GameDaily's Scores

  • Games
For 1,233 reviews, this publication has graded:
  • 49% higher than the average critic
  • 5% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Pokemon Mystery Dungeon: Explorers of Sky
Lowest review score: 20 American McGee Presents Bad Day LA
Score distribution:
1233 game reviews
    • 56 Metascore
    • 50 Critic Score
    Awful controls, however, ruin the experience.
    • 56 Metascore
    • 60 Critic Score
    Get ready to live the glamorous life of a military security agent, with great benefits, adventure, l33t hacking and rote levels and enemies that leave you stumbling around with a profound sense of deja vu.
    • 56 Metascore
    • 50 Critic Score
    The gameplay works decently enough but it lacks any depth. The battle card system feels unimportant, and you'll blaze through the game in a day. Time to bury this dynasty in the history books.
    • 56 Metascore
    • 60 Critic Score
    The motion controls end up mixed between good and bad items and the multiplayer falls short in comparison to the heavily-loaded competition on other machines. At least it wasn't another "Far Cry Vengeance."
    • 56 Metascore
    • 50 Critic Score
    While Raging Blast has a likable presentation and lots of options, the stale fighting and infuriating camera are hard to ignore.
    • 56 Metascore
    • 50 Critic Score
    We dislike some of the controls, and the games that suck in real life are just as annoying in the video game. Four person multiplayer enhances Carnival Games' appeal, but it's not very addictive.
    • 56 Metascore
    • 60 Critic Score
    Party Animals completely lacks what made the first Viva Pinata so endearing.
    • 56 Metascore
    • 70 Critic Score
    The two-player mode feels tacked on and the presentation has its hitches, but Touch the Dead still provides enough bloody joy to warrant a recommendation.
    • 56 Metascore
    • 70 Critic Score
    Scene It? Bright Lights! Big Screen! offers several hours of amusement, but we expected more effort from Screenlife and developer Artificial Mind & Movement.
    • 56 Metascore
    • 60 Critic Score
    With a little more work, Tenchu Z could've been a big hit, right up there with Team Ninja's more vigorous Ninja Gaiden games. The stealth kill system, customization options and co-op sessions give the game more weight than expected. Nevertheless, the game doesn't deliver a quality ninja experience.
    • 56 Metascore
    • 50 Critic Score
    Shrek the Third disappoints in every single category.
    • 55 Metascore
    • 70 Critic Score
    Gamers looking to burn $30 on this guilty pleasure should happily indulge.
    • 55 Metascore
    • 50 Critic Score
    Stunning visuals, a lush soundtrack and interesting, semi-historical storyline get lost in a lackluster game experience riddled with annoying camera angles, repetitive hack-and-slash action, confusing missions and load times that should never be seen on a next-generation gaming system.
    • 55 Metascore
    • 70 Critic Score
    As for the gameplay, it does just enough to outdo previous Gundam games, though its repetitive nature won't please everyone, and the lack of online play hurts. Still, it does offer a few hours of robot smashing fun.
    • 55 Metascore
    • 60 Critic Score
    There are Achievements and Trophies to unlock, but more levels and characters (no Silk Spectre II) would've made this something to really watch.
    • 55 Metascore
    • 60 Critic Score
    As moviegoers walk away from the film hoping to continue the adventure, this Hulk is far from incredible.
    • 55 Metascore
    • 70 Critic Score
    Fans of classic shooting games like Smash TV should endure this Madness.
    • 55 Metascore
    • 70 Critic Score
    To the disappointment of many, TMNT does not offer any multiplayer features, so turtles cannot spar against each other or fight cooperatively with everyone on screen at once. Instead, it seems intent on rushing players through, with replay value coming from going over old missions for better scores -- hardly a compelling incentive, and one that will lead most players to let this one disappear back into the sewers.
    • 55 Metascore
    • 70 Critic Score
    It doesn't do anything vastly different from its competitors, but it doesn't need to. Just pop it into your PS3, relax and start shooting.
    • 55 Metascore
    • 40 Critic Score
    The button mashing game play bears a resemblance to Koei's Dynasty Warriors series, but with poorly applied phalanx and stealth segments thrown on top. The graphics look shoddy, particularly with the constant barrage of arrows and sloppy animation.
    • 55 Metascore
    • 50 Critic Score
    The game's slipshod controls and lame story mode weigh it down. Even worse, players can't pimp their own rides -- that's handled automatically by West Coast Customs.
    • 55 Metascore
    • 70 Critic Score
    The ADD style of play isn't for everyone, and Djon, as crazy as he is, can't replace Wario and his puffy mustache. Nevertheless, this is a respectable and trendy clone.
    • 55 Metascore
    • 60 Critic Score
    With spotty combat controls and unintuitive evidence gathering, the game gets boring fast.
    • 55 Metascore
    • 80 Critic Score
    Smash Court Tennis 3 is infuriating, as you must use ultra-precision timing to hit the tennis ball to the lame-brained computer.
    • 55 Metascore
    • 70 Critic Score
    Bullet Witch looks and feels like a by the numbers shooter.
    • 55 Metascore
    • 50 Critic Score
    An odd combination of racing and combat that really doesn't satisfy fans of either genre.
    • 55 Metascore
    • 60 Critic Score
    Midway didn't update its roster (Jason Kidd plays for Dallas, not New Jersey), the story mode (what there is of it) makes no sense and the artificial intelligence is quite boneheaded.
    • 55 Metascore
    • 60 Critic Score
    The DS version retains some of the original game's addictiveness, thrusting gamers into tense situations in which they must multitask in order to please impatient customers. At the same time, they must contend with wonky touch screen controls.
    • 55 Metascore
    • 40 Critic Score
    The graphics are OK for a real-time strategy game and Jeremy Soule's musical score is outstanding, but that's not enough to salvage this mess.
    • 55 Metascore
    • 70 Critic Score
    The graphics look decent (despite some broken animations), and the game allows players to smash both Orcs and Hobbits. That said, the mindless button mashing grows redundant and some enemies are mind-numbingly difficult.

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