GameDaily's Scores

  • Games
For 1,233 reviews, this publication has graded:
  • 49% higher than the average critic
  • 5% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Pokemon Mystery Dungeon: Explorers of Sky
Lowest review score: 20 American McGee Presents Bad Day LA
Score distribution:
1233 game reviews
    • 58 Metascore
    • 70 Critic Score
    At World's End is better than most movie-based games, but that only makes its shortcomings more disappointing.
    • 58 Metascore
    • 50 Critic Score
    As such, Battle of the Bands is a decent party game and worth a rental.
    • 58 Metascore
    • 50 Critic Score
    With an uninspired plotline and by-the-numbers missions, around 30 hours of sleepy questing and a repetitive multiplayer mode only the diehard need apply.
    • 58 Metascore
    • 60 Critic Score
    Although the game's presentation could've been sweeter, the gameplay manages to impress. Multiplayer isn't bad, either. That is, if you find a buddy with a fine tolerance for pain and really gross stunts.
    • 58 Metascore
    • 70 Critic Score
    Packed with high-speed chases, car combat (you can bump rivals into walls) and ridiculous explosions, the game's still far from perfect. Sloppy looking characters, excessive loading and average on-foot shooting keep it several steps behind the competition. As a rental, however, Wheelman offers some decent thrills.
    • 58 Metascore
    • 50 Critic Score
    There are some interesting moves to pull off, and co-op play over an ad-hoc connection might be fun if someone else around actually bought this, but it's not enough to save this PSP port from mediocrity.
    • 58 Metascore
    • 70 Critic Score
    Motion controls shine, with precise movement and combos accomplished with ease. However, Polygon Magic cut some corners in development, mainly with its stiff cut-scenes, slightly unfinished visuals and repetitive audio effects. Otherwise, this Blade is sharp.
    • 58 Metascore
    • 50 Critic Score
    Alone In the Dark controls too stiffly, resulting in an abundance of cheap deaths. In addition, the item interface is clumsy, the third-person camera angles work against you and the driving sequence borderlines on unplayable.
    • 58 Metascore
    • 60 Critic Score
    It's nice to see a return of simple-yet-gratifying combat, but these issues prevent Fullmetal Alchemist: Dual Sympathy from hitting the heights of the genre's heyday.
    • 58 Metascore
    • 70 Critic Score
    It's okay, but hardly a killer effort for the franchise.
    • 58 Metascore
    • 60 Critic Score
    TMNT comes with a turtle shell full of problems, yet the game still has appeal buried beneath them.
    • 58 Metascore
    • 50 Critic Score
    Maelstrom had great potential to be a strong strategy game, but the bugs make it far too frustrating. The developers should have programmed a fourth faction, the Earth itself, to swallow up the Remnants, Ascension and Hai-Genti, because none of them have the brains to inherit this world.
    • 58 Metascore
    • 60 Critic Score
    While you're unlikely to find many online players to compete with, TiQal does offer a fun, albeit contrived, puzzle game experience.
    • 58 Metascore
    • 60 Critic Score
    While introducing the finer points of the Nintendo Wii remote through mini-games like billiards and a cattle-racing game, all of them come up short in replay value, even with the ability to compete against a friend.
    • 57 Metascore
    • 60 Critic Score
    As it stands, it's just another fighter that tries – and fails – to knock Street Fighter IV off its mighty throne.
    • 57 Metascore
    • 60 Critic Score
    Fantastic Four manages to stick to its roots and, as a result, wins the day with good ol' fashioned action and non-stop comic book action, like the film itself. Check it out.
    • 57 Metascore
    • 60 Critic Score
    It plays well, but instead of creating an innovative product, developer Sumo Digital followed the Grand Theft Auto template, relying on a list of familiar and boring jobs including escort and carjacking missions. In addition, the game looks dated.
    • 57 Metascore
    • 40 Critic Score
    Disney should've given Bolt's right-hand hamster Rhino his own game instead of shoving this one through the doggy door.
    • 57 Metascore
    • 30 Critic Score
    A mediocre action/adventure game that provides simple combat and a rudimentary skill advancement system.
    • 57 Metascore
    • 70 Critic Score
    Genesis Rising presents many great ideas, but not enough attention was placed on unit management.
    • 57 Metascore
    • 50 Critic Score
    There are a couple of better features including new multiplayer battle games and quicker loading during the battle segments. The graphics are unchanged and problematic, especially when it comes to camera control. Then there's the gameplay, which still relies too heavily on the same old combo systems.
    • 57 Metascore
    • 50 Critic Score
    Most of these mini-games are simplistic, monotonous affairs that require over-demanding skills to earn any kind of real accomplishment. The story is boring too, and impossible to skip past.
    • 57 Metascore
    • 50 Critic Score
    While Raging Blast has a likable presentation and lots of options, the stale fighting and infuriating camera are hard to ignore.
    • 57 Metascore
    • 70 Critic Score
    Guitar Hero Van Halen is fun, just not the best in the series. The song selection will keep you and your friends happy (just skip Third Eye Blind) and the options are acceptable. Still, with a little more effort, this could've been on the same level as GH Metallica. The band deserved better.
    • 57 Metascore
    • 60 Critic Score
    The stories for both are absolute garbage, but the smooth 3D engine is pretty impressive on the tiny hand held.
    • 57 Metascore
    • 50 Critic Score
    The ogre's latest looks better but plays worse on the Wii.
    • 56 Metascore
    • 60 Critic Score
    Don King's Prizefighter goes the same route as some of the promoter's bigger fights – it's too over-hyped for its own good.
    • 56 Metascore
    • 50 Critic Score
    Longer levels, more involving gameplay, Game Sharing and more attention to the general presentation would have really sky-rocketed its appeal.
    • 56 Metascore
    • 70 Critic Score
    It's a very involving and at times complex game, with numerous controls and menus to learn. We dig the slow moving but rewarding gameplay as well as the numerous video clips from the show, but the horrible frame rate, long load times and lackluster visuals keep Deadliest Catch from being the king of simulations.
    • 56 Metascore
    • 50 Critic Score
    The PS2 version is the worst of the bunch, with incredibly lackluster visuals and gameplay seemingly stolen straight from God of War. In addition, numerous glitches plague the game, further ruining the experience. Everyone should stay away.

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