GameNow's Scores

  • Games
For 443 reviews, this publication has graded:
  • 56% higher than the average critic
  • 2% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 1.1 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Sims Bustin' Out
Lowest review score: 0 Britney's Dance Beat
Score distribution:
  1. Negative: 64 out of 443
443 game reviews
    • 93 Metascore
    • 100 Critic Score
    SCII is a rare thing. It has expertly designed fighting mechanics, a gorgeous graphical presentation, and a magnitude of features and play modes... The fighting still feels perfect. [Grade = A+ ; Sept 2003, p.48]
    • GameNow
    • 84 Metascore
    • 100 Critic Score
    A brilliantly executed first-person adventure. [Oct 2003, p.64]
    • GameNow
    • 81 Metascore
    • 100 Critic Score
    Like "Wario Ware," this is a perfect handheld game. Instantly playable. [Nov 2003, p.72]
    • GameNow
    • 89 Metascore
    • 100 Critic Score
    I couldn't stop playing F-Zero GX. It's refreshing to see a racing game ditching the sim elements that seem to be a prerequisite nowadays in favor of more arcadey gameplay. [Oct 2003, p.46]
    • GameNow
    • 75 Metascore
    • 83 Critic Score
    The puzzles are more interesting, the learning curve isn't as steep, and the opportunity to take control of all of Buffy's pals mixes up gameplay nicely. [Oct 2003, p.50]
    • GameNow
    • 62 Metascore
    • 42 Critic Score
    Aside from its lousy story, poorly designed levels, and uninspired character design, Alter Echo does have some good points - tight control, pretty visuals, decent cameras, and smart A.I. [Nov 2003, p.58]
    • GameNow
    • 57 Metascore
    • 16 Critic Score
    The longer you play, the worse this RPG gets... After a few hours, the hate sets in. [Nov 2003, p.64]
    • GameNow
    • 93 Metascore
    • 100 Critic Score
    A brilliant fighting game, perhaps second only to "Soul Calibur II." [Sept 2003, p.53]
    • GameNow
    • 94 Metascore
    • 100 Critic Score
    Without question, the year's best football game...again. [Oct 2003, p.61]
    • GameNow
    • 65 Metascore
    • 83 Critic Score
    Apart from the minute-to-minute madness, Chaos Legion rocks a pretty cool amount of depth. [July 2003, p.56]
    • GameNow
    • 81 Metascore
    • 91 Critic Score
    Newbies may be shocked at the strategy and planning this game requires, but they'll most likely enjoy the quick learning curve, thanks to Ghost's user-friendly interface. [Sept 2003, p.60]
    • GameNow
    • 85 Metascore
    • 91 Critic Score
    It's an interactive nightmare, complete with off-kilter logic and unnerving imagery, both of which are bound to stay with you for weeks. [Sept 2003, p.52]
    • GameNow
    • 80 Metascore
    • 75 Critic Score
    If only Ride Gone Wild was online this year, I'd be even more impressed. [Oct 2003, p.60]
    • GameNow
    • 64 Metascore
    • 33 Critic Score
    Cheap play mechanics and absurd difficulty level totally sink the experience. [Sept 2003, p.58]
    • GameNow
    • 64 Metascore
    • 75 Critic Score
    A console-friendly RTS that delivers lots of tactical action without the headaches of ports like "Commandos 2." [Sept 2003, p.59]
    • GameNow
    • 81 Metascore
    • 100 Critic Score
    License aside, this is the best golf title I've ever played. If you dig the sport and don't have a GameCube, it's time to buy one. [Oct 2003, p.48]
    • GameNow
    • 30 Metascore
    • 16 Critic Score
    There's almost no sense of strategy once you learn that bum-rushing the opposition is the best (and sometimes only) course of action. [July 2003, p.62]
    • GameNow
    • 79 Metascore
    • 91 Critic Score
    The technical courses can get devilishly demanding. [Sept 2003, p.53]
    • GameNow
    • 69 Metascore
    • 50 Critic Score
    Not that the missions in this game aren't good - they're just hampered by a control scheme that needs to be more intuitive. [Aug 2003, p.36]
    • GameNow
    • 94 Metascore
    • 100 Critic Score
    The delicate balance of combat and exploration is done to perfection. [Sept 2003, p.61]
    • GameNow
    • 71 Metascore
    • 100 Critic Score
    One of the great things about this MMORPG is that it's just <I>massive</I>. [Grade = A+]
    • GameNow
    • 67 Metascore
    • 42 Critic Score
    This game may be deep and technical, but playing it is almost as fun as getting beat up. [Aug 2003, p.34]
    • GameNow
    • 88 Metascore
    • 100 Critic Score
    It feels like a new game, so you'd better start rethinking your strategies, 'cause the old ones ain't gonna work anymore... A must for fans of "Warcraft III." [Sept 2003, p.62]
    • GameNow
    • 65 Metascore
    • 67 Critic Score
    What it lacks in curves and naughty bump-mapping, it makes up for in sheer gameplay. [Sept 2003, p.54]
    • GameNow
    • 65 Metascore
    • 83 Critic Score
    Naval battles are where Pirates shines. The game's ocean settings look spectacular, with some of the most gorgeous graphics on Xbox. [Sept 2003, p.56]
    • GameNow
    • 49 Metascore
    • 25 Critic Score
    The PC version has better visuals, more comfortable control, and fewer bugs. And online patches might stamp out the bugs that do exist. [Sept 2003, p.51]
    • GameNow
    • 82 Metascore
    • 100 Critic Score
    No, it's not revolutionary, but there's enough variety that it never feels monotonous or repetitive. [July 2003, p.54]
    • GameNow
    • 67 Metascore
    • 33 Critic Score
    FMX is crippled by a trick-modifier system that makes big combos too irritating to complete. [Aug 2003, p.34]
    • GameNow
    • 74 Metascore
    • 83 Critic Score
    The drawing system is brilliant - simple sketches transform with ease into wonderfully animated creatures. [June 2003, p.50]
    • GameNow
    • 74 Metascore
    • 75 Critic Score
    Since it uses the same engine as the GBA "Tony Hawk" games, the skaing and grinding action works very well. [July 2003, p.52]
    • GameNow

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