GameCritics' Scores
- Games
For 4,103 reviews, this publication has graded:
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37% higher than the average critic
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6% same as the average critic
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57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics.
(0-100 point scale)
Average Game review score: 68
| Highest review score: | The Last of Us: Left Behind | |
|---|---|---|
| Lowest review score: | Mass Effect: Pinnacle Station |
Score distribution:
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Positive: 1,970 out of 4103
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Mixed: 1,537 out of 4103
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Negative: 596 out of 4103
4109
game
reviews
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- Critic Score
By keeping everything good about the game locked away until players cough up the dough, Real Steel can be dismissed as terrible.- GameCritics
- Posted Dec 19, 2011
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- Critic Score
Heavy Fire: Red Shadow is a head-scratcher. It does what it says it does and certainly contains an extended turret section that spans multiple hours with competent delivery from the development team. It’s also unpretentious, which is something I want to admire. That said, the results are tepid and this version, remarkably, feels like a step back from its already basic predecessors.- GameCritics
- Posted Nov 21, 2018
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I could bring up a dozen more problems, major and minor, with the game, but what's the point? Montague's Mount doesn't have interesting puzzles or a structure that ties them into a coherent work about mental illness, despite its heavy-handed announcement of that intent. I respect the aim, but the execution is terrible.- GameCritics
- Posted Feb 24, 2014
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When a game is as derivative and uninspired as this one, a rotten camera is just another nail in its coffin. Unfortunately, the film franchise graveyard won't let these monsters die.- GameCritics
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Even with all these problems, however, I found the plot interesting enough that I'm definitely hooked. If by some miracle there is a The Cursed Crusade 2, I'd be interested in seeing the story wrapped up as long as this title's wealth of problems are fixed.- GameCritics
- Posted Nov 6, 2011
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No matter how salacious things may get, Reflexions never loses sight of the sweetness at the game’s core – fundamentally, this is a game about a girl attempting to overcome her shyness and tell a boy how she feels about him. While I’ll be happy to get back to battling demons and ninjas when the next full entry in the series is released, I won’t say that this is a waste of the franchise or a disrespectful use of its main character – just the opposite, in fact.- GameCritics
- Posted Sep 17, 2018
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I was just plain happy with Terrorist Takedown, and given the cost, and I think there are plenty of action game fans people who'll feel the same way.- GameCritics
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This isn't great art, but it's clear that the developers love the subject of their game and OneChanbara is worth playing for that reason.- GameCritics
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A decent installment in a long-running series, but this reboot is perhaps a bit too authentic in that it lives up to its predecessors, but fails to exceed them. Since it's been over a decade since the series's fourth entry, the sights might have been aimed a bit higher.- GameCritics
- Posted Oct 12, 2015
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No matter which aspect is touched on, I absolutely fail to see the point of Dead or Alive: Paradise.- GameCritics
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With a lack of both polish and ambition, Dark will never be anything but an also-ran. As a budget title it's a passable entry-level stealth game, but there's not enough here to justify recommending it when there are so many superior games in the genre. When a game's best selling points are that the stealth is predictable and that the player is a vampire, something has gone terribly wrong.- GameCritics
- Posted Oct 20, 2013
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With its bleak atmosphere and intriguing story, Dying: Reborn is an acceptable effort, bringing the escape room experience to consoles in an interesting, if often disturbing fashion. The PSVR version, while a little more viscerally effective, just doesn’t feel like a complete experience to recommend. Add in some weird glitches that make examining items in VR exceedingly difficult, and the result is the opposite of Resident Evil 7 – this is a VR-enabled game that’s much more satisfying when played on a standard television.- GameCritics
- Posted Jun 8, 2017
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For a game that offers nothing but brawler-style combat (along with the occasional jump across a ledge), it's simply not acceptable that the fighting itself is such a boring experience.- GameCritics
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For what it's worth, if I wanted a simulation of being crammed into a tiny, metal, low-tech claustrophobic coffin while people yell and attempt to kill me repeatedly while I struggle with basic controls, then Heavy Armor offers up quite the war experience. However, that's not what I was looking for, and I suspect that it's not something anyone else is after, either.- GameCritics
- Posted Oct 17, 2012
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It takes a special kind of ineptitude to make a game about giant monsters incredibly boring, but Natsume Atari has managed to do a world-class job of it.- GameCritics
- Posted Jul 21, 2015
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I mean, the game's already five years past being relevant, it would have killed them to take another six months to make it decent?- GameCritics
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If it wasn't for the load times, I would be far more likely to recommend Deadliest Warrior: Ancient Combat to anyone that liked the television show and wanted a cheap game that called back to Bushido Blade. The gameplay has merit and there's a good selection of weapons to unlock, but I wouldn't want anyone to suffer through thirty second loadtimes for those occasional flashes of depth.- GameCritics
- Posted Jun 15, 2012
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Past Cure isn’t terrible. It has a great visual style, and the combat manages to offer some thrilling setpieces. It’s the lack of a coherent story that really sinks it, though. The way the script gives only glimpses of the big picture before undercutting all the work it’s done right at the end is simply unacceptable. Perhaps a sequel could redeem this effort and let the developers figure out the story they want to tell, but that doesn’t let them off the hook for keeping the player so thoroughly in the dark this time around.- GameCritics
- Posted Apr 2, 2018
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It may feel a bit out of place on current hardware, but viewing it as something of a "lost classic" from the last generation affords it a more appropriate context to be judged in, and a more comfortable one to be enjoyed with.- GameCritics
- Posted Feb 19, 2013
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Alekhine's Gun stole from the best, but didn't know what to do with the spoils of its crime. The story is interesting and the levels are playable thanks to the source material being just that good, but it's missing the spark and attention to detail which made Hitman such a phenomenon. The copycat locations may look better than the originals, but the gameplay simply isn't there.- GameCritics
- Posted Mar 9, 2016
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If the gameplay was incredibly fun, or the graphics fantastic, then perhaps playing basically the same mission over and over again for ten hours could have been bearable, or even mildly entertaining. Torrente, by comparison, was more like pulling teeth.- GameCritics
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Umbrella Corps has a few interesting ideas up its sleeve, but that’s all it has. Whenever it attempts to put those ideas into practice, they’re shoddily executed and laughably inept for a tactical shooter that rewards almost no tactics whatsoever.- GameCritics
- Posted Jul 21, 2016
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Unfortunately, its current form, Z-Run seems like the early access or beta version of something that needs at least another six months in the oven.- GameCritics
- Posted Aug 11, 2014
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Something like Infernal: Hell's Vengeance might have gained a minor following during the last generation (and that's a big might have) but it simply doesn't have any place in today's environment. It's technically weak and showcases no forward-thinking in terms of design, and the conceptual side is just as stale.- GameCritics
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The graphics are abhorrent. The models are ugly, simplistic, and repetitive.- GameCritics
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From the dull as dirt level design to the ugly graphics to the obscene amounts of backtracking required to power up all the characters' attacks, there's nothing at all to recommend about the game.- GameCritics
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It's impossible to tell where the fault lies with Call of Duty: Black Ops Declassified. Did Activision force Nihilistic to rush it out the door? Did Nihilistic simply put out the bare minimum effort? Is this half-hearted experience exactly what Activision wanted? Regardless of the reasons behind it, what we've ended up with is a completely wasted opportunity to bring some heavy firepower to the Vita.- GameCritics
- Posted Jan 10, 2013
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Weeping Doll isn’t much of a game, and at just an hour long with no hidden depth to necessitate a second playthrough, it’s overpriced at ten dollars. That said, as a first-generation console VR proof-of-concept, it succeeds more than it fails.- GameCritics
- Posted Nov 9, 2016
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Apart from that absolutely baffling meat grinder at the end, I'd still recommend Escape to fans of the mid-list. 98% of it was an enjoyable spiral into insanity, and the project could certainly stand on its own even without being attached to the Dead Island franchise -- just be ready to slog through that final bit to see how it all wraps up.- GameCritics
- Posted Dec 1, 2014
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