GameCritics' Scores
- Games
For 4,098 reviews, this publication has graded:
-
37% higher than the average critic
-
6% same as the average critic
-
57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics.
(0-100 point scale)
Average Game review score: 68
| Highest review score: | Citizen Sleeper | |
|---|---|---|
| Lowest review score: | Mass Effect: Pinnacle Station |
Score distribution:
-
Positive: 1,967 out of 4098
-
Mixed: 1,535 out of 4098
-
Negative: 596 out of 4098
4104
game
reviews
-
- Critic Score
Mothmen 1966 gets in, tells the story it wants to tell, offers a few surprises, and then gets out long before it wears out its welcome. I had a great time with it, and I would hold it up as an example of a well-done Visual Novel that understands its content and the electronic medium, and leverages both to wonderful effect.- GameCritics
- Posted Aug 4, 2022
- Read full review
-
- Critic Score
Overall, HeistGeist is an engaging romp through cyberpunk Central Europe. I wish it did a bit more with its card mechanics and strategies, but it’s interesting enough to see through to the end. It doesn’t quite live up to the potential of its concepts, but it remains a recommendation nonetheless.- GameCritics
- Posted Feb 4, 2025
- Read full review
-
- Critic Score
While girlfriend-friendly and action-ready, Crimson Alliance needs some beefing up to be a memorable experience. Booting up the similar Torchlight for just a few minutes is enough to show that while simple is good, elegant is better.- GameCritics
- Posted Oct 5, 2011
- Read full review
-
- Critic Score
The opening chapter provides a strong foundation on which to build an engaging (and hopefully not too regressive) adventure game experience.- GameCritics
- Posted Apr 13, 2015
- Read full review
-
- Critic Score
The variety of games is far better this time around that it was on their first PSP collection, Reloaded, and the overall quality of the selections is quite high.- GameCritics
- Read full review
-
- Critic Score
Sparklite is probably best suited for younger players and those looking for a delightful (if somewhat insubstantial) romp through a gorgeous world. It probably won’t be something I look back fondly on in a few years, but it’s entertaining and whimsical enough to be worth a purchase.- GameCritics
- Posted Feb 24, 2020
- Read full review
-
- Critic Score
Putting aside the fact that I find it incredibly weird that Dancing in Moonlight and Dancing in Starlight are being sold as two separate, full-priced games (they’re too similar in concept and execution for it to make sense) it’s neat fanservice for those who wish to spend more time with the Tartarus SEES and Phantom Thieves crew. Ultimately, though, I wish that the devs had tried just a little harder to carve out a new and exciting rhythm game, rather than something that fits squarely into established genre norms and coasts by on the charm of its characters.- GameCritics
- Posted Jan 8, 2019
- Read full review
-
- Critic Score
Although Mirror of Fate doesn't live up to its full potential, it often comes close. I can see the beginnings of a fantastic new-school Castlevania experience trying hard to emerge here, and with just a little more polish and precision, MercurySteam would have turned out a solid winner. It's not yet fully evolved, but the work done here is still a valid step towards the future state of this ever-changing series.- GameCritics
- Posted Mar 24, 2013
- Read full review
-
- Critic Score
Dead Rising 4 may not be the series’ high point, but it’s easily the second-best, and a great experience in its own right. Zombie slaughtering has never been this accessible or thrilling, and the developers at Capcom Vancouver have once again proven that they know exactly what to do with a winning formula.- GameCritics
- Posted Jan 3, 2017
- Read full review
-
- Critic Score
The combination of brutal, mostly unwinnable combat and the level-scouring required to solve some of the puzzles might be frustrating to some.- GameCritics
- Read full review
-
- Critic Score
The two biggest positives are its deep fighting gameplay and it surprisingly up-to-date roster.- GameCritics
- Read full review
-
- Critic Score
While the gameplay mechanics are a blast, the level designs are so questionable as to make me wonder about Croteam's reasoning.- GameCritics
- Posted Jan 9, 2012
- Read full review
-
- Critic Score
After wondering where it could go after the third entry, Zombie Army 4: Dead War is a fitting finale to the franchise. Everything about the presentation is top-notch, and there’s even a special surprise for anyone playing on the PS4. Between Left 4 Dead and World War Z, the co-op zombie shooter is a genre with some truly great titles, and now Rebellion has finally made a game that deserves to be named among the best of them.- GameCritics
- Posted Feb 7, 2020
- Read full review
-
- Critic Score
It's hard to beat blasting aliens on a commute, but its long-term prospects demand a tolerance for repetition that the game's charming awkwardness might not overcome.- GameCritics
- Posted Jan 7, 2016
- Read full review
-
- Critic Score
Those hoping to see the franchise return to its legendary roots, or those (like me) who are just sick of the Final Fantasy XIII universe are likely to come away less impressed. It's nice that we've finally gotten the opportunity to play this game, but I'm not convinced it was worth the wait.- GameCritics
- Posted Jul 14, 2015
- Read full review
-
- Critic Score
At the end of the day, Unbeatable is a solid rhythm title with great audio-visual presentation and and a heartwarming narrative, though some lackluster pacing and inconsistent voice application make it a trickier recommendation than I would have expected.- GameCritics
- Posted Apr 22, 2026
- Read full review
-
- Critic Score
Getaway isn't a shining beacon for all to follow, but its greatest contribution is that it is a ray of light that brings progressive ideas and expressions to the gaming conscious and deserves credit for it.- GameCritics
- Read full review
-
- Critic Score
If not for the endgame spike in difficulty and the traitor mechanic which doesn't feel fleshed out, it would be an automatic recommend to anyone who enjoys this type of game. Don't get me wrong, though—there's still a lot to like, and it still earns a cautious thumbs up as long as prospective players don't mind a bit of endgame grind.- GameCritics
- Posted Jul 28, 2015
- Read full review
-
- Critic Score
While it may not do anything new or anything spectacularly well, there's no denying that it's a hell of a lot of fun.- GameCritics
- Read full review
-
- Critic Score
Some of the puzzle design is solid enough that I could easily have pictured Full Bore working as a more linear game. As it is, it's dull and frustratingly misguided, and there are too many low-budget indie puzzlers in the market for one like this to stand out.- GameCritics
- Posted Apr 25, 2014
- Read full review
-
- Critic Score
For a two- or three-hour game with an asking price of $7, Leo's Fortune might seem a bit overpriced, but throughout the journey I found myself enjoying the controls, the well-placed puzzles, and yes, even the nostalgic gaming environments.- GameCritics
- Posted Oct 29, 2015
- Read full review
-
- Critic Score
Nairi: Tower of Shirin is a beautiful-looking title, but finishes feeling rather rough and unfinished. There are plenty of puzzles to enjoy, but the script takes some strange turns and I can’t help but feel like there should have been more to the story.- GameCritics
- Posted Jan 14, 2019
- Read full review
-
- Critic Score
This brief length shouldn’t discourage anyone with a PSVR from playing Wayward Sky, though – besides being a stellar proof-of-concept showing how one of the oldest genres of gaming will do just fine in this brand new format, it’s a great title all on its own, and a genuine standout of the launch lineup.- GameCritics
- Posted Oct 30, 2016
- Read full review
-
- Critic Score
The menus have a clean and striking aesthetic, and I loved the way crones gathered around a shattered mirror to look down on Ivan during loading scenes. Breadcrumbs Interactive also nailed the voicework. Last but not least, the head-bobbing soundtrack from Romanian underground band Subcarpati, with its trippy hip-hop and folk influences, feels like the perfect choice. It’s the kind of music people will want to listen to even when not playing. Despite some of the issues I had with it, playing Yaga felt like reading my favorite folktale but better, because this time I got to star in it. Let’s just hope the next time I spin a yarn I get better luck and find Ivan a wife to make his babushka proud.- GameCritics
- Posted Jan 24, 2020
- Read full review
-
- Critic Score
The two halves of Return to Popolocrois aren't equal. By the twenty-hour mark, I was enraptured with being a bigwig farmer, but the JRPG side had lost its appeal. I was essentially grinding out the dungeons not to advance the narrative, but to find items that could be utilised or exploited on the farm. I have to wonder what the experience would have been like had the developer done away with the JRPG side altogether.- GameCritics
- Posted May 13, 2016
- Read full review
-
- Critic Score
Atomfall is ultimately what I call a “chimera” game — it incorporates elements from different genres, but keeps their influence on a surface level. It has resource management and crafting mechanics of classic survival titles, multiple endings and choice-related story and gameplay outcomes akin to classic RPGs, and an emphasis on exploration usually seen in action-adventure counterparts. These are all good things at first glance, but the lack of depth in most regards makes it hard to recommend to dedicated genre fans while also making it relevant to any discussion on traditional boundaries of defining genre.- GameCritics
- Posted Apr 11, 2025
- Read full review
-
- Critic Score
Tales of Zestiria had a good chance to surpass Vesperia as my favorite Tales title, but the weak plot left me wanting more. On the other hand, the combat system is currently tops, so that's a plus. Overall I still enjoyed my time with it, and would recommend it to Tales newcomers. Just come to it for the combat (and not the story) and everything will be roses.- GameCritics
- Posted Feb 5, 2016
- Read full review
-
- Critic Score
While I’ll probably never know what a zarvot is, this project offers a solid arcade shooter and a decent campaign — it just needs a little more polish.- GameCritics
- Posted Dec 11, 2018
- Read full review
-
- Critic Score
Robocop: Rogue City exceeded my wildest expectations when it comes to what a Robocop game could be, and the team at Teyon should be immensely proud of delivering a true love letter to one of the defining films of the 1980s. Anyone who’s even a casual fan of Robocop should buy this game without hesitation as soon as feasibly possible — no Robocop fan will walk away disappointed, and this experience is worth way more than a dollar.- GameCritics
- Posted Jan 2, 2024
- Read full review
-
- Critic Score
Cognition fails not from a lack of execution, but from a lack of imagination.- GameCritics
- Posted Mar 4, 2013
- Read full review