Game Informer's Scores

  • Games
For 7,745 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 BioShock Infinite
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7762 game reviews
    • 75 Metascore
    • 70 Critic Score
    Despite all of these complaints, the core game is strong. Everything works as expected, the cards are translated perfectly, and the AI can play at the level of an average human. Beginners – who are the target audience here, to be fair – should have a fine time. I'd recommend playing either of the previous two games before this one, though.
    • 80 Metascore
    • 70 Critic Score
    Despite all of these complaints, the core game is strong. Everything works as expected, the cards are translated perfectly, and the AI can play at the level of an average human. Beginners – who are the target audience here, to be fair – should have a fine time. I'd recommend playing either of the previous two games before this one, though.
    • 75 Metascore
    • 80 Critic Score
    Tiny & Big is short; most gamers should finish in under five hours. It's not terribly taxing of your brain or fingers, as the puzzles aren't tough to figure out and action segments have generous checkpoints. It is, however, an excellent way to fill an afternoon or two with a playfully absurd story and godlike power over a heavily physics-modeled world.
    • 70 Metascore
    • 80 Critic Score
    Between the updated visuals and improved gameplay, this is definitive way to experience the Resident Evil: Umbrella and Darkside Chronicles.
    • 69 Metascore
    • 68 Critic Score
    Sadly, not only does Amazing Spider-Man fail to deliver, it may also diminish my enjoyment of this summer's film.
    • 71 Metascore
    • 68 Critic Score
    The game displays a lot of promise early on, but it devolves into mediocrity after you've invested a few hours learning its basic systems.
    • 76 Metascore
    • 78 Critic Score
    While the story remains riveting up to its questionable conclusion, the minute-to-minute gameplay is uneven.
    • 77 Metascore
    • 78 Critic Score
    Spec Ops makes an admirable attempt to inject morality into a standard shooter experience. The narrative unravels at the end and the controls are subpar compared to the top-tier competitors, but the journey into madness is unlike anything I've played before.
    • 65 Metascore
    • 78 Critic Score
    I had a lot of fun with Brave. The core action is simple, but the progression and element-based combat offer enough flexibility to keep things interesting – at least in the short term. Brave doesn't break the licensed-game mold as far as longevity is concerned.
    • 77 Metascore
    • 85 Critic Score
    With its physics-warping mechanics, thoughtful brainteasers, and playful atmosphere, Quantum Conundrum should appeal to the legions of Portal fanatics. Some may complain that it's not as funny or as clever as Valve's hit series, but Quantum Conundrum is a unique experience that deserves attention nonetheless.
    • 80 Metascore
    • 70 Critic Score
    Pokémon Conquest takes the Pokémon you know and recognize (and love?) and places them into the world of tactical turn-based strategy with little kicking and screaming. Unfortunately, its simplicity will turn away tactical purists, and its complexity and management demands will turn off fans of the traditional Pokémon RPG.
    • 79 Metascore
    • 83 Critic Score
    Traveller's Tales took some chances with Lego Batman 2. The addition of spoken dialogue paid off well, and I hope it becomes a standard for all of this developer's games moving forward. Moving the classic Lego gameplay into a vast overworld is also a success, but the redundancy in secret solutions in this play space hurts the experience, and almost becomes a mundane collect-a-thon. Thankfully, the classic Lego gameplay dominates the main game, making Lego Batman 2 another goofy brick-building blast to play.
    • 38 Metascore
    • 30 Critic Score
    The mech-combat genre isn't overflowing with alternatives, but they do exist. Save yourself the aggravation and pick any one of those. You won't do any worse.
    • 80 Metascore
    • 85 Critic Score
    My enthusiasm for Civ V has continued unabated for a full year now, and this expansion adds new fuel to the fires of conquest that still burn in me. Despite the days of playtime I've put into the base game, I can't imagine going back after a few rounds with Gods & Kings. I strongly recommend this expansion to all Civ V players – though you may need to jump a difficulty level to account for how powerful the new toys are.
    • 81 Metascore
    • 78 Critic Score
    Despite an entire game being excised from the package, the MGS HD Collection still costs $40 on Vita – the same price as the PS3 and Xbox 360 version at most retailers. If you already own the title on PS3 and want to transfer your saves between devices to play Metal Gear on the go (and maybe earn some extra trophies), then maybe this trimmed-down version is worth considering. If you're not that kind of Metal Gear fan, then you don't need to waste another thought on this release.
    • 82 Metascore
    • 80 Critic Score
    Rebellion isn't a massive departure for Sins of a Solar Empire, but it's a good enough reason to get back into the game or to discover for the first time one of the more interesting evolutions of the strategy genre in recent memory.
    • 67 Metascore
    • 75 Critic Score
    After finishing Lollipop Chainsaw, I was left with the same feeling I had after playing other titles from creative director Suda 51. Like Killer 7 and No More Heroes, the premise is exciting and imaginative, but the gameplay execution has too many holes to embrace completely. However, also like those previous games, I'm glad I played Lollipop Chainsaw.
    • 70 Metascore
    • 75 Critic Score
    After finishing Lollipop Chainsaw, I was left with the same feeling I had after playing other titles from creative director Suda 51. Like Killer 7 and No More Heroes, the premise is exciting and imaginative, but the gameplay execution has too many holes to embrace completely. However, also like those previous games, I'm glad I played Lollipop Chainsaw.
    • 56 Metascore
    • 60 Critic Score
    By the time the final encounter came around, I wasn't looking forward to a satisfying conclusion. I was just ready for the game to conclude.
    • 53 Metascore
    • 60 Critic Score
    It's a completely mediocre shooter that's actually weighed down by its distinguishing gimmick.
    • 71 Metascore
    • 78 Critic Score
    Although Mad Riders might not feature anything in the way of innovation in either its core gameplay or race modes, I appreciate how developer Techland has honed its racing craft and made it so I never have to let up on the throttle.
    • 64 Metascore
    • 78 Critic Score
    Although Mad Riders might not feature anything in the way of innovation in either its core gameplay or race modes, I appreciate how developer Techland has honed its racing craft and made it so I never have to let up on the throttle.
    • 60 Metascore
    • 70 Critic Score
    Burning Skies isn't a failure by any means. While the visuals won't sell you on the console's power like Uncharted: Golden Abyss, the campaign is filled with the big boss fights and unique weaponry you expect from the series. As long as you're not hoping for a console-quality multiplayer experience, Burning Skies should satisfy fans.
    • 83 Metascore
    • 80 Critic Score
    Kat's gravity-shifting powers are the star of the show in Gravity Rush, as the story struggles to maintain focus. Characters are constantly introduced and dismissed throughout the narrative, leaving you wondering who's important and who's disposable. Despite this, the upgrade system and gravity mechanic kept me engaged throughout the adventure.
    • 75 Metascore
    • 75 Critic Score
    Despite Showdown's limitations, as it has with its other games, Codemasters has provided this title with a solid foundation. The handling of the cars is thankfully easier than the base Dirt series (including in the Hoonigan events), and the balancing on the Boost ability is great. Codemasters' first try at this offshoot series is decent. It's limited more by its execution than its premise.
    • 75 Metascore
    • 75 Critic Score
    Despite Showdown's limitations, as it has with its other games, Codemasters has provided this title with a solid foundation. The handling of the cars is thankfully easier than the base Dirt series (including in the Hoonigan events), and the balancing on the Boost ability is great. Codemasters' first try at this offshoot series is decent. It's limited more by its execution than its premise.
    • 67 Metascore
    • 70 Critic Score
    This time around, it feels like an actual game and not just an extended tech demo. If you can shift down your expectations somewhat (and give up your dreams of breaking any land-speed records), Joy Ride Turbo delivers a solid arcade-racing experience.
    • 41 Metascore
    • 30 Critic Score
    Dragon's Lair is a lot like the chicken pox. It's probable that you'll experience it once in your lifetime, and that's more than enough.
    • 88 Metascore
    • 90 Critic Score
    Diablo III is a great game, and every bit the landmark achievement in the genre that everyone expected out of Blizzard. The presentation and combat are second to none, and the co-op focus is well-executed and a natural fit for the genre. It's a shame that the online requirement is a deal-breaker for some, whether because of a moral stance or a crappy Internet connection.
    • 79 Metascore
    • 75 Critic Score
    After a troubled development and several delays, this Future Soldier looks more like a military game of ­the ­past.

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