Gamekult's Scores
- Games
For 824 reviews, this publication has graded:
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6% higher than the average critic
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1% same as the average critic
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93% lower than the average critic
On average, this publication grades 14.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 61
| Highest review score: | Death Stranding 2: On The Beach | |
|---|---|---|
| Lowest review score: | Duke Nukem: Critical Mass |
Score distribution:
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Positive: 145 out of 824
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Mixed: 528 out of 824
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Negative: 151 out of 824
824
game
reviews
- By Date
- By Critic Score
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- Gamekult
- Posted Nov 22, 2011
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- Critic Score
With Crossboard 7, Konami brings to Kinect a pleasant riding game, but without any influence.- Gamekult
- Posted Jan 18, 2011
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- Critic Score
The most interesting aspect of this Castlevania-like lies in its unique transformations, bringing a bit of variety to the game. It's cool, but not efficient enough, even for 5 dollars.- Gamekult
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- Gamekult
- Posted Jul 8, 2011
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- Gamekult
- Posted Oct 21, 2011
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- Gamekult
- Posted Sep 8, 2011
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- Gamekult
- Posted Oct 24, 2010
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- Critic Score
The game true weakness : only six different sports, and all of them aren't unforgettable.- Gamekult
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Despite some great ideas and undeniable skill in creating a coherent and engaging world, Greedfall: The Dying World will struggle to be the saving grace for Spiders and Nacon. It never truly escapes its major structural shortcomings (which have only worsened since Greedfall). Its utterly forgettable combat (due in large part to its disconcerting simplicity) fails to generate any real enjoyment. The worst part is that it's hard not to see in this sequel (which isn't really one) the skeleton of a good game. There's soul there, at least. But because of its fragmented structure, outdated design choices, and overall flawed presentation, the title chosen for Spiders' latest release might very well end up being sadly prophetic.- Gamekult
- Posted Mar 12, 2026
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Terminator 2D : No Fate is a splendid 16/32-bits throwback, no doubt, but the very short runtime and lack of T-800 sequences are baffling while advertised modes and alternate scenarios end up very limited in scope. As a result, the 29,99€ price tag is tough to swallow in this economy and roster of regular releases.- Gamekult
- Posted Dec 12, 2025
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- Gamekult
- Posted Oct 20, 2010
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- Gamekult
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- Gamekult
- Posted Sep 6, 2011
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- Critic Score
With FIFA 2010 World Cup South Africa on PSP, EA Sports sells a very cheap ticket for South Africa (30€). That’s really the least it can do for this copycat of FIFA 10, itself copy/pasted on the previous one.- Gamekult
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As classic as its predecessor, the third episode of The Black Mirror saga doesn't improve the recipe: mixed atmosphere, flat gameplay and poor ending.- Gamekult
- Posted May 2, 2011
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- Critic Score
Raving Rabbids 3D is fun at first, but it fails to entertain in the long run.- Gamekult
- Posted Mar 31, 2011
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- Gamekult
- Posted May 2, 2011
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- Gamekult
- Posted Jun 15, 2011
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- Gamekult
- Posted May 2, 2011
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- Gamekult
- Posted May 13, 2011
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- Gamekult
- Posted Nov 18, 2010
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- Gamekult
- Posted May 2, 2011
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- Gamekult
- Posted May 2, 2011
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- Gamekult
- Posted Mar 11, 2011
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- Gamekult
- Posted Mar 11, 2011
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- Gamekult
- Posted Nov 8, 2010
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- Critic Score
Despite good level design and gameplay […], the prince of Persia’s new adventures are just a little rehash.- Gamekult
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Towa and the Guardians of the Sacred Tree really does have some strong arguments at the end of its staff. Its duo system allows it to offer both engaging gameplay and enjoyable stories. On top of that, the woodblock print style gives it undeniable charm. And we have to add the developers’ great generosity. On paper, then, there’s no reason to be bored with the new game from Brownies and Bandai Namco. But between theory and practice, there is sometimes a gulf. The beauty of Towa and the Guardians of the Sacred Tree unfortunately fades as the hours go by. It scatters, sometimes loses itself, and leaves us with the impression of gorging on content without managing to fully appreciate it. By trying too hard to be on all fronts, Towa and the Guardians of the Sacred Tree gradually drifts away from the innovative and delightful experience it could have been. The game certainly has potential, but it lacks the guardians to raise it among the sacred games.- Gamekult
- Posted Sep 23, 2025
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- Critic Score
While its effective art direction and rich gameplay are undeniable, Henry Halfhead is an experience that hesitates too much to exploit its ideas, preferring to multiply influences without going there frankly. The result is a nice game, but one that lacks this strong structure both in its rhythm and the use of its mechanics and in terms of story, because of a dispersion that is too noticeable and which prevents it from being truly memorable.- Gamekult
- Posted Oct 2, 2025
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- Gamekult
- Posted Nov 30, 2011
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