Game Informer's Scores

  • Games
For 7,734 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7750 game reviews
    • 92 Metascore
    • 95 Critic Score
    The multiplayer is amazing (of course), and the world editor is impressive, but the single-player experience is a masterstroke. [Sept 2002, p.92]
    • Game Informer
    • 32 Metascore
    • 10 Critic Score
    I hate this clear exploitation of Bruce Lee's name so much that I am considering going out to buy this game just to bust it into a hundred little pieces. [Sept 2002, p.89]
    • Game Informer
    • 50 Metascore
    • 75 Critic Score
    Alien Escape delivers in mindless fluff. [Sept 2002, p.81]
    • Game Informer
    • 24 Metascore
    • 20 Critic Score
    I'd say the physics were bad, but I'm afraid that Albert Einstein would rise from his grave and stab me with a protractor for using the word "physics" in the same sentence as Gravity Games. [Sept 2002, p.81]
    • Game Informer
    • 63 Metascore
    • 79 Critic Score
    Like Capcom's "Power Stone," Barbarian steps up to the plate, and whiffs. [August 2002, p.79]
    • Game Informer
    • 72 Metascore
    • 70 Critic Score
    It gets very, very dry. An acquired taste to say the least. [August 2002, p.78]
    • Game Informer
    • 71 Metascore
    • 93 Critic Score
    The near Zen-like state that is required to pull off the scenes - and the adrenaline rush that goes along with it - is what makes Stuntman the great game it is. [July 2002, p.78]
    • Game Informer
    • 78 Metascore
    • 93 Critic Score
    Might just be the best racing game for the sytsem. [August 2002, p.86]
    • Game Informer
    • 76 Metascore
    • 70 Critic Score
    This series has lots of potential, but has yet to live up to it. [Sept 2002, p.85]
    • Game Informer
    • 75 Metascore
    • 65 Critic Score
    The steep learning curve and sometimes confusing objectives detract from the fun. [July 2002, p.83]
    • Game Informer
    • 77 Metascore
    • 78 Critic Score
    This one seems to have a bit more "oomph" than its predecessors. [August 2002, p.79]
    • Game Informer
    • 33 Metascore
    • 68 Critic Score
    If you tough it out, there are rewards. Just be ready to bleed. [July 2002, p.82]
    • Game Informer
    • 92 Metascore
    • 95 Critic Score
    A wonderfully successful psychological thriller meant to screw with gamers' minds, emotions, and fears to the nth degree. [August 2002, p.81]
    • Game Informer
    • 59 Metascore
    • 60 Critic Score
    If you are the forgiving type, and can work your way through the unsatisfactory beginning, you'll see that this game actually has a lot to offer. [August 2002, p.79]
    • Game Informer
    • 51 Metascore
    • 50 Critic Score
    To put it bluntly, the storytelling is a laughable farce. [July 2002, p.83]
    • Game Informer
    • 61 Metascore
    • 70 Critic Score
    I can't believe that you can't build your own custom stadium and/or pitches - what else are the Legos for? [Sept 2002, p.81]
    • Game Informer
    • 37 Metascore
    • 68 Critic Score
    The bad: camera work from the lowest pits of hell, confounding interface. [July 2002, p.83]
    • Game Informer
    • 76 Metascore
    • 73 Critic Score
    Superfly's career mode doesn't have the kind of depth found in other sports titles these days, and that's the next step it needs to take. [August 2002, p.79]
    • Game Informer
    • 81 Metascore
    • 85 Critic Score
    The unholy cursing that took place wasn't directed at Freekstyle's design or gameplay, but rather, how dreadfully challenging the game manages to be. [July 2002, p.82]
    • Game Informer
    • 83 Metascore
    • 65 Critic Score
    I'm not saying the game is outdated, I just don't think a new console makes it much more compelling. [June 2002, p.79]
    • Game Informer
    • 81 Metascore
    • 88 Critic Score
    This is exactly what a GBA game should be: Battle Network 2 has a simple interface, a cool character, plenty of gameplay variety and strategy, and an addictive quality. [June 2002, p.86]
    • Game Informer
    • 64 Metascore
    • 75 Critic Score
    Here's a classic case of a good game with a bad control scheme. [July 2002, p.83]
    • Game Informer
    • 91 Metascore
    • 88 Critic Score
    Offers a decent single-player experience, but it doesn't begin to hold a candle to the Baldur's series...Now for the Toolset. This thing is absolutely amazing, people. [August 2002, p.88]
    • Game Informer
    • 79 Metascore
    • 90 Critic Score
    It may not be the deepest game or the best video pinball title of all time, but it is a fantastic cart, and one that you will come back to again and again for as long as you own your Game Boy Advance. [July 2002, p.92]
    • Game Informer
    • 64 Metascore
    • 65 Critic Score
    Part of GTC's woes is that the textures smell as bad as hot camel breath - even if the tracks themselves are cool. [Sept 2002, p.81]
    • Game Informer
    • 69 Metascore
    • 70 Critic Score
    The bonus stunt mode is cool, but Downforce ultimately lacks depth. [July 2002, p.83]
    • Game Informer
    • 47 Metascore
    • 65 Critic Score
    A mediocre car combat title. [Sept 2002, p.81]
    • Game Informer
    • 86 Metascore
    • 85 Critic Score
    A terrific way to spend a lazy afternoon. [August 2002, p.89]
    • Game Informer
    • 81 Metascore
    • 80 Critic Score
    The rain effects are fabulous and the cockpit cam is sweet, even if skips the odd frame or two. [August 2002, p.79]
    • Game Informer
    • 71 Metascore
    • 88 Critic Score
    A ton of fun. [July 2002, p.88]
    • Game Informer

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