GameOver.gr's Scores

  • Games
For 2,598 reviews, this publication has graded:
  • 45% higher than the average critic
  • 6% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Brothers: A Tale of Two Sons
Lowest review score: 10 Ride to Hell: Retribution
Score distribution:
2598 game reviews
    • tbd Metascore
    • 70 Critic Score
    While Life is Strange: Double Exposure brings technical improvements, its visuals feel somewhat derivative. The writing remains impactful, and the characters are well-developed, but the story struggles to match the emotional depth and resonance of the original game.
    • 64 Metascore
    • 70 Critic Score
    We've had many issues with the control scheme 3D Clouds decided to use on their game because sometimes if seems almost impossible to make a successful turn with your car. This issue aside Xenon Racer is a decent racer, which -quite successfully- blends the gameplay from the Ridge Racer and Wipeout series, that feels ideal for some short bursts of everyday arcade racing fun.
    • 70 Metascore
    • 70 Critic Score
    A quite decent package that contains the two Dead Island games with updated graphics and lots of extras. It’s not something really new, but if you’ve missed them on their initial release now is the time to try them out.
    • 70 Metascore
    • 70 Critic Score
    This came as quite a surprise. Movie tie-ins nowadays are mostly cheap cash-ins, but Under Pressure VR takes the Overcooked formula, gives it a VR spin and, finally, delivers a fun experience that is at its best when playing with your friends.
    • 70 Metascore
    • 70 Critic Score
    Although it is not a "VR only" game, Falcon Age truly shines when played in VR mode with the use of Move Controllers. By playing like that you are immersed in an exotic world and really feel the bond with your falcon. Some problems do exist and we believe that the battle system is quite broken, but overall this is an experience that worth your time.
    • 71 Metascore
    • 70 Critic Score
    While it is wonderful that Might & Magic is back with us after so many years, it is a bit frustrating that it is enclosed in a new generic fantasy world. Nevertheless, its brutal gameplay and dungeon crawling is back with a bang and fans of the series will be well rewarded by returning to the cradle of western RPGs.
    • 68 Metascore
    • 70 Critic Score
    Be aware. MXGP is a well crafted Motocross game, but its difficulty curve and -sometimes extreme- realism are not meant for the inexperienced player.
    • 70 Metascore
    • 70 Critic Score
    This remake of Until Dawn feels more like a remaster than a true remake, despite its notable enhancements. For those who played the original, justifying the purchase of this version may be difficult, although it could be considered the definitive edition for new players.
    • 67 Metascore
    • 65 Critic Score
    Call of Cthulhu has a very engaging atmosphere and story telling, adopting successfully the Lovecraftian Mythos, but messes things up when trying to insert gameplay mechanics like stealth and shooting. It should have focused more on puzzles, investigation and light RPG elements. Technically the game looks aged -something we could have overlooked- but the 45 euro price has no place for lenience.
    • 65 Metascore
    • 65 Critic Score
    Though the quality of Maize’s humor is a subjective matter, we have to admit that we enjoyed this crazy descent to the top-secret facility. However, its gameplay is so simplistic and devoid of challenge that exists only to transfer us from one gag to the other, impacting the overall three hour experience.
    • 78 Metascore
    • 65 Critic Score
    Unfortunately, even though Observer has its moments, it is nevertheless inferior in almost all aspects when compared with the uniquely horrifying experience offered by Layers of Fear. The decently crafted intrusion of people’s minds cannot overcome the absence of world building as well as the derivative main plot. Worth mentioning that Rutger Hauer may seemed a right choice on paper but in reality its disinterest with his role is almost palpable.
    • 54 Metascore
    • 65 Critic Score
    Anthem has its share of problems, like the poor "Quality of Life", a few major bugs and some design flaws, but it has laid the foundation for a game that can be greatly improved upon. Now it is time for BioWare's move.
    • 74 Metascore
    • 65 Critic Score
    Devil May Cry is an eighteen-year old classic -with all its mechanisms intact- that tries to allure a new audience; one that is for playing on the go. It does its best to come up to modern times, but ultimately fails to provide a solid reason for a purchase. The lack of any elements that could have improved or expanded the original version, plus the lack of the other two games that come together as an HD collection in other platforms can only make us skeptical regarding its existence.
    • 81 Metascore
    • 65 Critic Score
    Bravely Second End Layer is a decent game with beautiful visuals and a solid combat system, although as a direct sequel it fails to deliver a decent story and something new as an experience for those who played the first game.
    • 77 Metascore
    • 65 Critic Score
    DOW 3 is trying very hard to satisfy many target groups -RTS players, online competitors, mobs fans- but in the end it fails to deliver something memorable.
    • 82 Metascore
    • 65 Critic Score
    It’s one of those games that truly falls into two extremes of the quality spectrum. On one hand it introduces a truly fresh time manipulation mechanic which can lead to some intense and utterly satisfying action scenes, no small feat for a game of the FPS genre. On the other hand it offers limited content and an overall feeling that the release version of Superhot is still in its beta phase.
    • 76 Metascore
    • 65 Critic Score
    The biggest flaw of Mortal Shell is how much it tries to be a Dark Souls game, especially aesthetically, something that makes all of its shortcomings so much more prevalent. Its world is quite small and restricted compared to other soulsborne games, and it lacks in terms of personality, by trying to present a dark fantasy setting so similar to what we have already seen. Nevertheless, it still is one of the most detailed 3D games of the indie scene in it still provides an entertaining 10-15 hours experience thanks mostly to the well-crafted combat system, albeit without deviating from established formulas, and a good variety of nicely designed enemies.
    • tbd Metascore
    • 65 Critic Score
    Missing Bangan is an adequate addition to this obscure game series, with charming visuals and clever level design. However, its short length and simplistic gameplay prevent it from standing out in a crowded genre.
    • 68 Metascore
    • 65 Critic Score
    Midnight Murder Club introduces fresh multiplayer ideas with clever use of shadows and light. Be that as it may, while it is intriguing at first, its lack of variety in gameplay and content causes it to lose steam quickly.
    • 66 Metascore
    • 65 Critic Score
    Kingdom Hearts III ReMind is a dlc that offers the post game content (boss fights) and the difficulty challenge that was absent from the main game.
    • 81 Metascore
    • 65 Critic Score
    No one can deny that Firewatch is full of promise. The problem is that it rarely fulfills it.
    • 56 Metascore
    • 65 Critic Score
    The Technomancer is one of those rare games in modern gaming industry. Medium budget games with AAA ambition in mind. The game offers a rich sci-fi world with tons of lore and meaningful choices, but it’s combat can be a great hit and miss and it’s graphics seem outdated. It does everything in adequate fashion, but nothing in spectacular way. We need more games like this one.
    • 67 Metascore
    • 65 Critic Score
    Elli is the first attempt for BandanaKid to make a dynamic start in the videogames industry, yet fails in many parts. Lots of erroneous developing choices during production phase are obvious in the final product, which discourage players to treat the game the way it deserves. And it’s a shame, because there are so many things inside it, that can ultimately persuade players to stick with it to the very end. A recommended indie title, which should be scrutinized by all players before purchase.
    • 65 Metascore
    • 65 Critic Score
    Stick with it for more than an hour and you may well change the feeling of utter boredom to a genuine attachment for the survival or your spaceship. That is until the Framen board relentlessly your vessel and annihilate the 3-4 hour progress back to point zero.
    • 66 Metascore
    • 65 Critic Score
    When compared to last year’s addition to the franchise, MotoGP 18 by Milestone seems a step back, a product that resembles more of an update of the previous edition rather than a completely new game. Nevertheless, the superb physics and overall great handling are guaranteed, elements that newcomers to the franchise will surely appreciate.
    • 71 Metascore
    • 65 Critic Score
    Supermassive Games plays it extremely safe, following the established design and gameplay formula to the letter when compared to Tarsier Studios’ previous titles. The addition of co-op is a fun touch, but it doesn’t do much to deliver a truly fresh experience. For better or worse, this is exactly what fans of the series can expect, no surprises whatsoever.
    • 40 Metascore
    • 65 Critic Score
    Gore Doctor aims to disturb, and largely succeeds. It delivers genuine unease and fear, but its singular focus on shock comes at the expense of other crucial elements, like its lacklustre A.I., clunky combat, and derivative visuals.
    • tbd Metascore
    • 65 Critic Score
    This remaster is only a marginal improvement over the original. Its audiovisuals have certainly been upgraded, but the main issues, forgettable level design and subpar gameplay, remain, reminding us that the original Castle of Heart was ultimately a derivative platformer.
    • 72 Metascore
    • 65 Critic Score
    While the core mechanics of Mothergunship are awesome (gunplay, shooting, level design, pace in battle) and the performance is great -both technically and visually- the game suffers from its “rng” nature, making the whole “big gun crafting” trivial and tiresome. It should have invested more in actual gameplay with those hard-earned guns and not in the process of creating them each and every single time for every level. Τhe randomness of many gameplay elements fluctuates the derived fun.
    • 81 Metascore
    • 65 Critic Score
    One of the most important Mario RPG games that was a hit for the GBA console makes a comeback that suits Nintendo 3DS better and gives the younger audience a chance to experience a great adventure. However, older gamers will not really find a good reason to return, as the script and the mechanics are the same as the previous game and Bowser’s mission will easily become a repetitive addition.

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