GameNow's Scores
- Games
For 443 reviews, this publication has graded:
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56% higher than the average critic
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2% same as the average critic
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42% lower than the average critic
On average, this publication grades 1.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 74
| Highest review score: | The Sims Bustin' Out | |
|---|---|---|
| Lowest review score: | Britney's Dance Beat |
Score distribution:
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Positive: 275 out of 443
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Mixed: 104 out of 443
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Negative: 64 out of 443
443
game
reviews
- By Date
- By Critic Score
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- Critic Score
SCII is a rare thing. It has expertly designed fighting mechanics, a gorgeous graphical presentation, and a magnitude of features and play modes... The fighting still feels perfect. [Grade = A+ ; Sept 2003, p.48]- GameNow
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- GameNow
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- Critic Score
Like "Wario Ware," this is a perfect handheld game. Instantly playable. [Nov 2003, p.72]- GameNow
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I couldn't stop playing F-Zero GX. It's refreshing to see a racing game ditching the sim elements that seem to be a prerequisite nowadays in favor of more arcadey gameplay. [Oct 2003, p.46]- GameNow
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The puzzles are more interesting, the learning curve isn't as steep, and the opportunity to take control of all of Buffy's pals mixes up gameplay nicely. [Oct 2003, p.50]- GameNow
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Aside from its lousy story, poorly designed levels, and uninspired character design, Alter Echo does have some good points - tight control, pretty visuals, decent cameras, and smart A.I. [Nov 2003, p.58]- GameNow
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The longer you play, the worse this RPG gets... After a few hours, the hate sets in. [Nov 2003, p.64]- GameNow
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A brilliant fighting game, perhaps second only to "Soul Calibur II." [Sept 2003, p.53]- GameNow
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Without question, the year's best football game...again. [Oct 2003, p.61]- GameNow
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Apart from the minute-to-minute madness, Chaos Legion rocks a pretty cool amount of depth. [July 2003, p.56]- GameNow
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Newbies may be shocked at the strategy and planning this game requires, but they'll most likely enjoy the quick learning curve, thanks to Ghost's user-friendly interface. [Sept 2003, p.60]- GameNow
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It's an interactive nightmare, complete with off-kilter logic and unnerving imagery, both of which are bound to stay with you for weeks. [Sept 2003, p.52]- GameNow
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If only Ride Gone Wild was online this year, I'd be even more impressed. [Oct 2003, p.60]- GameNow
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Cheap play mechanics and absurd difficulty level totally sink the experience. [Sept 2003, p.58]- GameNow
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A console-friendly RTS that delivers lots of tactical action without the headaches of ports like "Commandos 2." [Sept 2003, p.59]- GameNow
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License aside, this is the best golf title I've ever played. If you dig the sport and don't have a GameCube, it's time to buy one. [Oct 2003, p.48]- GameNow
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There's almost no sense of strategy once you learn that bum-rushing the opposition is the best (and sometimes only) course of action. [July 2003, p.62]- GameNow
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The technical courses can get devilishly demanding. [Sept 2003, p.53]- GameNow
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Not that the missions in this game aren't good - they're just hampered by a control scheme that needs to be more intuitive. [Aug 2003, p.36]- GameNow
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The delicate balance of combat and exploration is done to perfection. [Sept 2003, p.61]- GameNow
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One of the great things about this MMORPG is that it's just <I>massive</I>. [Grade = A+]- GameNow
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This game may be deep and technical, but playing it is almost as fun as getting beat up. [Aug 2003, p.34]- GameNow
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It feels like a new game, so you'd better start rethinking your strategies, 'cause the old ones ain't gonna work anymore... A must for fans of "Warcraft III." [Sept 2003, p.62]- GameNow
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What it lacks in curves and naughty bump-mapping, it makes up for in sheer gameplay. [Sept 2003, p.54]- GameNow
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Naval battles are where Pirates shines. The game's ocean settings look spectacular, with some of the most gorgeous graphics on Xbox. [Sept 2003, p.56]- GameNow
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The PC version has better visuals, more comfortable control, and fewer bugs. And online patches might stamp out the bugs that do exist. [Sept 2003, p.51]- GameNow
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No, it's not revolutionary, but there's enough variety that it never feels monotonous or repetitive. [July 2003, p.54]- GameNow
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FMX is crippled by a trick-modifier system that makes big combos too irritating to complete. [Aug 2003, p.34]- GameNow
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The drawing system is brilliant - simple sketches transform with ease into wonderfully animated creatures. [June 2003, p.50]- GameNow
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Since it uses the same engine as the GBA "Tony Hawk" games, the skaing and grinding action works very well. [July 2003, p.52]- GameNow