Game Informer's Scores

  • Games
For 7,734 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7749 game reviews
    • 86 Metascore
    • 95 Critic Score
    If you're a devotee to "Quake," "UT," FPSs, or online games in general, this is certainly a ride you won't want to miss. [Dec 2002, p.147]
    • Game Informer
    • 86 Metascore
    • 80 Critic Score
    Overall the game seems more complete than the first. [Nov 2002, p.124]
    • Game Informer
    • 65 Metascore
    • 60 Critic Score
    While the multiplayer modes are nice, poor targeting, underwhelming graphics, and erratic movement make this game a mere blip on the radar. [Nov 2002, p.144]
    • Game Informer
    • 67 Metascore
    • 78 Critic Score
    The frantic fighting and creative spell-casting are highly addictive, and the difficulty is where I'd want it to be. [Oct 2002, p.86]
    • Game Informer
    • 84 Metascore
    • 90 Critic Score
    Off the track, the game is a revelation. [Oct 2002, p.82]
    • Game Informer
    • 70 Metascore
    • 70 Critic Score
    The game's steep learning curve will have sim-heads in heaven, but may be a little too tough for most. [Nov 2002, p.128]
    • Game Informer
    • 58 Metascore
    • 80 Critic Score
    The cutscenes look good, and surprisingly, the voice acting is some of the best I've heard lately. [Nov 2002, p.128]
    • Game Informer
    • 62 Metascore
    • 68 Critic Score
    Full of more holes than Swiss cheese. [Nov 2002, p.119]
    • Game Informer
    • 64 Metascore
    • 70 Critic Score
    Sheffield tried too much and didn't focus enough on the gameplay necessities. [Nov 2002, p.113]
    • Game Informer
    • 78 Metascore
    • 88 Critic Score
    When you use a trebuchet (an enormous catapult) to launch a diseased cow over an enemy's walls and watch his population drop like flies, you can't help but get that warm fuzzy "I love this game" feeling. [Dec 2002, p.149]
    • Game Informer
    • 72 Metascore
    • 85 Critic Score
    Blistering combat that's wrapped in an almost flawless presentation. [Oct 2002, p.89]
    • Game Informer
    • 60 Metascore
    • 70 Critic Score
    Trick buttons can't pull chase out of mediocrity. [Oct 2002, p.91]
    • Game Informer
    • 74 Metascore
    • 85 Critic Score
    Battlecry gives you some blistering combat, but the franchise could truly explode if it tapped into the series' rich subtleties. [Nov 2002, p.140]
    • Game Informer
    • 73 Metascore
    • 75 Critic Score
    If you happen to be a huge fan of the series, I'm certain you'll appreciate the small additions and changes. [Dec 2002, p.123]
    • Game Informer
    • 63 Metascore
    • 65 Critic Score
    I just couldn't get into the bland fighting half of the game. [Nov 2002, p.128]
    • Game Informer
    • 86 Metascore
    • 93 Critic Score
    A game that borrows a page from the glory days of Crash Bandicoot and delivers a gameplay experience that sticks to its guns and keeps the action constant. [Nov 2002, p.108]
    • Game Informer
    • 51 Metascore
    • 50 Critic Score
    I think I'd rather have Gandalf turn me into something unnatural - like a hairy newt - rather than play this game again. [Dec 2002, p.150]
    • Game Informer
    • 91 Metascore
    • 88 Critic Score
    While this isn't the new Mario adventure I am still waiting for on the GBA, it is one heck of a platformer. [Nov 2002, p.150]
    • Game Informer
    • 76 Metascore
    • 75 Critic Score
    The jumping portions of the game are still a little iffy, and I killed myself quite a lot from misreading the view, but in the end I enjoyed exploring the worlds. [Dec 2002, p.152]
    • Game Informer
    • 83 Metascore
    • 88 Critic Score
    The controller simply lacks the precision to effectively transform a dodge into a flip, and then nail the enemy. [Jan 2003, p.110]
    • Game Informer
    • 70 Metascore
    • 73 Critic Score
    It's a hand-me-down with holes, but one that may still keep action fans warm at night. [Oct 2002, p.91]
    • Game Informer
    • 60 Metascore
    • 70 Critic Score
    A decent addition to the series. [Nov 2002, p.133]
    • Game Informer
    • 70 Metascore
    • 85 Critic Score
    Has just about everything you're looking for in an action/adventure game. [Oct 2002, p.84]
    • Game Informer
    • 76 Metascore
    • 90 Critic Score
    Easily reigns as the best dungeon crawler on the PS2, and one of the most engrossing RPGs around. [Nov 2002, p.122]
    • Game Informer
    • 73 Metascore
    • 80 Critic Score
    Sixteen-player online deathmatch is truly a sight to behold, and you should probably think about keeping anyone prone to seizures or heart palpitations out of the room because things move real fast. [Nov 2002, p.116]
    • Game Informer
    • 79 Metascore
    • 90 Critic Score
    This latest edition has not broken [my heart], although my hopes for what it should have been were slightly disappointed. [Oct 2002, p.78]
    • Game Informer
    • 60 Metascore
    • 70 Critic Score
    Unfortunately, THQ changed absolutely nothing, which means that "Golden Axe," in particular, looks and sounds extremely dated." [Dec 2002, p.150]
    • Game Informer
    • 72 Metascore
    • 90 Critic Score
    So high above the competition it's not even funny. [Mar 2003, p.92]
    • Game Informer
    • 78 Metascore
    • 85 Critic Score
    A faithful reproduction with some welcome enhancements and improvements. [Nov 2002, p.150]
    • Game Informer
    • 82 Metascore
    • 88 Critic Score
    Rare has always made quality games, and with Zelda as its muse, Star Fox Adventures is no exception. [Nov 2002, p.130]
    • Game Informer

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