Game Informer's Scores

  • Games
For 7,745 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 BioShock Infinite
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7762 game reviews
    • 85 Metascore
    • 85 Critic Score
    A few minor irritations, most notably queuing up production in multiple buildings, don’t do much to mar the overall experience. C&C 3 is a shining example of how fun a five-year-old design can still be if it receives enough polish and tuning.
    • 56 Metascore
    • 40 Critic Score
    Though you can get used to the sub-par controls, there’s still no real reason to play Vanguard, from the uninspired level design to the tired subject matter. Sure, it works on a basic level in that you shoot Nazis and they fall down. Beyond that, there isn’t much here to enjoy.
    • 62 Metascore
    • 65 Critic Score
    The offerings are generally pretty decent (Word Whomp, Tri-Peaks Solitaire, and Poppit! are among the best), but there should be a lot more, considering that the website has hundreds to choose from.
    • 86 Metascore
    • 95 Critic Score
    Shivering Isles is a bona fide masterpiece and the best that the Elder Scrolls series has to offer.
    • 86 Metascore
    • 95 Critic Score
    With that said, it should come as no surprise to hear Shivering Isles is a bonafide masterpiece and the best the Elder Scrolls series has to offer. [Apr 2007, p.94]
    • Game Informer
    • 82 Metascore
    • 83 Critic Score
    You’ll likely split your time fairly evenly between cursing the problematic UI and localization, and marveling at the outstanding ambience or frantically trying to shoot or sneak your way out of a jam. If you’re willing to slog through some frustrations, you can find some diamonds in S.T.A.L.K.E.R.’s rough that you won’t find anywhere else in video gaming.
    • 80 Metascore
    • 70 Critic Score
    Virtua Tennis 3 is a perfectly serviceable tennis game (pun intended) that fails to provide a big enough splash to make it anything else than just another tennis title. Next time I hope it won’t take Sega seven years to come out with the same game.
    • 80 Metascore
    • 70 Critic Score
    Virtua Tennis 3 is a perfectly serviceable tennis game (pun intended) that fails to provide a big enough splash to make it anything else than just another tennis title. Next time I hope it won’t take Sega seven years to come out with the same game.
    • 64 Metascore
    • 75 Critic Score
    Nothing stands out here to make this a must-play title in any sense of the word. There’s nothing wrong with enjoying some average-quality anime-infused hack n’ slash, though.
    • 65 Metascore
    • 65 Critic Score
    Multiplayer is what’s really going to get the fans riled. After fine-tuning your ideal mech in single player, you can bring it online and face off against anywhere from one to seven opponents. Unfortunately, there’s not a whole lot of match variety outside of deathmatch and team deathmatch, and there’s no respawning so matches don’t last much longer than five minutes tops.
    • 65 Metascore
    • 65 Critic Score
    Multiplayer is what’s really going to get the fans riled. After fine-tuning your ideal mech in single player, you can bring it online and face off against anywhere from one to seven opponents. Unfortunately, there’s not a whole lot of match variety outside of deathmatch and team deathmatch, and there’s no respawning so matches don’t last much longer than five minutes tops.
    • 93 Metascore
    • 95 Critic Score
    Oblivion on PS3 is one of the biggest and most impressive role-playing games in history, and you owe it to yourself to play it if you haven’t already experienced it elsewhere.
    • 73 Metascore
    • 78 Critic Score
    unless landing on an aircraft carrier and being saluted with the “Mission Accomplished” banner is all you’re looking for, you’re going to have to search elsewhere for a deeper experience.
    • 61 Metascore
    • 68 Critic Score
    As it stands now, the cartoony graphics don’t really make you hungry or even make you feel like you actually made food, nor is the game ridiculous enough to give you that silly kind of fun like WarioWare. Any future entry in this series will probably have to go one of those two ways.
    • 53 Metascore
    • 73 Critic Score
    Targeting has also been automated, a change that I think is actually a good thing for the game. Unfortunately, the physics and control of the cars is pretty terrible, and it really hurts my opinion of the game as a whole.
    • 84 Metascore
    • 83 Critic Score
    The AI seems insanely good one minute then misses an obvious attack the next, and the story is completely throwaway, but there is enough gameplay here to keep puzzle fans busy for a long time. [May 2007, p.99]
    • Game Informer
    • 82 Metascore
    • 83 Critic Score
    The AI seems insanely good one minute then misses an obvious attack the next, and the story is completely throwaway, but there is enough gameplay here to keep puzzle fans busy for a long time. [May 2007, p.99]
    • Game Informer
    • 62 Metascore
    • 60 Critic Score
    It's sad when the best thing you can say for a game is that it's not broken, but that's about as positive as I can be about Silverfall. [May 2007, p.93]
    • Game Informer
    • 69 Metascore
    • 80 Critic Score
    Earth Defense Force may not have the serious tones of today’s triple-A juggernauts, but its quality gameplay and refreshing premise shows that a B-game can be every bit as entertaining.
    • 70 Metascore
    • 75 Critic Score
    Although it’s fun to see alternate perspectives on some of the movies’ key events, this title really fails to deliver the complex, emotionally resonant familial saga of the films.
    • 77 Metascore
    • 65 Critic Score
    The new weapon wheel makes firefights less stressful, and adding more missions is never a bad thing, but the basic design of the game remains painfully dull. The uneventful stretches of driving, repetition in interrogations, and simplicity of missions has not improved.
    • 72 Metascore
    • 75 Critic Score
    The new Ultimate Team mode is addictive as it combines regular gameplay and managerial acumen with a trading card component that entices with a constant sense of accomplishment and attraction...What this UEFA achieves in this new mode it loses in the actual gameplay.
    • 69 Metascore
    • 80 Critic Score
    Kororinpa serves as a quick dose of fun. It just needs some more beef to keep players coming back.
    • 61 Metascore
    • 75 Critic Score
    The best Turtles game in years, which admittedly is kind of like saying you just got the best punch in the gut you’ve had in years. Nonetheless, TMNT entertains pretty consistently, delivering fast-paced thrills but almost no genuine challenge.
    • 60 Metascore
    • 75 Critic Score
    The best Turtles game in years, which admittedly is kind of like saying you just got the best punch in the gut you’ve had in years. Nonetheless, TMNT entertains pretty consistently, delivering fast-paced thrills but almost no genuine challenge.
    • 58 Metascore
    • 75 Critic Score
    The best Turtles game in years, which admittedly is kind of like saying you just got the best punch in the gut you’ve had in years. Nonetheless, TMNT entertains pretty consistently, delivering fast-paced thrills but almost no genuine challenge.
    • 47 Metascore
    • 50 Critic Score
    To be clear, I have no problem with non-violent flight games. In fact, I loved both Pilotwings games in their day. But Wing Island went down a dark path somewhere in development and somehow killed any potential for fun along the way.
    • 58 Metascore
    • 65 Critic Score
    A bigger focus on action (like fighting wild animals) and a wider variety of activities make this more enjoyable than the original, but it still failed to make me care about the characters enough to suffer alongside them.
    • 63 Metascore
    • 75 Critic Score
    The best Turtles game in years, which admittedly is kind of like saying you just got the best punch in the gut you've had in years. Nonetheless, TMNT entertains pretty consistently, delivering fast-paced thrills but almost no genuine challenge. [May 2007, p.82]
    • Game Informer
    • 68 Metascore
    • 75 Critic Score
    You can also play the Rapid play mode where you work under the clock with the Brain Age twist, but honestly, there isn't much else to this game. [Apr 2007, p.110]
    • Game Informer

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