Game Informer's Scores

  • Games
For 7,736 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7750 game reviews
    • 56 Metascore
    • 70 Critic Score
    Worthy of a rental, and it may just spawn its own little cult. [Jan 2004, p.151]
    • 56 Metascore
    • 55 Critic Score
    Just like a real carnival, you’ll feel cheated more that once playing these virtual simulations, but the real carny scam might be trying to sell this “discount” title for $40.
    • 56 Metascore
    • 60 Critic Score
    If you're not averse to the idea of making a fool out of yourself, it's hard to not get at least a couple of laughs out of Kung-Fu High Impact.
    • 56 Metascore
    • 83 Critic Score
    Perception is a memorable horror experience that thrives because of its unique setup and gameplay. Although more unsettling than downright terrifying, Perception managed to keep me on the edge of my seat, forcing me to solve a compelling mystery by facing what lurked in the dark.
    • 56 Metascore
    • 50 Critic Score
    The general feeling this game conveys is confusion and chaos, akin to being flushed down a jet-powered toilet. [Apr 2006, p.118]
    • Game Informer
    • 56 Metascore
    • 60 Critic Score
    Without any narrative to speak of, you are just left with the repetition of taking on quests, going into the dungeon, and then returning to the hub town to take on more quests.
    • 56 Metascore
    • 55 Critic Score
    The races, which conclude each tournament, offer smooth controls and track designs loaded with jumps and tight turns, but given how frequently players get power-ups, they end up being more of a crapshoot of who is dealt the best hand.
    • 56 Metascore
    • 33 Critic Score
    Given just how unresponsive and sticky the gameplay is, a strong case can be made that a turd in a toilet has far greater functionalty than the controls in this game. [Dec 2004, p.177]
    • Game Informer
    • 56 Metascore
    • 60 Critic Score
    By the time the final encounter came around, I wasn't looking forward to a satisfying conclusion. I was just ready for the game to conclude.
    • 56 Metascore
    • 60 Critic Score
    I suspect the developers might have been better off contstructing this as a pure racing title (as it does do the basics of racing well) and avoiding the shooting action altogether. [Aug 2004, p.94]
    • 56 Metascore
    • 45 Critic Score
    Regardless of which mode you play, expect to suffer through several crashes. I experienced more blue screens on the PS4 than any other game I’ve played this generation.
    • 56 Metascore
    • 73 Critic Score
    You've got a case here of several awesome features balanced against some utterly frustrating ideas. [July 2005, p.119]
    • Game Informer
    • 56 Metascore
    • 80 Critic Score
    If this game had decent collision - or any semblance of decent collision - it would be much more fun. [Oct 2002, p.87]
    • Game Informer
    • 56 Metascore
    • 68 Critic Score
    Just be warned: the sheen of newness that once glossed these games has faded with time, and several might be better left in your memory. But if you're committed to reliving the good old days, this is a reasonable way to go.
    • 56 Metascore
    • 73 Critic Score
    Hunting Grounds treats the character and setting with reverence, which, as a fan of the movies, is easy to appreciate. If you’re looking for an authentic predator experience, this is about as good as it’s gotten. And fittingly, it’s perhaps best enjoyed the way the predators have interacted with humanity: drop in, enjoy the hunt, and get out while you can.
    • 56 Metascore
    • 55 Critic Score
    The gunplay is bland, the graphics are solid but repetitive, and most of the multiplayer aspects can be found in a free patch for "NOLF 2." [Jan 2004, p.157]
    • 56 Metascore
    • 50 Critic Score
    Unless you're six years old and a mad Potter fan (who didn't play this game on PSone), don't go anywhere near this one. [Jan 2004, p.134]
    • 56 Metascore
    • 50 Critic Score
    This year’s COD is a threadbare expansion masquerading as a sequel and an embarrassing way to mark the series’ 20th anniversary.
    • 56 Metascore
    • 65 Critic Score
    Despite my multiple gripes with Sonic Forces, I still enjoyed the adventure. 3D Sonic games still aren't to where they should be after such a long time of iteration and experimentation, but through improved gameplay and level design, Sonic Forces continues the series' evolution in the right direction.
    • 56 Metascore
    • 65 Critic Score
    I consider myself a Transformers fan, but no amount of appreciation for the series makes me comfortable recommending Transformers: Prime. The benign gameplay may be a good option for fans too young for the gritty action of High Moon's excellent series, but that's about it.
    • 56 Metascore
    • 70 Critic Score
    This is a game every zombie fanatic could love, but only the hardest of hardcore gamers can excel at. [June 2007, p.117]
    • Game Informer
    • 56 Metascore
    • 55 Critic Score
    A relative disaster. The PC version of the game still comes highly recommended, but steer clear of this console iteration.
    • 56 Metascore
    • 63 Critic Score
    The swordplay is simple, and dreadfully dull. [July 2008, p.86]
    • Game Informer
    • 56 Metascore
    • 60 Critic Score
    I commend the developer for including different modes, but their inadequacies reveal a title that doesn't fully develop any one aspect of itself.
    • 56 Metascore
    • 43 Critic Score
    The tedious challenges and lack of vision in the overall design prevent it from being anything more than a waste of time and effort for you, and the development team responsible for this superhero-sized fiasco. [Feb 2003, p.110]
    • Game Informer
    • 56 Metascore
    • 65 Critic Score
    Tenchu also needs a serious upgrade to its enemy AI. It’s hard to imagine that a developer would release a game in this day and age where if you climb up to a rooftop or crawl under a building while an enemy is taking a swing at you, he completely loses track of you. Ninjas deserve better.
    • 56 Metascore
    • 80 Critic Score
    When you invest the time to master the challenging combat and explore the world, Bound by Flame is a solid romp with rewarding tactical action supported by rewarding boss battles and plenty of ways to see your choices reflected in the world around you.
    • 56 Metascore
    • 53 Critic Score
    With levels that redefine “linear,” there is no need to collect objects in a game like this, but that’s mostly what you end up doing.
    • 56 Metascore
    • 60 Critic Score
    The reboot is close enough to the original – warts and all – to entertain the faithful. If you don’t have any nostalgia surrounding Larry and his plight, however, you may be left wondering why anyone bothered digging him up again.
    • 56 Metascore
    • 58 Critic Score
    Perhaps if it had been delayed to iron out the bugs, Wrestlemania 21 could have been a champion. [June 2005, p.132]
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