Game8's Scores

  • Games
For 401 reviews, this publication has graded:
  • 57% higher than the average critic
  • 12% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 2.6 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 98 Hollow Knight: Silksong - Nintendo Switch 2 Edition
Lowest review score: 36 Death Relives
Score distribution:
  1. Negative: 7 out of 401
404 game reviews
    • tbd Metascore
    • 68 Critic Score
    Where GUNTOUCHABLES falls short on thrills, it makes up for in charm and promise. Its wacky, chaotic fun is worth a try, but with so little content to go on, it’s more a quick fling than a roguelite obsession. It's free for now, cheap much later, but the value won't be there until it gets more content.
    • 67 Metascore
    • 68 Critic Score
    Quarantine Zone: The Last Check struggles with technical issues and inconsistent challenges. Glitches, visual drops, and clunky mechanics pull you out of the experience, and the game doesn’t always push you to adapt or think in surprising ways. Though it shines in giving players a real sense of authority, a reactive world, and satisfying systems that reward careful observation and decision-making, its current state is difficult to recommend. However, fans of puzzle-management simulations who enjoy moral ambiguity and quiet tension can still have a compelling and worthwhile experience despite its rough edges.
    • tbd Metascore
    • 68 Critic Score
    Cooking Simulator 2: Better Together is Cooking Simulator 1’s seemingly more put together younger sibling—less chaotic, more structured, but still entertaining to a point. However, it suffers from its plethora of bugs that range from mildly annoying to actually game-breaking and soft-locking, as well as a clunky UI, that dampen the experience. Nonetheless, it’s still a decent game—maybe just wait for a couple more patches.
    • 68 Metascore
    • 68 Critic Score
    Killing Floor 3 is NOTHING like the older games—and while that’s not all bad, it loses much of the chaotic charm in trying to be something new. It takes itself too seriously, trading identity for polish, but without the baggage of its predecessors, there’s still fun to be had.
    • 74 Metascore
    • 66 Critic Score
    Much like classic Disney, Bye Sweet Carole exudes a nostalgic charm that’s hard not to admire—its visuals, sound, and story all steeped in vintage flair and period commentary. Sadly, much like Disney today, it’s hard to love despite that beauty. With sluggish pacing, thin gameplay, and only half the heart of a point-and-click adventure, you’re better off rewatching an old Disney classic and experiencing the magic where it still lives.
    • 65 Metascore
    • 66 Critic Score
    FBC: Firebreak is a solid idea held back by a premium price and early-access-level polish. At $40 (more on PlayStation), it feels more like a mid-roadmap build than a finished 1.0 release. The core gameplay, story, and production are strong, but missing QoL features, sparse content, and optimization issues drag it down. Remedy may patch things up in time, but right now, Firebreak just isn’t worth the ask.
    • 62 Metascore
    • 66 Critic Score
    KAISERPUNK ambitiously blends city-building and grand strategy but falters in execution. While it nails the fundamentals, clunky mechanics and missing QoL features hold it back. With a sleeker UI, better optimization, and improved visuals for some of its map elements, maybe it could shine—but right now, this lack of synergy makes it worth less than the sum of its parts.
    • tbd Metascore
    • 66 Critic Score
    Bao Bao's Cozy Laundromat is an idle game that revolves around upgrading washing machines, managing resources, and expanding the laundromat. There are some unique touches that set it apart from other idle games, like the Twitch integration, allowing streamers to let their audience interact directly with the laundromat in charming ways. There’s also a built-in focus timer, making it a great companion for study or work sessions. While it’s a solid choice for idle game enthusiasts, its slow pace and passive nature might not appeal to everyone.
    • 69 Metascore
    • 66 Critic Score
    Fia and her band of lovable disasters in Mado Monogatari: Fia and the Wondrous Academy might not cast the deepest spells, but they’ve got just enough magic to keep things moving. The dungeon crawling is light, the combat mildly engaging, and the school life fluff adds just enough variety to break up the loop. Thankfully, it’s all wrapped in a silly, self-aware package that leans into its anime logic and wears it proudly. There’s not much depth to uncover, but you might end up smiling more than you’d expect.
    • 61 Metascore
    • 66 Critic Score
    Tales of the Shire is a decent life-sim game with an engaging cooking mechanic, but that's the most stellar thing about it. Bywater, while picturesque in its own way, doesn't feel like home, and it doesn’t help that the game is also flawed by its technical and optimization issues, which only turns the experience more sour.
    • 81 Metascore
    • 66 Critic Score
    Assassin's Creed Shadows isn't awful, but it’s not the game fans deserve. Clunky combat, awkward animations, and a departure from the series' standard make it a mixed bag. Still, its expansive world, production value, and new mechanics might justify giving it a try when its on sale, if you aren't an AC purist, that is.
    • 75 Metascore
    • 66 Critic Score
    Gal Guardians: Servants of the Dark suffers from classic sequelitis—trying to go bigger, it loses what made the original special. The art and combat still shine, but messy structure and design choices ultimately drag it down.
    • 65 Metascore
    • 66 Critic Score
    Mega Dimension adds a lot of content for players who already enjoy Pokémon Legends: Z-A. There are more Pokémon to collect, new Mega Evolutions, and a boost in difficulty that keeps things challenging. Its story and setting don’t offer much that’s new, and many of the base game’s characters don’t get much time in the sun. For players who loved the original, there’s plenty here to enjoy and experiment with, but if the base game didn’t grab you, this DLC isn’t likely to change that.
    • tbd Metascore
    • 66 Critic Score
    Longvinter strikes a delicate balance between relaxation and unpredictability. At its best, it offers a charming, open-ended survival experience where players can shape their own journey—whether that’s peacefully fishing by the shore, running a small trading outpost, or risking it all for high-value loot in contested bunkers. However, this freedom comes with its frustrations. While the game's cozy aesthetic and sandbox mechanics are inviting, its grind-heavy progression, energy restrictions, and PvP balance issues can disrupt the experience. Those looking for a laid-back multiplayer survival game will find enjoyment, especially in PvE servers, but players seeking deep progression or fair competitive play may leave disappointed.
    • 70 Metascore
    • 66 Critic Score
    NORSE: Oath of Blood is a decent Viking-themed turn-based title whose strengths lie in its well-told narrative, gripping voice acting, and interesting characters and dialogue. However, it’s hindered by its plethora of visual and in-game bugs, as well as several unpolished odds and ends here and there that only add to a frustrating experience.
    • 69 Metascore
    • 66 Critic Score
    Orcs Must Die! Deathtrap feels like the result of expanding in every direction except forward. While it throws plenty of new elements into the mix, none of them stand out as true innovations over Orcs Must Die! 3. That said, it does have its strengths: a few great ideas, an enjoyable soundtrack, wide-open maps, a skill tree, and even and genuinely engaging gameplay. Just don’t even think about playing solo—you’ll end up suffering twice as much for the effort.
    • tbd Metascore
    • 66 Critic Score
    Viewed as a companion piece to the mainline entries, Utawarerumono ZAN can be a worthwhile pickup for visual novel fans with a taste for action games. Outside of that narrow context, though, its price is hard to justify.
    • 64 Metascore
    • 66 Critic Score
    On the surface, VARLET seems like it could be one of FURYU’s stronger titles, with striking visuals and solid audio design. Unfortunately, its weak story and steep price drag down what might have otherwise been a decent game, leaving it as another disappointment in the company’s mixed lineup.
    • 57 Metascore
    • 66 Critic Score
    Of Ash and Steel is a classic tale of a zero-to-hero journey that's willing to show off its flaws, intentionally and unintentionally. It's the type of game that's built for a particular audience, one that revels in relishing the masochistic nature of old-school RPGs.
    • tbd Metascore
    • 66 Critic Score
    Mai: Child of Ages has a great concept but multiple small flaws add up to a less than memorable experience. Despite the wonderful music and the great contrasting presentation, the repetitive puzzles, clunky combat, and technical issues just don't make for a good time.
    • 68 Metascore
    • 66 Critic Score
    SplitGate 2 is, at best, a half-baked mix of better games. With a meager selection of classes, weak loadout variety, a forgettable battle royale mode, and even more battle pass slop, it’s a shooter that barely leaves an impression—let alone earns your time.
    • 78 Metascore
    • 66 Critic Score
    MSFS 2024 on PS5 is a mixed bag. When everything works, it’s a near-perfect simulation playground with stunning visuals and complex flight mechanics. But technical issues and buggy career progression significantly temper the experience. For newcomers or casual pilots, patience is required. For enthusiasts, it’s still a compelling, if imperfect, flight simulator.
    • tbd Metascore
    • 66 Critic Score
    Mecharashi is a clear passion project with excellent turn-based combat and deep mech customization—but nearly everything else falls short. Clunky menus, forgettable audio, and weak visuals outside the mechs make it a mixed bag that ultimately depends on your tolerance for rough edges.
    • tbd Metascore
    • 66 Critic Score
    It’s hard to make magic feel monotonous, but YAPYAP manages it. Despite a strong, well-executed premise, issues with map variety, economy balance, and progression hold it back from becoming the next big friendslop hit.
    • tbd Metascore
    • 64 Critic Score
    Sonic Rumble is a fun way to waste time, if you look past the borderline criminal microtransaction costs and annoying monetization practices. The game doesn't offer any depth and is more of a bastardized version of what a Sonic game is to turn it into a party battle royale.
    • tbd Metascore
    • 64 Critic Score
    Empyreal is an ambitious game that struggles to turn its promise into a captivating experience. Its mysterious Monolith holds potential, but weak storytelling, repetitive combat, bland visuals, and frustrating exploration hinder the adventure. While creative character backgrounds and the apparition mechanic offer glimpses of originality, they can’t outshine the game’s flaws. Some may enjoy its setting, but Empyreal struggles to stay engaging beyond its initial intrigue.
    • 72 Metascore
    • 64 Critic Score
    Carmen Sandiego’s 2025 rendition is a charming new title that adds on to the beloved series. Full of puzzles, minigames, and fun facts about countries and landmarks all at the palm of your hand in one stunning modern style. Sleuthing has never been this fun and educational—and Carmen Sandiego knows just how to do it. However, its steep price tag, PC optimization issues, and forgettable soundtrack might dampen the experience a bit.
    • 70 Metascore
    • 64 Critic Score
    Him: the Smile & bloom is a purely narrative-driven experience with occasional dialogue choices that determine the outcome of each storyline. Players can experience four romance archetypes each with multiple endings. The game features anime-inspired visuals, a beautifully crafted opening sequence, and an OST that enhances key emotional moments. However, its limited interactivity and frustrating character writing may not appeal to everyone.
    • 64 Metascore
    • 64 Critic Score
    Aphelion is easy to admire from a distance, but the closer you get, the emptier it feels. Its story relies on a relationship it never really builds, and the gameplay does little to keep things interesting in between the nice-looking moments. Aside from the performances and the immaculate soundtrack, the game is as distant and impossible to connect with as its namesake.
    • 65 Metascore
    • 64 Critic Score
    I summon Pot of Mid to draw 14 mediocre games from Konami’s Yu-Gi-Oh! library! Sure, it’s fun to revisit some of these classic titles, even if some of them don’t quite live up to the hype. Maybe next time Konami will summon a more exciting lineup, but for now, we’re left with a handful of cards that, while decent, don’t offer much beyond a trip down memory lane.

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