GameNow's Scores
- Games
For 443 reviews, this publication has graded:
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56% higher than the average critic
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2% same as the average critic
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42% lower than the average critic
On average, this publication grades 1.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 74
| Highest review score: | The Sims Bustin' Out | |
|---|---|---|
| Lowest review score: | Britney's Dance Beat |
Score distribution:
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Positive: 275 out of 443
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Mixed: 104 out of 443
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Negative: 64 out of 443
443
game
reviews
- By Date
- By Critic Score
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- Critic Score
Once you get bored with the combat, Lament of Innocence will get pretty tedious. But luckily, the combat is pretty cool. [Dec 2003, p.52]- GameNow
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- Critic Score
Slick enough to make wading through oceans of thugs, robots, and enemy ninjas a pleasure. [Nov 2003, p.46]- GameNow
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You practically need a magnifying glass to spot your tiny units on the map. [Jan 2004, p.67]- GameNow
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Pretty much perfect... The whole thing is designed to make you want to play more. [Grade = A+; Nov 2003, p.68]- GameNow
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The battles are as chaotic and dynamic as "Halo's," but they're in the air... A must-play game. [Jan 2004, p.64]- GameNow
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- Critic Score
A boring, repetitive snoozefest that can't decide if it's for kids or adults. [Jan 2004, p.64]- GameNow
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A smooth, polished game, and it's a lot of fun to play, especially for hardcore Turtles fans. It's just not very complex, and it's not all that long.- GameNow
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- Critic Score
This third game in the snowboarding series features a complete overhaul, dropping the whole race-circuit idea and taking a more open-ended, Grand Theft Auto–like approach to snowboard competition. [Grade = A+]- GameNow
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Story aside, there's some pretty decent action here. Gameplay includes straight-up action, light puzzle solving, and fast-paced racing. The variety keeps things fresh and ensures you won't become bored.- GameNow
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- Critic Score
This third game in the snowboarding series features a complete overhaul, dropping the whole race-circuit idea and taking a more open-ended, Grand Theft Auto–like approach to snowboard competition.- GameNow
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- Critic Score
This third game in the snowboarding series features a complete overhaul, dropping the whole race-circuit idea and taking a more open-ended, Grand Theft Auto–like approach to snowboard competition.- GameNow
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- Critic Score
Patience is required to get through this game. [Jan 2004, p.60]- GameNow
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About as challenging as a wordsearch, but still fun for on-the-go gaming. [Jan 2003, p.48]- GameNow
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Have you ever played the classic arcade game Robotron 2084? Imagine a crappier version of it in 3D with horrible controls. That's what the on-foot missions of Rebel Strike are like.- GameNow
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Right away, you'll notice that the camera just doesn't work very well.. Promising but poorly designed 3D levels drag down the fun. [Nov. 2003, p.51]- GameNow
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The most inventive, entertaining action-platform set pieces I've ever seen in a 3D world... One of the best games of 2003. [Nov 2003, p.50]- GameNow
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It would have been nice for Rockstar to learn from past mistakes instead of rehashing them. Still, no other game on any platform better mimics the look and feel of Hong Kong action films.- GameNow
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Just what I want to see happen to the Mega Man series - classic gameplay with extra enhancements for more depth, Zero 2 is a fantastic step in the right direction. [Nov 2003, p.70]- GameNow
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A mixed bag, providing plenty of fun action, along with some aggravation. [Nov 2003, p.60]- GameNow
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This game does nothing new except offer a ton of foul language to get you in trouble with the 'rents. Next, please.- GameNow
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Mediocre on all fronts....This game does nothing new except offer a ton of foul language to get you in trouble with the 'rents. [Nov 2003, p.60]- GameNow
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The real fun began when I grabbed a few friends and switched from the main Air Ride to the Top Ride and City Trial modes. [Nov 2003, p.66]- GameNow
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What could have been an exciting and graceful fighting system instead feels dull and stilted. [Nov 2003, p.51]- GameNow
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The graphical style is truly innovative, something I haven't been able to say about a game in a long time - it truly looks like a manga come to life. [Oct 2003, p.47]- GameNow
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The game is awfully short (it takes only six to seven hours to complete), and the multiplayer does little to extend its replay value. [Oct 2003, p.63]- GameNow
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Co-op mode didn't make the cut. This was one feature that kept the repetitive level design from showing its ugly face - between those great, open terrain stages are lots of boring back-and-forth mazes.- GameNow
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If you like strategy, but don't want something super hardcore (like say "Dynasty Tactics 2"), this is your game. [Nov 2003, p.53]- GameNow
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One thing I'm wishing for more of in Hitz is crazier hitting, fighting, and commentary. [Oct 2003, p.62]- GameNow
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More than any strategy game I've played, DT2 forces you to think five moves ahead at all times. [Nov 2003, p.52]- GameNow