GameCritics' Scores
- Games
For 4,118 reviews, this publication has graded:
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37% higher than the average critic
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6% same as the average critic
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57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics.
(0-100 point scale)
Average Game review score: 68
| Highest review score: | Citizen Sleeper | |
|---|---|---|
| Lowest review score: | Mass Effect: Pinnacle Station |
Score distribution:
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Positive: 1,978 out of 4118
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Mixed: 1,542 out of 4118
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Negative: 598 out of 4118
4124
game
reviews
- By Date
- By Critic Score
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- Critic Score
While I’m slightly disappointed that a game reportedly containing 500,000 unique lines of dialogue still isn’t interested in telling a tight three-act story, RDR2 is without a doubt Rockstar’s best game to date. It offers their strongest cast of characters, their most detailed open world, and an appropriate pace to allow both to coexist. Rockstar more or less invented the modern sandbox game, and it’s a joy to see them finally breaking new ground again.- GameCritics
- Posted Oct 25, 2018
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Assassin’s Creed: Odyssey is a perfect example of why pacing matters, and it also demonstrates that massive, sprawling worlds don’t make an excellent adventure through size alone. When all was said and done, Odyssey offers 40 hours of great material wrapped up in another 40 hours of busywork that made this Greek journey a slog to get through. heads up, developers — just because there’s a ton to do doesn’t mean that it’s worth doing.- GameCritics
- Posted Oct 24, 2018
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My Brother Rabbit wants to tug the heartstrings as it messes with the mind, and it does an exceptional job of both. There’s something heartbreakingly absurd about watching a stuffed rabbit doing its best to take care of an anthropomorphized plant, but it’s the abstraction that cuts right to the heart of the situation — this is a story about children trying to process huge issues so far out of their realm that the fantasy interpretations actually make more sense. It’s challenging and touching, sweet and scary, and one of the best things that Artifex Mundi has produced. R- GameCritics
- Posted Oct 24, 2018
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In terms of puzzles alone Flood of Light is acceptable, but everything else drags it down. The audiovisual experience is one-note, and the story is unsatisfying even when it can be clearly understood. As an experience overall, Flood of Light ends up being merely mediocre.- GameCritics
- Posted Oct 22, 2018
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Ambiguity aside, The Midnight Sanctuary was thought-provoking and enjoyable, and a gem to look at. It won’t be for everyone, but for those who enjoy visual novels or similar fare, I’d urge them to set aside a couple of hours for it. And maybe a drink to go with it, too.- GameCritics
- Posted Oct 22, 2018
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Sinner does what it sets out to do and looks fine enough while doing it, but it just doesn’t feel like its own product, and given how unique the premise is, that should speak volumes on how forgettable Sinner’s core battles actually are. I love the concept, but I hope someone eventually does something more interesting with it.- GameCritics
- Posted Oct 19, 2018
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There’s not enough to Blade Strangers to recommend it unreservedly, especially with a sparse playable roster and a lack of game modes, but the fighting is undoubtedly solid and enjoyable in bursts. It doesn’t have legs, but it does what it sets out to do, and does it surprisingly well.- GameCritics
- Posted Oct 17, 2018
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Those rough spots aside, The Missing isn’t just a great game — it’s an important one. It uses grim and upsetting content to put players inside of the mind of a troubled person, then offers them a path towards healing. It doesn’t suggest that overcoming mental and social problems is easy, but it resonates like few other things have in recent memory. I can’t say that I personally related to J.J.’s struggle, but by the end of the story, I can say that I felt her pain — and isn’t that what art is for?- GameCritics
- Posted Oct 16, 2018
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While the story may be uninspiring and some mechanics don’t quite stick the landing, I found myself returning to Shadows Awakening mostly for the amusing stories of the puppets. Even so, the characters alone can’t carry the game — maybe fans of this IP will be happy to jump in and will find the mediocre gameplay enough, but for those like me, it’s hard to recommend this title as a starting point to the Heretic Kingdoms world.- GameCritics
- Posted Oct 16, 2018
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No good thing can last forever though, and as pretty and pleasant as the islands are, I couldn’t stay. After finishing a section, I often made Arina and Frendt run back and forth just to look at the details and to enjoy the complete, endearing picture, but that’s not how progress is made. I had to make them move on. Reminiscing on and remembering the past is sweet and often important, but we can’t spend too much time on it — The Gardens Between serves as a gentle reminder to anyone who may have forgotten that.- GameCritics
- Posted Oct 15, 2018
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Despite its limited ambitions, Citrouille manages to nail the basics, and that’s worth noting. The controls are tight, the systems all work together perfectly, and other than those damned salamanders, when players fail it feels like a lapse in skill rather than unfair design. It may be inessential, but it’s inessential in a winning way.- GameCritics
- Posted Oct 12, 2018
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As one might expect, it offers excellent platforming, interesting and well-defined bosses, and great atmosphere — everything about it feels like a fantastic entry into a hallowed series while still offering new features that keep it fresh for new fans. Mega Man is back!- GameCritics
- Posted Oct 11, 2018
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I can’t say that Okami will make it into my all-time favorites, but it’s memorable nonetheless. Exploring Nippon and meeting all of its goofy, painted inhabitants makes up for the repetition of combat, but it’s a shame that it didn’t quit while it was ahead — the excessive length and repetitive combat only served to dampen the things it got right.- GameCritics
- Posted Oct 11, 2018
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I said that this is a perfect match of developer and IP, and that’s not an exaggeration. The Yakuza Studio has not only produced the best Fist of the North Star game ever, but also one of their best overall. This is a setting more raw and gloriously over-the-top than their usual, but they never tamp down the humanistic streak that defines the entire series. Wipe away the blood and guts, and underneath is a beautiful story about the importance of working together, and how selflessness is the ultimate virtue.- GameCritics
- Posted Oct 10, 2018
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Hardcore fans of the original show, if they exist, may find something to like in Punch Line’s exploration of alternate possibilities. Other folks just looking for a decent adventure game with a nice look had best project their spirits to more promising prospects.- GameCritics
- Posted Oct 10, 2018
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It’s a real shame to see such great card/strategy combat bogged down by its interface, but perhaps there will be updates rectifying some of these issues. From what I’ve read of Deep Sky Derelicts’ early access development updates, the team behind the game seems responsive to feedback. So, here’s to hoping that the rock-solid combat and deckbuilding are supported by UI and quality-of-life changes in the future. Until then, DSD will likely drift around in the endless void that is my Steam library.- GameCritics
- Posted Oct 9, 2018
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While I’m intrigued by the promise of the relationship between Clementine and AJ, these first two episodes of The Final Season don’t honestly stand out in any other way. The climax of this season is yet to come, though — I can’t wait to see if Skybound (TWD creator Robert Kirkman’s company, who just promised to finish the series) will deliver on what could be a final rollercoaster of emotions. Maybe there is light at the end of the tunnel for this series, and for Clementine as well.- GameCritics
- Posted Oct 9, 2018
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While I’m intrigued by the promise of the relationship between Clementine and AJ, these first two episodes of The Final Season don’t honestly stand out in any other way. The climax of this season is yet to come, though — I can’t wait to see if Skybound (TWD creator Robert Kirkman’s company, who just promised to finish the series) will deliver on what could be a final rollercoaster of emotions. Maybe there is light at the end of the tunnel for this series, and for Clementine as well.- GameCritics
- Posted Oct 9, 2018
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Unfortunately, the game comes off as disappointingly beholden to classic computer RPG style despite being a modern creation, and the world feels dry and dull. I can’t imagine many players who aren’t already familiar with the license finding much enjoyment here. But worst of all? This particular version is a terrible port that’s nearly unplayable in some areas, and serves as a good example that not every game belongs on the Switch.- GameCritics
- Posted Oct 8, 2018
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Patobox is easily one of the strangest, most beautiful games I’ve played this year. While the exploration and puzzles felt like they didn’t quite mesh with the boxing, the experience shines with simplicity and stylish charisma.- GameCritics
- Posted Oct 8, 2018
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It’s more than enough that Spider-Man’s mechanics are so smooth and exhilarating that I was actively seeking out new excuses to partake in them, even when there was repetition in the actual tasks. In so thoroughly capturing what it’s like to be this character, Insomniac hasn’t simply made a great Spider-Man game, but the great Spider-Man game. I’m glad that Activision lost the license.- GameCritics
- Posted Oct 5, 2018
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The Capcom Beat ‘Em Up Bundle is a great collection of famous (and not-so-famous) games from what I would consider to be a golden age for the publisher, and despite their age and simple designs, there’s still some fight left in these old dogs.- GameCritics
- Posted Oct 5, 2018
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Old School Musical is a wonderful audio tribute that keeps the beat of classic games going on and on and on.- GameCritics
- Posted Oct 5, 2018
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Shenmue occupies its own space and couldn’t care less if prospective players adjust to the rules. The result is something weird, ambitious, flawed, and endearingly unique. As someone who came to it decades after its initial release, I’m glad I won’t have to wait as long as everyone else did to jump back into this world.- GameCritics
- Posted Oct 3, 2018
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Human Fall Flat is a puzzle game with so many possible solutions, workarounds, and approaches that playing with other people makes for a genuinely interesting experience. Any game that makes me laugh as hard as this one deserves some praise, but particularly when it’s as well-designed, challenging, and entertaining as this one.- GameCritics
- Posted Oct 3, 2018
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Overall, there are some incredible ideas in We Happy Few‘s dystopian world, but the tedious gameplay gave me the feeling that a project like this has more potential as a story-driven adventure in a more compact world. With greater focus on its excellent narrative, sound and visuals, and an addition of moral choices, it would rise above the unsatisfying mixed-genre affair that it currently is.- GameCritics
- Posted Oct 2, 2018
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The King’s Bird has a strong conceptual foundation, but the experience falls victim to the “git gud” mentality. It shines when players are allowed to explore the freedom of flight, but that light dwindles over time and is finally snuffed out in the final hours by tragic oversights that have been compounded on for hours.- GameCritics
- Posted Oct 1, 2018
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SNK Heroines: Tag Team Frenzy is a tough sell. Dedicated King of Fighters fans and SNK enthusiasts like myself will find the battle system too simple and limiting, and the roster is missing too many of SNK’s finest female characters. Also, anyone hoping to perform a five finger knuckle shuffle while seeing Leona cosplaying as Heidern or a female Terry Bogard will be stymied by the poor graphics and inferior character models.- GameCritics
- Posted Sep 27, 2018
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Originally, I had planned to write this review after I completed Graveyard Keeper, but after 100 in-game days I still have a ton of quests left, two Church expansions to build, and at least one area left to unlock. I’m not sure how much left there is to this one because it’s the sort of experience that hides its true scope, but I can say that it’s one I have a hard time putting down and I’m looking forward to (hopefully) reuniting the Keeper with his wife.- GameCritics
- Posted Sep 27, 2018
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Xeno is charmingly strange thanks to its bizarre enemies and low difficulty level — it was a breeze to play through. It feels skeletal, however, and only those who wonder would happen if a three-story Maus tank battled a Rhino made of rocket launchers should give it a serious look.- GameCritics
- Posted Sep 26, 2018
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