GameCritics' Scores

  • Games
For 4,095 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Citizen Sleeper
Lowest review score: 0 Mass Effect: Pinnacle Station
Score distribution:
4101 game reviews
    • 84 Metascore
    • 80 Critic Score
    Here we have a game that has streamlined itself, stripped away every inconvenient impediment to mass appeal, and in that cleansing has lost something vital
    • 54 Metascore
    • 50 Critic Score
    It's not a terrible bargain and certainly not the outright robbery that some DLC can be at times, but Return to Ostagar can't compare with the quality of The Stone Prisoner or Warden's Keep DLC missions.
    • 74 Metascore
    • 75 Critic Score
    For Wii owners jonesing for something besides the usual batches of brightly-colored shovelware and tired flagship franchises, The Sky Crawlers: Innocent Aces fresh take on dog-fighting along with a healthy dose of anime-inspired storytelling is just what the doctor ordered.
    • 62 Metascore
    • 70 Critic Score
    For adventurous players willing to remain undeterred by warts and wrong turns, Divinity II is something quite special—an RPG with a flavor all its own, and one not to be missed.
    • 90 Metascore
    • 85 Critic Score
    Take away some of its flaws, and the bar would've been raised higher than most games could ever hope to surpass. In lieu of that, we have Kamiya's latest, a breakneck, top-tier example of the 3-D action brawler.
    • 87 Metascore
    • 80 Critic Score
    PixelJunk Shooter is one of those instantly-intuitive games that only takes a minute before completely clicking with the player—once the controller is in hand, everything makes sense and flows effortlessly.
    • 73 Metascore
    • 85 Critic Score
    What The Saboteur lacks in innovation it makes up for with solid design and implementation.
    • 79 Metascore
    • 50 Critic Score
    Shattered Memories is an uneven mess, most favorably described as a kernel of greatness wrapped in a husk of wrong-headed design and iffy implementation.
    • 81 Metascore
    • 75 Critic Score
    While earlier installments had more interesting interaction between the characters, Rise of the Pirate God ends the series on a high note, gameplay-wise.
    • 86 Metascore
    • 90 Critic Score
    Skipping my usual witty remark or pun-laden ending line in closing, let me just say that Clash of Heroes is an absolute winner from start to finish. Any gamer worthy of the title needs to have a copy of this cart in their library. Buy it. Ra
    • 90 Metascore
    • 55 Critic Score
    Although it's possible to rattle off a list of bullet-point features that imply Assassin's Creed II is head and shoulders above the first game—more missions, more story, more collectibles and extras—I simply didn't find them to amount to much.
    • 89 Metascore
    • 90 Critic Score
    If the player were disappointed by this scenario in the original, he'll probably be disappointed now too. However, with a wealth of new content and lots of other welcome additions and tweaks, Left 4 Dead 2 continues to focus on what it does best, and it's damn good at it.
    • 87 Metascore
    • 60 Critic Score
    NSMBW isn't unfun. It's uninspired. Like the games that came before it, New Super Mario Bros. Wii evokes concepts and imagery presented in its predecessors. Unlike those games, it makes no effort to expand upon any of those ideas.
    • 94 Metascore
    • 80 Critic Score
    The holiday season is noticeably bare, and Modern Warfare 2 stands tall, with its brilliant, value-packed missions, maps, and promised endless nights of thousand-yard stares and slack-jawed home entertainment
    • 70 Metascore
    • 75 Critic Score
    All told, Kenka Bancho: Badass Rumble is a solid, attractive addition to the PSP library for fans of beat-'em-ups.
    • 86 Metascore
    • 80 Critic Score
    Despite my qualms about the combat engine, graphics and the amount of minor bugs on display, it's a testament to BioWare's craft that Dragon Age: Origins is as intensely addicting and as ultimately satisfying as it is.
    • 80 Metascore
    • 75 Critic Score
    While Lair of the Leviathan is still my favorite chapter so far, The Trial and Execution of Guybrush Threepwood still has plenty of everything about the Tales of Monkey Island series that I like: quality writing, loveable characters, and challenging puzzles.
    • 87 Metascore
    • 75 Critic Score
    The bosses in Ratchet & Clank however had always seemed on the cusp of greatness, but never quite reached it. That changed with A Crack in Time. While most of the game's bosses are fairly nondescript, the final two are exactly what I was waiting for. Fast-paced, multi-faceted, and grandiose in scale, these battles were, in a word, awesome.
    • 51 Metascore
    • 20 Critic Score
    Fairytale Fights would have been starkly disappointing as an XBLA or PSN download-only title, but as a retail game taking up shelf space, it's absolute failure.
    • 72 Metascore
    • 60 Critic Score
    Nostalgia cheerfully opts to evoke our memories of other RPG experiences, most notably Final Fantasy X and Skies of Arcadia, but because it lacks the coherence and originality of its predecessors it never develops an identity of its own.
    • 83 Metascore
    • 80 Critic Score
    All told, Trine was a stylish, clever game that certainly manages to establish its own identity.
    • 43 Metascore
    • 85 Critic Score
    A port of a six-year-old PS2 title might not fit the profile of a platform defining title, and it might be more than a little ironic, but the fact that the game manages to accomplish this so far out from its initial release is a testament to its quality.
    • 83 Metascore
    • 50 Critic Score
    Although Borderlands seemed ready to be one of the next big things, the overwhelming focus on grinding and gun-collecting can't carry the entire game, in either co-op or single-player.
    • 85 Metascore
    • 90 Critic Score
    With a brilliant musical score, gorgeous artwork, solid adventuring mechanics, and a ton of other generic positive reviewer comments I can heap on it, Machinarium is elevated from merely good to gaming greatness, and I can only hope that the minds at Amanita produce some more masterpieces like this one
    • 55 Metascore
    • 45 Critic Score
    Topatoi Episode 1 delays its payoff for too long, and in the end exists mostly as a suggestion of a game that might be good to play when (and if) it makes its way to the PSN store. Add the fact that the characters of Topatoi lack any of the charm or personality of your typical platformer cast—their in game models look a little revolting even—and it's a hard game to recommend.
    • 72 Metascore
    • 80 Critic Score
    Although some may be put off by the ease with which the game can be completed, I didn't see that as a negative at all. Games of this sort tend to lean towards being esoteric and frustrating as a means of delivering challenge, and in this genre, I'd much rather play something that invites me in and makes me smile rather than something that has me running to the Internet for an FAQ.
    • 82 Metascore
    • 60 Critic Score
    Given the length of the game—around 12 hours or so at Normal difficulty—Brütal Legend gets more tiresome the further in you go. Stage Battles (the official name for the RTS sections) kill the pace, and the side missions are repetitive and boring. Somehow, all these negatives don't counterbalance an amazing artistic style. R
    • 96 Metascore
    • 90 Critic Score
    Among Thieves is far and away the best game that I have played this year, and one I will likely come back to time and again.
    • 84 Metascore
    • 90 Critic Score
    It's extremely smart, has a great sense of humor, a bold design and fantastic art direction.
    • 87 Metascore
    • 75 Critic Score
    Although appearances may be deceiving, don't judge too soon—Critter Crunch is a high-quality addition to the PSN library, and a must for PS3 puzzle fans with an internet connection. Just be ready to grit your teeth a bit towards the end.

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