GameDaily's Scores

  • Games
For 1,233 reviews, this publication has graded:
  • 49% higher than the average critic
  • 5% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Pokemon Mystery Dungeon: Explorers of Sky
Lowest review score: 20 American McGee Presents Bad Day LA
Score distribution:
1233 game reviews
    • 66 Metascore
    • 70 Critic Score
    A sequel with more speed and less gimmicks would make us happy, but for now, Unleashed is a step above the awful games that came before it. Good to have you back, Sonic.
    • 66 Metascore
    • 70 Critic Score
    It may not contain the addictive "party" element of Nintendo's Wii Sports, but this Playground isn't a bad place for kids and their parents to hang out.
    • 66 Metascore
    • 80 Critic Score
    With thousands of questions across six categories, and the option to purchase downloadable packs on the cheap, this version of Trivial Pursuit won't get old anytime soon. You'll love the game's format, thanks to a multiple-choice set-up, jumping player pieces and single and multiplayer modes.
    • 66 Metascore
    • 70 Critic Score
    Most of the game's content has been ported over to the bigger console, with very little improvements to the design and only a few new puzzles and challenges added.
    • 66 Metascore
    • 50 Critic Score
    A very average game. Square Enix should take the quality interface and build off that to produce a much more enjoyable experience.
    • 65 Metascore
    • 60 Critic Score
    Controlling characters is a snap with the Nunchuk's analog stick, and the graphics and sound are as delightful as ever. Mario Power Tennis is mildly enjoyable (especially with three friends), but it needed more love to ace the competition.
    • 65 Metascore
    • 60 Critic Score
    It's a decent puck slapper, but hardly a Stanley Cup contender.
    • 65 Metascore
    • 60 Critic Score
    The single-player missions don't take long to beat and the game's multiplayer lacks depth. Armored Core 4 should keep robot lovers busy, but it failed to improve nearly as much as expected.
    • 65 Metascore
    • 50 Critic Score
    Its role-playing elements prove uninteresting, with an unbalanced upgrade system and no major differences between the five available classes. Its fighting is stale, with loose multi-directional melee combat and horribly broken long-range targeting. Finally, the presentation falls short, with unpolished visuals and bothersome glitches.
    • 65 Metascore
    • 50 Critic Score
    Most of the gameplay consists of weak slashing attacks, some of which don't read clearly in the heat of combat. The lack of exploration and a solid storyline hurt as well. These Swords dull way too quickly.
    • 65 Metascore
    • 50 Critic Score
    A boring action RPG that desperately wishes it was released in 1995.
    • 65 Metascore
    • 70 Critic Score
    Some glitches (particularly during the crocodile battle) mar an otherwise satisfying experience, but the designers made up for that with all of the easy achievements and trophies.
    • 65 Metascore
    • 80 Critic Score
    Nothing has really been added to signify the arcade experience, aside from a few easily unlockable achievements and a live leaderboard. The upside? The game is still a delightful romp, filled with puzzling scenarios and a simplistic, colorful design.
    • 65 Metascore
    • 70 Critic Score
    With new characters, maps and modes, along with the ability to play against players who still play the original, there is plenty to enjoy assuming you like the first game.
    • 65 Metascore
    • 70 Critic Score
    The luscious graphics do bring out the finer qualities of the anime, complete with striking water-brushed backdrops and fluid animation. It's a shame the camera constantly needs to be adjusted, though.
    • 65 Metascore
    • 70 Critic Score
    The too short campaigns, coupled with the average multiplayer makes it the type of game that you'll play for about a week, sell and then forget about. Had Rebellion tweaked the A.I., added much-needed extras and fleshed out each character's story (with different scenery), this could have been the greatest AVP of all time. For now, we'll have to settle for it being superior to the lackluster films.
    • 65 Metascore
    • 70 Critic Score
    Multiplayer isn't bad, but it lacks depth, so while Quantum provides some exciting moments, its developers failed to catapult it to greatness.
    • 65 Metascore
    • 70 Critic Score
    It's a solid effort that may not bring a lot of ingenuity to the fantasy RPG genre, but still provides countless hours of entertainment.
    • 65 Metascore
    • 70 Critic Score
    The good news is that the gameplay is more delectable than usual movie-licensed fluff, with hours of racing fun for one or two players and a fun presentation that fans of the movie will adore.
    • 65 Metascore
    • 50 Critic Score
    The graphics and sound are bland and lack party atmosphere; the shooting and dancing mini-games are lame; and even the spinner fails to function properly.
    • 65 Metascore
    • 60 Critic Score
    Merely average, but worth a look for Sega fanboys and girls.
    • 65 Metascore
    • 80 Critic Score
    It's a fun single player adventure with an equally entertaining multiplayer mode full of 16 player death matches. Although its graphics look dated, monotony quickly sets in as shooting the same bad guys and completing similar missions gets old. That said, The Godfather II makes for an ideal weekend rental.
    • 65 Metascore
    • 60 Critic Score
    The voice acting and comic book sequences sound and look decent, although the dialogue gets cheesy and annoying. HOAE offers just enough to keep people interested, but doesn't leave a lasting impression.
    • 65 Metascore
    • 60 Critic Score
    Viking's a decent game, thanks to over the top combat moves and a sprawling fantasy world, but its lack of drama and a few design issues make it inferior to Sony's exquisite "God of War" franchise.
    • 65 Metascore
    • 70 Critic Score
    Artificial intelligence problems are present throughout, with squad mates continuously running in the line of fire. Furthermore, the promising co-op mode isn't available online, only locally through cramped split-screen.
    • 65 Metascore
    • 80 Critic Score
    "Super Puzzle Fighter II Turbo," with its various modes and options, makes this well worth the $30. Challenging a friend in AdHoc never gets old, whether shooting bubbles into nothingness or dropping mad block combos to clear the screen in a devastating manner.
    • 65 Metascore
    • 70 Critic Score
    It's just like last year's game, but with very few changes.
    • 65 Metascore
    • 70 Critic Score
    NASCAR 09 doesn't change the pace of the popular motor sport racing series. However, EA Sports deserves praise for the inclusion of two handling styles, Pro and Normal, which make the game more playable than previous releases.
    • 65 Metascore
    • 70 Critic Score
    The luscious graphics do bring out the finer qualities of the anime, complete with striking water-brushed backdrops and fluid animation. It's a shame the camera constantly needs to be adjusted, though.
    • 65 Metascore
    • 80 Critic Score
    The result is a game that looks great, ends well, but at times, leans too heavily on formulaic game mechanics.

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