Game Informer's Scores

  • Games
For 7,737 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7751 game reviews
    • 83 Metascore
    • 85 Critic Score
    Without exception, the four tables are excellently designed, and fantastic ball physics make the game worth repeated play. [Jan 2011, p.81]
    • Game Informer
    • 77 Metascore
    • 85 Critic Score
    MLB The Show 22 doesn't put up an all-star performance this year, but continues to be consistent in all avenues of play and finds new ways to make you want to spend time at the ballpark. Playing with friends in cooperative play is the standout feature if you can use it, but the on-the-field play and March to October also impress.
    • 79 Metascore
    • 85 Critic Score
    For the core game, I wish more of the action was in the hands of the player, but I can’t deny how enthralling the choices are, especially when they lead to absolute chaos. Once the frantic running through the woods begins, the dark mysteries and thrill of keeping people alive are powerful hooks that will keep you glued in suspense until the credits roll.
    • 80 Metascore
    • 85 Critic Score
    No prior knowledge of the series is required to jump into Oath in Felghana, though a fondness for 16-bit-era RPGs helps.
    • 81 Metascore
    • 85 Critic Score
    "Rogue Leader" looked fantastic, but Jedi Starfighter outperforms it with ease. [Apr 2002, p.71]
    • Game Informer
    • 66 Metascore
    • 85 Critic Score
    Swansong is this year's Forgotten City, a distinct narrative adventure that soars from the chances it takes. Player choice is front and center, and it’s nice to see these decisions turn into little games that carry significant narrative weight. Rarely have I played a game where I wanted to restart a scenario to undo bad decisions as I have here. Swansong makes you pay for your missteps and should be an excellent game for watercooler discussions with others who have played it.
    • 83 Metascore
    • 85 Critic Score
    It's a rare sighting of a beast that's increasingy hard to find in the wild: the pure third-person shooter. [Nov 2003, p.156]
    • Game Informer
    • 88 Metascore
    • 85 Critic Score
    Sword of the Sea moves at the pace of a magical swordsperson speeding across sand dunes on a floating blade at 170 miles per hour, and it never gives you a reason to look away.
    • 81 Metascore
    • 85 Critic Score
    Starbound is a satisfying space sandbox that rarely disappoints, with occasional minor bugs or mandatory missions offering minor quibbles with unbridled, endless exploration. This ambitious indie project has something for everyone buried within its retrograde graphical framework.
    • 84 Metascore
    • 85 Critic Score
    While the game lacks the feature depth of other Battlefield titles, 1943 is a fairly priced, solid core to build around with more downloadable content. If EA introduces weapon packs and additional maps from the franchise’s storied past, I’ll be playing right up to the release of Bad Company 2. [Aug 2009, p.89]
    • Game Informer
    • 89 Metascore
    • 85 Critic Score
    A complete game package that has been meticulously constructed to draw you in like a missile to an afterburner. [Nov 2001, p.102]
    • Game Informer
    • 76 Metascore
    • 85 Critic Score
    Evolve's matchups offer a lot of replayability and competitive thrills, and I can see myself returning to it consistently in the following months – even if those play sessions do inevitably end with me lusting for more to do in the world.
    • 64 Metascore
    • 85 Critic Score
    Wheelman has enough explosive thrills that you’ll be yelling and laughing the whole time.
    • 75 Metascore
    • 85 Critic Score
    Combining a real-time strategy game with a first-person shooter is a great idea, but I feel a bit like Savage is two separate, decent games rather than one great one. [Nov 2003, p.175]
    • Game Informer
    • 84 Metascore
    • 85 Critic Score
    The amount by which it expands the game in every direction is truly epic. [Feb 2004, p.110]
    • 77 Metascore
    • 85 Critic Score
    War for Cybertron isn't a perfect game, but it fulfills my youthful fantasies in a way that has me believing the developers had a window into my boyhood imagination.
    • 93 Metascore
    • 85 Critic Score
    Persona 4 Golden's greatest strength is that everything fits together seamlessly, from the connected battle and social aspects to the fresh changes. Newcomers are sure to find plenty to love, while series veterans can revisit fond memories and experience new content. This game still remains one of the best RPG to date; don't miss out on your second chance to experience it.
    • 67 Metascore
    • 85 Critic Score
    Early levels are frustrating when going solo, but bringing a few friends along makes it a significantly more manageable and fun experience. [Sept 2010, p.92]
    • Game Informer
    • 82 Metascore
    • 85 Critic Score
    I enjoyed the consistently pleasant mix of environmental puzzles and combat, as well as the crash course in Hungarian folklore.
    • 86 Metascore
    • 85 Critic Score
    Without exception, the four tables are excellently designed, and fantastic ball physics make the game worth repeated play.
    • 80 Metascore
    • 85 Critic Score
    Luftrausers is one of the most satisfying, enthralling arcade shooters to hit the market in recent memory.
    • 74 Metascore
    • 85 Critic Score
    At long last, the final game is here, and remains true to what we've seen before; Evolve is a concentrated and highly replayable experience, if you can accept the limitations of its unique format.
    • 77 Metascore
    • 85 Critic Score
    Planning gets you ahead, but making choices in the heat of the moment is just as important. This dichotomy makes Sanctum 2 some of the most fun I've had with a tower defense game in a long time.
    • 92 Metascore
    • 85 Critic Score
    A good fighter..., SC II just doesn't elevate the series the way I had hoped, and even takes a few steps back in some single-player respects. [Oct 2003, p.112]
    • Game Informer
    • 75 Metascore
    • 85 Critic Score
    It may not be as ambitious as the original, but it is a fun, clever, and intricate strategy title deserving of your divine attention. [Nov 2005, p.172]
    • Game Informer
    • 68 Metascore
    • 85 Critic Score
    If you have yet to play this series and like card games or RPGs, Lost Kingdoms II is a no-brainer. [June 2003, p.107]
    • Game Informer
    • 77 Metascore
    • 85 Critic Score
    As it is, Evolve does its one thing remarkably well, and the few other gripes I have – including long, multi-stage load times and the inability to customize A.I. teammates when playing with friends – don't dampen my enthusiasm for playing more.
    • 80 Metascore
    • 85 Critic Score
    One of the most satisfying, enthralling shooters to hit the market in recent memory.
    • 77 Metascore
    • 85 Critic Score
    Sanctum 2 shines brightest when it's forcing you to think and consider all the options it places in front of you, from tower choice to which enemies to gun down to what perks are the most advantageous.
    • 79 Metascore
    • 85 Critic Score
    Once Upon A Monster is the educational game I've been wanting since I first had kids. It's approachable and easy for them to grasp, while still remaining enough of a game to keep me engaged, too. If you're a parent whose kids already know their ABCs, Double Fine's game is a fantastic way to reinforce often-neglected (but critically important) skills like empathy, responsibility, and friendship. Plus, you can make Grover flap his stringy little blue arms like nobody's business.

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