GameCritics' Scores
- Games
For 4,118 reviews, this publication has graded:
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37% higher than the average critic
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6% same as the average critic
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57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics.
(0-100 point scale)
Average Game review score: 68
| Highest review score: | Citizen Sleeper | |
|---|---|---|
| Lowest review score: | Mass Effect: Pinnacle Station |
Score distribution:
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Positive: 1,978 out of 4118
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Mixed: 1,542 out of 4118
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Negative: 598 out of 4118
4124
game
reviews
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- By Critic Score
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- Critic Score
Descenders is a great experience, and the only thing that makes me scratch my head is why it’s in the Game Preview (a.k.a. Early Access) section. The title is both stable and fully-featured enough for a proper release to seem perfectly reasonable, and I’d like to see it in the main store page instead of relegated to the section that suggests a promising but incomplete product.- GameCritics
- Posted Jun 13, 2018
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In the last fifteen years, I’ve purchased this game four times, and happily agreed to acquire it again for a fifth. Find me another game that can still fill me with sheer elation after conquering it for the fifteenth time, and I’ll tell you that it’s not possible because one doesn’t exist. Ikaruga is a flagship title that’s been cherished for nearly two decades, and will continue to be relevant for many, many more. There’s no better way to spend money in the e-Shop.- GameCritics
- Posted Jun 11, 2018
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It’s a shame that such lovely art is paired with monotonous environments, a rudimentary story, and subpar combat and crafting elements. My advice? Smoke something else.- GameCritics
- Posted Jun 11, 2018
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As damning as it sounds, owning a VR headset elevates Downward Spiral from skippable to must-play. It genuinely feels that good to experience, even if the design in its most basic form – removed from presentation and mechanics – is somewhat uninspired. VR opens a world of possibilities to this medium, and it’s thrilling to see new territory mapped out in real-time. I long for the day when a concept like this is matched with the production values it deserves, but for now, Downward Spiral is simply unlike anything I’ve ever played, and that’s enough.- GameCritics
- Posted Jun 11, 2018
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With a competitive Freestyle mode, Urban Trial Playground would likely have earned itself a spot in the roster of local multi games I play with my roommates. I would have loved to compete with them for high scores in UTP’s impeccably designed courses. Unfortunately, UTP’s multiplayer only offers the lesser of its two modes, which means I’ve had all the enjoyment there is to have with it. I’ll think fondly of it, but like those ’90s Capri Sun commercials, its days are past.- GameCritics
- Posted Jun 11, 2018
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At the end of the day, Mega Man Legacy Collection 1 & 2 are fine collections, even if the first one shows significantly more care and love than the second. I feel Capcom missed out on the chance to add some developer commentary or a few interviews here, but ultimately the titles are what matter, and both contain excellent ports. For those planning on revisiting Mega Man or just wanting to glimpse a bit of gaming history, it’s hard to go wrong.- GameCritics
- Posted Jun 6, 2018
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With great combat, compelling characters, and a mission structure that ensures the players sees the direct effects of their actions, Vampyr is one of the best action-RPGs I’ve ever played. While it may not offer the sheer size of a Witcher or Fallout, it tells a resonant and consequential story that’s married it to some of the best open-world quest design around. This is one that’s absolutely not to be missed.- GameCritics
- Posted Jun 4, 2018
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I love what it’s going for, how it looks and also enjoy how it plays — for the most part. On the other hand, I burn out on it incredibly quickly during each session. Even so, I’m genuinely glad it exists and wish there were more developers out there like Vanillaware who indulge themselves in creating passion projects like this one.- GameCritics
- Posted May 31, 2018
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State of Decay was the high-water mark for open-world zombie survival, and while State of Decay 2 doesn’t top it thanks to the complete lack of storytelling, it’s a suitable upgrade. The hero system and three maps add replayability to the game, and Undead Labs’ history with the franchise suggests that they’ll get around to fixing many of these problems later. That said, it took them two years and a new platform to finally iron out the first State of Decay — let’s hope this one has a quicker turnaround time.- GameCritics
- Posted May 30, 2018
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Under Night In-Birth EXE: Late[st], despite having a preposterous title, is simple to pick up, but deep enough to deserve dozens of hours of study. While dated, the art design is top-notch, and a few of the stories which I was primed to scoff at proved surprisingly interesting. I may never have the reflexes to excel at something like Under Night, but I can appreciate developers doing excellent work.- GameCritics
- Posted May 29, 2018
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So, how well does Hunting Simulator simulate hunting? I can’t speak to its verisimilitude, but as a game, this is a solid animal-stalking experience which has its best parts undercut by a frustrating menu system and unrealistic tracking mechanic. The shooting, simple though it may be, is satisfying, and there’s definitely a worthwhile amount of challenge to be found in carefully sneaking up on prey. This is a good hunting game, but these technical issues keep it from being a great one.- GameCritics
- Posted May 25, 2018
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If an editor had taken a serious red pen and streamlined the narrative, Tokyo Xanadu EX+ would be fantastic. As it is, this is a game with stellar JRPG action and a story that will try the patience of all but the most dedicated players.- GameCritics
- Posted May 24, 2018
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The issues I had controlling it weren’t nearly enough to dampen the incredible experience I had playing STAY, though. In fact, because it features multiple endings, it made me do something I’ve done (maybe) twice in my life — I immediately started playing it again after the credits rolled. I didn’t necessarily want another ending, but I desperately wanted to know more about Quinn, more context to his life, and to learn more about how he got to this point. For a videogame, the ability to engender such curiosity is pretty damned rare, and a true achievement worth celebrating.- GameCritics
- Posted May 23, 2018
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Though the unfavorable price point can make buying Another Lost Phone a challenging impulse buy, there’s no denying its uniqueness as a game. By using the medium’s inherent interactivity to recast fictional narrative in the format of our most common, everyday interactions with technology, Accidental Queens have come up with a singularly immersive way to harness players’ natural curiosity in service of storytelling.- GameCritics
- Posted May 22, 2018
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Out of Ammo can provide thrilling RTS action, both in single and multiplayer modes. It’s never been this easy to keep track of a base and get right into the action, and there’s enough variety in all of the freeplay levels to keep strategy and action fans busy for a while. The lack of objectives or any kind of mission structure does hurt the game, though, and the lack of a clear goal to shoot for makes the whole thing feel a little too basic. Still, Out of Ammo suggests interesting new developments for the RTS genre, and I’d be interested to see a more fully-featured effort.- GameCritics
- Posted May 21, 2018
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The saddest part about Vandals is that it’s over too soon — I’d estimate the average running time to be a little over two hours. With how short the levels are, 60 doesn’t feel like enough. That said, given the fact that Vandals is also available on mobile devices, it’d make for a great time-killer during a commute or break at work.- GameCritics
- Posted May 18, 2018
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Overall, Regalia is a beautiful adventure where each action the player takes accomplishes something, and it feels like every part of the experience has something to offer. The cast of characters and surprising story (no spoilers here!) show the developers’ dedication to both tactical RPGs and their narrative.- GameCritics
- Posted May 17, 2018
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I enjoyed Yonder more than I otherwise might have because I played it at just the right moment — it served as a palate cleanser after one of the year’s bloodier games. That said, I still found Yonder to be a peaceful delight despite its shortcomings.- GameCritics
- Posted May 17, 2018
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For a second time, the developers of The Council have proven that there’s life and spirit in Interactive Movie genre, making the most elaborately interactive entry the genre has seen. Of course, since this is only the second entry in a five-part series, players can expect it to end at a point designed to leave them desperate for more, and it does. The third installment can’t get here fast enough!- GameCritics
- Posted May 16, 2018
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While the bonus modes didn’t hold my attention for long, Shantae: Half-Genie Hero Ultimate Edition still comes highly recommended based on the strength of the two primary campaigns alone.- GameCritics
- Posted May 16, 2018
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Overall, The Darkside Detective is a wonderful experience that I would wholeheartedly recommend to anyone with a Switch, whether they’re a point-and-click fan or not. It comes in easily digestible chunks, the laughs are great, the devs avoid engaging in stump the player, and it has charm for days. Winner!- GameCritics
- Posted May 15, 2018
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Bullet Witch is a strange, quirky game that feels profoundly unfinished even as it’s charming players with its madness. It’s a complete mess, but with all the DLC included, it’s absolutely worth fifteen dollars.- GameCritics
- Posted May 15, 2018
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The map aside, this is yet another great title in the Atelier series. The stakes are high, the characters are likeable, and the gameplay is as good as it’s ever been. Every year I approach the newest Atelier game with a little trepidation – will this be the year they screw it up? Will the streak finally end? But for at least one more year, the answer is no. Gust has again delivered another fantastic JRPG that does the series proud.- GameCritics
- Posted May 14, 2018
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Solo is quiet and playful, with bright colors and a soft art style designed to charm the player into a sense of security so that they’re more willing to divulge their true feelings. It doesn’t offer the deepest or most revelatory personality analysis, but as a tool to make players stop and consider the value they place on romantic relationships in their lives, Solo is a stunning success.- GameCritics
- Posted May 10, 2018
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Death Road to Canada has eaten up all of my free time — my lunch breaks and evenings have been dedicated to playing just a little more and going on just one more run. While I can understand that the pixel-art style may not be eye-catching and not everyone is a fan of the roguelike genre, it’s such a strong experience that I’d recommend people even vaguely interested get past their first impressions and jump in — that car to Canada isn’t going to drive itself.- GameCritics
- Posted May 9, 2018
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While the action can be lackluster and story events can come out of left field, there’s just something about 3030 Deathwar Redux – A Space Odyssey that triggers that just one more mission feeling while exuding an effortless charm which often makes up for its flaws.- GameCritics
- Posted May 9, 2018
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The Way of Life tries to present a large number of situations where choices matter, but most of them fail to deliver any meaning at all.- GameCritics
- Posted May 8, 2018
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After equipping a few blessings, the playing field becomes a bit more level, but having the option to turn City of Brass into a slightly less frustrating experience isn’t enough to redeem it. A lot of roguelikes could stand to learn something about difficulty from the concept of the blessings and burdens system, but as for me, all I managed to dig out of the game’s mountains of gold and sand was that artificial fairness and difficulty can’t hold a candle to genuine polish and balance.- GameCritics
- Posted May 7, 2018
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Code Mirai may have a lot of rough edges, but it has a heart big enough to power even the most outrageously-oversized mecha battlesuit.- GameCritics
- Posted May 7, 2018
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In its current state, Survive! Mr. Cube doesn’t have enough juice to be a solid recommendation to roguelike fans. More than anything, it feels like a beta that still needs six more months. I don’t want to sound too harsh, though – this small team of devs is 100% on the right track, and with more resources, more polish and a little more depth, I could easily see this one becoming a favorite. I hope they keep at it.- GameCritics
- Posted May 4, 2018
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