Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Risk of Rain 2
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 65 Metascore
    • 50 Critic Score
    If you're an adult who loves Legos and lives with his parents, this game is for you. Anyone else over the age of 12 is going to want something with more depth, and besides, making a game childishly easy is not the way to fix broken controls. Any kid can tell you that.
    • 48 Metascore
    • 50 Critic Score
    To be honest, Valhalla Knights 3 is the perfect concept for a portable game. Since the game is so based around grinding and raising your character, it’s easy to pick up your Vita, do a quest or two, and put it down just as easily. You're always making progress no matter how short your spurts of play are. Unfortunately, this good idea is muddied by poor presentation and mediocre mechanics.
    • 57 Metascore
    • 50 Critic Score
    While Dark of the Moon hits all the bases for a blockbuster game, it won't live up to the blockbuster experience. At least the game wasn't as bad as the movie.
    • 59 Metascore
    • 50 Critic Score
    While Dark of the Moon hits all the bases for a blockbuster game, it won't live up to the blockbuster experience. At least the game wasn't as bad as the movie.
    • 62 Metascore
    • 50 Critic Score
    Pork is generally one of my favorite foods, but it doesn't seem to translate to much of a game.
    • 59 Metascore
    • 50 Critic Score
    As far as reflex games, this isn't too terrible to play. Each "beat 20 games" setup has its own personality and artistic style - along with some fitting and pretty cool music to match - so it's not a total loss.
    • 68 Metascore
    • 50 Critic Score
    A watered-down RPG with a few flaws that take some of the fun out of it. My first inclination was to compare the dilemmas in this game to those of the Scarecrow: No brain. But this game has maybe too much brain. It's very logical and Xseed definitely put a lot of thought into making it very playable. The problem with TWOBYBR, though, is more like the Tin Man's: No heart.
    • 75 Metascore
    • 50 Critic Score
    At thirty dollars, Extraction Point feels more like an overpriced mod than a full-fledged expansion. Unless you’ve really got to prove you can make it through the same haunt twice, you should buy a ticket for a new ride.
    • 68 Metascore
    • 50 Critic Score
    I also have to wonder what part of the world Uncle Sam dug up my own squad mates. They could often be seen running in circles and constantly blocking my line of fire. At least they were resilient; one of the guys was turned into Swiss cheese by an enemy bayonet and shrugged it off like nothing happened. Tough guys…tough guys.
    • 66 Metascore
    • 50 Critic Score
    Simple and quirky, but ultimately too short and repetitive to really break out.
    • tbd Metascore
    • 50 Critic Score
    It’s a game that aims low and achieves those goals, but only for a small, niche audience. If your life’s work is mastering this specific brand of platforming, then this is an obvious purchase. Most of the rest of us will find more enjoyment in watching the game streamed during an Awesome Games Done Quick event than actually playing it.
    • 73 Metascore
    • 50 Critic Score
    Mark of Chaos bridges a gap between tabletop and PC gaming, but will leave both sides less than impressed.
    • 49 Metascore
    • 50 Critic Score
    Top Gun is amusing for a little while, and hearing "Danger Zone" again (even if it is a cover... c'mon, why not the original?) is all well and good, but when it's so monotonous and has so little character in the "plot", it won't stay in play for too long.
    • 85 Metascore
    • 50 Critic Score
    This year, as 2K8 lags with its overcomplicated controls, EA has managed to slip by. NHL 08 is imperfect, but with its simple gameplay and its clean presentation, it’s somehow on track to lead the league and push it forward.
    • 74 Metascore
    • 50 Critic Score
    As promising as a role-playing game based on The Lord of the Rings mythos sounds, The Third Age's reality is one of strict linearity, wacky plot foibles, and generic turn-based action.
    • 59 Metascore
    • 50 Critic Score
    Were Alpha Prime really fantastic in some specific aspect, at just $20, I would be happy to recommend it to one and all. It isn’t bad – you can have fun playing it and it’s not going to crash inexplicably – but it is an offering exactly matched by its budget price.
    • 70 Metascore
    • 50 Critic Score
    Ultimately, the EyePet is interesting as a toy, but as a piece of software on the PS3, it's lacking.
    • 67 Metascore
    • 50 Critic Score
    I really wanted to like Forced Showdown. Maybe there’s something about it that just didn’t *click* with me. Too many half-baked ideas does not a casserole make, my mother always said. If they had taken the time to expand on what makes each of the genres compelling, this could have been a whole different review. Instead, it’s a hot mess on your keyboard.
    • 75 Metascore
    • 50 Critic Score
    But the underlying gameplay and A.I. that made the PC version such a cohesive package is lost on this new generation of sexless sims, who care only for new rugs, expensive coffee tables, and balanced meals. They’re perfect yuppies, and perfectly boring.
    • 77 Metascore
    • 50 Critic Score
    Hue
    Setting aside the score and art style, you're left with a very basic platformer. While the color shifting concept is simple enough and I can appreciate the developers doing something differently, it just isn't enough to make this a memorable journey that you'll want to revisit, especially since most of the game is just breadcrumbing you along with no real thought or skills needed.
    • 72 Metascore
    • 50 Critic Score
    It's simply not as good as the first Buffy game and suffers from loose control and repetitive gameplay. I guess hot chicks and vampires don't automatically make things awesome.
    • 69 Metascore
    • 50 Critic Score
    A mediocre port of what can already be considered an old but classic Dreamcast game.
    • 61 Metascore
    • 50 Critic Score
    Conceptually, Into The Stars had the potential to be a compelling spin on a formula established by the immeasurably superior FTL, but across the board, it is littered with uninspired and dull design choices.
    • 71 Metascore
    • 50 Critic Score
    It stumbles in its lame single-player and brutally slow pacing, but offers a nice amount of customization for would-be mech mechanics, leading to a game perfect for the chop shop and lousy for the road.
    • 69 Metascore
    • 50 Critic Score
    Ultimately one of those games whose cinemas are more interesting than the actual gameplay and from a gamer's standpoint, that's never a good thing. If I want to watch a movie, I'll watch a movie - but I came to play.
    • 70 Metascore
    • 50 Critic Score
    What's good about the game isn't a great improvement on last year's version and, in fact, the game seems to have taken a step back graphically. Meanwhile, at its core, the game isn't true to the nature of baseball, because the bottom line - the numbers - just don't jibe.
    • 76 Metascore
    • 50 Critic Score
    You can’t forgive the absurd health meter, the retarded save system, the completely rehashed gameplay, or the misleading “clues”, but you’ll never forget the charming characters, witty dialog, and bizarre sexual conundrums.
    • 55 Metascore
    • 50 Critic Score
    Like so many Hollywood Summer blockbusters: It starts with a cool idea (Hulk destroying stuff) but, from there, grinds to a halt in terms of delivering on its promise. I won't say it's a bad game, because you can get a couple hours of fun out of it running around smashing stuff, but none of it stands out as being exceptional, or even well-done.
    • 54 Metascore
    • 50 Critic Score
    I can sense the heart in the project, but heart alone doesn’t make a great game unfortunately.
    • 69 Metascore
    • 50 Critic Score
    Still, I think of how The Devil Inside essentially is a film with no third act. By the same token, ACC: China never really lets the itself soar. Everything feels deliberately muted. And that leads Assassin’s Creed Chronicles: China being ultimately just as forgettable as The Devil Inside.

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