GameOver.gr's Scores

  • Games
For 2,598 reviews, this publication has graded:
  • 45% higher than the average critic
  • 6% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 2.5 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Legend of Zelda: Skyward Sword HD
Lowest review score: 10 Ride to Hell: Retribution
Score distribution:
2598 game reviews
    • 73 Metascore
    • 65 Critic Score
    While Draugen never reaches the promised story quality and world building we have come to expect from Ragnar Tornquist, there is still charm and beauty to be found is this secret Norwegian corner of the world.
    • 53 Metascore
    • 65 Critic Score
    The world building, the lore and the overall style of Grimshade are excellent and though there is actual tactical depth beneath the simplistic first glance, the game’s pace, excruciating difficulty, unneeded number of battles and unbalanced heroes hinder this tactical turn-based homage to 90s JRPGs from being a truly magnificent effort.
    • 73 Metascore
    • 65 Critic Score
    Rage 2 might retain the signature and utterly satisfying shooting of id games, but it cannot overcome the significant repetition of its "map cleaning" structure marred by a startlingly limited number of main missions.
    • 75 Metascore
    • 65 Critic Score
    Cindered Shadows brings the Three Houses’ Expansion Pass content to a definite conclusion, but without a bang. While its additions to the main campaign are somehow welcoming, the new story chapter is short and bland. Long-time fans of the series can be happy and excited with the challenging gameplay that has been a trademark of the series, but the overall quality of Cindered Shadows might not be enough to justify a Pass purchase, except to the players willing to experience all of the content Three Houses can offer.
    • 69 Metascore
    • 65 Critic Score
    Light Fall’s main gameplay mechanic presents an interesting freeform gameplay, with a pleasant sense of momentum. Unfortunately, even though the concept is quite unique it nevertheless remains just a concept due to its short length, predictable level design and lack of variety.
    • 74 Metascore
    • 65 Critic Score
    It is essentially a tower defense game in its more simplistic form, something that is its bigger positive and drawback at the same time. It is extremely easy to build your kingdom and provide tense defense situations, but its simplicity creates many hurdles on the way those defenses could be constructed.
    • 73 Metascore
    • 65 Critic Score
    Some nice ideas in level design can’t hide the fact that this overpriced episode offers just a couple of hours of single player content only, with no replayability and no multiplayer.
    • 73 Metascore
    • 65 Critic Score
    Crisol: Theater of Idols can be succinctly described as a budget BioShock. That may sound harsh, but few modern FPS games evoke this kind of nostalgic design, and despite its shortcomings, the developers earn the comparison. While limitations in enemy variety and loot are evident, Tormentosa remains an intriguing place to visit and explore.
    • 70 Metascore
    • 65 Critic Score
    A highly uneven experience, Code Vein 2 is ultimately saved by its likable characters, clever use of time travel in the story and some tense but fair boss battles. The open-world design hampers the pacing, with drab environments that discourage exploration and uninspired regular enemies. Yet those who stick with it may find themselves genuinely invested in the fate of its central cast.
    • 75 Metascore
    • 65 Critic Score
    X-Morph: Defense is a game that manages to translate in a satisfactory way to the Nintendo Switch, bringing the clash between the forces of Aliens and the people of Earth on the go. It should be noted, though, that this version of the game does not offer something new to old players, as it lacks features that enforce replayability and faces problems that result from poor development. X-Morph: Defense is a diamond for the Switch, only rough and unrefined.
    • 73 Metascore
    • 65 Critic Score
    It is a functional roguelike that has the added benefit of depicting a nice looking American countryside environment. Although it could last you for hours, the lack of variety in looting, crafting, and different areas hurt the overall experience in the long term.
    • 68 Metascore
    • 65 Critic Score
    White Paper Games had the courage to try new things in an era where everything looks like it’s repeating itself and everyone one another. Some development choices and many bugs though keep Occupation from being a great game.
    • 77 Metascore
    • 65 Critic Score
    A fighter title that holds promise, but with some issues keeping it behind other interesting games in the genre. A game that fits perfectly in the new console, but needs more support in terms of content to avoid repetition and becoming a thing of the past faster than expected.
    • 69 Metascore
    • 60 Critic Score
    Another overpriced DLC for Black Ops II. The maps are well crafted (the "Wild West" themed "Buried" is a definite highlight here), but cannot justify the price tag.
    • 75 Metascore
    • 60 Critic Score
    If you are familiar with (and a fan of) the musou gameplay and the overall mechanics of the series, Samurai Warriors 5 will keep you satisfied and busy for quite some time.
    • 65 Metascore
    • 60 Critic Score
    Even though it has lots of shortcomings and it’s not suitable for everyone, Fragments of Him deals with sensitive subjects in a delicate way and offers a unique two-hour journey to the human emotions.
    • 74 Metascore
    • 60 Critic Score
    The second DLC pack for Black Ops III is overpriced for the content it offers, but if you love the Zombies mode the Zetsubou No Shima map will keep you occupied for quite some time.
    • 72 Metascore
    • 60 Critic Score
    Not the best piece of work from the guys that probably know twin-stick shooters better than anyone else. Matterfall is beautiful and visually impressive, but feels rushed and is way too short with limited to no replay value.
    • 63 Metascore
    • 60 Critic Score
    Yet again Milestone was not able to deliver a solid, rallying experience. WRC 4 has some great moments, but they are not enough to save an otherwise dated racer.
    • 66 Metascore
    • 60 Critic Score
    With heavy inspiration from LittleBigPlanet and the Lego games, Disney Universe offers some enjoyable gaming moments that are suitable only for kids.
    • 71 Metascore
    • 60 Critic Score
    God Eater 3 has a nice and pleasant combat system, which will satisfy the fans of the series. On the other hand, if you were excepting something new and fresh you'll be more than disappointed by the stagnation of the series.
    • 65 Metascore
    • 60 Critic Score
    If you want to experience a "what if" of an early GTA styled game that is set in Medieval times, Rustler is your only choice. Be warned though, the crude humor and the problematic controls might not be ideal for everyone.
    • 78 Metascore
    • 60 Critic Score
    The Annihilation map pack for Black Ops has some enjoyable maps, like "Hazard", "Hangar 18" and the new zombie map "Shangri-La", but overall itʼs just another overpriced DLC.
    • 76 Metascore
    • 60 Critic Score
    Moving past the few positives it has to highlight, such as the use of music in the gameplay or some clever representations of pieces of a person's consciousness, the total 6 hours or so that Figment 2 has to offer, can't deservedly win a place among other modern, indie games.
    • 64 Metascore
    • 60 Critic Score
    TipsWorks shows overzealousness in copying Dark Souls and Bloodborne to the point that it feels as a complete substitute of those games against which it does not compare favorably. On the other hand, the variety of enemies and bosses alongside a functioning gameplay could make Pascal’s Wager a curiosity for fans of the “soulsborne” genre.
    • 48 Metascore
    • 60 Critic Score
    For almost every positive aspect of the game there is an overpowering negative one that drags it down, be it the satisfying weapons, the environmental design etc. Unfortunately the passion of Dambuster Studios can’t hide the fact that Homefront: The Revolution, even though had the fundamentals for a good FPS was nonetheless a product of a highly tumultuous developing cycle.
    • 76 Metascore
    • 60 Critic Score
    Vernal Edge seems to put all its heads in the basket of the air ship, in order to differentiate itself, alas, it just ends up being a gimmick without any real gameplay value. Unfortunately it ends up being a bit derivative.
    • 58 Metascore
    • 60 Critic Score
    There is not much to write about Munch's Oddysee that hasn't been written. A classic title for the Xbox and a great game in general. The only flaw in this poor Switch edition, is that it provides nothing more than the absolute basics.
    • 64 Metascore
    • 60 Critic Score
    It’s a pure beat ‘em up game, with satisfying and fast combat albeit without any effort to provide anything we haven’t seen before. Its repetitive nature goes without saying, raising the guilt part of this guilty pleasure offering exponentially with each passing hour.
    • 62 Metascore
    • 60 Critic Score
    It really is just a "mixed bag" of a game because it doesn't know to which audience it refers to. It is never truly casual and certainly not a simulation game. As a result almost no one will truly be satisfied with what Kylotonn delivered.

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