Game Informer's Scores

  • Games
For 7,738 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Hades II - Nintendo Switch 2 Edition
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7752 game reviews
    • 53 Metascore
    • 68 Critic Score
    I love seeing innovation like this, especially in a genre that can be as immobile as RTS, but between the severely lacking technical implementation, bad presentation, and unforgivable UI, it's like Cyanide was trying to make its game as impenetrable as possible. I'd give this one a pass unless you have a couple buddies you can count on for some quality multiplayer time or just dig unusual designs.
    • 61 Metascore
    • 68 Critic Score
    If this is an accurate representation of what comes out of Russia(with love or otherwise), I can only assume the nation's chief export is boredom. [May 2006, p.113]
    • Game Informer
    • 69 Metascore
    • 68 Critic Score
    What starts out as a promising romp through a demented Wonderland devolves into a few good ideas stretched across redundant gameplay.
    • 50 Metascore
    • 68 Critic Score
    After the novelty fades, Truckers 2 starts to feel more like a job than a game, as you realize life on the road is just one repetitive haul after another. [Oct 2005, p.128]
    • Game Informer
    • 70 Metascore
    • 68 Critic Score
    What starts out as a promising romp through a demented Wonderland devolves into a few good ideas stretched across redundant gameplay.
    • 59 Metascore
    • 68 Critic Score
    Pokémon Mystery Dungeon: Gates to Infinity struggles with its simple dungeon exploration. The levels are never complicated or interesting, and combat offers very few tactical options. Outside of the dungeons however, the game shines with an interesting world, cast of Pokémon characters, and even its sugary-sweet story geared towards a younger audience.
    • 63 Metascore
    • 68 Critic Score
    This game is stuffed with things to do, but it doesn’t take long to figure out that you’re just going around in circles. The gameplay fails to elevate this title, and players are unable to take advantage of the possibilities all around them.
    • 73 Metascore
    • 68 Critic Score
    Instead of a fantastical jaunt down a rabbit hole, Isuka is more similar to being unceremoniously stuffed into a dingy crawl space. [Dec 2004, p.177]
    • Game Informer
    • 57 Metascore
    • 68 Critic Score
    The basic gameplay remains painfully the same. [Dec 2005, p.176]
    • Game Informer
    • 66 Metascore
    • 68 Critic Score
    You'll miss things like camera control, intelligent AI, and set battle formations for your units. Also frustrating is the fact that you don't carry over supplies or accomplishments from mission to mission. [Aug 2003, p.89]
    • Game Informer
    • 67 Metascore
    • 68 Critic Score
    The most glaring deficiency in this title is in the variety of units and factions. There are only two options of who to play as, and neither is comparable to anything in current RTS titles. [Jan 2004, p.156]
    • 51 Metascore
    • 68 Critic Score
    After the novelty fades, Truckers 2 starts to feel more like a job than a game, as you realize life on the road is just one repetitive haul after another. [Oct 2005, p.128]
    • Game Informer
    • 59 Metascore
    • 68 Critic Score
    Often fun and engaging, despite its flaws. [Oct 2005, p.152]
    • Game Informer
    • 66 Metascore
    • 68 Critic Score
    Even though you are the coach in this game, you're still little more than a bystander. [Aug 2006, p.84]
    • Game Informer
    • 68 Metascore
    • 68 Critic Score
    Visual Concepts has fixed most of the problems that made last year's game such a horrendous experience, and appears to be in a good position for next season (if 2K signs another contract with Major League Baseball). The game is still rough around the edges and can be infuriating at times, but it is a passable baseball experience for 360 players that need their fix. PlayStation 3 owners should stick with The Show.
    • 75 Metascore
    • 68 Critic Score
    Rymdkapsel fizzles out with no fanfare. Players must provide their own motivation to best wave counts, and work on new strategies with payoffs or drawbacks that can’t be known until another hour of playtime passes. Rymdkapsel is a creative concept, but needs far more building out and polish to become a great game.
    • 58 Metascore
    • 68 Critic Score
    The extracurricular activities are severely lacking, but the core tennis is good. Hitting a ball back and forth has been a fun video game pastime time since the medium’s inception, and responding to your opponent’s volley with the appropriate attack and pulling off powerful Ultra Smashes and jumpshots is fun. I just wanted more reasons to keep playing.
    • 66 Metascore
    • 68 Critic Score
    Bleeding Edge has plenty of potential and I had fun with it in my first couple of hours, yet lost interest in it quickly, as the battles alone weren’t enough of an allure to keep going. Like most living competitive games, there’s a chance Ninja Theory could greatly enhance the experience over time. For the time being, however, it’s entertaining for a bit and then it fades fast.
    • 68 Metascore
    • 68 Critic Score
    Visual Concepts has fixed most of the problems that made last year's game such a horrendous experience, and appears to be in a good position for next season (if 2K signs another contract with Major League Baseball). The game is still rough around the edges and can be infuriating at times, but it is a passable baseball experience for 360 players that need their fix. PlayStation 3 owners should stick with The Show.
    • 79 Metascore
    • 68 Critic Score
    To say this is the poor man’s street racing game is quite an understatement.
    • 43 Metascore
    • 68 Critic Score
    In the end, Sonic nuts will love it. Everyone else should stay away.
    • Game Informer
    • 71 Metascore
    • 68 Critic Score
    Though The Bourne Conspiracy is weighed down by broken gunplay mechanics, its thrilling hand-to-hand combat, slick presentation, and relatively short time commitment (eight hours) make it a perfect rental for fans of the films.
    • 58 Metascore
    • 68 Critic Score
    Demonstrates that FPS games can be done on the DS, but the real question is if they should. [Aug 2005, p.107]
    • Game Informer
    • 72 Metascore
    • 68 Critic Score
    Fusions stands out in the library of Dragon Ball video games as an interesting entry in the otherwise fighting-game-heavy collection. It is charming in its willingness to innovate within Dragon Ball, but it never quite executes on any of its pillars.
    • 51 Metascore
    • 68 Critic Score
    Brooktown High is a place where you want to spend a good deal of time, but the barebones gameplay, repetition in conversations, and fact that most of your success relies on exploiting these elements sucks all the fun out of this dating game. [June 2007, p.117]
    • 82 Metascore
    • 68 Critic Score
    Load times for all avenues of play are better, and the play on the field is once again a showpiece of iteration, but the online aspect of the game – where Sony is focusing the most for additions – remains unpredictable at best and completely broken at its worst. As the season goes along, the experience will hopefully get better, but for the hardcore baseball fans that purchased the game early, it can be a nightmare.
    • 68 Metascore
    • 68 Critic Score
    If you sleep on Star Wars sheets, give it a try. If not, pretend it doesn’t exist – just like the animated movie.
    • 55 Metascore
    • 68 Critic Score
    The word “good” should never be used when describing this game, but “entertaining” definitely fits it. Who doesn’t love smashing stuff? The Hulk does it better than anyone, and it’s captured quite well within this game.
    • 65 Metascore
    • 68 Critic Score
    Bottom line: if you expect nothing out of the Tree of Tranquility except the same old same old, then this will do the trick. [Oct 2008, p.106]
    • 54 Metascore
    • 68 Critic Score
    This title's biggest problem is its lack of ambition. [Feb 2003, p.105]
    • Game Informer

Top Trailers