GameDaily's Scores

  • Games
For 1,233 reviews, this publication has graded:
  • 49% higher than the average critic
  • 5% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Pokemon Mystery Dungeon: Explorers of Sky
Lowest review score: 20 American McGee Presents Bad Day LA
Score distribution:
1233 game reviews
    • 48 Metascore
    • 40 Critic Score
    If the lame "fetch" quests don't bore you, the ridiculously bad mini-games will. Buy one of the earlier releases (for half the price, if not cheaper) and leave this World behind.
    • 48 Metascore
    • 30 Critic Score
    Everything that can possibly go wrong with Vivendi Games' movie-licensed game does. The visuals are weak, staggered by a flawed and annoyingly fixed camera system. The combat becomes tedious, with very little change (if any at all) over the course of the game.
    • 47 Metascore
    • 30 Critic Score
    The tracks are dull and lifeless, with little to no detail and the same circular pattern. In addition, each car handles the same, no matter which model you select.
    • 47 Metascore
    • 70 Critic Score
    Legendary is sure to be lost in the shuffle this holiday season, which is sad because it's actually pretty good.
    • 47 Metascore
    • 50 Critic Score
    Its gameplay consists of bland beat-em-up action and imprecise gun control. The in-game visuals vary between good (up close) and bad (zoomed out) and the co-op options are limited and confusing.
    • 47 Metascore
    • 40 Critic Score
    The Wii Remote's control scheme does okay work, although the lack of configuration options damages the appeal. Even worse, the haphazard missions irritate, particularly the lame formation stages.
    • 47 Metascore
    • 30 Critic Score
    Most of the mini-games are either boring or poorly controlled, and there's so few of them that they all get old pretty fast.
    • 47 Metascore
    • 50 Critic Score
    A serviceable shooter that arcade fans should moderately enjoy. But if all you have are a certain amount of points to spend in the XBLA field, I suggest going with "Time Pilot" first. This game's fuel seems to run out quicker than it lets on.
    • 46 Metascore
    • 40 Critic Score
    Even worse, the game has an annoying glitch where missed shots in HORSE count as makes. We love the effort Destineer put into the Paradise Island environment, but that glitch is unacceptable.
    • 46 Metascore
    • 40 Critic Score
    It is far less functional than its other console counterparts. The camera angles leave you wide open to damage while you manually rotate it. The gameplay is even more tedious, with minimal yet frustrating usage of the Wii's unique control set-up.
    • 46 Metascore
    • 50 Critic Score
    The developers failed to take good advantage of the Wii's controllers, as swinging punches becomes boring after half an hour.
    • 46 Metascore
    • 50 Critic Score
    Atrocious camera angles lead to cheap deaths, the slippery controls make it difficult to get a handle on the characters and the game has a large problem with pacing. It tries to mix in side missions with general stages, and the disastrous results ruin the game.
    • 46 Metascore
    • 50 Critic Score
    The Wii remote and Nunchuk simply don't work well at all, forcing you to constantly build up speed and perform frustrating motions to do even the simplest of maneuvers like dodging on-track objects and jumping. Avoid this bottom of the barrel release.
    • 45 Metascore
    • 40 Critic Score
    The gameplay turns mundane as you blast target after target with no real feeling of being the all-powerful Iron Man. Worse yet, it suffers from too many setbacks with its flying and ground combat.
    • 45 Metascore
    • 60 Critic Score
    It's still fun to play, especially when you play online. Overall, though, this Tour will leave you less than thrilled.
    • 45 Metascore
    • 70 Critic Score
    The graphics and sound are great, and the numerous challenges and arena modes offer some diversity. If you're up for a quick hack-and-slash game, rent it. If you want a game with depth, however, this Axe needs sharpening.
    • 45 Metascore
    • 50 Critic Score
    Suffers from monotonous gameplay and a terrible presentation. Everything, from poor narration to Jessica Alba's awful looking character model will disappoint fans and gamers alike.
    • 45 Metascore
    • 50 Critic Score
    It all comes to a screeching halt the second you try to include a friend. The Online portion doesn't work whatsoever, with enough glitches and system freezes to make you think that your Xbox 360 is dying.
    • 44 Metascore
    • 70 Critic Score
    The graphics and sound are great, and the numerous challenges and arena modes offer some diversity. If you're up for a quick hack-and-slash game, rent it. If you want a game with depth, however, this Axe needs sharpening.
    • 44 Metascore
    • 50 Critic Score
    There simply isn't enough to do, outside of competing with friends (up to four at once) and playing through tournaments for unacceptable rewards.
    • 44 Metascore
    • 50 Critic Score
    Its gameplay consists of bland beat-em-up action and imprecise gun control. The in-game visuals vary between good (up close) and bad (zoomed out) and the co-op options are limited and confusing.
    • 43 Metascore
    • 40 Critic Score
    The turn-based battles that make up the bulk of the game are tedious and boring, made worse by their constant bombardment upon the player. The story feels completely unimportant, and its telling by the main characters is too cheesy to make anyone care.
    • 43 Metascore
    • 60 Critic Score
    The game purposely lacks the depth found in 2K Sports' NBA 2K7, making it ideal for kids and parents. Everyone else should stick to more option heavy basketball games.
    • 43 Metascore
    • 60 Critic Score
    So while G.I. JOE: The Rise of Cobra provides momentary thrills, it's little more than an overpriced and shallow romp through drab looking levels full of idiotic bad guys.
    • 43 Metascore
    • 40 Critic Score
    Wrought with visual glitches and pre-existing issues with poor camera angles, the mixture of zippy running missions grows tedious at near-Sonic speed, with limited control and boring exploration sequences. This one hits a brick wall, for sure.
    • 43 Metascore
    • 40 Critic Score
    We just wish the designers paid more attention to the controls and did something dramatic with the gameplay. Star Wars The Clone Wars: Republic Heroes is a below average adventure that's difficult to recommend, even as a rental. We suggest Force pushing it into a galaxy far, far away.
    • 43 Metascore
    • 50 Critic Score
    While the puzzles are clever, shrinking the game to a handheld and the lack of a cursor makes solving them more a case of trial-and-error. Purists may dig it, but the vast majority of gamers should pass this adventure by.
    • 43 Metascore
    • 40 Critic Score
    We just wish the designers paid more attention to the controls and did something dramatic with the gameplay. Star Wars The Clone Wars: Republic Heroes is a below average adventure that's difficult to recommend, even as a rental. We suggest Force pushing it into a galaxy far, far away.
    • 43 Metascore
    • 70 Critic Score
    The presentation is flavorful and creative, and most of the mini-games are enjoyable when the difficulty isn't ridiculously hard.
    • 42 Metascore
    • 40 Critic Score
    The gameplay turns mundane as you blast target after target with no real feeling of being the all-powerful Iron Man. Worse yet, it suffers from too many setbacks with its flying and ground combat.

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