GameOver.gr's Scores

  • Games
For 2,598 reviews, this publication has graded:
  • 45% higher than the average critic
  • 6% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 2.5 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Legend of Zelda: Skyward Sword HD
Lowest review score: 10 Ride to Hell: Retribution
Score distribution:
2598 game reviews
    • 64 Metascore
    • 30 Critic Score
    Accel World Vs. Sword Art Online, besides being addressed to a very limited audience, comes with many problems (technical and design-wise) which means that even hardcore fans of the two franchises will be discouraged by the problematic nature of the title.
    • 64 Metascore
    • 60 Critic Score
    It’s a pure beat ‘em up game, with satisfying and fast combat albeit without any effort to provide anything we haven’t seen before. Its repetitive nature goes without saying, raising the guilt part of this guilty pleasure offering exponentially with each passing hour.
    • 64 Metascore
    • 50 Critic Score
    LKA.it tackles a very serious matter with professionalism. Its story shows the atrocities that happened in many asylums in all its awful “glory”. It’s too bad that bad acting and pacing problems drags the experience down, not to mention the high asking price.
    • 64 Metascore
    • 60 Critic Score
    QForce is quite enjoyable and with the budget price it comes with can certainly be recommended to fans of the franchise. But it's not a "proper" R&C game and certainly not the ideal way to celebrate the 10th anniversary of Insomniac's beloved duo.
    • 64 Metascore
    • 60 Critic Score
    A spin-off to the legendary Yakuza franchise that deviates from the main story-line and brings zombies to the front. It's quite strange, it has lots of problems and it is made mostly for fans of the franchise.
    • 64 Metascore
    • 60 Critic Score
    It is obvious that over the development of Van Helsing III Neocore shifted its attention to another project and that had a terrible impact on the overall quality of the final chapter of this beloved trilogy.
    • 64 Metascore
    • 60 Critic Score
    It’s an entirely safe option for younger children, which will surely enjoy it’s low difficulty and easy environmental riddles. Fans of the genre though will have to look elsewhere, unless they want to go through it in under 5 hours with 100% completion while being on “autopilot”.
    • 64 Metascore
    • 50 Critic Score
    Forspoken may have some merits, in terms of combat design and the magic parkour, but it is also, unfortunately, one of the most derivative games we have seen in many years in terms of open world design as well as questing. Especially the secondary quests are joyless and devoid of any redeeming value.
    • 64 Metascore
    • 65 Critic Score
    Post Trauma sticks a little too closely to Silent Hill in its storytelling, a choice that ultimately doesn’t benefit the experience. Even so, it delivers a short but satisfying survival horror experience, never overstaying its welcome and featuring some cleverly designed puzzles. While it adheres a bit to close to genre conventions, that very familiarity might be exactly why die-hard fans of the genre (and likely only fans) will find something to appreciate here.
    • 64 Metascore
    • 50 Critic Score
    RymdResa tries a lyrical approach of space exploration but unfortunately falls short of its endeavor due to its oversimplified gameplay and objectives as well as the almost total absence of the exploration sense.
    • 64 Metascore
    • 85 Critic Score
    It is genuinely positive to have the next installment of a series like Darksiders in today’s market. With remarkable level design and robust combat system, Darksiders III is a must have for the fans and a great action-adventure recommendation for everyone else.
    • 64 Metascore
    • 70 Critic Score
    Rainbow Skies is a decent turn-based RPG that follows the path and the legacy of its predecessor (Rainbow Moon), which means that the new game from SideQuest Studios is targeted towards a specific audience that doesn’t mind grinding for hours upon hours.
    • 64 Metascore
    • 70 Critic Score
    Shadows of New York continues on the same atmospheric and well written path paved by its predecessor, but its simplification in choices and mechanisms, as well as the lack of classic QoL gameplay features expected in any visual novel, prevent it from soaring higher than a simply interesting Saturday gaming night.
    • 63 Metascore
    • 50 Critic Score
    The film managed to capture the spirit of the beloved comics and this game tries to do the same with some decent results. The problem here is the constant repetition, the lack of content and the fact that the main campaign lasts for -roughly- 4 hours.
    • 63 Metascore
    • 50 Critic Score
    The Witch and The Hundred Knight Revival Edition offers a good cast of characters and a beautiful artwork, but it has a shallow combat system and lots of other issues that won't allow it to offer something more than a few hours of mediocre dungeon crawling.
    • 63 Metascore
    • 55 Critic Score
    Summer in Mara is an ambitious approach to an adventure, with evident collecting and crafting elements. Not everything is plain sailing though; and soon, Summer in Mara will fee like winter with all the gameplay restrictions and lack of quality-of-life additions that would have made this game a paradise upon the Sea of Indies. It’s a title with character and hidden beauties, but only for players with the patience to grow over its rigidity.
    • 63 Metascore
    • 70 Critic Score
    At the time being, Neon Chrome is a game you can hardly play with a game-breaking bug in it. But when the 10tons Overseer connects his neurons to the cyber-chair and fix it, it will be a great game with quite a fresh look on the twin-stick genre.
    • 63 Metascore
    • 50 Critic Score
    An obscure music/ rhythm game that works with the Move controller, but will not keep you interested for more than a couple of hours.
    • 63 Metascore
    • 50 Critic Score
    King’s Bounty II attempts to mix together two different genres, but the outcome does not satisfy. Despite the somehow satisfactory battle system, it is evident that the game needed to follow a different approach during its development. What we have now is a mediocre title that leaves much to be desired.
    • 63 Metascore
    • 60 Critic Score
    It's much more of the same. Enjoyable, addictive and big in scale and scope, but more of the same all over again.
    • 63 Metascore
    • 70 Critic Score
    Apart from a few issues, Rauniot is a very commendable game from a solo developer that greatly captures the spirit of old adventure games. From the detailed handmade animations to the well-thought-out puzzles, this is a rough diamond at its best.
    • 63 Metascore
    • 60 Critic Score
    Once again Bungie has failed to deliver what was expected by most of its following. This DLC's additions to the main game are almost superficial with the repetition, the main flaw of Destiny's design, being its bane.
    • 63 Metascore
    • 60 Critic Score
    Immortal: Unchained aimed a bit too high. Although its combat system is quite unique in the “soulsborne” genre, and there is an admirable variety of weapons to experiment with, it nevertheless falters in too many of its parts. In many occasions enemy attacks and environmental hazards are designed in such ways to unfairly kill us, bosses are lackluster, the overall design feels quite plain and the last third of the game just drags on forever. It worth saying though that its high challenge and the fact that its technically devoid of serious issues may just put it in the vicinity of “guilty pleasures”.
    • 63 Metascore
    • 75 Critic Score
    For such a small indie team, delivering boss fights that can resemble, even slightly, the ingeniousness of From Software’s work is nothing less than highly commendable. Although Sinner can feel a bit bare bones in terms of content it can nevertheless provide a good thrill for boss rush games aficionados or anyone who wants to take part in challenging, albeit fair, battles.
    • 63 Metascore
    • 40 Critic Score
    A simple brawler with very little to do and a quite low fun factor that serves as a "prequel" to the upcoming Sacred 3.
    • 63 Metascore
    • 75 Critic Score
    A very interesting start to what could become an amazing franchise, Recore has so many good qualities that it is a great disappointment that it lacks those extra 4-6 months of extra work and polishing which could have made it an instant classic.
    • 63 Metascore
    • 60 Critic Score
    Chocobo GP is a real blast from the past. Somehow, however, it seems to ignore the modern standards, resulting in a game that feels -and possibly is- incomplete. Don’t really be discouraged; it can be perfect for families with young children, who are looking for a child-friendly experience, and it can provide enough amusement to justify a purchase.
    • 63 Metascore
    • 50 Critic Score
    Fat Princess continues to offer fun and laughs to the players, but its severance from the original game comes with a general lack of depth.
    • 63 Metascore
    • 60 Critic Score
    The second part of the Chronicles spin off saga retains the mediocrity of the previous chapter, albeit without the visual flairs that we saw in our trip to China. The chapter of India is unspectacular in both its combat and its visuals, and in the end it could be described especially succinctly as bland.
    • 63 Metascore
    • 80 Critic Score
    This HD version of Secret of Man is a welcome release, especially for those who want to revisit the adventures of the three young protagonists. Newer gamers though may find the overall design to be dated.

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