Game Informer's Scores
- Games
For 7,745 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | BioShock Infinite | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,813 out of 7745
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Mixed: 2,573 out of 7745
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Negative: 359 out of 7745
7762
game
reviews
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- By Critic Score
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- Critic Score
Despite all of these complaints, the core game is strong. Everything works as expected, the cards are translated perfectly, and the AI can play at the level of an average human. Beginners – who are the target audience here, to be fair – should have a fine time. I'd recommend playing either of the previous two games before this one, though.- Game Informer
- Posted Jun 28, 2012
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Despite all of these complaints, the core game is strong. Everything works as expected, the cards are translated perfectly, and the AI can play at the level of an average human. Beginners – who are the target audience here, to be fair – should have a fine time. I'd recommend playing either of the previous two games before this one, though.- Game Informer
- Posted Jun 28, 2012
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Tiny & Big is short; most gamers should finish in under five hours. It's not terribly taxing of your brain or fingers, as the puzzles aren't tough to figure out and action segments have generous checkpoints. It is, however, an excellent way to fill an afternoon or two with a playfully absurd story and godlike power over a heavily physics-modeled world.- Game Informer
- Posted Jun 27, 2012
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Between the updated visuals and improved gameplay, this is definitive way to experience the Resident Evil: Umbrella and Darkside Chronicles.- Game Informer
- Posted Jun 26, 2012
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Sadly, not only does Amazing Spider-Man fail to deliver, it may also diminish my enjoyment of this summer's film.- Game Informer
- Posted Jun 26, 2012
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The game displays a lot of promise early on, but it devolves into mediocrity after you've invested a few hours learning its basic systems.- Game Informer
- Posted Jun 26, 2012
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While the story remains riveting up to its questionable conclusion, the minute-to-minute gameplay is uneven.- Game Informer
- Posted Jun 26, 2012
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Spec Ops makes an admirable attempt to inject morality into a standard shooter experience. The narrative unravels at the end and the controls are subpar compared to the top-tier competitors, but the journey into madness is unlike anything I've played before.- Game Informer
- Posted Jun 26, 2012
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I had a lot of fun with Brave. The core action is simple, but the progression and element-based combat offer enough flexibility to keep things interesting – at least in the short term. Brave doesn't break the licensed-game mold as far as longevity is concerned.- Game Informer
- Posted Jun 22, 2012
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With its physics-warping mechanics, thoughtful brainteasers, and playful atmosphere, Quantum Conundrum should appeal to the legions of Portal fanatics. Some may complain that it's not as funny or as clever as Valve's hit series, but Quantum Conundrum is a unique experience that deserves attention nonetheless.- Game Informer
- Posted Jun 21, 2012
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Pokémon Conquest takes the Pokémon you know and recognize (and love?) and places them into the world of tactical turn-based strategy with little kicking and screaming. Unfortunately, its simplicity will turn away tactical purists, and its complexity and management demands will turn off fans of the traditional Pokémon RPG.- Game Informer
- Posted Jun 19, 2012
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Traveller's Tales took some chances with Lego Batman 2. The addition of spoken dialogue paid off well, and I hope it becomes a standard for all of this developer's games moving forward. Moving the classic Lego gameplay into a vast overworld is also a success, but the redundancy in secret solutions in this play space hurts the experience, and almost becomes a mundane collect-a-thon. Thankfully, the classic Lego gameplay dominates the main game, making Lego Batman 2 another goofy brick-building blast to play.- Game Informer
- Posted Jun 19, 2012
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The mech-combat genre isn't overflowing with alternatives, but they do exist. Save yourself the aggravation and pick any one of those. You won't do any worse.- Game Informer
- Posted Jun 19, 2012
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My enthusiasm for Civ V has continued unabated for a full year now, and this expansion adds new fuel to the fires of conquest that still burn in me. Despite the days of playtime I've put into the base game, I can't imagine going back after a few rounds with Gods & Kings. I strongly recommend this expansion to all Civ V players – though you may need to jump a difficulty level to account for how powerful the new toys are.- Game Informer
- Posted Jun 18, 2012
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Despite an entire game being excised from the package, the MGS HD Collection still costs $40 on Vita – the same price as the PS3 and Xbox 360 version at most retailers. If you already own the title on PS3 and want to transfer your saves between devices to play Metal Gear on the go (and maybe earn some extra trophies), then maybe this trimmed-down version is worth considering. If you're not that kind of Metal Gear fan, then you don't need to waste another thought on this release.- Game Informer
- Posted Jun 15, 2012
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Rebellion isn't a massive departure for Sins of a Solar Empire, but it's a good enough reason to get back into the game or to discover for the first time one of the more interesting evolutions of the strategy genre in recent memory.- Game Informer
- Posted Jun 12, 2012
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After finishing Lollipop Chainsaw, I was left with the same feeling I had after playing other titles from creative director Suda 51. Like Killer 7 and No More Heroes, the premise is exciting and imaginative, but the gameplay execution has too many holes to embrace completely. However, also like those previous games, I'm glad I played Lollipop Chainsaw.- Game Informer
- Posted Jun 12, 2012
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After finishing Lollipop Chainsaw, I was left with the same feeling I had after playing other titles from creative director Suda 51. Like Killer 7 and No More Heroes, the premise is exciting and imaginative, but the gameplay execution has too many holes to embrace completely. However, also like those previous games, I'm glad I played Lollipop Chainsaw.- Game Informer
- Posted Jun 12, 2012
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By the time the final encounter came around, I wasn't looking forward to a satisfying conclusion. I was just ready for the game to conclude.- Game Informer
- Posted Jun 5, 2012
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It's a completely mediocre shooter that's actually weighed down by its distinguishing gimmick.- Game Informer
- Posted Jun 5, 2012
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Although Mad Riders might not feature anything in the way of innovation in either its core gameplay or race modes, I appreciate how developer Techland has honed its racing craft and made it so I never have to let up on the throttle.- Game Informer
- Posted May 31, 2012
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Although Mad Riders might not feature anything in the way of innovation in either its core gameplay or race modes, I appreciate how developer Techland has honed its racing craft and made it so I never have to let up on the throttle.- Game Informer
- Posted May 31, 2012
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Burning Skies isn't a failure by any means. While the visuals won't sell you on the console's power like Uncharted: Golden Abyss, the campaign is filled with the big boss fights and unique weaponry you expect from the series. As long as you're not hoping for a console-quality multiplayer experience, Burning Skies should satisfy fans.- Game Informer
- Posted May 30, 2012
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Kat's gravity-shifting powers are the star of the show in Gravity Rush, as the story struggles to maintain focus. Characters are constantly introduced and dismissed throughout the narrative, leaving you wondering who's important and who's disposable. Despite this, the upgrade system and gravity mechanic kept me engaged throughout the adventure.- Game Informer
- Posted May 24, 2012
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Despite Showdown's limitations, as it has with its other games, Codemasters has provided this title with a solid foundation. The handling of the cars is thankfully easier than the base Dirt series (including in the Hoonigan events), and the balancing on the Boost ability is great. Codemasters' first try at this offshoot series is decent. It's limited more by its execution than its premise.- Game Informer
- Posted May 24, 2012
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Despite Showdown's limitations, as it has with its other games, Codemasters has provided this title with a solid foundation. The handling of the cars is thankfully easier than the base Dirt series (including in the Hoonigan events), and the balancing on the Boost ability is great. Codemasters' first try at this offshoot series is decent. It's limited more by its execution than its premise.- Game Informer
- Posted May 24, 2012
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This time around, it feels like an actual game and not just an extended tech demo. If you can shift down your expectations somewhat (and give up your dreams of breaking any land-speed records), Joy Ride Turbo delivers a solid arcade-racing experience.- Game Informer
- Posted May 23, 2012
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Dragon's Lair is a lot like the chicken pox. It's probable that you'll experience it once in your lifetime, and that's more than enough.- Game Informer
- Posted May 22, 2012
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Diablo III is a great game, and every bit the landmark achievement in the genre that everyone expected out of Blizzard. The presentation and combat are second to none, and the co-op focus is well-executed and a natural fit for the genre. It's a shame that the online requirement is a deal-breaker for some, whether because of a moral stance or a crappy Internet connection.- Game Informer
- Posted May 22, 2012
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After a troubled development and several delays, this Future Soldier looks more like a military game of the past.- Game Informer
- Posted May 22, 2012
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