GameDaily's Scores

  • Games
For 1,233 reviews, this publication has graded:
  • 49% higher than the average critic
  • 5% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 2.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Pokemon Mystery Dungeon: Explorers of Sky
Lowest review score: 20 American McGee Presents Bad Day LA
Score distribution:
1233 game reviews
    • 70 Metascore
    • 70 Critic Score
    Skate It won't appeal to everyone, but it's as close to skateboarding as you can get without falling off the real thing and scraping your knees.
    • 66 Metascore
    • 70 Critic Score
    A sequel with more speed and less gimmicks would make us happy, but for now, Unleashed is a step above the awful games that came before it. Good to have you back, Sonic.
    • 49 Metascore
    • 30 Critic Score
    Story Mode is utterly boring and Survival Mode plods along with room after room of lifeless challenges. Online play through the Wi-Fi Connection is also here, but isn't worth the time.
    • 76 Metascore
    • 80 Critic Score
    Like her previous two games, Underworld is a welcome, if slightly flawed, addition to the franchise.
    • 75 Metascore
    • 80 Critic Score
    Like her previous two games, Underworld is a welcome, if slightly flawed, addition to the franchise.
    • 57 Metascore
    • 40 Critic Score
    Disney should've given Bolt's right-hand hamster Rhino his own game instead of shoving this one through the doggy door.
    • 59 Metascore
    • 40 Critic Score
    Disney should've given Bolt's right-hand hamster Rhino his own game instead of shoving this one through the doggy door.
    • 50 Metascore
    • 40 Critic Score
    Disney should've given Bolt's right-hand hamster Rhino his own game instead of shoving this one through the doggy door.
    • 71 Metascore
    • 70 Critic Score
    If you need a party game, you could do a lot worse than Lips.
    • 70 Metascore
    • 70 Critic Score
    While its graphics look jaggy on the tiny DS screen, there's no two-player mode and it game uses very little of the system's touch screen abilities, but if you're in the market for a run and gun video game with lots of action, Metal Slug 7 will work out your trigger finger.
    • 39 Metascore
    • 20 Critic Score
    Not even a bonus game, the paint-by-numbers Hue Pixel Painter, can save this mess. Avoid this Motion sickness at all costs.
    • 89 Metascore
    • 80 Critic Score
    Although we zipped through the four "movies" in less than five hours, we can't stop playing co-operatively with friends via online play and competing against others in the thrilling Survivors vs. Infected, a four-on-four multiplayer mode where monsters attempt to slaughter their gun-wielding adversaries.
    • 89 Metascore
    • 80 Critic Score
    Although we zipped through the four "movies" in less than five hours, we can't stop playing co-operatively with friends via online play and competing against others in the thrilling Survivors vs. Infected, a four-on-four multiplayer mode where monsters attempt to slaughter their gun-wielding adversaries.
    • 64 Metascore
    • 70 Critic Score
    With the superior Burnout Paradise still making the rounds, Undercover won't rev everyone's engine. If you liked Most Wanted or the Hot Pursuit games, however, you'll want to climb behind this wheel.
    • 59 Metascore
    • 70 Critic Score
    With the superior "Burnout Paradise" still making the rounds, Undercover won't rev everyone's engine. If you liked Most Wanted or the Hot Pursuit games, however, you'll want to climb behind this wheel.
    • 70 Metascore
    • 70 Critic Score
    The glorious presentation includes realistic animations, arenas that resemble their real-life counterparts and impressive audio commentary from Dick Vitale ("It's awesome, bay-bee!"), Brad Nessler and Erin Andrews.
    • 68 Metascore
    • 70 Critic Score
    The glorious presentation includes realistic animations, arenas that resemble their real-life counterparts and impressive audio commentary from Dick Vitale ("It's awesome, bay-bee!"), Brad Nessler and Erin Andrews.
    • 72 Metascore
    • 80 Critic Score
    It's a huge improvement on a tired fighting engine.
    • 76 Metascore
    • 80 Critic Score
    The addition of Free Fall Combat (where you pummel someone as you fall towards the next platform) and Close Combat (where the camera zooms in as you pound someone) are terrific, as are the building-smashing Test Your Might segments.
    • 78 Metascore
    • 80 Critic Score
    We're glad that Shaun finally got an excellent snowboarding game worthy of his talents.
    • 73 Metascore
    • 70 Critic Score
    Sadly, local co-op isn't an option, the graphics look last generation and we had little fun using the WiiSpeak microphone. If you're a fan of the series, you'll want to move into this City right away. Otherwise, pay a casual visit before you settle down.
    • 72 Metascore
    • 70 Critic Score
    It's good fun, especially for Guitar Hero junkies, but while we enjoy hitting the fret buttons and rocking out, playing for just a few minutes cramps the hands, and the limited soundtrack cannot compare to Guitar Hero World Tour's.
    • 79 Metascore
    • 70 Critic Score
    Dodging bullets and narrowly escaping capture (as well as an addictive Time Trial mode) make Mirror's Edge worth playing if you have the patience to survive its concrete jungle. Yet Faith's limited punches and kicks result in tedious combat, linear routes make the city surprisingly small and accidental deaths force you to restart numerous times.
    • 79 Metascore
    • 70 Critic Score
    Dodging bullets and narrowly escaping capture (as well as an addictive Time Trial mode) make Mirror's Edge worth playing if you have the patience to survive its concrete jungle. Yet Faith's limited punches and kicks result in tedious combat, linear routes make the city surprisingly small and accidental deaths force you to restart numerous times.
    • 68 Metascore
    • 50 Critic Score
    Sloppy combat and an over reliance on cut scenes ruins the game. RPG-starved Wii fans might have a good time, but they're probably better served by revisiting the superior GameCube prequel.
    • 79 Metascore
    • 70 Critic Score
    The customization shop is one of the game's biggest features, letting you create cars and planes any way you see fit. The gameplay is quite entertaining, even though the steering controls aren't as tight as we expectedare loose.
    • 63 Metascore
    • 70 Critic Score
    Game Night is definitely the way to go if you don't own the original games, or if you're too lazy to drag them out of the closet.
    • 84 Metascore
    • 80 Critic Score
    Call of Duty: World At War needs better character development and more "oh my God" moments. However, it's still a terrific first-person shooter. The combat is tight, the presentation shines and the multiplayer, particularly Nazi Zombie mode and co-op campaign, will keep you blasting enemy soldiers for weeks.
    • 85 Metascore
    • 80 Critic Score
    Call of Duty: World At War needs better character development and more "oh my God" moments. However, it's still a terrific first-person shooter. The combat is tight, the presentation shines and the multiplayer, particularly Nazi Zombie mode and co-op campaign, will keep you blasting enemy soldiers for weeks.
    • 83 Metascore
    • 70 Critic Score
    Unfortunately, co-op multiplayer and the Zombie Mode didn't make the cut. World At War on the Wii ends up a distant second to the PS3 and 360 versions, but it's still a fun shooter.

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