Game Informer's Scores
- Games
For 7,734 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | The Legend of Zelda: Breath of the Wild | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,806 out of 7734
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Mixed: 2,570 out of 7734
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Negative: 358 out of 7734
7750
game
reviews
- By Date
- By Critic Score
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- Critic Score
Wehn BloodRayne breaks into an attack she is as fidgety as Bart Simpson on a Slurpee rush. [Nov 2002, p.127]- Game Informer
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- Critic Score
Geo-Mod technology is a beautiful, beautiful thing. For some strange reason, blowing away an entire wall to get to an enemy cowering in the corner of a storeroom just feels good. [Dec 2002, p.110]- Game Informer
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- Critic Score
The story is delivered witih all the emotion of a grade school play. This woldn't be such a bad thing, if the gameplay weren't absolutely abysmal. [Dec 2002, p.122]- Game Informer
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- Critic Score
A sexy goth vampire chick shooting and slicing skeleton spiders and Nazis in the 1930s? You gotta love that! [Dec 2002, p.144]- Game Informer
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I couldn't get over the amateurish production values, camera bugs, and shallow camera controls. [Dec 2002, p.70]- Game Informer
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- Critic Score
Not only is it the best in the series, by far, but it actually supports a decent combat system with a fairly balanced cast. [Jan 2003, p.102]- Game Informer
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- Critic Score
With the sad Story mode, you're left having slightly more meat than the original, but that isn't enough to make this an out and out must-have. [Dec 2002, p.128]- Game Informer
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- Critic Score
The best fighter-combat title since "Rogue Leader." [Dec 2002, p.128]- Game Informer
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- Critic Score
Somewhat amusing... but only, and I stress this, if you've already consumed every little morsel within "Tony 4." [Dec 2002, p.122]- Game Informer
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- Critic Score
The platforming aspects have all been done before, and that will keep little Ty a sliver away from greatness.[Nov 2002, p.128]- Game Informer
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- Critic Score
About the best definition of average that I could ever imagine. [Nov 2002, p.144]- Game Informer
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- Critic Score
The Game Breaker special shots are, frankly, corny; and the Dynamic Dekes are just too hard to control. [Nov 2002, p.142]- Game Informer
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- Critic Score
This was just better than 2002. Now all I need is a better boxer creator and punch stats. [Nov 2002, p.132]- Game Informer
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A game for those who don't mind sacrificing some realism for a more exciting experience. [Nov 2002, p.119]- Game Informer
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- Critic Score
Accuracy reigns over adrenaline, and NBA 2K is the king of video hoops yet again. [Nov 2002, p.118]- Game Informer
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- Critic Score
A solid, great-looking game, just not the masterpiece I was hoping for. [Dec 2002, p.123]- Game Informer
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- Critic Score
Has the same impressive and deep career mode featured in VT2 for the Dreamcast. [Jan 2003, p.122]- Game Informer
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Godzilla may not be the deepest game in the world, and it may lack variety, but it's one heck of a party game and a highly amusing feast for the eyes. [Nov 2002, p.131]- Game Informer
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Don't expect the thrills to last very long. Whether you finish it quickly, or tire of the routine, it just doesn't have the depth or drawing power to keep you hooked. [Nov 2002, p.136]- Game Informer
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- Critic Score
Others, like myself, will instantly fall in love with the intense adrenaline rush of the chase, and be able to play this game all day and night. [Oct 2002, p.80]- Game Informer
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The fuzz and Need's sense of speed are what kept me playing. However, many of the modes are the same rat race in disguise. [Nov 2002, p.141]- Game Informer
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The graphics are great and the only deterrents are some questionable physics and the idea that a cop could catch me in my Opal. [Nov 2002, p.134]- Game Informer
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The battles are easily the best part of an otherwise middle-of-the-road RPG. [Oct 2002, p.85]- Game Informer
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Basically one huge lesson in trial and error. [Dec 2002, p.140]- Game Informer
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- Critic Score
It's a little different, but if you dissect every little detail, it's actually a step down from last year's release. [Nov 2002, p.120]- Game Informer
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I liked the battle system, and the magic scheme was much more robust than I expected, but in the end this game came off as little more than an RPG that tried to be epic, but fell short. [Nov 2002, p.126]- Game Informer
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- Critic Score
The game's story, humor, and action are well implemented, but I would have liked to see a little less emphasis on stealth. [Dec 2002, p.148]- Game Informer