Game Informer's Scores

  • Games
For 7,733 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7749 game reviews
    • 83 Metascore
    • 80 Critic Score
    While it doesn't land with quite the impact that I felt from Before Your Eyes, Goodnight Universe still shows there's an impressive range of story and interactivity to explore in this space. Its hardware requirements and format justify themselves well through how the game utilizes those tools, creating truly moving moments through interactivity that you just don't see often. Goodnight Universe is a wonderful exploration of what's still possible with a simple webcam.
    • 71 Metascore
    • 83 Critic Score
    The most disappointing aspect of Possessors is that it plays it quite safe compared to Heart Machine’s past titles, Hyper Light Drifter and Solar Ash. Little about its formula will surprise Metroidvania enthusiasts; still, the studio has nonetheless notched another entertaining single-player action game under its belt, proving its action and world-building chops transcend genre.
    • 87 Metascore
    • 88 Critic Score
    Lumines Arise is stirring, beautiful, and always engaging. Like its cousin Tetris Effect, it's the kind of game that I won’t delete from my hard drive because I will always want the option to lose myself to the game periodically, which Arise is consistently excellent at.
    • 84 Metascore
    • 88 Critic Score
    The level of care with which Digital Eclipse creates its compilations is unrivaled. Though the online suite is incomplete at launch, each game plays exceptionally well and offers a plethora of options to tweak the classic experiences to your liking. Getting excellent versions of these games in one cohesive package is great, but the true highlight is the in-depth interactive documentary and all the fun relics that exist therein. Mortal Kombat: Legacy Kollection is not only the best way to play these games in 2025, but it’s also the best way to peek behind the curtain and witness the creation of a modern-day icon.
    • 85 Metascore
    • 90 Critic Score
    If you enjoyed last year's Dragon Quest III HD-2D Remake, you won't go wrong by picking up this collection. These graphics are likewise bursting with life, and the classic Dragon Quest monster designs are as charming as ever – which makes the sting of character designer Akira Toriyama’s passing that much harsher. But it's good to know his Dragon Quest legacy is in fine form.
    • 78 Metascore
    • 80 Critic Score
    Even though the last time I visited Lumiose City was over a decade ago in Pokémon X and Y, I couldn’t help but shake the constant feeling of déjà vu, not for the city, but for the Pokémon routine. Still, where Legends: Z-A does experiment with the Pokémon formula, it succeeds in delivering a novel experience that will hopefully encourage Game Freak to continue challenging what Pokémon games can be in the future.
    • 79 Metascore
    • 88 Critic Score
    Though its main narrative is anti-climactic, I’m left amazed by how much Obsidian was able to cram into this 30-hour odyssey, with side content that weaves seamlessly in and out of the golden path and a level of reflexivity other RPGs often try and fail to achieve.
    • 75 Metascore
    • 80 Critic Score
    Plants vs. Zombies: Replanted is a great and faithful remake of an excellent, simple, and now-classic game. The new animations and character designs are also wonderful, without changing what made them so memorable to begin with. It’s all a pleasant reminder of a different era for PopCap Games and mobile games in general, where monetization rarely extended beyond the premium price of purchasing a game, which allowed the creators to focus on the core experience while keeping it light and simple. Replanted makes me pine for that era, but also grateful that this revisitation of the original game has been handled with such reverence and care.
    • 73 Metascore
    • 80 Critic Score
    Plants vs. Zombies: Replanted is a great and faithful remake of an excellent, simple, and now-classic game. The new animations and character designs are also wonderful, without changing what made them so memorable to begin with. It’s all a pleasant reminder of a different era for PopCap Games and mobile games in general, where monetization rarely extended beyond the premium price of purchasing a game, which allowed the creators to focus on the core experience while keeping it light and simple. Replanted makes me pine for that era, but also grateful that this revisitation of the original game has been handled with such reverence and care.
    • 82 Metascore
    • 75 Critic Score
    PowerWash Simulator 2 is a very specific kind of game that will appeal to a very specific kind of audience. If you’re the kind of person who spends your evenings watching videos of things being cleaned or organized, you’ll likely enjoy an interactive version of that. However, if you prefer your action heavy or your systems robust, you might find yourself bored or restless. Though I fall more into that latter category, I felt an undeniable satisfaction each time I completed a job, which serves as a highlight to the overall package.
    • 82 Metascore
    • 88 Critic Score
    There’s not much to do outside of slicing and dicing, but high-speed rail grind sequences and fast-paced grapple hook-focused parkour segments can be almost as fun as the combat. Although the often lengthy battles can wear out their welcome and need wider enemy variety, and the simple side quests and challenge rooms are uninspired, Ninja Gaiden 4 gives fans what they want: a pure, often arduous test of their ninja skills. This comeback finally washes away the bad taste left by the reviled Ninja Gaiden 3, and I hope to see Yakumo’s legend grow over a new series of stylish action adventures.
    • 80 Metascore
    • 75 Critic Score
    Keeper is strange in many ways, and sometimes crosses over into genuine psychedelia. In evaluating it as a game, some things didn’t work for me. As a piece of art and creative endeavor, it fares far better.
    • 63 Metascore
    • 70 Critic Score
    Bloodlines 2 is a let-down, but not irredeemable. Despite a sparse open world and a story that's inflexible until the later hours, there's fun to be had here. Action and stealth gameplay help fulfill the vampire fantasy, and strong performances from the voice cast make the noir narrative one that I didn't mind revisiting each session. My 22 hours with Bloodlines 2 were mildly entertaining, but like an insatiable vampire, I'm left feeling a little empty.
    • 88 Metascore
    • 88 Critic Score
    Even if some fraction of the joy drops off in the endgame, Ball x Pit remains a deeply entertaining update to an ancient arcade formula. It’s easy to lose yourself in the flow of the seemingly endless bouncing balls, and I was consistently eager to unlock new characters, levels, and new balls to experiment with in battle. This is one of those “don’t judge a book by its cover” sorts of games, where the real excitement only reveals itself once the controller is in your hands. It will only take a single level to make you a believer.
    • 84 Metascore
    • 85 Critic Score
    Most maps are dazzling sandboxes just waiting to be leveled, firearms feel impactful with detectable recoil patterns, and a bevy of demanding progression challenges keep the grind loop fresh. But like in most hard-fought victories, not every wartime decision yields a winning result.
    • 87 Metascore
    • 90 Critic Score
    Absolum is a game I’ve wanted to play since I was a kid. We get simple, approachable brawling battles, high production values in art and music, and a richly imagined fantasy world, all wrapped around a narrative that makes replay and progression worth coming back to advance again and again. It’s not a game that is going to change anyone’s opinions about the genre, but it is a brilliant implementation of a very old formula into something that feels modern, deeply replayable, and unmistakably fun.
    • 72 Metascore
    • 80 Critic Score
    While its pacing can be hit or miss due to its procedural map generation and unpredictable player behavior, Wildgate stands out amidst other PvPvE multiplayer offerings. Working with teammates to overcome challenging scenarios to unearth new equipment and upgrades for the spaceship is excellent, especially when it often culminates in larger-than-life dogfights that require every person to play a role, resulting in cinematic, often white-knuckle match-ups.
    • 71 Metascore
    • 75 Critic Score
    Little Nightmares III delivers on the original conceit of the series with a horror-filled adventure that feels like trying to escape a nightmare you desperately want to wake up from. Outside of a few noticeable, if underbaked, additions Supermassive has introduced, I’d welcome more variation to the game’s formula. However, even if Little Nightmares III offers more of the same, it’s hard not to smile whenever Low and Alone’s adventure sends chills down my spine.
    • 80 Metascore
    • 83 Critic Score
    Gamifying your food habits is, indeed, an awful idea, and Consume Me lays it out in a manner I found deeply compelling and entertaining. Even if you ignore the content warning, its message is clear from its opening moments. If its ending hadn't stumbled, it might've been one of my all-time favorites, but there's still a lot to love here despite that underwhelming conclusion. Consume Me is teeming with creativity and personality, and for that, it's earned a special place in my heart.
    • 58 Metascore
    • 50 Critic Score
    I know the charm of Swery games (and, to a lesser extent, Suda51 titles) is how utterly bizarre they are, but any chuckles Hotel Barcelona’s quirky sense of humor may elicit were drowned under a sea of head-scratching and outright bad design and storytelling decisions. No matter how many secrets it may have or surreal moments it assaults players with, it’s all wrapped around a dull, limited, and flawed core gameplay experience. You don’t have to go home, but you shouldn’t stay here.
    • 78 Metascore
    • 80 Critic Score
    Even with its issues, EA Sports FC 26 offers a level of player development and immersion that you just don’t get in other sports titles. On the surface, it’s easy to describe the gameplay overhaul as simple quality-of-life updates, but this year's changes tackle several player frustrations (particularly around goalkeeping), ultimately improving the franchise for the long haul.. EA Sports FC 26 is a robust step forward for a franchise I had lost faith in, and now, I can’t stop playing.
    • 82 Metascore
    • 85 Critic Score
    The absolute glut of content is impressive and intimidating all at once, and NBA 2K26’s on-the-court performance is so good that it’s worth the annoyances that come with the franchise. Whether you want to chart your custom character’s career through the NBA or WNBA, take the reins and rewrite your favorite franchise’s history, or build your dream roster of players from across eras, NBA 2K26 gives you all the tools to do so.
    • 88 Metascore
    • 93 Critic Score
    There are so, so many games coming out every year, and no real ruling body for determining a "gaming canon" of any sort. So in lieu of that, I'll just say Final Fantasy Tactics was, and remains, an essential work. It's the type of game that, played with fresh eyes nowadays, would surprise newcomers with how engrossing its Job system is, how expressive the character sprites and music are, how gorgeous the dioramic battle maps can be, and just how moving its story can be. Time has passed, but Tactics never got old.
    • 95 Metascore
    • 100 Critic Score
    Hades II is the pinnacle of the roguelike genre, a position I previously granted its predecessor, but one that its sequel has handily earned.
    • 86 Metascore
    • 93 Critic Score
    Working your way through lists in a video game can be incredibly satisfying. Ghost of Yōtei understands this intimately and capitalizes on it by starting with protagonist Atsu literally writing out her hit list of the six men who took everything from her. It’s a simple, but incredibly satisfying setup, and that core idea – the joy of knowing your objectives and completing them – extends to every other element of Ghost of Yōtei to create a consistently satisfying experience that is very difficult to put down.
    • 77 Metascore
    • 60 Critic Score
    My feelings about the music extend to the whole of Baby Steps, I suppose. I see what they are going for. I understand why and how it’s funny. And I appreciate how unique it is, but I would be lying if I said I enjoyed it. It’s a truly singular experience, something we will always need more of in games. Some will enjoy struggling to climb sandy dunes and laughing at their friends falling down the same cliffside for the hundredth time, but no amount of creative appreciation will change how I felt playing Baby Steps. Every time I put the controller down, I dreaded picking it back up.
    • 86 Metascore
    • 75 Critic Score
    Silent Hill f is a curious beast. Despite my misgivings, it’s a good Silent Hill game and an enjoyable survival horror adventure in general. The game nails its oppressive and creepy atmosphere, and it boasts a killer presentation from visuals to audio. The combat is faithful to past games while adding cool, effective wrinkles, but for how heavily it's emphasized, the game fails to have players engage with it any differently than they had in the opening hours (save for one mid-game twist). Perhaps my biggest gripe as someone who loves to be scared is that you’ve seen the extent of how Silent Hill f plans to frighten you within its first half; beyond that, it’s diminishing returns with very few surprises. I like Silent Hill f, but I was prepared to have a love affair with it, and I’m left feeling as foggy as its quiet, ill-fated village.
    • 78 Metascore
    • 85 Critic Score
    Dying Light: The Beast can feel a touch safe at times with a serviceable story, but the high-flying parkour and gorgeous graphics are top-notch. Castor Woods makes for the perfect zombie-slaying playground for you to enjoy. It’s pure adrenaline packed into its 20 hours, continuing to carve out its own corner of the crowded zombie space.
    • 82 Metascore
    • 85 Critic Score
    Sonic Racing: CrossWorlds offers some exciting twists on the tried-and-true kart-racing formula, making for a streamlined experience that wastes no time getting you into the action. Though there’s substantially less content and replayability than its primary contemporary, Sonic Racing: CrossWorlds is concise and effective in its mission, offering the most well-rounded kart racer of the year.
    • 92 Metascore
    • 90 Critic Score
    Musicians know the feeling of a piece that is woven with complexity, which takes longer to learn than most, but brings commensurate satisfaction upon mastery; Silksong is the video game equivalent, sitting ready to be played and adored, but only after appropriate levels of devotion and persistence.

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