Game Informer's Scores

  • Games
For 7,745 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 BioShock Infinite
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7762 game reviews
    • 79 Metascore
    • 80 Critic Score
    Eiyuden Chronicle: Hundred Heroes is a good reminder of why the RPG genre left some parts of its Golden Age behind. It’s also a testimony to what makes the genre special and the power of good storytelling to move and inspire. Admittedly, rigid adherence to archaic structures makes those first impressions tough to look past, but a creative battle system, extensive party customization, and top-notch writing make up for the retro jank.
    • 81 Metascore
    • 90 Critic Score
    Children of the Sun is a prime example of an experience born from a straightforward premise and then iterated for the right amount of time before it loses its charm. On occasion, the central mechanic can't keep up with itself – I missed more than a few finicky shots that should have landed, forcing a retry. But once you successfully execute a strategy and finish a level, the satisfaction is unmatched. You then seek to replicate the feeling during subsequent hunts, completely alienated from the messiness of your actions as you chase a higher score.
    • 87 Metascore
    • 88 Critic Score
    Botany Manor is a blissful, smart, and creatively conceived puzzle adventure. It’s just challenging enough to be engaging without veering into stressful territory, and its whimsical elements add fun, fantastical touches. I don’t think it made me better at gardening, but unearthing its appeal was satisfying.
    • 67 Metascore
    • 70 Critic Score
    With a brief runtime of a couple of hours, Open Roads is a respectable tale that sometimes feels ready to hit that higher narrative gear before easing off the gas again. Although visually pleasing and well-acted, the emotional impact is muted. While I didn’t mind sitting shotgun as Opal and Tess had lighthearted debates over the semantics of trailer vs. mobile homes and reminisced about old flames, it’s not a road trip that will stick with me for the long haul.
    • 71 Metascore
    • 80 Critic Score
    Though the stages are much longer than their original forms, sometimes clocking in at around 15 minutes, playing through Story Mode only takes a couple of hours. Still, Contra: Operation Galuga packs a whole lot of action into those hours. When you add the more flexible Arcade Mode and difficult Challenge Mode, Operation Galuga is an admirable modernized reimagining of one of the most influential games of the late '80s.
    • 79 Metascore
    • 80 Critic Score
    Pepper Grinder is an innovative indie experience, packed with tense battles, fluid platforming, and eye-catching visual design. While its short runtime left me wanting more, I'm happy with what it is: a bright action platformer that's anything but a grind.
    • 80 Metascore
    • 84 Critic Score
    MLB The Show 24 doesn’t hit it out of the park at every at-bat, but it doesn’t have to. The series is in the middle of an experimental phase that’s trying to mitigate its perpetual “online vs. offline” war. Despite a clear lack of innovation in mechanics, it has still found a way to impress, inspire, and engage with a younger generation that shares an interest in history. The Show’s art team is second to none, its OST shuffles Eladio Carrion, IDLES, Flowdan, and Brittany Howard with the grace of a 2 Chainz verse, and its “Grind 99” mantra has been edited to be a modern ideology – “play however and whenever.” It’s why Diamond Dynasty is the best take on Ultimate Team in terms of approachability and competition and why The Show 24 hopes to reignite annual titles through personalization. As the great Toni Stone once implied: “Get you one ‘cause I got mine.”
    • 74 Metascore
    • 75 Critic Score
    Princess Peach: Showtime could be a decent first game for young Peach fans, but longtime Nintendo players looking for the Princess’ equivalent of a quality Kirby platformer will likely be underwhelmed. Stylistically, however, the game is a success and, in typical Nintendo fashion, features an exciting finale. I just wish the difficulty had been more balanced in one direction or the other.
    • 76 Metascore
    • 70 Critic Score
    Almost nothing in Rise of Ronin is outright bad, but it is Exhibit A in any argument about why action games are not dozens of hours long or why open-world designs do not fit every mold. For all the inspirations the game wears on its sleeve, it never rises above them, and thus feels like a title in search of an identity and desperate for a specific kind of player. It’s sometimes a good time, just not for a long time.
    • 86 Metascore
    • 90 Critic Score
    Dragon’s Dogma 2 captures the spirit of the original without sanding down the edges of what made it excellent. Its insistence on player exploration and discovery, coupled with an ending I will think about for the rest of the year, makes Dragon’s Dogma 2 a standout game and a worthy successor.
    • 86 Metascore
    • 85 Critic Score
    From beginning to end, the game feels crafted, balanced, and deep, without sacrificing approachability. Set aside preconceptions from the unusual name, and you’ll find an epic well worth exploring.
    • 81 Metascore
    • 85 Critic Score
    2K24 sees Visual Concepts layer on quality new bricks to WWE 2K’s strong foundation while sanding away some rough edges. The series has settled into an exceptional, if very familiar, blueprint, and I would love to see a bigger shake-up in the future, but the result offers the best package since the franchise returned in 2022. If you’re a curious fan who’s held off on jumping back into the digital ring, 2K24 is as good an argument as any to shake off the ring rust. For diehard enthusiasts, this year’s entry won’t bowl you over in the broad sense, but its incremental updates and continued polish make it a worthy contender for another year.
    • 76 Metascore
    • 70 Critic Score
    It’s a shame so many problems weigh on this otherwise enjoyable adventure. Even with the screen-crowding, bugs, and depth-perception troubles, I still look back fondly on the superb level design and movement mechanics. But because of those important detractors, Penny’s Big Breakaway lands as a solid 3D platformer unable to swing to the great heights it felt destined for.
    • 90 Metascore
    • 95 Critic Score
    Balatro is an ingenious and entertaining roguelike and one of my favorite games of the year. Playing it has become a near-obsession; everything feels perfectly designed to encourage you to keep trying because that next run could be the run of your life. Even after hours of play, I still can’t overcome Balatro’s biggest challenge: putting it down.
    • 92 Metascore
    • 85 Critic Score
    This sequel went wide, and while that comes with benefits, like new ways to explore this beloved world and its various sights, it also comes with drawbacks. They aren't unlike anything fans of the genre have experienced before, and playing as cherished characters certainly eases the pain, but the tedium and bloat of the open-world checklist can sometimes get in the way of where Rebirth truly shines. The best of Remake exists in Rebirth, but the various open-world areas surrounding it – the parts that make Rebirth unique from its predecessor – sometimes miss the mark.
    • 59 Metascore
    • 75 Critic Score
    Despite its long and circuitous course to arrive at port, Skull and Bones is the type of game that may change significantly in the coming months. But to evaluate it as it stands, fellow pirate enthusiasts may discover what I did – a flawed but beautifully presented historical fantasy in which one can take to the water and make a fortune, even if absolutely everything about the pirate life isn’t always pretty.
    • 82 Metascore
    • 90 Critic Score
    Beyond its refreshingly straightforward feedback loop, even more enthralling is how your personal success impacts the overall narrative. Helldivers 2 operates on a live map, with players around the world slowly liberating quadrants of planets, their actions influenced by Major Orders passed down by central control. In an already collaborative game, this compounds the sense of community, making you feel like you're part of something bigger than even the heady emotional beats of your squad's missions.
    • 76 Metascore
    • 80 Critic Score
    Mario vs. Donkey Kong is a simple game, but as is the case with Mario's best titles, there's an elegance to that simplicity. Nintendo has done a stellar job adding features to make it more palatable to a modern audience, but it only comes together because of how well the classic levels hold up. Mario and Donkey Kong have been rivals for over 40 years, and this game admirably carries that legacy forward.
    • 60 Metascore
    • 60 Critic Score
    Suicide Squad is technically sound, and the action can be fast, frantic, and occasionally fun. The game could be considered a deconstruction and satirizing of the superhero concept. But for me, the whole thing feels mean-spirited, pessimistic, and glib. In other media, I’ve generally liked the irreverence of the Suicide Squad tales, but everything in this game feels less about laughs and more just joyless. I suppose it can be fun to piss all over any sense of genuine heroism in a comic book-inspired tale, but it can’t come as a great shock when some fans like myself just aren’t interested in the bloody and smug results.
    • 80 Metascore
    • 70 Critic Score
    The saving grace of these extended gameplay encounters is that the combat is reasonably engaging, and interactions between characters will likely delight existing Granblue Fantasy fans. Relink is unlikely to be any newcomer’s favorite game. Still, the basic gameplay is fun and keeps you moving along the treadmill, especially if you have a gathering of like-minded source material fans to help you slay its biggest figurative and literal dragons.
    • 86 Metascore
    • 88 Critic Score
    Even after nearly 100 hours, I was sad to part ways with my team, feeling as though I had formed bonds with them that transcend any kind of in-game Social Link metric. Even with some outdated and repetitive elements inherited through the 18-year-old structure of the original, Persona 3 Reload is one of the best entries in one of the most acclaimed modern role-playing franchises in video games.
    • 89 Metascore
    • 85 Critic Score
    In one of the final moments of Infinite Wealth, one of the characters falls exhausted into the street, beaten down by everything that just came before. As he does so, he looks satisfied and happy, even though arguably nothing is going right for him at that moment. In a lot of ways, I felt the exact same by the end of the game. I was tired. And yet, I was also ready to see what this crew would get up to next.
    • 90 Metascore
    • 83 Critic Score
    As a complete package, Tekken 8 doesn’t reach the heights of recent rivals like Street Fighter 6 and Mortal Kombat 1. But when the match begins, and you’re exploiting openings to unleash flashy combo strings and air juggles, it remains a thrilling, if very familiar, one-on-one experience. The latest King of Iron Fist tournament still has work to do to feel wholly satisfying or ground-breaking, but it remains a fun arena to test your mettle against friends and rivals.
    • 85 Metascore
    • 85 Critic Score
    Apollo Justice: Ace Attorney Trilogy succeeds with everything it sets out to do, bringing three great games to modern consoles in their most approachable forms to date. I was fully immersed in its classic courtroom battles in the 80 or so hours it took me to get through all three titles. Even though not every trial is a winner, the majority are, and with a new suite of quality-of-life improvements, it's never been easier or more enjoyable to experience Apollo Justice's journey.
    • 86 Metascore
    • 90 Critic Score
    Asgard’s Wrath 2 still boasts an epic campaign that can take upwards of 70 hours to complete, chockful of numerous locales, lairs, and secrets to discover. Likewise, an infinitely replayable roguelike mode is waiting for you well after you're done with the campaign and the overworld areas. In spite of a few qualms, Asgard’s Wrath 2 remains an offering worthy of the gods.
    • 86 Metascore
    • 95 Critic Score
    The Lost Crown makes it hard to put the controller down, constantly urging players to follow its paths just a little further. Following its persistent pull to explore more of Mount Qaf is easy, though, thanks to how good it feels to do so. Between its first-rate platforming and engaging combat and progression, The Lost Crown’s various parts coalesce into a sublime loop. Gameplay is king, and this Prince of Persia understands that.
    • 80 Metascore
    • 90 Critic Score
    The Finals has given me some of my favorite multiplayer moments in 2023. Whether actively engaging in vertical combat or excitedly scaling rooftops on the way to the next objective, navigating the environments feels incredible, and the thrill of watching the ground disappear from below my feet never gets old. In a year of groundbreaking video game releases, The Finals is yet another highlight.
    • 72 Metascore
    • 70 Critic Score
    By rigidly following Dragon Quest traditions, we end up with flat, cartoonish characters who inhabit a repetitive, cyclical world. But The Dark Prince plays to its strengths to deliver a solid RPG experience with a cozy narrative seasoned by a long list of charismatic creatures and entertaining dungeons.
    • 72 Metascore
    • 78 Critic Score
    I found a lot to love in Frontiers of Pandora, including the welcome addition of two-player online cooperative play, which lets players enjoy the game with a friend. With time, the many interlocking features started to make sense, and I pushed past any frustrations to find a remarkably large and rewarding game. Enter Pandora’s vast wilderness with patience and a willingness for a measured march to understanding, and I suspect you’ll uncover what I did – a flawed but still praiseworthy addition to this growing science fiction universe.
    • 74 Metascore
    • 70 Critic Score
    SteamWorld Build is a unique hybrid that entertains for a time. Its early hours are fun, thanks to how well it uses simplified genre staples to create a more arcade-friendly gameplay loop, a sentiment bolstered by a solid tutorial and intuitive control scheme. Regrettably, SteamWorld Build's campaign overstays its welcome. The lackluster story and rigid final objectives turn what was initially an engaging experience into a tedious grind.

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