Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Risk of Rain 2
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 68 Metascore
    • 75 Critic Score
    The moment-to-moment activity of open-world Spider-Man is finally clean, smooth, and fun.
    • 65 Metascore
    • 75 Critic Score
    As it stands, Severed falls a little short of the DLC value proposition and doesn't have the depth of gameplay to boot.
    • 85 Metascore
    • 75 Critic Score
    Underneath its shiny surface, Paragon City turns out to be as paper thin as the comic books that inspired it. It’s a really nice place to visit, but I wouldn’t want to live there.
    • 88 Metascore
    • 75 Critic Score
    Other than the Strike Packages, MW3 really is nothing we haven't already seen. This does not say you won't get your first-person shooter fix. As a standalone game, it's worth every penny and will undoubtedly keep players occupied until the next installment, but as a sequel, it's disappointing.
    • 83 Metascore
    • 75 Critic Score
    Playing Guitar Hero III is like picking up a brand-new, fashionable (wireless!) guitar. It may have a light but solid body, a sexy and sophisticated shape, more durable strings, more easily adjustable tuners, and hell, it may just sound better, but it doesn’t have the spit and polish - that look of a mature instrument which reminds you of all the years you’ve spent with it, of all the sweat and beer stains.
    • 80 Metascore
    • 75 Critic Score
    Why, it's the bastard child of "Starship Troopers" and "Star Wars!" Jet Force Gemini isn't nearly on par with Goldeneye or Zelda, but as a pure search-and-destroy, it has its moments.
    • 57 Metascore
    • 75 Critic Score
    As it stands, Severed falls a little short of the DLC value proposition and doesn't have the depth of gameplay to boot.
    • 74 Metascore
    • 75 Critic Score
    In the end, Baseball Mogul 2008 is a very satisfying baseball experience, just not on the field but rather from a general manager’s perspective. The lack of action isn't for everyone, but for the baseball nerd, it offers hours and hours (and hours and hours …) of engrossing simulation style gaming.
    • 78 Metascore
    • 75 Critic Score
    A schizophrenic game. On one hand, you have a satisfying, complex online shooter, but on the other a port of a four year-old N64 platformer. Why Rare decided to update this port when they should have made a sequel is beyond us, but you can't argue with the breadth of the package.
    • 86 Metascore
    • 75 Critic Score
    It delivers unbelievable graphics and more cathartic chaos than you can shoot a luger at, but has something of a dumb head on its shoulders, an overly simple control scheme and busies itself providing greater densities of the same old content without doing anything new.
    • 74 Metascore
    • 75 Critic Score
    True tycoons out there needn't waste their money. You've been on this ride before.
    • 85 Metascore
    • 75 Critic Score
    Logan’s Shadow has a number of unique little moments, like tossing taser darts around a corner or pushing a merc into a stove, that make up a fun, portable adventure. I do hope Gabe lightens up a little at some point, but if you still need a gift for some special PSP owner, Logan’s Shadow is a top-notch stocking stuffer.
    • 67 Metascore
    • 75 Critic Score
    Surely, if it weren't for the awful, unnecessarily nihilistic item management, I could easily recommend The UnderGarden to just about anyone.
    • 77 Metascore
    • 75 Critic Score
    Gun
    A solid game that, on all platforms, performs admirably, draws you into the story, takes itself (and you) seriously, and does the genre proud. It's too thin around the waist to really tangle with the big boys.
    • 85 Metascore
    • 75 Critic Score
    It’s a little odd looking so far back into Nintendo's past as we invest in its future, and you can’t help but feel a sense of déjà vu while traipsing through what is essentially a port. That's not exactly riveting for a launch title.
    • 81 Metascore
    • 75 Critic Score
    The enhanced character models, lightning-fast loading times, authentic WWE presentation, reconfigured match types, better CAW stat-building, the new Story Designer, and the online upload/download server mean that most fans of the franchise will clothesline anyone who gets in their way to the register. But just as many fans will be disappointed by the CAW point system, CAW restrictions in Story Designer and as downloadable characters, gender restrictions, the ho-hum Career mode, and the polished but still linear Road to Wrestlemania.
    • 85 Metascore
    • 75 Critic Score
    Whether you enjoy playing actual games, managing a franchise, or playing an individual shooting for stardom, it's here.
    • 76 Metascore
    • 75 Critic Score
    Let's hope that Raven Software can put some creativity together and bring forth more of an expansive multiplayer for a possible sequel or download; I would hate to see such potential be forgotten and aged to dust.
    • 70 Metascore
    • 75 Critic Score
    With the exception of menu interfaces and loading times in towns, this is actually better than the PC version, if just for the fact that it didn’t crash once during my combined 50 hours of playtime.
    • 79 Metascore
    • 75 Critic Score
    Eternal Sonata isn’t a deep RPG by any means. There are few customizable options and very little in the way of exploration or even choice, but it is elegant and pretty.
    • 82 Metascore
    • 75 Critic Score
    The Battle for Middle Earth will not make you a part of the films any more than you were when you watched them, nor is it an RTS of incredibly epic scope. Instead, it is a solid, fun, slightly dumbed-down RTS.
    • 82 Metascore
    • 75 Critic Score
    But even with its faults, Crazy Taxi 2 still managed to give me quite a "been playing waaay too long" gaming blister. Frantic driving action in a huge city is still a thrill and fans will still love every minute of it.
    • 83 Metascore
    • 75 Critic Score
    Though Rhythm Heaven hits a smattering of flat notes, its composition and concept are simply divine.
    • 88 Metascore
    • 75 Critic Score
    Capturing cute, fuzzy animals and hurling them at enemies is good fun, even though some of the action gets repetitive and the replay value is suspect.
    • 84 Metascore
    • 75 Critic Score
    High production values, exciting vehicle sequences and the cool Bond Moments outweigh the tedious shooting bits and subpar stealth modes, leading to a solid use of the license.
    • 83 Metascore
    • 75 Critic Score
    A downgrade in the look and sound combined with increasingly annoying platforming and camera issues get in the way of this warrior's ultimate victory.
    • 80 Metascore
    • 75 Critic Score
    Like a soap, it's a little hard to start right in the middle and know what's going on. The Legacy of Kain series is one of those rare games where it's actually worth paying attention to the story. Too bad you have to go back to the PS1 to get caught up.
    • 79 Metascore
    • 75 Critic Score
    If you skipped MvC3 back in February (perhaps because you weren't in a rush and knew this version would come), then for $40, you're getting a very solid fighter with a huge cast and lots of attention to detail.
    • 82 Metascore
    • 75 Critic Score
    The attention to detail, from the realization of 43 cars to the breadth of 23 tracks, should make any NASCAR nut proud.
    • 81 Metascore
    • 75 Critic Score
    It’s good, messy fun, even if everything but the multiplayer is “borrowed.”

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