Game8's Scores

  • Games
For 398 reviews, this publication has graded:
  • 57% higher than the average critic
  • 12% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 2.6 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 98 Hollow Knight: Silksong - Nintendo Switch 2 Edition
Lowest review score: 36 Death Relives
Score distribution:
  1. Negative: 7 out of 398
401 game reviews
    • 71 Metascore
    • 78 Critic Score
    BLEACH: Rebirth of Souls is a true love letter to fans, letting them step into the shoes of their favorite characters with exhilarating and distinct playstyles. The combat is deep and rewarding, but the absence of ranked mode, crossplay, and a lackluster story keep it from reaching its full potential. Even so, it stands as the number one BLEACH game, shining bright for everyone.
    • 71 Metascore
    • 68 Critic Score
    Commandos: Origins offers gameplay that hits the mark for real-time tactics fans, but everything surrounding it feels like it’s stuck in the past. The visuals and audio are functional at best, with little flair, and the story is exactly what you'd expect—and nothing more. With its $49.99 price tag, it's hard not to feel like you're paying a bit too much for something this straightforward.
    • 71 Metascore
    • 78 Critic Score
    Damon and Baby is a bold step for Arc System Works and a solid action-adventure game with a warm, molten core thanks to its lovable cast. It asserts itself as a well-thought-out action title thanks to its emphasis on gunplay, enemy design, and strategy. The creators of Damon and Baby set out to prove that they could make a good action-adventure RPG, and sure enough, Damon and Baby shows that Arc System Works should keep diversifying their catalog.
    • 71 Metascore
    • 78 Critic Score
    High on Life 2 is Squanch Games’ second chaotic ride, and it’s as wild as it is messy. Stellar voice acting and striking visuals shine, but middling gameplay and rough optimization hold it back. It’s a mixed bag of highs and lows, and if that chaos appeals to you, we won’t judge, though your guns might.
    • 71 Metascore
    • 84 Critic Score
    Life is Strange: Reunion delivers a carefully crafted send-off for longtime fans, full of emotional depth, nuanced character relationships, and a story that rewards attention to the smallest details. While the gameplay can feel limited and technical hiccups occasionally distract, the strength of the narrative, the exceptional audio, and the quiet, intimate moments carry the experience. It may not be flawless, but Reunion is a heartfelt farewell to Max and Chloe.
    • 71 Metascore
    • 76 Critic Score
    Abyssus is a thrilling and addictive roguelite FPS that shines brightest when played with friends, as the chaos and challenge ramp up the deeper you venture into the ancient civilization hidden beneath the dark sea.
    • 71 Metascore
    • 80 Critic Score
    Tides of Tomorrow is a breath of fresh air. It’s a unique take on a post-apocalyptic future that conveys something deeper to the player through its player-driven narrative and the moral dilemmas you’ll have to face. More than that, the asynchronous multiplayer features and the variety of gameplay allow for a more entertaining interactive adventure. While it may have simplistic gameplay and binary decision trees, it’s definitely not an average adventure game; it's a remarkable experience that excels at what it does.
    • 71 Metascore
    • 76 Critic Score
    Nice Day for Fishing is a game with a charmingly absurd premise, surprisingly fun fishing-based combat, and a world that feels handcrafted for laughs and lighthearted discovery. But while the first impression is strong, the pacing falters. Progression can feel like a slow trudge, with repetitive quests and a late-arriving fast travel system that adds unnecessary friction. It’s delightful in bursts, but not consistently engaging throughout.
    • 71 Metascore
    • 84 Critic Score
    I never saw it coming, but Persona 5: The Phantom X is a gacha spin-off that keeps the rebellious and fun spirit of the Phantom Thieves alive. Its gameplay loop is engaging and meshes well with gacha mechanics, though some features still need polish. Still, with a strong core, steady updates, and a growing story, it’s a spin-off worth diving into.
    • 71 Metascore
    • 68 Critic Score
    Blades of Fire is a fun action-adventure game that boasts its unique features well but unintentionally shows off its many flaws.
    • 70 Metascore
    • 66 Critic Score
    NORSE: Oath of Blood is a decent Viking-themed turn-based title whose strengths lie in its well-told narrative, gripping voice acting, and interesting characters and dialogue. However, it’s hindered by its plethora of visual and in-game bugs, as well as several unpolished odds and ends here and there that only add to a frustrating experience.
    • 70 Metascore
    • 80 Critic Score
    Were it not burdened by the legacy of its predecessor nor limited by its thin RPG systems, Bloodlines 2 would shine as a strong, story-driven action experience set in the haunting world of Seattle’s undead. It’s stylish, immersive, and confident in its own dark identity—flawed, yes, but captivating all the same.
    • 70 Metascore
    • 70 Critic Score
    SYNDUALITY Echo of Ada is an extraction shooter where players mine AO Crystals, engage in battles, and try to survive in a hostile environment. The core gameplay loop is engaging, offering strong customization options for both mechs and Magus companions, as well as a world full of environmental hazards that add tactical depth. The game’s replayability is bolstered by the progression system, encouraging players to return for more sorties. However, the narrative is lackluster, with no compelling plot to drive the player forward, and the PvP aspect suffers from unbalanced gameplay where new players are often thrown into the same map as fully equipped veterans, leading to frustration.
    • 70 Metascore
    • 84 Critic Score
    Rue Valley is an isometric narrative RPG gem that blends a captivating, emotionally-charged story with memorable characters all in one package. Although it has a few technical weaknesses, it doesn't heavily retract from the overall experience. Eugene Harrow's strange journey into the unknown of his own psyche and other people is an intriguing, even relatable, experience.
    • 70 Metascore
    • 64 Critic Score
    Him: the Smile & bloom is a purely narrative-driven experience with occasional dialogue choices that determine the outcome of each storyline. Players can experience four romance archetypes each with multiple endings. The game features anime-inspired visuals, a beautifully crafted opening sequence, and an OST that enhances key emotional moments. However, its limited interactivity and frustrating character writing may not appeal to everyone.
    • 69 Metascore
    • 66 Critic Score
    Orcs Must Die! Deathtrap feels like the result of expanding in every direction except forward. While it throws plenty of new elements into the mix, none of them stand out as true innovations over Orcs Must Die! 3. That said, it does have its strengths: a few great ideas, an enjoyable soundtrack, wide-open maps, a skill tree, and even and genuinely engaging gameplay. Just don’t even think about playing solo—you’ll end up suffering twice as much for the effort.
    • 69 Metascore
    • 80 Critic Score
    SONOKUNI’s fast-paced combat collides with the raw energy of a hip-hop soundtrack crafted by the DON YASA CREW. Its visuals can sometimes be overwhelming, but the intense action will keep you coming back for more—to take on the same enemies that once bested you, even when your fingers ache. It challenges you, frustrates you, and yet, somehow, always pulls you back in.
    • 69 Metascore
    • 74 Critic Score
    Little Nightmares 3 is a beautifully haunting continuation that captures the series’ unsettling charm but hesitates to evolve. Its atmosphere, art direction, and emotional weight are undeniable, pulling you once again into a world of quiet dread and fragile hope. While the new mechanics add layers of cooperation and tension, they’re often underused. Beyond that, several missed opportunities—like local co-op—keep the game from stepping into greatness.
    • 69 Metascore
    • 66 Critic Score
    Fia and her band of lovable disasters in Mado Monogatari: Fia and the Wondrous Academy might not cast the deepest spells, but they’ve got just enough magic to keep things moving. The dungeon crawling is light, the combat mildly engaging, and the school life fluff adds just enough variety to break up the loop. Thankfully, it’s all wrapped in a silly, self-aware package that leans into its anime logic and wears it proudly. There’s not much depth to uncover, but you might end up smiling more than you’d expect.
    • 69 Metascore
    • 84 Critic Score
    Daemon X Machina: Titanic Scion doubles down on everything that made the first game a cult favorite. It has better mech designs, larger environments, and customization so deep it can blow the brains of those with obsessions on min-maxing their builds. The Switch 2 version struggles to keep up during larger battles, but the spectacle of giant boss fights and the thrill of fine-tuning your Arsenal usually outweigh the technical hiccups. Flawed as it is, it’s still one of the most exciting mech playgrounds you can strap into.
    • 68 Metascore
    • 68 Critic Score
    All in Abyss: Judge the Fake deals with a wild hand that’s hard not to admire—even if it’s a little flawed. The boss battles and Danganronpa-style executions steal the show with thematic gimmicks that keep each match feeling unique, even when the game’s balance falters. Its visual novel elements are surface-level and the post-game content is thin, but the journey up the gambling ladder is just absurd enough to be worth the ride. It’s not the most honest game at the table, but it sure knows how to put on a show.
    • 68 Metascore
    • 68 Critic Score
    Killing Floor 3 is NOTHING like the older games—and while that’s not all bad, it loses much of the chaotic charm in trying to be something new. It takes itself too seriously, trading identity for polish, but without the baggage of its predecessors, there’s still fun to be had.
    • 68 Metascore
    • 76 Critic Score
    Mecha BREAK has tons of potential, with fast-paced gameplay, stunning visuals, and diverse mecha classes—though a few systems feel clunky and the audio underdelivers. Its biggest drawback is aggressive, overpriced monetization, but thankfully, none of it is required to enjoy the core experience.
    • 68 Metascore
    • 70 Critic Score
    UNFOLLOW is a competent entry in the BrokenLore franchise, delivering solid storytelling and atmosphere while struggling with gameplay and cohesion. It offers moments of genuine psychological complexity, but predictable mechanics, overused jump scares, and underdeveloped plot threads prevent it from being truly memorable. Fans of the series will find enough to engage with, but those looking for groundbreaking horror may find it uninspired.
    • 68 Metascore
    • 66 Critic Score
    SplitGate 2 is, at best, a half-baked mix of better games. With a meager selection of classes, weak loadout variety, a forgettable battle royale mode, and even more battle pass slop, it’s a shooter that barely leaves an impression—let alone earns your time.
    • 68 Metascore
    • 56 Critic Score
    Shadow Labyrinth is built on a compelling concept—reimagining Pac-Man within a Metroidvania framework—but ultimately struggles to bring that vision to life. Although there are flashes of creativity and thoughtful design, they’re frequently undermined by clunky platforming, uninspired visuals, imprecise combat hitboxes, and a convoluted narrative that fails to captivate. What might have been a bold and refreshing reinvention instead becomes an uneven experience weighed down by its own ambition.
    • 68 Metascore
    • 72 Critic Score
    Venus Vacation PRISM arrives just in time for spring break! It offers a getaway filled with sun, sand, and a strikingly polished charm. It delivers exactly what it sets out to, but beneath the glossy presentation, its lack of depth might leave some players wanting more. Still, for those willing to overlook its shortcomings, there’s enjoyment to be found here—but for everyone else, it might not be the paradise it claims to be.
    • 68 Metascore
    • 70 Critic Score
    JDM: Japanese Drift Master delivers a stylish and atmospheric drifting experience, wrapped in a crafted open world with solid customization options. But uneven mission design and slippery mechanics keep it from crossing the finish line at full speed. Drift enthusiasts will find fun in its corners, but those craving a deeper, more polished racer may be left wanting more.
    • 68 Metascore
    • 60 Critic Score
    Will: Follow the Light is a frustrating experience because the foundation for something memorable is clearly there. Beneath the repetitive puzzle design, uneven writing, and technical frustrations lies a genuinely interesting premise supported by immersive sailing mechanics and strong atmospheric audio. There are moments where the game briefly captures the emotional and cinematic adventure it wants to be, but it struggles to sustain that momentum for long before falling back into its more exhausting habits. For some players, those stronger moments may still be enough to carry the journey through to the end. For others, the game’s shortcomings will likely overshadow the experience long before Will reaches the light.
    • 67 Metascore
    • 68 Critic Score
    Quarantine Zone: The Last Check struggles with technical issues and inconsistent challenges. Glitches, visual drops, and clunky mechanics pull you out of the experience, and the game doesn’t always push you to adapt or think in surprising ways. Though it shines in giving players a real sense of authority, a reactive world, and satisfying systems that reward careful observation and decision-making, its current state is difficult to recommend. However, fans of puzzle-management simulations who enjoy moral ambiguity and quiet tension can still have a compelling and worthwhile experience despite its rough edges.

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