Game Informer's Scores

  • Games
For 7,737 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7751 game reviews
    • 81 Metascore
    • 85 Critic Score
    Though many of the series’ core elements remain intact, Gearbox has refined and reconfigured them in such ways that Borderlands 4 rises beyond anything the series has accomplished to this point, making for a chaotic looter-shooter worthy of the series’ sterling early-2010s reputation.
    • 81 Metascore
    • 85 Critic Score
    The results are nothing short of astonishing. It's nice to see Springfield get the respect it deserves. [Oct 2003, p.134]
    • Game Informer
    • 85 Metascore
    • 85 Critic Score
    I was a bit worried that moving toward a slower, sim-based game would hurt the experience, but I found that it’s just as intense.
    • 84 Metascore
    • 85 Critic Score
    Gamers should expect more of the same from this follow-up. If Fallout 3 holds a place among your top 10 games of this generation like it does for me, another rewarding 200-plus hours of survival awaits you.
    • 76 Metascore
    • 85 Critic Score
    The game offers two different story modes that each last a couple hours, but aside from a thin combo challenge there isn’t much to do here other than test your might online. Still, fans of both universes are sure to squeeze hours of entertainment out of this package.
    • 75 Metascore
    • 85 Critic Score
    Trips down memory lane have peaks and valleys, but this one is definitely worth taking. [Jan 2006, p.138]
    • Game Informer
    • 73 Metascore
    • 85 Critic Score
    Guardian of Gotham is consistently strong throughout its two hours, constantly presenting tense scenes that play off the choices you’ve made in previous episodes, with one major disappointment: It ends on an abrupt note that offers no idea of what’s to come in the final installment. Still, this episode packs enough dramatic moments, character development, and entertaining action sequences to emerge as one of the best episodes in the series and one of the best experiences by Telltale in recent memory, period.
    • 79 Metascore
    • 85 Critic Score
    I’m hoping that people get into it, because I plan on keeping this one in my regular rotation for some time.
    • 82 Metascore
    • 85 Critic Score
    Although Brothers in Arms is not light years from your average military title, it institutes important gameplay changes that invigorate the player and influence the way the title is played. [Apr 2005, p.124]
    • Game Informer
    • 87 Metascore
    • 85 Critic Score
    For a game that's been billed as a modest little action game, that's a hell of a lot of replay value. [Nov 2001, p.116]
    • Game Informer
    • 85 Metascore
    • 85 Critic Score
    Dirty Rally can be unforgiving, unrelenting, and seemingly as high in its demands as the infamous hill climb at Pikes Peak. But the journey is sublime.
    • 87 Metascore
    • 85 Critic Score
    The game contains the sophistication of a sim-racer while still packing enough pick-up-and-play fun for anyone watching from the couch. I don’t imagine, however, that there are going to be a lot of people content to simply sit and watch Dirt 2 without getting their hands on ­it.
    • 65 Metascore
    • 85 Critic Score
    The nonstop action Chaos legion exhibits is unparalleled. [June 2003, p.101]
    • Game Informer
    • 81 Metascore
    • 85 Critic Score
    Questionable fielding holds it back from capturing the Golden Glove. "MVP" still holds that honor, but Major Leauge's innovative techniques make it this year's most exciting baseball game. [March 2005, p.118]
    • Game Informer
    • 80 Metascore
    • 85 Critic Score
    Smart mechanics, aggressive battles, and tight storytelling make this a strong new contender in the genre, even if the campaign's pacing sometimes misses the mark.
    • 77 Metascore
    • 85 Critic Score
    Even with some unpolished technical aspects, the way the story unfolds is innovative and engaging, and the number of ways around every problem is impressive. [Sept 2004, p.106]
    • 85 Metascore
    • 85 Critic Score
    Tightly balanced between resource gathering and fierce shooting exchanges, this dwarven mining expedition is a great time – especially with friends.
    • 84 Metascore
    • 85 Critic Score
    Quake Wars punishes newbies with a steep learning curve as much as it rewards veterans with deep and nuanced gameplay.
    • 79 Metascore
    • 85 Critic Score
    If you've got a hankering for some good multiplayer fun or a mindless testosterone tirade, Hitz is your hook-up. [Jan 2002, p.87]
    • Game Informer
    • 70 Metascore
    • 85 Critic Score
    The Wii version looks zero percent better to my eye than the original release of this game, but enthusiasts of the franchise may want to take this for a spin to try out the unique controls. [May 2007, p.88]
    • Game Informer
    • 82 Metascore
    • 85 Critic Score
    The Banner Saga 2 carries the banner onward for the series, and while it’s made a few steps forward in creating more interesting tactical decisions and has added some more options for customization, it seems to have taken a step back in terms of making your journey across the world memorable.
    • 74 Metascore
    • 85 Critic Score
    If Tourist Trophy uncovers the fourth dimension of racing, then the fifth dimension needs to be turning Polyphony's obvious passion for mechanical engineering into a passion that everyone can relate too. [May 2006, p.100]
    • Game Informer
    • 81 Metascore
    • 85 Critic Score
    Torchlight was originally made on a tiny budget in under a year, with all of around 25 people working at Runic at the height of development. For all that, it's a better dungeon crawler than most everything else that has been released post-Diablo II.
    • 89 Metascore
    • 85 Critic Score
    The graphics, while inferior overall compared to the Xbox version, benefit from added effects such as enhanced heat distribution, reflective surfaces, and focus blurring. [Apr 2003, p.82]
    • Game Informer
    • 80 Metascore
    • 85 Critic Score
    Despite these problems (and obscenely long load times, even on GI's high-end gaming PC), Pacific Assault is a great game. [Jan 2005, p.142]
    • Game Informer
    • 80 Metascore
    • 85 Critic Score
    Has a lot to unlock; it's visually appealing; and the music, voiceovers, and FMV all add to the atmosphere. I can dig it. [Oct 2002, p.91]
    • Game Informer
    • 82 Metascore
    • 85 Critic Score
    Graphically, it's a masterpiece. [Jan 2006, p.136]
    • Game Informer
    • 83 Metascore
    • 85 Critic Score
    In a genre where it can be hard to differentiate yourself, Project Cars makes its mark. It's not as strong as it could be in all areas, but Slightly Mad Studios' attention to detail and racing chops make the game a contender.
    • 71 Metascore
    • 85 Critic Score
    This is a no-brainer for anyone who still has a yellow Hulkamania shirt tucked away in their closet.
    • 86 Metascore
    • 85 Critic Score
    There are some things you never knew you wanted in a strategy game. The third-person view does wonders to get you invested in every decision, and it’s great to have a worthwhile story. The gorgeous presentation and versatile combat make Valkyria Chronicles one of the best surprises of the year.

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