GameBlast's Scores

  • Games
For 595 reviews, this publication has graded:
  • 50% higher than the average critic
  • 17% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.9 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 MARVEL Cosmic Invasion
Lowest review score: 20 Fantasy Life i: The Girl Who Steals Time
Score distribution:
  1. Negative: 10 out of 595
596 game reviews
    • 74 Metascore
    • 70 Critic Score
    PowerWash Simulator 2 - Adventure Time Pack has already shown that paid expansions will maintain the same pace as the previous game. While it's interesting to explore locations from beloved franchises in a unique way, following their distinctive style, it's time for more substantial content that truly respects the premise of the base game being bigger and better.
    • 71 Metascore
    • 70 Critic Score
    Life is Strange: Reunion succeeds by bringing back Max and Chloe with improved chemistry and maturity, ensuring a worthy ending. The soundtrack and collectibles remain excellent. However, the arsonist mystery is weak. The game suffers from limited dialogue options, reducing replayability, and a smaller campus, limiting exploration.
    • 65 Metascore
    • 70 Critic Score
    The questionable camera, technical limitations and issues inherited from the original releases don't allow this collection to be a definitive remaster. Even so, for fans of the genre and those who want to know Lara Croft's darkest era, the collection is worth it.
    • 74 Metascore
    • 70 Critic Score
    Strangely inviting due to one of the most forgiving parry systems imaginable, Homura Hime is a really cute game, managing to offer fun through competent and fluid gameplay, although it would benefit from more challenge aimed at the more experienced players in the genre.
    • tbd Metascore
    • 70 Critic Score
    Occlude stands out for transforming a traditional card game into an experience shrouded in mystery and based on constant experimentation. By posing puzzles that require reasoning and observation, the title breaks away from the ordinary and invites players to rethink their strategies amidst a thought-provoking atmosphere, immersive soundtrack, and mechanics that, while challenging, reward persistence.
    • 67 Metascore
    • 70 Critic Score
    Formula Legends suffers from some pretty annoying structural issues that prevent it from shining as a lighter, yet still challenging, alternative for motorsport enthusiasts. The idea of featuring cars from different eras is welcome and well-explored, as is using Grand Prix races from each era to showcase the evolution of the sport itself. However, a racing game that doesn't hone your driving skills needs to urgently return to the pits for repairs.
    • tbd Metascore
    • 70 Critic Score
    This new release of Kizuna Encounter: Super Tag Battle is a welcome addition to SNK's remaster catalog, especially given the unconventional nature of the choice, as it's not one of the company's flagship titles. While it follows the example of its predecessors in being sparse on additional content, the core gameplay remains as fun as it is brutal, and that's what matters at the end of the day.
    • 48 Metascore
    • 70 Critic Score
    Beyond the Ice Castle 2 brings back a simple game from the 1980's in a new edition with much more substance. For better or worse, it goes back to the old elements of Castlevania with linear stages, a great dark fantasy atmosphere, slow and heavy movement, and high difficulty that's reinforced by the not so generous healing system and the long distances in between the save points. This makes death a stage repetition that can be frustrating and repel the public that isn't keen to facing this kind of retro punishing experience.
    • 73 Metascore
    • 70 Critic Score
    Rise of the Ronin is, from many perspectives, Koei Tecmo's most ambitious adventure and its arrival on PC should be celebrated for providing even more enthusiasts of the theme and fans of the studio with access to it.However, between mistakes and successes in the adaptation, here we have yet another proof that PC ports require a lot of attention during their creation.
    • 69 Metascore
    • 70 Critic Score
    Escape from Ever After surpasses its inspiration with a captivating story, fun protagonists, and varied gameplay, including moves and accessories , plus extra modes that increase duration and challenge. However, the pacing of some stages makes the fights repetitive quickly.
    • tbd Metascore
    • 70 Critic Score
    For lovers of virtual walks, The Lies We Tell Ourselves is an interesting experience. It may not be the best of its kind or have revolutionized anything, but it will be a game that you will remember at the end of the year, when you look back and think about everything you played.
    • tbd Metascore
    • 70 Critic Score
    After a year and a half of early access, Kill It With Fire 2 finally reached the state of a definitive release, it's a sequel that managed to understand all the flaws presented by its predecessor and twist them to deliver a much more robust, interesting, and fluid product in its own right. If the first Kill It With Fire felt like a demo, its sequel is a complete experience. And it's great to see such a clear evolution for a project like this.
    • 66 Metascore
    • 70 Critic Score
    The Precinct has a great action and narrative proposal, but it needs to fix some things. Although the repetition of missions is a bit annoying, this feeling could be softened with some improvements in the control system, both on foot and in cars, the latter mainly. Otherwise, if you like old-school police films, you will be able to enjoy this game.
    • 75 Metascore
    • 70 Critic Score
    A Game About Digging a Hole is exactly what it promises: a simple, silly and unpretentious experience, but one that delivers honest fun for those looking for something different and without commitment. Its basic gameplay loop — digging, finding items, selling and improving equipment — may seem repetitive at first, but becomes more engaging as the player progresses. The game doesn't worry about guiding the player or teaching them how things in this little world work, which reinforces its casual and straightforward proposal.
    • tbd Metascore
    • 70 Critic Score
    Centipede Gun is the kind of title you keep in your library to revisit from time to time and play a few casual matches. In terms of content, its replay value is low, but those who enjoy a more arcade-style approach (straight to the point, with the challenging randomness of roguelikes) will find genuine fun.
    • 75 Metascore
    • 70 Critic Score
    PATAPON 1+2 REPLAY is a duo that enchants with its theme and addictive gameplay. Even with the somewhat exhausting need to repeat tasks to get better items, the dancing creatures offer many hours of rhythmic challenges that greatly justify their original success on the PSP.
    • 73 Metascore
    • 70 Critic Score
    Icarus has an interesting premise and probably works best on PC, since it was developed with that focus. On consoles, it works, but it may not be ideal for those seeking a faster and more accessible experience. On the other hand, if you want a game that challenges you at every turn and encourages you to constantly improve, Icarus: Console Edition might be exactly what you're looking for.
    • tbd Metascore
    • 70 Critic Score
    Trouble Witches FINAL! Episode 01 Daughters of Amalgam is a great cute 'em up, but it suffers from repetitiveness and clinging too closely to the formula of the original release. If more unlockables had been introduced, justifying a return to the various game modes, it could certainly have a more attractive replay factor than simply replicating the same paths with variations in difficulty.
    • 73 Metascore
    • 70 Critic Score
    Much of HORSES' notoriety stems from its 'forbidden' status, but beneath the controversy lies a valid, experimental narrative for adult audiences. It is a worthwhile provocation for those seeking something off-beat, succeeding as an uncomfortable and fleeting audiovisual piece.
    • 81 Metascore
    • 70 Critic Score
    Yakuza 0 Director's Cut is still Yakuza 0. The classic experience remains magnificent, backed by all the extravagance and charisma so characteristic of the franchise. Even though it's a victim of a marketing stunt that unfortunately don't match the result delivered under a "Director's Cut" label, the title maintains its mystique intact, exuding spectacle, noise, and an intensity like a dancing dragon across the night sky that, thankfully, refuses to turn off the lights in a everlasting party.
    • 80 Metascore
    • 70 Critic Score
    Ready or Not has arrived on consoles with a streamlined package that preserves much of its original essence. Even though some details have been altered, the core challenge of entering a building full of armed men, surviving gunfire, and rescuing hostages remains just as rewarding as before. Despite some launch issues — such as lost save files and the already mentioned censorship accusations — the game remains one of the most visceral simulation experiences available on consoles, making it a great choice for fans of the genre.
    • 62 Metascore
    • 70 Critic Score
    Shuffle Tactics is a solid strategy game, despite its shortcomings. The wide variety of cards and amulets provides engaging gameplay options that can entertain for several hours. However, the title lacks a truly distinctive feature that would allow it to stand out within the genre. Its core mechanics evolve very little throughout the campaign, and the experience tends to become repetitive due to slow progression and unbalanced difficulty.
    • 76 Metascore
    • 70 Critic Score
    For a Persona fan, this game might not be exactly what you’d expect. Many of its simplified mechanics and the lack of more meaningful consequences for your choices may disappoint those looking for a deeper social experience or a calendar system that demands strategic planning. Even so, it clearly demonstrates qualities that make it a game worth recommending: its narrative is intriguing, the combat is extremely well executed, and the world it presents is full of personality. It’s worth giving Demonschool a chance, especially if you’re looking for a lighter, stylish game with thoughtfully designed battles.
    • 69 Metascore
    • 70 Critic Score
    Warhammer 40,000: Space Marine - Master Crafted Edition succeeds in its mission to revitalize the 2011 cult classic for a new generation. However, the simplistic nature of this remaster prevents it from being strongly recommended and may frustrate those who expected a more polished experience that is closer, graphically speaking, to its acclaimed sequel.
    • tbd Metascore
    • 70 Critic Score
    Criticizing the industry that is killing the planet, Alruna and the Necro-Industrialists is a succinct yet expressive ecological manifesto. The world and its dungeons are well-constructed, and the dystopian setting matches its refined 8-bit style visuals, but some design choices prevent the true potential of this short adventure with too few battles from being fully realized.
    • 84 Metascore
    • 70 Critic Score
    The selection of titles and the documentary aspect of Mortal Kombat Legacy Kollection do an excellent job of showing why ripping off heads and throwing opponents into pools of acid has been so much fun for 30 years, even with some absences from the list. However, there are still many issues to be addressed, especially in online performance, which should be the main attraction of the collection.
    • 74 Metascore
    • 70 Critic Score
    Fantasy Maiden Wars – DREAM OF THE STRAY DREAMER - is a solid entry point for newcomers to the Touhou universe who are looking for a traditional tactical RPG with well-designed battles and engaging characters. The game shines in its combat system but struggles with pacing and presentation. Long dialogue scenes can disrupt the flow of battles and may put off players looking for a more streamlined experience.
    • 68 Metascore
    • 70 Critic Score
    The best thing about Shadow Labyrinth is the unusual idea of transforming Pac-Man into a metroidvania and also a minigame that reinvents the classic format we know. The adaptation in itself is successful and the execution delivered a competent game, but one that lacks relevant highlights that make it above average in the genre, marred by unnecessarily long areas and low-quality visuals.
    • 73 Metascore
    • 70 Critic Score
    It's undeniable that Darwin's Paradox is funny and offers an interesting dynamic between land and water levels, even with sections that can be extremely frustrating, to the point of demotivating the player. However, those on PlayStation 5 should perhaps wait for a definitive solution to the crashing problem, which can even cause some kind of damage to the console.
    • 72 Metascore
    • 70 Critic Score
    RoboCop: Rogue City – Unfinished Business is a good sequel to the original game, but perhaps it works better as a full-fledged DLC rather than a standalone expansion. Still, the title manages to satisfactorily continue RoboCop's fight against Detroit's crime, even if occasionally some heads don't explode as intended.

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