Game Informer's Scores

  • Games
For 7,736 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7750 game reviews
    • 88 Metascore
    • 88 Critic Score
    The DLC functions as a fun extension of the main game but isn’t one to play in lieu of the primary adventure. But any excuse to play more Resident Evil 4 remake is one I am eager to attach my grappling hook to and fly toward.
    • 88 Metascore
    • 93 Critic Score
    Monster Hunter: World’s PC version provides the same great hunting and gathering loops console players dove into earlier this year, and after having not played the series until now I’m absolutely hooked, both on the series and how the PC version enhances the experience.
    • 88 Metascore
    • 90 Critic Score
    Even after all these years, I still find Diablo III’s loop of starting small and becoming a godlike force of destruction irresistible. Even without major new additions, the Switch’s portability makes it easier than ever to pop into Sanctuary, kill a few hundred monsters, and scoop up some sweet new loot.
    • 88 Metascore
    • 90 Critic Score
    As remarkable as the presentation is, the true star of this title is gameplay. I was blown away by the game's ability to seamlessly transition between frenzied FPS and harrowing third-person platforming. [Feb 2005, p.121]
    • Game Informer
    • 88 Metascore
    • 90 Critic Score
    Deepening the strategic possibilities is key to making a strategy title more fun, and T&P goes the extra mile to make sure that it delivers a more engaging experience than is possible without the expansion installed. [July 2004, p.121]
    • 88 Metascore
    • 85 Critic Score
    It's the way everything fits together that's so much fun... The simple nature of this game masks a surprisingly deep and engaging experience. [Jan 2005, p.136]
    • Game Informer
    • 88 Metascore
    • 85 Critic Score
    SteamWorld Dig 2 is impeccably paced, with new powers and options opening up just when you were getting comfortable with your current loadout. The world is fun to move around, the characters are charming, and the process of gradually increasing your efficiency is airtight. Even with some lackluster combat, more intuitive controls and focus on mobility make it even better than the original.
    • 88 Metascore
    • 90 Critic Score
    Modern Warfare 3 meets expectations. The core elements of multiplayer and the campaign remain fundamentally unchanged, but the game serves as a great example of how many subtle tweaks can add up to an improved overall product.
    • 88 Metascore
    • 88 Critic Score
    Soccer is a free-flowing game of creativity and skill, and I can experience that on the pitch in FIFA 11. Unfortunately, weak spots like the game's bare career mode hold it back and keep the entire package from being Total Football.
    • 88 Metascore
    • 88 Critic Score
    While LittleBigPlanet has clearly settled into a comfortable groove, it's still one of the best pure platformers on the market. LittleBigPlanet PS Vita is another stellar entry on Sackboy's impressive resume.
    • 88 Metascore
    • 88 Critic Score
    FIFA 13 captures a lot of the passion and pageantry of world football, but beneath the surface its gameplay flaws can hinder the beautiful movements that truly make the sport great.
    • 88 Metascore
    • 88 Critic Score
    Pillars of Eternity II: Deadfire hews closer to the traditions than it needs to, and some of the new concepts like ship battles simply aren’t as robust as they could be. But stellar narrative structure and writing and an interesting central threat help this sequel maintain interest across the dozens of hours it takes to enjoy a robust playthrough. We also bear witness to a studio that is still at the top of its game in crafting memorable fantasy adventures. ]
    • 88 Metascore
    • 85 Critic Score
    The new material that EA has implemented is minimal at best, and most of the additions don't generate a lot of excitement. With that said, this is still the best-playing baseball game on the market. [March 2005, p.118]
    • Game Informer
    • 88 Metascore
    • 85 Critic Score
    Joe Danger: Special Edition offers enough new content for a fan of the original to enjoy, but it's a must-download for Xbox owners that never had a chance to play it.
    • 88 Metascore
    • 85 Critic Score
    There are so many things to like about DAoC that it's hard not to find the game charming. [Jan 2002, p.93]
    • Game Informer
    • 88 Metascore
    • 88 Critic Score
    The improved career mode, new SpeedZone, online play, and more crashes are nice, but the title's draw is the AI. Finally, a racing title breathes life into the cars around you. [Oct 2003, p.120]
    • Game Informer
    • 88 Metascore
    • 90 Critic Score
    Earns its wings as a game that is an absolute riot to play. It's a console flight simulator with a serious bite. [Dec 2003, p.160]
    • 88 Metascore
    • 85 Critic Score
    A serious tour de force for deathmatch. [Dec 2002, p.141]
    • Game Informer
    • 88 Metascore
    • 85 Critic Score
    A title you should check out. [June 2003, p.113]
    • Game Informer
    • 88 Metascore
    • 90 Critic Score
    Owlboy not only has the hook of a new idea to mix up the genres it mettles in, but the fundamentals to follow up on it. Its sense of movement is fluid, its momentum is strong, and its characters are engrossing. The tone might be saccharine at times, but when so many other games go for either oppressive grittiness or eye-rolling irreverence, I’m willing to accept that.
    • 88 Metascore
    • 88 Critic Score
    Mouthwashing is an existential horror show with unique visual effects, brutal dialogue, and surreal consequences that kept my eyes locked to the screen for the entire three-hour playtime.
    • 88 Metascore
    • 88 Critic Score
    Night in the Woods is a strange tale with an even stranger cast of characters, but it revels in its oddities. The excellent writing pulls off a realistic sense of cynicism, childlike wonder, and comradery between friends. With its careful balance between adult themes and youth, it captures a stage of life that is confusing, frightening, and thrilling. The sluggish pacing can drag, but players fill the time by building friendships and understanding the grim secrets of a town they once again call home.
    • 88 Metascore
    • 88 Critic Score
    "Quotation Forthcoming"
    • Game Informer
    • 88 Metascore
    • 75 Critic Score
    Looks great, and moves pretty damn fast, but it does little more than meet the average requirements of any car game... Despite the new-fangled PSP, this game remains stuck in the arcade era. [May 2005, p.138]
    • Game Informer
    • 88 Metascore
    • 93 Critic Score
    Another nice addition is the "woozy" camera angles that appear when you or an opponent is nearly knocked down. It's a small touch, but a very dramatic one. [March 2005, p.115]
    • Game Informer
    • 88 Metascore
    • 93 Critic Score
    Immaculate level design, devilish enemy placement, and a steady but always punishing difficulty curve help Nex Machina stand head and shoulders above most competing shooters, not to mention the early arcade titles that inspired it, like Robotron: 2084.
    • 88 Metascore
    • 90 Critic Score
    Nioh will break you down (and note this clearly, this is an uncompromising game that does not mind crushing your dreams) before it lifts you up, but you soon crave the thrill of mastering a new weapon or toppling a titanic boss. Endless optimization and customization, engaging encounters, and unparalleled combat by yourself or with a friend make Nioh an excellent choice for your next dark action/RPG.
    • 88 Metascore
    • 85 Critic Score
    New Leaf is one of the most purely pleasant experiences in gaming, free of stressful boss fights, combative multiplayer experiences, or cynicism in any form. Instead, it focuses on clever humor and forming friendships with the residents of your town. Some may find it cheesy or without direction, but I enjoyed this endlessly charming outlier in the current gaming landscape.
    • 88 Metascore
    • 90 Critic Score
    Tricky’s play mechanics hit you like an avalanche – instantly transforming everyone into snowboarding addicts. [Feb 2002, p.92]
    • Game Informer
    • 88 Metascore
    • 85 Critic Score
    After last year's revolutionary success, this game - like "Madden" - is slowing down with age. [Oct 2004, p.125]
    • Game Informer

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