GameCritics' Scores
- Games
For 4,103 reviews, this publication has graded:
-
37% higher than the average critic
-
6% same as the average critic
-
57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics.
(0-100 point scale)
Average Game review score: 68
| Highest review score: | The Last of Us: Left Behind | |
|---|---|---|
| Lowest review score: | Mass Effect: Pinnacle Station |
Score distribution:
-
Positive: 1,970 out of 4103
-
Mixed: 1,537 out of 4103
-
Negative: 596 out of 4103
4109
game
reviews
-
- Critic Score
After about six hours with Demon Skin, I think I’m done. Overall it’s just too simplistic, and it felt like I was repeating content far too soon. Sure, there are are new enemies and new areas, but ultimately it feels like a samey sort of ride that has players constantly jumping over spikes, battling similar monsters and leveling up basic stats. There’s just not enough new content, story or ideas here that make me want to continue the push to the end.- GameCritics
- Posted May 11, 2021
- Read full review
-
- Critic Score
There's nothing juicy about a boring hero on a boring quest walking around aimlessly searching for the next area to continue a story that I had a hard time caring about.- GameCritics
- Read full review
-
- Critic Score
Terminator Salvation is abject in its failures. I almost wish there was something I could give it credit for, but as it's impossibly short and incompetently made, there's just no reason to ever play Terminator Salvation.- GameCritics
- Read full review
-
- Critic Score
A game about toy-car-racing with a unique although not spectacular racing system that chooses to imbed this racing, like an egg, inside a pretty bland and lifeless RPG that features toy cars that yell at you for coming into their house. It's not for everybody.- GameCritics
- Read full review
-
- Critic Score
I'm not that witty, but I am pretty vulgar—as a result, all I can say is that if Aliens: Colonial Marines had been fished out of a Marine's colon during emergency surgery it wouldn't surprise me in the least.- GameCritics
- Posted Apr 1, 2013
- Read full review
-
- Critic Score
Otomedius Excellent shouldn't be worth anyone's time. Beyond the overall badness of the gameplay, the whole thing just feels incredibly cynical.- GameCritics
- Posted Jan 17, 2012
- Read full review
-
- Critic Score
There’s some joy in experiencing the landscapes of Paws and Soul, but that’s about all that can be said for it — it’s a dull, sluggish effort in service of two boring and awkwardly-conveyed stories that don’t connect with each other. Not all purgatory games feel like purgatory, but this one sure did.- GameCritics
- Posted Aug 17, 2020
- Read full review
-
- Critic Score
I finished in roughly an hour and was shocked that it finished. Of course, there’s nothing wrong with short games, but brief experiences still need to deliver some substance — and sadly, Storm Boy doesn’t deliver.- GameCritics
- Posted Dec 5, 2018
- Read full review
-
- Critic Score
Ultimately, Daylight does manage to produce a few frightening scenarios thanks to the impressive audio, but it's a shame the story, gameplay, and environments aren't as well developed as the sound. The bones of something more chilling (and satisfying) are here, but there just isn't enough meat on them.- GameCritics
- Posted Jun 2, 2014
- Read full review
-
- Critic Score
Out of Ammo can provide thrilling RTS action, both in single and multiplayer modes. It’s never been this easy to keep track of a base and get right into the action, and there’s enough variety in all of the freeplay levels to keep strategy and action fans busy for a while. The lack of objectives or any kind of mission structure does hurt the game, though, and the lack of a clear goal to shoot for makes the whole thing feel a little too basic. Still, Out of Ammo suggests interesting new developments for the RTS genre, and I’d be interested to see a more fully-featured effort.- GameCritics
- Posted May 21, 2018
- Read full review
-
- Critic Score
There are many potentially-interesting stories to be told about regular people whose lives are briefly interrupted when they brush up against things beyond their understanding. Epanalepsisis is not one of them.- GameCritics
- Posted Jun 30, 2015
- Read full review
-
- Critic Score
I think it's pretty clear that I hold Mass Effect in the highest possible regard, having nothing but the utmost respect and affection for it, but I need to be honest when I say that Pinnacle Station is not only a complete waste of money, it's an insult to Mass Effect itself. I can't imagine why this shoddy cash-in was even released at all, except for a quick infusion of ill-gotten income from all the suckers like me who bought it on faith.- GameCritics
- Read full review
-
- Critic Score
With decent gameplay and mildly intriguing story, I would have given Space Rift a passing grade in the current PSVR lineup. However, the lack of a coherent art style and the disastrous bugs keep me from being able to do that. If and when Chapter 2 is released, I hope the developers manage to buckle down and make sure everything works properly. I don’t hold out much hope, though — I mean, how many games are there where even the end credits are broken?- GameCritics
- Posted Mar 9, 2017
- Read full review
-
- Critic Score
Overall, I Saw Black Clouds is an ambitious FMV game that fails to deliver. Those who want a genuinely dark and terrifying game might be disappointed by its flaws, but it might suit those looking for a so-bad-it’s-good “midnight movie” experience to play with friends.- GameCritics
- Posted Apr 15, 2021
- Read full review
-
- Critic Score
Between the laggy inputs, unfair boss fights and a reliance on grinding as a means of survival, I can’t recommend this one, even to the most fervent fans of the genre.- GameCritics
- Posted Nov 16, 2021
- Read full review
-
- Critic Score
This apparently is the first entry in a planned trilogy, and while the high production values suggest that the developers are staffed by talented visual stylists, I can’t see any value in coming back for more unless something can be done to completely overhaul the terrible combat of this combat-focused game.- GameCritics
- Posted Oct 11, 2019
- Read full review
-
- Critic Score
Looney Tunes: Wacky World of Sports won’t replace my daily Madden NFL or NBA2K sessions, but they were a nice distraction and offered enjoyable arcade vibes throwing it back to an era that focused on simpler gameplay and colorful aesthetics. While I appreciate the final product, it’s ultimately hampered by a lack of variety, so if the developers follow this up, I’d love to see an expanded version.- GameCritics
- Posted Dec 6, 2024
- Read full review
-
- Critic Score
Saw II: Flesh and Blood is certainly a huge improvement of the first game in the series, but by no means is it perfect, or even especially good.- GameCritics
- Posted Jan 11, 2011
- Read full review
-
- Critic Score
Even if Extinction had released as a ten or fifteen dollar digital download, I still wouldn’t recommend it to anyone – life’s too short and filled with genuinely great games to waste on terrible experiences like this one. Given that it released at full price, however, it almost feels like a deliberate and calculated insult towards any game that ever earned its price tag. It is an aggressively terrible game that should be avoided at all costs.- GameCritics
- Posted Apr 25, 2018
- Read full review
-
- Critic Score
It’s a challenge to give The Fabled Woods an appropriate score. The game has merits as a focused project that is not afraid to deliver something exactly as long as it needs to be, and the current state of bloat in the game industry makes me hugely appreciative of this fact. On the other hand, I can’t say that The Fabled Woods made a lasting impact on me, or even provoked much thought — it’s a decent experience, but little more.- GameCritics
- Posted Jun 11, 2021
- Read full review
-
- Critic Score
Even three months and numerous patches after release, it’s clear that this project is nowhere near complete.Worse, the developers are clearly prioritizing the more successful PC version over this compromised port job. Console-owning fans of the survival genre may find something to enjoy in 7 Days To Die, but my advice is to steer clear all the same.- GameCritics
- Posted Sep 12, 2016
- Read full review
-
- Critic Score
All of these issues in design and execution are really a shame, since they mean that Paranoia: Happiness is Mandatory is not enjoyable for any amount of time. The dialogue is clever and witty, and I enjoyed seeing Alpha Complex come to life in videogame form, but aesthetics can only carry something so far. While I can’t recommend this iteration. there’s always the pen-and-paper version for those who need a fix.- GameCritics
- Posted Mar 9, 2020
- Read full review
-
- Critic Score
While it’s great that so much has been added to a classic, even with exploration elements, new attack balls, and a shiny coat of paint, Pong Quest can quickly become repetitive. It’s enjoyable in small doses, but ultimately, it’s still just Pong.- GameCritics
- Posted Jun 15, 2020
- Read full review
-
- Critic Score
This is ultimately what playing League of War VR Arena is — standing across from someone at a fake battlefield table, setting down toy soldiers, and watching them haphazardly run into battle like of a bunch of wind-up toys.- GameCritics
- Posted Jan 2, 2018
- Read full review
-
- Critic Score
Zoids Assault, while not a complete disaster, is something altogether worse. It's completely unnecessary.- GameCritics
- Read full review
-
- Critic Score
In the end, Desert Child is best played as an interactive tribute album to Cowboy Bebop, where its multitudinous soundscapes can carry the weight of expectations and leave an element of surprise to its various mechanical bits — the soundtrack really is that good. Even without that charitable framing, however, I can squint and see a more cohesive and expressive game hiding in this hard luck heap. Though Desert Child’s eclecticism may not hold up when it’s weighed against the conventional expectations of what makes for a Great Videogame, it’s certainly interesting. For players willing to brush off its rougher edges, that may make it even more worthwhile.- GameCritics
- Posted Feb 4, 2019
- Read full review
-
- Critic Score
Xel tries to tell a compelling story about time travel, loss, anger, and consequences, but the game just isn’t in great shape. I want to see what Tiny Roar can achieve after they patch the daylights out of Xel, or perhaps what they do in their next project. As it stands, though, Xel needs to think about what it’s done and learn from tis mistakes before it’s not grounded anymore.- GameCritics
- Posted Sep 8, 2022
- Read full review
-
- Critic Score
Opponents cannot be forced off balance, pressured, or intercepted. Kaktuo Chojin rarely forces players to think, react, or adapt to their opponents. Worse still is the absence of a deep grappling system.- GameCritics
- Read full review
-
- Critic Score
As an exploration title the environments are dull, and navigating them is a chore. As a puzzle game, it’s a cakewalk. As a narrative, the framework of a solid concept is spoiled by poor presentation and pacing. As a horror game, it’s not scary. What Andreasyan was able to create here all by himself couldn’t have been simple or easy, but tell that to the person who has thousands of Steam games to choose from and a finite amount of time and money to spend on them.- GameCritics
- Posted Oct 9, 2017
- Read full review
-
- Critic Score
In the end, Art Sqool feels more like an art project itself, rather than a full-blown game. It’s a rather short experience and it might not be for everyone, but there is genuinely nothing else like it. I may never be an artist, but for the hours that I attended Art Sqool, I truly felt like I was creating something special.- GameCritics
- Posted Dec 14, 2020
- Read full review