GameCritics' Scores

  • Games
For 4,118 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Citizen Sleeper
Lowest review score: 0 Mass Effect: Pinnacle Station
Score distribution:
4124 game reviews
    • 90 Metascore
    • 85 Critic Score
    While it may feel painful, grueling, and even outright sadistic at times, there's no denying the skill and craftsmanship that went into Super Meat Boy.
    • 80 Metascore
    • 80 Critic Score
    After playing through both The Signal and The Writer, the biggest impression I'm left with is that these two chunks of game (hateful combat aside) are better than anything that came on Alan Wake's retail disc. They illustrate Alan as a character, they immerse him in a world of his own internal madness, and they play to the strength of the premise in a way that actually makes sense. I can honestly say that if these levels had been included in the main campaign, my overall evaluation would've been significantly higher.
    • 59 Metascore
    • 20 Critic Score
    Like any scientific breakthrough or new invention, Hydrophobia does represent a significant achievement in its own right. We're just going to have to wait until someone does anything worthwhile with it.
    • 77 Metascore
    • 80 Critic Score
    Aside from the misstep of the stunted co-op mode, every other aspect of Etrian Odyssey III has been vetted and manicured to ensure that the game provides the highest quality dungeon-crawling conceivable.
    • 91 Metascore
    • 70 Critic Score
    In a game absolutely packed with embarrassing relics of the first Halo-silly Covenant vehicle design, the Spartans' ridiculous looking low-G jump existing alongside a modern physics engine, the return to one gun at a time-Bungie chose to fix only a multiplayer game mode.
    • 82 Metascore
    • 85 Critic Score
    I came into Recettear expecting a simple sim game with some spoofy self-aware humor, but it's so much more than that. The sheer amount of depth is staggering, and the game is extremely good at throwing the player something new every now and then to keep things feeling fresh.
    • 89 Metascore
    • 85 Critic Score
    Any way you slice it, Plants vs. Zombies is a win.
    • 87 Metascore
    • 85 Critic Score
    Shadow Broker is the best Mass Effect 2 DLC by an interstellar mile.
    • 70 Metascore
    • 80 Critic Score
    Annoyances aside, Batman: The Brave and the Bold is a fun romp through corners of the DC Universe, in terms of both characters and characterization, that have been underutilized.
    • 79 Metascore
    • 80 Critic Score
    For such a short game, there's quite a bit of fun to be had in Dead Rising: Case Zero. This is a definite improvement over the first title (plus you can actually read the font on a standard definition TV this time around) and has me completely excited for Dead Rising 2.
    • 79 Metascore
    • 60 Critic Score
    The innovations are few, and the unskippable story is outright destructive of the series' heritage.
    • 58 Metascore
    • 40 Critic Score
    In rudely flipping Gunblade NY & L.A. Machineguns onto store shelves for some quick cash, Sega has shown that they can't be bothered. If that's true, then why should anyone else?
    • 74 Metascore
    • 35 Critic Score
    Mafia II is every bit as soulless and dull as its bland sociopathic protagonist
    • 69 Metascore
    • 40 Critic Score
    While Ivy the Kiwi? is an incredibly cute character and makes a valiant attempt to bring back a style of game that few developers have attempted in recent years, the core concept never quite finds happy coexistence with the player interface. For project as simple and straightforward as this one, that particular barrier proves too great to overcome.
    • 85 Metascore
    • 90 Critic Score
    While many players won't initially be able to experience the game the way it was intended, once the online patch becomes available, I would recommend it without reservation to anyone who's got at least one game-playing friend.
    • 63 Metascore
    • 10 Critic Score
    There isn't much else to say about the four-hour experience. Kane & Lynch 2: Dog Days would probably feel like a better game if many other games never happened, including its own prequel.
    • 79 Metascore
    • 75 Critic Score
    Monday Night Combat may not come with as many of the bells and whistles of a bigger game, but the sweet, bacon-filled core is tasty enough on its own-even if it is a bit lean.
    • 93 Metascore
    • 80 Critic Score
    StarCraft II is not ground-breaking. It will not have the same lasting impact on gaming that its predecessor did. There's no way it ever could. It will, however, be remembered as a worthy sequel to one of the all-time greats.
    • 75 Metascore
    • 50 Critic Score
    After playing through both The Signal and The Writer, the biggest impression I'm left with is that these two chunks of game (hateful combat aside) are better than anything that came on Alan Wake's retail disc. They illustrate Alan as a character, they immerse him in a world of his own internal madness, and they play to the strength of the premise in a way that actually makes sense. I can honestly say that if these levels had been included in the main campaign, my overall evaluation would've been significantly higher.
    • 90 Metascore
    • 95 Critic Score
    Limbo is without question a visceral, virtuoso performance of the kind that grips a person from start to finish.
    • 79 Metascore
    • 70 Critic Score
    The art direction, the approach to combat, and the writing create an ideal presentation for a character that I just didn't care about. If you're in a similar boat, then DeathSpank will provide little more than several hours of basic hack-and-slash gameplay in a uniquely whimsical setting. If you find yourself genuinely laughing at this character, however, then DeathSpank will be a wonderful comic fantasy romp.
    • 63 Metascore
    • 60 Critic Score
    I certainly understand that it's unrealistic to expect a developer to fill an entire "universe" with stunningly unique content, but while DarkStar One's heart might be in the right place, it needs a top-down overhaul before I can recommend that anyone climb aboard for the journey.
    • 70 Metascore
    • 40 Critic Score
    Quite honestly, I would recommend the first game over Crackdown 2 with no hesitation, and based on what's actually here, it seems to me that positioning the effort as a piece of $15 DLC would have been far more appropriate than trying to pass it off as a $60 retail release.
    • 45 Metascore
    • 80 Critic Score
    Guru players posting how-to videos on YouTube might not get a lot of it, but those craving a fighter that doesn't require slavish dedication will find Tournament of Legends to be a very welcome offering, and one that comes at a budget price, to boot.
    • 89 Metascore
    • 90 Critic Score
    This release does a fantastic job of appealing to the core fans of the series while also making the experience accessible to a new group of players.
    • 76 Metascore
    • 40 Critic Score
    Singularity is the very definition of average, and the lack of subtitles knocks it just below. It is the gaming equivalent of white rice, the Ford Focus, and black coffee. Its taste is decidedly bland, but it'll do its job.
    • 79 Metascore
    • 60 Critic Score
    Ultimately, any gamer who loves Harry Potter is going to enjoy themselves immensely with this game. While older gamers might not find many reasons to give it more than a good weekend's worth of play, the younger ones will have hours and hours of spell-casting fun.
    • 62 Metascore
    • 75 Critic Score
    It's light, accessible, and almost hysterically funny at times.
    • 87 Metascore
    • 80 Critic Score
    For the genre fan, Sin & Punishment: Star Successor will be a sublime, smoothly controlling treat. For the novice, it's a fairly gentle introduction to a classically hardcore experience. For Treasure, it's a great chance to addict a vast new audience to their style of game.
    • 43 Metascore
    • 10 Critic Score
    Between the vomit-cam, the absurd level design, the serious lack of content and the simplistic gameplay, it's clear to see that the developers have created something that should never have left the drawing board.

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