Game Informer's Scores

  • Games
For 7,736 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7750 game reviews
    • 86 Metascore
    • 93 Critic Score
    DJ Hero was my favorite music game of 2009, and I'm happy to report this sequel bests its predecessor in nearly every way.
    • 86 Metascore
    • 95 Critic Score
    With that said, it should come as no surprise to hear Shivering Isles is a bonafide masterpiece and the best the Elder Scrolls series has to offer. [Apr 2007, p.94]
    • Game Informer
    • 86 Metascore
    • 93 Critic Score
    Diablo IV continually seduces me with its promises of power and riches and regularly follows through. I’ve had a tough time putting it down even after starting fresh numerous times, and I get excited thinking about how I’ll be foiling Lilith’s plans in the months ahead as seasonal updates begin rolling out. Until then, I’m happy to continue relieving Sanctuary of its treasures – and demons of their lives – in this devilishly impressive epic.
    • 86 Metascore
    • 83 Critic Score
    The Great Ace Attorney Chronicles is a solid package, retaining the charm and entertainment of previous entries. It's not the series’ best, but there’s plenty to keep you entertained as you work your way through case after case. The new scenery and characters made things feel fresh, but playing another Ace Attorney game also felt a bit like coming home.
    • 86 Metascore
    • 90 Critic Score
    The overall high level of polish and deep macro-level scheming are enough to cement its place in the upper echelons of strategy gaming, regardless of personal taste.
    • 86 Metascore
    • 93 Critic Score
    Fall of the Samurai, like the original Shogun 2, is good enough that I heartily recommend it to everyone who owns a PC regardless of their experience with or opinion of the grand strategy genre. If you're coming into the series for the first time there is a lot to learn, but you'll be amply rewarded with hundreds of hours of top-notch entertainment should you make the investment.
    • 86 Metascore
    • 85 Critic Score
    By combining a completely new gameplay style with nicely designed traditional 2D platforming levels, Kirby: Canvas Curse manages to fulfill the true potential of Nintendo's highly touted touch-screen gameplay. [Aug 2005, p.108]
    • Game Informer
    • 86 Metascore
    • 80 Critic Score
    You're going to have to decide for yourself if loading is a dealbreaker. [Oct 2005, p.152]
    • Game Informer
    • 86 Metascore
    • 80 Critic Score
    ESPN is a top-shelf pick that has an unrivaled franchise mode, but the gameplay doesn't have the hard-hitting finesse of EA's "NHL".[Sept 2004, p.103]
    • 86 Metascore
    • 90 Critic Score
    It’s hard to reinvent a sport that’s…well, already a sport. But, developer EA Canada has done a marvelous job with bringing a focus to the fighting that brings out the sweet science.
    • 86 Metascore
    • 85 Critic Score
    The new material that EA has implemented is minimal at best, and most of the additions don't generate a lot of excitement. With that said, this is still the best-playing baseball game on the market. [March 2005, p.118]
    • Game Informer
    • 86 Metascore
    • 80 Critic Score
    UFC Undisputed 3 is a continual refinement of systems that THQ established several years ago, but when you add up all its features, you end up with superbly well-rounded fighter.
    • 86 Metascore
    • 98 Critic Score
    Quite simply, this is the best WWII game ever made. [Dec 2005, p.146]
    • Game Informer
    • 86 Metascore
    • 80 Critic Score
    As solid as the 360 version is, as a longtime player I still prefer the PS2 version. Even on a rain-soaked pitch, it feels faster, and the d-pad controls feel tighter. [Mar 2007, p.99]
    • Game Informer
    • 86 Metascore
    • 85 Critic Score
    From beginning to end, the game feels crafted, balanced, and deep, without sacrificing approachability. Set aside preconceptions from the unusual name, and you’ll find an epic well worth exploring.
    • 86 Metascore
    • 88 Critic Score
    EA Tiburon has gone far beyond a simple roster expansion. By making its career mode even more complex, it has succeeded in giving players of all stripes quite a bit to chew on. [Sept 2004, p.102]
    • 86 Metascore
    • 80 Critic Score
    Cuphead is a singular experience. Studio MDHR knew what it wanted to make, then went ahead and made it. A tough boss-rush game based on classic animation archetypes? It shouldn’t work, but here we are. It’s fun to play, and possibly even as satisfying to watch, since you can fully absorb what’s going on screen.
    • 86 Metascore
    • 88 Critic Score
    Futurlab’s stellar game is challenging and unusual, and its complex controls are demanding. For that reason, Velocity 2X may not fascinate novice gamers, but experienced players will delight at its varied gameplay, spare design aesthetic, and daring speed.
    • 86 Metascore
    • 85 Critic Score
    There are some things you never knew you wanted in a strategy game. The third-person view does wonders to get you invested in every decision, and it’s great to have a worthwhile story. The gorgeous presentation and versatile combat make Valkyria Chronicles one of the best surprises of the year.
    • 86 Metascore
    • 80 Critic Score
    Regardless of its mid-game identity crisis, tight controls, excellent platforming, and exciting combat make The Messenger a retro journey worth embarking on.
    • 86 Metascore
    • 95 Critic Score
    The surperbly implemented online tracking and ranking services, plus the rich and varied content, makes Resistance's multiplayer one of the game’s strongest features. Graphically, the game is simply stunning, and when you tie in all the single player and mutliplayer components it is easily the PlayStation 3's premiere, must-have title.
    • 86 Metascore
    • 88 Critic Score
    An engaging and well-done casual title, and stands as one of the best Wii franchises on the market. [June 2009, p.88]
    • Game Informer
    • 86 Metascore
    • 78 Critic Score
    I came in expecting nothing, and ended up having a pretty good time exploring the battle system's many nuances. [Nov 2009, p.115]
    • Game Informer
    • 86 Metascore
    • 88 Critic Score
    Total War: Warhammer is one of the best Total War games I’ve ever played, and fans of either franchise should find themselves with a winner here. Those looking for more historically rooted fare may find the fantasy over the top, but plenty of solid strategy lurks under the magic and mayhem.
    • 86 Metascore
    • 98 Critic Score
    My only hesitation in recommending it to Xbox players is the unwelcome presence of launch bugs that impede stage and achievement unlocks for some and other strange odds and ends. Patching has helped so far, and I hope it gets to be as relatively issue-free as the PC versions soon. Despite these early console setbacks, Vampire Survivors has quickly become one of my favorite games of all time. Consider this me grabbing the sides of your head and shouting, "Play Vampire Survivors, you fool!"
    • 86 Metascore
    • 90 Critic Score
    Whether it's the first steps of an online franchse via your EA Locker or your life as the equivalent to Budweiser's Leon in NFL Superstar, Madden's exploration of new areas is not to be missed. [Sept 2005, p.92]
    • Game Informer
    • 86 Metascore
    • 78 Critic Score
    I’ve had a great time with Sunbreak overall. The lack of new monsters plagues the early hours, but there’s plenty to love if you keep at it. The added flexibility of the Switch Skill Swap system is a freeing and fun expansion to combat for hardcore hunters and the new creatures in the Master Rank quests – when you get to them – breathe life into the experience. For someone already invested in Monster Hunter, there’s plenty to love in Sunbreak. Just don’t expect to see a lot of new content in the opening hours.
    • 86 Metascore
    • 78 Critic Score
    In the hands of an expert fighter this game is stunning, but joystick jockeys who are out of shape might want to start an intense training regimen. [July 2009, p.83]
    • 86 Metascore
    • 85 Critic Score
    This edition of the game has many of the components that made the title successful on the other systems, and more, but the behind-the-wheel experience puts it in second place.
    • 86 Metascore
    • 78 Critic Score
    Beyond mounting monsters and using the wirebug to wall-run in spectacular fashion, not much else distinguishes Monster Hunter Rise from the installments that came before. It has enough endgame content to keep you occupied long after the credits roll (if you don’t mind copious amounts of grinding) and multiplayer is still the optimal way to play, but the excitement of my early hunts waned before long. Monster Hunter Rise is far from being the next definitive chapter in the series. Nevertheless, if you’re looking for a polished-but-conventional adventure with a few small-scale nuances, then you’ll be right at home in Kamura Village.

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