Game Rant's Scores

  • Games
For 1,220 reviews, this publication has graded:
  • 46% higher than the average critic
  • 5% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Dragon Age: The Veilguard
Lowest review score: 0 Dawn of Fear
Score distribution:
1224 game reviews
    • 88 Metascore
    • 70 Critic Score
    The Italian word pentimento is defined as: an underlying image in a painting, one that only becomes visible when the top layer of paint turns transparent with age, showing evidence that it was revised by the artist. Pentiment smartly shares this definition through its replayability by placing a new story on top of the previous one, with the player painting a new history for Andreas and the town of Tasling each time. Some players may create chaos, others will try to keep the peace, but each will be able to tell the story of Pentiment in their own way. It is interactive choose-your-own-adventure story-telling at its best, and although it feels too short, hopefully, there will be more tales and tomes like this one from Obsidian in the future.
    • 86 Metascore
    • 70 Critic Score
    The game does a great job of letting players logically put together clues. It hides them well at the center of the Roottree's web, but the farther out it goes, it may grate over time. The writing is worth absorbing as players go along and this feels like a real family that could have existed. While this story is certainly told in a way that makes it one of the more unique mystery games out there, it's the method in which players are asked to discover it that holds it back.
    • 77 Metascore
    • 60 Critic Score
    Roster omissions, a tedious story mode, and a poor presentation all hold Marvel vs. Capcom: Infinite back from reaching the same heights as its predecessors. While it’s still fun and accessible at its core, Marvel vs. Capcom: Infinite‘s flaws are just too much for it to overcome.
    • 72 Metascore
    • 60 Critic Score
    Stranger's Wrath was a great game... fifteen years ago. It's still good, but after so long it does not age well enough to warrant the $30 price tag. It is a bit too simple and repetitive to be fully redeemed by its careful design. It is still a surprisingly entertaining romp, and will likely provide a lot of fun for younger players or nostalgic fans. By modern standards though, there are plenty of better games out on the Switch that have a similar level of polish but feel smoother to play and benefit directly from being on a portable console.
    • 72 Metascore
    • 60 Critic Score
    The arrival of Yo-Kai Watch 2: Bony Spirits provides fans with a familiar experience that changes very, very little when compared to the first iteration of the series.
    • 74 Metascore
    • 60 Critic Score
    All told, the nostalgia rush of reliving a classic game is enough to make Ghosts 'n Goblins Resurrection a worthwhile experience, but the game's underwhelming design decisions may make some players bust out an NES Classic to enjoy the original Ghosts 'n Goblins instead. It has some unique concepts of its own, but those can only carry it so far.
    • 61 Metascore
    • 60 Critic Score
    The campaign is made up of Warzone content, the multiplayer is comprised of maps that are 14 years old, and the Zombies mode uses a map that will be recycled for the battle royale. $70 is a high asking price for what's here, but those that do decide to take the plunge will find the best Call of Duty multiplayer experience in years and an intriguing open world Zombies mode that, while not quite as fun as the classic round-based Zombies maps, can still dish out memorable moments with friends.
    • 76 Metascore
    • 60 Critic Score
    A fun experience with tons of content to grind through but Battle for Neighborville never gives players meaningful incentives to stick around long enough to see most of it.
    • 65 Metascore
    • 60 Critic Score
    At its best, Torchlight 3 is a fun and colorful (if mindless) romp through mobs of enemies in the search of loot. At its worse, it's a premium game that feels like an empty, free-to-play MMO, and it becomes clear that the game has an identity crisis. That doesn't mean it's not fun, it just means that "Frontiers" feels like an invisible subtitle to Torchlight 3.
    • tbd Metascore
    • 60 Critic Score
    These improvements are nice, but they don't justify anyone buying the same mini-games again, and newcomers would arguably be better off going with a different entry in the series instead. There's nothing wrong with The Jackbox Party Starter content-wise, but it's hard to see its appeal when one would be better off spending slightly more to get a proper Jackbox Party Pack game with more mini-game options.
    • 75 Metascore
    • 60 Critic Score
    Aliens: Dark Descent takes place in a setting that could have been a fantastic place to unveil some gripping sci-fi drama or lore, but instead it's basically just a point-and-click sequence. Even without tripping at the finish line, Aliens: Dark Descent has enough issues that prevent it from excelling. There's fun to be had here, with some great mechanical choices and tactical possibilities that keep the excitement high. It's not the weakest in the history of Alien games, but it's too close to the middle to be memorable.
    • 72 Metascore
    • 60 Critic Score
    Like similar games, future updates will likely go a long way in improving Evil Dead: The Game. Besides some muddy graphics, the game is polished and runs remarkably well for a freshly-launched online-only multiplayer game, and it can be a genuine blast for a few hours with the right group of friends. However, in its current state, Evil Dead: The Game lacks enough content to keep anyone that's not already a massive fan of the franchise engaged for the long-term.
    • 80 Metascore
    • 60 Critic Score
    NEO: The World Ends With You gives players a tremendous soundtrack and a ton of content, and once the combat clicks, it's a genuinely good time. However, that comes with the caveat that players have to invest roughly 10 hours before the game really starts to be fun, and then they still have to deal with its repetitiveness. So as long as fans can put up with those issues, they will get a lot of game time out of NEO: The World Ends With You.
    • 67 Metascore
    • 60 Critic Score
    Samurai Jack fans who simply want more of the franchise in their life may find this game is worth its $40 price tag. On the other hand, fans who care about the canonical events of the show or those who are less invested in the franchise may find they have mixed feelings about it. It has the fun factor many may seek but is ultimately a mixed bag of odd decisions and nostalgic moments.
    • tbd Metascore
    • 60 Critic Score
    The game is very rough around the edges, and the gameplay may not offer the level of depth many strategy fans may yearn for, but Immortal Empire is a fun title for those with a bit of time to spare.
    • 79 Metascore
    • 60 Critic Score
    For long-term players, Overwatch 2 may feel more like a glorified update with problematic progression and roadblocks to enjoyment that didn't exist in the original game. In its current state, Overwatch 2 is more product than art, but there is still plenty of time to turn things around between now and whenever the game's 1.0 version launches.
    • 63 Metascore
    • 60 Critic Score
    With a ten dollar price tag for PlayStation Plus members, don’t expect to get a ton of mileage out of Whispering Willows. Unless you get stuck looking for a way to cut through some vines or get lost in a maze of hedges, the horror puzzle game shouldn’t take more than five hours to complete.
    • 71 Metascore
    • 60 Critic Score
    With rudimentary characters and extremely basic tasks, it almost feels like the Story of Seasons: Pioneers of Olive Town gameplay was made for those who haven't played any farming sims in the past. But for folks familiar with the genre, they'll find that there's not much to find here and little reason to justify spending $49.99 on an unoriginal, redundant farming sim aside from being a relaxing and easy-going experience.
    • 70 Metascore
    • 60 Critic Score
    Tipping Stars may not live up to the standards of Nintendo’s all-time classics, but it’s certainly an above-average puzzle game. If the core gameplay gets its hooks in, it can be difficult to pull yourself away.
    • 58 Metascore
    • 60 Critic Score
    Wanted: Dead has glimpses of greatness but is held back by mediocre systems and design choices that keep it from flourishing. Brief flashes of brilliance can’t help but be overshadowed by combat that feels repetitive, and voice actors that sound bored despite the surrounding chaos. Its difficulty, combat style, and visceral style will bring it some attention, but it more than likely won't be enough to keep most players enthralled for long.
    • 55 Metascore
    • 60 Critic Score
    Aspyr's Star Wars Episode 1: Jedi Power Battles has some nice graphics and quality-of-life improvements, but it doesn't really add anything substantial that wasn't there in the Dreamcast version. And unfortunately, Jedi Power Battles is far from the best Star Wars game out there.
    • 57 Metascore
    • 60 Critic Score
    Uno
    Ubisoft’s Uno does a good job of replicating the original card game as a video game, and it’s a good option for players who want to play with friends that aren’t close to home, but its shortcomings for in-person players means it definitely doesn’t qualify as a party game.
    • 68 Metascore
    • 60 Critic Score
    Like the anime it's based on, Fairy Tail 2 is a case of too much style and not enough substance. Despite its popularity, Fairy Tail has seemingly never been able to escape a reputation for being too formulaic, adhering to the style and qualities of Shonen anime just a bit too close for comfort. Similarly, Fairy Tail 2 is a game that ticks all the right boxes for a brisk and low-stakes RPG, but it lacks the depth that other similar games might offer. It's a title that players' enjoyment of will vary depending on their appreciation of the Fairy Tail manga and anime, with its snappy combat and eye-catching visuals the definitive silver lining of what's otherwise a fairly shallow experience.
    • 73 Metascore
    • 60 Critic Score
    Overall, Temtem is a fine alternative to other monster-collecting games with plenty to do. The balance can be a bit troublesome, but that may vary from person to person. However, it offers enough differences to be unique, with its default two-on-two battles and mechanics adding variety to each fight. Plus, playing with friends is easy and a blast.
    • 67 Metascore
    • 60 Critic Score
    It's hard not to suspect that deciding to put SaGa Emerald Beyond onto mobile gaming platforms hurt the game in many ways. From its lackluster art style, to a bevy of mostly un-engaging characters, the few hints of that Square Enix touch can't be found anywhere except within the cinematic combat moments and the length of the story overall. While interesting combat can carry a game a long way, there isn't enough of it to satisfy the majority of users. There will be some players who don't mind the pages and pages of dialogue, and won't care about the seemingly made-for-mobile art styles, but it's hard not to see these dragging SaGa Emerald Beyond down towards mediocrity and below.
    • 56 Metascore
    • 60 Critic Score
    Ghost Recon Breakpoint is a good game but struggles to establish itself or stand out in a genre that is already small. It tacks on too much from Division's loot system, random game design choices, and RPG elements, muddying what Breakpoint is exactly meant to be. It can seem like a Looter Shooter at times but fails to capture what makes Looter Shooters great.
    • 73 Metascore
    • 60 Critic Score
    Arizona Sunshine 2 has its flaws, but it's still a competent VR shooter game that gives players a great deal of freedom when it comes to interacting with the game world. Killing zombies is perfectly functional, and the combat can be fun, though it's best experienced in short bursts. That being said, it's head and shoulders above the first Arizona Sunshine game, and an easy recommendation for anyone looking for a new VR shooter to play despite its shortcomings.
    • 66 Metascore
    • 60 Critic Score
    It needs to be said once more that Ultra Street Fighter 2: The Final Challengers isn’t a bad game – it really isn’t. But it’s a game that’s been making rounds since the early 90’s, with a port that feels eerily familiar to a version that first arrived roughly nine years ago on Xbox 360 and PS3. Then there’s the price point of $39.99 USD, which feels more like a gouging than anything nearly reasonable.
    • 73 Metascore
    • 60 Critic Score
    Being able to build a retail business from the ground-up is by far the best highlight of the expansion, and hardcore fans will ultimately feel pleased with the amount of content offered in various career paths. For casual fans, the $40 price tag will seem a steep price just to have career options.
    • 78 Metascore
    • 60 Critic Score
    Digimon Story: Time Stranger does some things right, but its repetitive quests and dungeons drag the experience down significantly, to the point where it becomes almost a chore to play at times. Still, hardcore Digimon fans may be able to overlook even its most glaring flaws, as the game was clearly built with love for the franchise.

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