GameCritics' Scores
- Games
For 4,118 reviews, this publication has graded:
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37% higher than the average critic
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6% same as the average critic
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57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics.
(0-100 point scale)
Average Game review score: 68
| Highest review score: | Mass Effect | |
|---|---|---|
| Lowest review score: | Mass Effect: Pinnacle Station |
Score distribution:
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Positive: 1,978 out of 4118
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Mixed: 1,542 out of 4118
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Negative: 598 out of 4118
4124
game
reviews
- By Date
- By Critic Score
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- Critic Score
SteamWorld Dig 2 is adorable, polished, smart, and basically nails everything that counts. It’s a joy to spend time with work like this, and all I can say to Image & Form is…. Well done!- GameCritics
- Posted Oct 5, 2017
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Does Hob serve itself by obfuscating its path and story as much as it does? I don’t think the experience is better for these choices. Forcing the player to bang their head repeatedly against the walls of the world undercuts, rather than strengthens, the game’s considerable charm. The inability to clearly communicate also interferes with the intended emotion of the finale, giving a supposedly solemn choice a silly prelude that doesn’t lay out the stakes in any intelligible way.- GameCritics
- Posted Oct 4, 2017
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Blue Reflection is incredibly upfront about what it’s trying to accomplish here — it’s explicitly about the real dangers to life and limb that can be caused by depression and negative emotional states, and it’s also about the importance of reaching out to those who are suffering and trying to make their lives better. I can’t say that I’ve seen many games with the same goal, but I enjoyed making the world a better place. The experience is sweet, funny, intense, and one of the most fundamentally good-hearted titles I’ve seen in ages.- GameCritics
- Posted Oct 4, 2017
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Though NHL 18 is a solid, enjoyable title that will likely appeal to old and new hockey game fans alike, there’s little innovation on display — the developers only deliver minor improvements and necessary tweaks. In order to make the series relevant again, EA needs to find a way to revolutionize the gameplay. It pains me to say, but it’s not 1994 anymore and expectations have changed. As much as I enjoyed my time with NHL 18, I would rather see the series get benched for a few years and come back with something truly new rather than another installment of more-of-the-same.- GameCritics
- Posted Oct 3, 2017
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The most impressive thing about Freedom Planet is just how good it feels. It feels great to find the correct sequence of actions to send Lilac rocketing through a level at warp speed. It feels great hearing each song on the excellent soundtrack for the first time. It feels great to nail the perfect spin dash on an enemy and absolutely shred it. That type of exhilaration is rare and worthy of praise. There’s no shortage of retro-style games that will charm one’s socks off with beautiful sprites and catchy tunes, but to combine all of that with such a deep mechanical understanding of those old Genesis platformers is a remarkable feat. GalaxyTrail, please take a bow.- GameCritics
- Posted Sep 29, 2017
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While it requires a fair time investment to get sunk in and the AI could definitely stand to have its fangs pulled out, Culdcept Revolt offers a wonderfully rich tabletop experience that would be impossible to replicate on a tabletop. It’s unlike almost anything else available today.- GameCritics
- Posted Sep 29, 2017
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Auto Age is a fascinating misfire, making one weird mistake after another. This talented group of developers generate a wonderful setting and engineer great control mechanics for exploring a world, and then cram it all into the most ill-fitting genre possible for the foundation they’ve laid. I don’t know what convinced them to aim so low with their concept, but Auto Age: Standoff is an experience that’s only a shadow of what the intro and tutorial suggest it should be.- GameCritics
- Posted Sep 28, 2017
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I do love this series and I certainly didn’t have a bad time playing it, but this entry is lacking in the pizzazz that the earlier entries had. The Golf Island overworld adds nothing to the experience, and the amount of grinding to unlock new things is downright ridiculous. That said, the core golfing is still highly enjoyable, it’s nicely priced nicely at $40, and frankly, there’s no competition on the market. As such, Everybody’s Golf is everybody’s golf by default — newcomers will find it solid, but longtime fans like me might wish for days gone by.- GameCritics
- Posted Sep 28, 2017
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As surprising as it is given how unappealing the package initially looks, Marvel vs Capcom Infinite is a decent brawler when all’s said and done. It may look borderline repulsive in spots, have a subpar soundtrack and be sporting a less interesting roster than previous iterations (and no, there’s still no sign of Sheva Alomar or Regina from Dino Crisis) but the fights are enjoyably high-octane affairs with solid mechanics, and as cliché as it might sound, that’s really what it’s all about at the end of the day.- GameCritics
- Posted Sep 26, 2017
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While the fourth chapter disappoints with superfluous wrapup and temporal confusion, the three other chapters of The Lion’s Song offer engaging tales of creative struggle and triumph. In their best moments, they convey the sense of being in a city enjoying the full bloom of artistic and intellectual development, where new sciences and new approaches to art might connect and transform each other, and that’s a kind of excitement games rarely capture.- GameCritics
- Posted Sep 25, 2017
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In its current state, it’s about 15 minutes’ worth of gameplay stretched out into a bland, lifeless four hours, and it faux-finishes with a blank stare when the content runs out. I hate to see something so promising get rushed out the door when it is so clearly not ready for prime time, but it is what it is. And it’s a shame.- GameCritics
- Posted Sep 25, 2017
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While X-Morph: Defense may not reinvent its wheel, nearly every decision it makes is a smart and correct one, and this out-of-nowhere project with a dull-sounding title really hums. It’s fast and furious, yet this wonderfully-crafted tower defense/shmup hybrid does everything it can to be a welcoming, player-positive experience that doesn’t sacrifice the quality of its strategy or the intensity of moment-to-moment play. X-Morph: Defense might need to spend a little more on PR, but don’t let the lack of buzz disguise the fact that it is absolutely worth the of the price of admission.- GameCritics
- Posted Sep 22, 2017
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I would have rated Don’t Knock Twice a little higher if the weird dwarf bug hadn’t forced me to switch to a television, but even setting that flaw aside, there’s not much special here. As a haunted house simulator it delivers a few high-quality scares, but never really challenges the player with its mysteries or makes them feel involved in the story. It’s creepy enough for anyone looking to be unnerved as Halloween season creeps closer, but that’s all it has to offer.- GameCritics
- Posted Sep 21, 2017
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Darkest Dungeon: Crimson Edition is a great version of a great game for those who haven’t already experienced it, and fortunately, specific elements of the DLC can be turned on or off to allow new players to ease their way into the new material of the added DLC after becoming familiar with the base game. For those who enjoy a challenge, Darkest Dungeon delivers.- GameCritics
- Posted Sep 21, 2017
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On one level, it’s incredibly satisfying just to see popular characters from various franchises hanging out with one another. Especially when the franchises are as incredibly different as these – what could William from Nioh possibly have to say to Ayane from Ninja Gaiden? A lot more than one would think, apparently. Beyond the fan-friendly concept, the developers have put together one of the strongest and most playable musou titles, ever, and is a beautiful thing that will satisfy both genre fans and newcomers alike.- GameCritics
- Posted Sep 19, 2017
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As the game progressed, the boss battles I enjoyed turned into chores, and while it’s possible to replay levels to earn resources and improve the ship, this type of grinding isn’t something I want in a shmup. Ultimately Defenders of Ekron just didn’t do enough to keep me interested despite great artistic direction and strong beats early on. My desire to defend Ekron ended well before the republic could be saved.- GameCritics
- Posted Sep 18, 2017
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Fallen Legion‘s combat is fast without being overwhelming, and the timed choices added an emotional depth to the decisions I made. While I wanted control over the story in places where I didn’t have any and I wasn’t quite sold on some of the twists, that’s only because I was so fond of the character — it’s more a weakness of overambition than an actual failure. I enjoyed my time in Fenumia, and would enjoy some more.- GameCritics
- Posted Sep 18, 2017
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The concept is great, I love the aesthetics, and the goal of streamlining the RTS genre and making it more approachable is one that I can get behind. And in truth, Pocketwatch has been largely successful! However, I’d recommend it only on the strength of the multiplayer. The campaign’s lack of in-game information, AI with too much advantage, and spiking difficulty curve make it tough to embrace. Perhaps RTS vets will disagree with me, but as a mostly-console player coming to this project, it’s got to go a little further to meet me halfway.- GameCritics
- Posted Sep 18, 2017
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In the end, Windjammers is a mechanically interesting experience that still feels fresh 23 years after its release, but this PS4 edition doesn’t include much to enhance the original. As it stands, Windjammers is enjoyable for an afternoon with friends, but it doesn’t offer much to hook players for the long term.- GameCritics
- Posted Sep 18, 2017
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Despite Last Day of June‘s slightly boring mid-game errands, its breathtaking art style and narrative payoff left a lasting impression on me. If it were streamlined a tiny bit more and had some fat trimmed, it would be a truly remarkable work. Although I do recommend it, there’s some room for improvement here.- GameCritics
- Posted Sep 15, 2017
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Overcooked! is an essential purchase for anyone looking for an unforgiving but fair, exasperating but enlivening party game for friends that hopefully won’t end the night as enemies. It is a thing as close to perfect as I have played in a long time.- GameCritics
- Posted Sep 14, 2017
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With just an hour of main game content and no online leaderboards to encourage replaying levels, Sneaky Bears is more of a minor diversion than anything else. It’s cute and funny, and just a little upsetting when stuffed bears start threatening each other with brutal murder. That throwing mechanic, though – I spent five minutes in the level select screen just enjoying the simple act of knocking things over with my tossed guns. The goal of VR is to make fantastic spaces feel more natural, and by solving this problem, the developers at WarDucks have taken the medium one step closer.- GameCritics
- Posted Sep 13, 2017
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Overall, Graceful Explosion Machine is an amusing rainbow of geometric bombast, suffering slightly from repetitive gameplay. However, it hits the spot for those who want to turn off their brains, enjoy some colorful chaos and rack up a huge combo, and there’s certainly nothing wrong with that.- GameCritics
- Posted Sep 11, 2017
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Although it offers a simple premise and equally simple mechanics, Infinite Minigolf actually ends up being one of the PSVR’s more promising titles. The tournament content is engaging despite having to play through each difficulty, but the real future of Infinite Minigolf depends on an engaged community of creators. The tools are here, but the devs will have to come up with a method of purging the servers of one-slab, featureless courses if they want people to continue to build on the infinite amount of content suggested in the title.- GameCritics
- Posted Sep 11, 2017
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It’s heartening to see Behold’s latest effort result in an improvement on their unique strengths. Galaxy of Pen & Paper feels like a worthy indicator of their rise, even if its less savory quirks keep it – and by extension, Behold – from shaking the weight of their other weaknesses.- GameCritics
- Posted Sep 11, 2017
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If nothing else, Night Trap: 25th Anniversary Edition understands that it’s more of an oddity than a classic. A set of bonus materials offer insight into how the game happened and what the public reaction was to it at the time. It’s probably more interesting than playing, which is just as fundamentally ill-planned now as it was back in 1992. Without any changes made to improve the experience, Night Trap is more of a nostalgic conversation piece than an experience capable of entertaining and engaging players.- GameCritics
- Posted Sep 11, 2017
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With solid JRPG gameplay and surprisingly accessible mechanics, I was shocked by how much I got out of my time with Digimon World: Next Order. I will say, however, that the game will probably be most appreciated by those with a strong affection for whimsical nonsense — two of the game’s main characters are a dignified kung-fu cat and a tiny caveman whose hair completely obscures his features, and the most bizarre transformation involved a spike-shelled walrus evolving into an axe-wielding Frankenstein. This is a solid game, but more than that, it’s a strange one, and that strangeness has to be played to be believed.- GameCritics
- Posted Sep 11, 2017
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Distrust is pretty top-notch stuff. It’s the sign of intelligent and well-considered mechanics that something as inherently repetitive as Distrust never once felt tedious to me. Russian publisher Alawar previously gave us last year’s Beholder, a similarly high-concept little gem from their home country. This makes them two-for-two on Steam releases, and I can’t wait to see what other fascinating indies they bring us from their side of the world.- GameCritics
- Posted Sep 11, 2017
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Dream Daddy‘s dads are likable and charming, and the storylines that play out are engaging. But for me, DD succeeded not because of its deft handling of romantic love, but on the strength of its portrayal of a healthy relationship between parent and child. And, Internetty as it is, DD represents the best of the Internet — its existence is a gentle, implicit reproach of Trump and those like him who would seek to ‘other’ the vulnerable of our society and stoke the flames of the culture wars. In contrast, DD imagines a world where being queer isn’t even a topic of conversation — its queer characters just are.- GameCritics
- Posted Sep 5, 2017
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I did eventually find my bearings, and the entire game took me less than five hours to complete, after which I was told in no uncertain terms to go back and continue training with other players – this is obviously meant to be the true hook of the game. Unfortunately, the co-op functionality isn’t working properly at this time. While Sloclap will probably get the servers stable eventually, the fact remains that Absolver’s core combat feels so awkward and unsatisfying that I can’t imagine it ever taking off. I certainly can’t recommend it now, and I doubt that’ll ever change.- GameCritics
- Posted Sep 5, 2017
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