GameCritics' Scores

  • Games
For 4,098 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Citizen Sleeper
Lowest review score: 0 Mass Effect: Pinnacle Station
Score distribution:
4104 game reviews
    • 75 Metascore
    • 80 Critic Score
    Although I enjoyed Ether One, the game is based entirely on exploration, and unraveling the story is key to its appreciation. Players who don't have the patience for this sort of slow-burn adventure might find that things are fairly incomprehensible if they don't take the time to do some of the non-essential puzzles. However, those who find the idea of a casual stroll through someone's mind would do well to check this one out.
    • 75 Metascore
    • 65 Critic Score
    When all was said and done, it was a great journey — I just don’t understand why the developers went to such great lengths to make taking that journey as irritating and inconvenient as possible.
    • 75 Metascore
    • 80 Critic Score
    While Remothered’s plot leaves much to be desired, it remains a stunning accomplishment thanks to gameplay that turns every moment inside the dark house into a nail-biting, edge-of-the-seat experience in a completely authentic location that dares players to try and get out alive.
    • 75 Metascore
    • 65 Critic Score
    Although I personally wasn't too impressed with this offering, I will say that my son (age 7) absolutely fell in love with it.
    • 75 Metascore
    • 85 Critic Score
    This entry is a huge accomplishment which makes the argument that the Metal Gear series isn't just still relevant in the world of modern open-world action games, but that it has the chance to be at the forefront of them.
    • 75 Metascore
    • 45 Critic Score
    Unfortunately, F.E.A.R. 3 is a prime example of a game that can't decide what it wants to be. In trying to be an intense horror campaign and an intricate co-op/multiplayer experience at the same time, it winds up being neither and pleasing no one. I see some good ideas in the story and multiplayer modes, but a distinct lack of focus brings it all down.
    • 75 Metascore
    • 70 Critic Score
    It may not explore much new territory in the horror genre, but what's here is one of the best small-scale chillers that's been turned out in quite a while.
    • 75 Metascore
    • 70 Critic Score
    Although my tone and criticisms might not suggest it, Episode 3 is still a solid addition to the Hitman universe. Marrakesh is an interesting place to explore, but IO just doesn’t do enough to make it a standout here. Considering that there are still three episodes left to go, I’m hoping that the next installment will keep enriching the game and not just coast on fumes from the first two excellent episodes.
    • 75 Metascore
    • 70 Critic Score
    The sublime power of Manifold Garden’s visuals is never matched by its puzzles. Rather, the puzzles skitter across the surface of every new idea, dipping into each one just enough to suggest fascinating interactions and then move on at a brisk pace. Manifold Garden never dives into its concepts, or, perhaps, it only dives far enough to end up back where it started.
    • 75 Metascore
    • 80 Critic Score
    Ambition is an appropriately-named title in terms of its genre – it is not without its flaws, but the overall experience is heightened by compelling core mechanics and a grandiose scope, and I recommend players take this captivating tour through 18th-century Paris to make their own history.
    • 75 Metascore
    • 75 Critic Score
    After twelve long years of waiting, Persona 2: Innocent Sin certainly lives up to expectations and proves that its reputation as one of the gems of the previous generation of JRPGs was well deserved.
    • 75 Metascore
    • 85 Critic Score
    Quite simply, One Piece Pirate Warriors 4 is as good as musou games get, and this one stands at the top of the pack thanks to a huge variety in characters, special techniques, and locations that make each level feel distinct from the last. The story is captivating and the combat is wonderfully smooth — I often found myself spending hours grinding just for the thrill of the fight. No self-respecting fan of the genre should let this one slip by.
    • 75 Metascore
    • 70 Critic Score
    It’s an intense experience easily played in a single (or very few) sittings that delivers with an engaging story via fascinating narrative progression. I do feel the overall quality of the game was compromised by the lackluster ending, but the thrill of the promise has enough momentum to carry a player to the end.
    • 75 Metascore
    • 55 Critic Score
    For once gamers can honestly believe the hype. Dante's Inferno lives down to expectations in spectacular fashion
    • 75 Metascore
    • 75 Critic Score
    As it is, I can only recommend it to those who have the patience and tolerance to work through significant frustration for the reward of a satisfying story about interesting people.
    • 75 Metascore
    • 90 Critic Score
    Atelier Ryza knows that it’s the start of a new franchise, and it ends with the promise of more to come. It’s dangerous to assume that the developers can keep up this level of quality, but after getting through the story and a robust assortment of side quests, I’m as excited about as I was after completing Atelier Sophie. Ryza isn’t the best in the series, but it certainly has the potential to be the jumping-off point for the best trilogy yet.
    • 75 Metascore
    • 65 Critic Score
    While the story was a non-event and there’s not nearly enough absurd hijinks happening to suit my taste, I still found Donut County to be a worthwhile experience that was hard to put down. Making things disappear into the earth like a wrathful subterranean god was cathartic in an unexpected way. I’m not sure that I can fully articulate it, but I do recommend it.
    • 75 Metascore
    • 70 Critic Score
    I’m sure a patch will fix the crashes soon, but otherwise, Battle Chasers: Nightwar is one of the few RPGs I’ve played recently that respects the player’s time and rewards them with story beats, smart dungeon designs and great characters. It may not be perfect, but when it comes to RPGs, it’s a step in the right direction.
    • 75 Metascore
    • 90 Critic Score
    The excellent balancing of gameplay and humor make this game a worthy companion piece to VU Games' superlative "No One Lives Forever" franchise.
    • 75 Metascore
    • 70 Critic Score
    Cyber Sleuth doesn't reinvent the JRPG that comprises its core, but for a Digimon title, this is a solid step in the right direction.
    • 75 Metascore
    • 75 Critic Score
    Norn9 offers pretty visuals, a nice cast of characters and some interesting dynamics, but little more. The romance content should be its main draw, but it suffers thanks to the quantity-over-quality attitude, and the overarching plot is somewhat tepid. On the other hand, the bite-sized routes provide an ideal introduction for newcomers to the genre, and more experienced otome players will enjoy the replayability. It's not the best in its genre, but still worth checking out.
    • 75 Metascore
    • 85 Critic Score
    Outlaws is sure to satisfy anyone with a hunger for Star Wars thanks to its open worlds and abundance of things to do. Ubisoft and Massive Entertainment have crafted one of the greatest intergalactic theme parks I’ve been to in some time, while also capturing the essence of the universe it’s adapting. Star Wars Outlaws is easily one of the finest adaptations of the series yet.
    • 75 Metascore
    • 50 Critic Score
    For fans of Tempest and previous Minter games, Tempest 4000 is more of what they love. For those wanting precise arcade action or something new from this creator, it’s a flashing, overwhelming disappointment.
    • 75 Metascore
    • 80 Critic Score
    The illusion of an online community is maintained flawlessly.
    • 75 Metascore
    • 75 Critic Score
    LUNA The Shadow Dust’s amazingly-integrated package of wordless storytelling, clear gameplay and unique visual style would be even more powerful if not for the clichéd finale. Even so, it’s a wonderful experience well worth anyone’s time.
    • 75 Metascore
    • 60 Critic Score
    I’ve been passionate about the development of The Long Dark since its announcement in 2013, and when it works, it’s at the absolute top of the hardcore survival genre. The world is expansive and detailed, demanding to be explored. Mastering the systems provides concrete rewards, truly giving players the sense that they’re learning to survive, and becoming more successful because of it. It’s too bad that the game is so unstable at the moment — when it’s actually finished, The Long Dark will probably be an incredible survival experience. Right now on the PS4? It’s too buggy and hostile to recommend.
    • 75 Metascore
    • 65 Critic Score
    The real problem will be the expectations that millions of Gran Turismo fans bring. The vast majority who are going to buy this game aren’t the kind who’ll be reading this cautionary review, nor any other gaming publication for that matter. I imagine there’ll be a great deal of people strolling through a Wal-Mart, they’ll see a new Gran Turismo on the shelf, take it home, and then be completely dumbfounded by this barebones, obtuse, restrictive package. Those people are going to be profoundly disappointed by Sport, and I’m guessing so will most of the others who buy it thanks to the level of commitment necessary to get the most out of it. The people who go all-in will adore it, but the rest will be left in the dust.
    • 75 Metascore
    • 60 Critic Score
    Mind: Path to Thalamus is beautiful and has several elegant puzzles, but it doesn't tell any story with those attributes, nor does it tell a good story with anything else.
    • 75 Metascore
    • 80 Critic Score
    After the smaller and less satisfying DLCs that came before, it’s nice to have something larger and deeper to add to my Fallout 4 experience. Although this is really just more Fallout, Bethesda hit a high note here.
    • 75 Metascore
    • 70 Critic Score
    Overall Field of Glory II: Medieval offers just about everything one could ask for in a tabletop wargame simulation. The odd quirks and complexity are part of the charm for fans of the genre, although there’s little here to draw in fans who haven’t already become converts.

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