Game Informer's Scores

  • Games
For 7,736 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7750 game reviews
    • tbd Metascore
    • 90 Critic Score
    A delightful, daring, and different expansion that reinforces Forza Horizon 3’s reputation as one of the best racing games ever made.
    • 88 Metascore
    • 90 Critic Score
    Diablo III is a great game, and every bit the landmark achievement in the genre that everyone expected out of Blizzard. The presentation and combat are second to none, and the co-op focus is well-executed and a natural fit for the genre. It's a shame that the online requirement is a deal-breaker for some, whether because of a moral stance or a crappy Internet connection.
    • 85 Metascore
    • 90 Critic Score
    Putting two characters in the player’s hands proves to be an ingenious way of expanding on Castlevania’s bread-and-butter action. It’s been done before, but Portrait of Ruin’s system is particularly smooth in execution.
    • 89 Metascore
    • 90 Critic Score
    Playing through Max Payne for the first time is a little like watching Pulp Fiction for the first time: Five minutes after the opening credits you know it’s awesome, and you don’t want it to end. [Feb 2002, p.88]
    • Game Informer
    • 88 Metascore
    • 90 Critic Score
    Owlboy not only has the hook of a new idea to mix up the genres it mettles in, but the fundamentals to follow up on it. Its sense of movement is fluid, its momentum is strong, and its characters are engrossing. The tone might be saccharine at times, but when so many other games go for either oppressive grittiness or eye-rolling irreverence, I’m willing to accept that.
    • 88 Metascore
    • 90 Critic Score
    As remarkable as the presentation is, the true star of this title is gameplay. I was blown away by the game's ability to seamlessly transition between frenzied FPS and harrowing third-person platforming. [Feb 2005, p.121]
    • Game Informer
    • 87 Metascore
    • 90 Critic Score
    It’s hard to reinvent a sport that’s…well, already a sport. But, developer EA Canada has done a marvelous job with bringing a focus to the fighting that brings out the sweet science.
    • 84 Metascore
    • 90 Critic Score
    Off the track, the game is a revelation. [Oct 2002, p.82]
    • Game Informer
    • 80 Metascore
    • 90 Critic Score
    Sometimes when you’re golfing you nail a hole because you bail yourself out with a superb putt, chip, or tee shot. But this game is instead like masterfully shot hole, where each stroke feels just right.
    • 88 Metascore
    • 90 Critic Score
    On occasion, your CPU opponents will make some silly mistakes along the lines of using a GameBreaker to shoot a three-pointer during a dunk-only contest, but the AI is still mighty impressive. [March 2005, p.114]
    • Game Informer
    • 86 Metascore
    • 90 Critic Score
    This is one of those rare sequels that delivers on just about every front, so long as you’re able to put in the time it asks of you. This definitely isn’t a weekend project, but it’s one that’s absolutely worth the effort.
    • 87 Metascore
    • 90 Critic Score
    One of the best games ever made for the PSP. The single-player ties flawlessly into the multiplayer, where you can test your loyal soldiers against up to five other people via ad hoc, infrastructure, and even game sharing.
    • 84 Metascore
    • 90 Critic Score
    We've all been waiting what seems like forever for Gran Turismo 5, and now that it's here, I don't expect perfection, but tangible evidence that it was worth the wait. It is. I wasn't blown away by every aspect of the game, but overall it's easy to see the sheer amount of effort and craftsmanship that went into the game. This is a racing experience that racing fans should not miss.
    • 79 Metascore
    • 90 Critic Score
    I’m so glad Metal: Hellsinger ends with the promise of more to come because I already want more from this series.
    • 87 Metascore
    • 90 Critic Score
    Seeing your choices carry over across three games is exciting, but it’s also about the squadmates you meet along the way. So, become Commander Shepard, rally people to your cause, make painstakingly difficult choices, and watch others around you grow stronger because of your influence. The sacrifices and rewards will stay in your memory, and the Legendary Edition is a terrific reminder of why all these years later, people still can’t stop talking about this series.
    • 84 Metascore
    • 90 Critic Score
    One of the most enjoyable sandboxes for players to experiment in this side of Grand Theft Auto. [Issue#204, p.86]
    • 79 Metascore
    • 90 Critic Score
    Rising Tide is an overhauled look at the core experience, and it would be difficult to go back to Beyond Earth without the myriad enhancements the expansion offers. As with Civilization V before it, Beyond Earth looks like it’s becoming all it can be as it evolves with these upgrades.
    • 82 Metascore
    • 90 Critic Score
    Whether you are striving for higher ranks or want to dazzle people with a map that you created and uploaded, TimeSplitters' online presence is unprecedented and simply irresistible. [Apr 2005, p.114]
    • Game Informer
    • tbd Metascore
    • 90 Critic Score
    I may have some minor quibbles here and there about certain courts or reused environments, but at the end of the day, Dodgeball Academia is a champion in its field. It provides the best parts of sports RPGs with cheeky characters, flashy special moves, and gameplay that’s fun to master. Better yet, the package is enhanced by a killer soundtrack. Look no further than this gem if you want to have a great time for a dozen hours.
    • 84 Metascore
    • 90 Critic Score
    If you haven’t played Skyrim, or you’re just looking to return and don’t mind exchanging the mods for convenient portability, the Switch version offers up everything that makes this game a stone-cold classic.
    • 85 Metascore
    • 90 Critic Score
    What I really like about this game is that I always felt like I was getting a new weapon, going to a new area, or fighting a new boss (most of which are ferociously tough, by the way). [June 2004, p.126]
    • 83 Metascore
    • 90 Critic Score
    I would seriously caution a rookie to cut his or her teeth on something a bit more forgiving, but the rest should feel free to jump in with both feet. [Nov 2001, p.128]
    • Game Informer
    • 73 Metascore
    • 90 Critic Score
    Bungie's latest release is a good expansion on its own, but the way it sets the stage for the future of the Destiny franchise is its most impressive feat.
    • 87 Metascore
    • 90 Critic Score
    The original SOCOM was a milestone game which influenced the action genre immensely. It's a little sad to see its sequel display so little innovation, but as they say: if it ain't broke, don't fix it. [Dec 2003, p.123]
    • 78 Metascore
    • 90 Critic Score
    Infinite Warfare features a compelling single-player experience with plenty of optional missions for those looking for more, and robust multiplayer modes for players of every style, whether you’re leading the scoreboards in kill confirmed or goofing around with friends taking on an alien invader in an over-the-top amusement park.
    • 81 Metascore
    • 90 Critic Score
    I can only think of two kinds of gamers who should steer clear of Lumines II: those who categorically dislike puzzlers, and those who tried the first Lumines and weren’t impressed. Otherwise, everyone should see how the best block-dropper since Tetris is building on its foundation and moving forward.
    • 83 Metascore
    • 90 Critic Score
    Telltale’s Batman looked to be a disaster in the making that didn’t quite grasp the Batman source material, but is now shaping up to be a unique take on this beloved character that everyone should play. "Wow” moments are plenty in this episode, and they hit you when you least expect them. Best of all, this story makes you think about Batman’s storied history as much as it wipes the canvas clean to tell a new tale with faces you’ve never seen before.
    • 86 Metascore
    • 90 Critic Score
    It's an ambitious and exciting new franchise, but more importantly it shows off a small developer that deserves some big attention.
    • 91 Metascore
    • 90 Critic Score
    The addition of this control system for the first two titles makes me wish I could go back in time and experience them for the first time all over again. Those who haven’t already are lucky ­indeed.
    • 90 Metascore
    • 90 Critic Score
    Tense, strategic, and hard to put down, Mark of the Ninja is one of the welcome surprises of the year. If you miss the heyday of pure stealth-focused games, or you never played a great stealth game and wonder what all the fuss is about, Klei Entertainment just snuck out of nowhere to offer you a weekend's worth of fun.

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