Game Informer's Scores
- Games
For 7,740 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | The Legend of Zelda: Breath of the Wild | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,811 out of 7740
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Mixed: 2,570 out of 7740
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Negative: 359 out of 7740
7756
game
reviews
- By Date
- By Critic Score
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- Critic Score
Touch & Go's unique control scheme opens up a world of possibilities for the action/platform genre, and Nintendo has explored exactly two of them. [May 2005, p.126]- Game Informer
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- Critic Score
This clearly isn't a game for the hardcore cynics out there. It is, however, another solid option for families looking for a new game to add to their library or for Disney junkies looking for another fix. Best of all, you don't need to worry finding your car when you're done.- Game Informer
- Posted Nov 15, 2011
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Unlike John Daly himself, this game is devoid of personality. That being said, the ProStroke controls have their advantages over Tiger in some cases (except using PlayStation Move doesn't feel as good as in Tiger). With such a bare career mode I hope this game takes advantage of the fact that is has room to grow in future iterations.- Game Informer
- Posted Oct 26, 2010
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FTB’s saving grace is its multiplayer, the only real reason to play this game. A lot of the single player problems evaporate when you go online and sample any of the eight multiplayer modes FTB 2 has to offer.- Game Informer
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Despite all the good parts, the finale is underwhelming, which sums my feelings about the overall season. It has amazing moments, but the missteps along the way make them harder to enjoy.- Game Informer
- Posted Jul 8, 2014
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House of the Dying Sun is light on content offerings and depth, but big on giving players a modern day chance to experience the great gameplay that defined classic space shooters of an era long past.- Game Informer
- Posted Nov 11, 2016
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Unlike John Daly himself, this game is devoid of personality. That being said, the ProStroke controls have their advantages over Tiger in some cases (except using PlayStation Move doesn't feel as good as in Tiger). With such a bare career mode I hope this game takes advantage of the fact that is has room to grow in future iterations.- Game Informer
- Posted Oct 26, 2010
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LEGO Battles won’t offer the slightest challenge to an avid RTS fan. But overall I can’t complain too much. I had fun, got in a few laughs, and kept coming back for more. Sometimes that’s enough.- Game Informer
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This game hasn't solved all of its pivot-based racing problems, so unfortunately that doesn't help matters, but at least it's better simply because the tracks are more interesting and the sense of speed is pretty good. [Sept. 2006, p.88]- Game Informer
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An ambitious game that’s fun while it lasts. Unfortunately, it lasts a little too long, especially if you’re dying to see what Annie looks like dressed up as a Breath of Fire character.- Game Informer
- Posted Jun 23, 2014
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If you've already invested a portion of your life to the game on other platforms, it's probably not as essential because you've already done all it has to offer and more. Still, it's a great way to experience the fun of a Hoarders-style train wreck while you're on the road.- Game Informer
- Posted Mar 25, 2011
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It has a good sense of speed and physics, and the tracks accentuate these qualities quite well. [Apr 2003, p.93]- Game Informer
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- Critic Score
It toes the point-and-click line with its mechanics, characters, and story but its hand-crafted aesthetic is what elevates it into the realm of something special worth experiencing.- Game Informer
- Posted Dec 10, 2014
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All Stars is a game that could have been much more than it is. Its striking visual style and focus on over-the-top action should have been a perfect fit for the wrestling world, but the lack of variety brings down the overall experience. With no mode feeling like anything more than a glorified series of exhibition matches, it seems like less than a full game. I hope that THQ gives this formula another shot, because it could be a great companion series to Smackdown vs. Raw if it comes back with a more substantial experience.- Game Informer
- Posted Mar 29, 2011
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But there are a lot of interesting ideas here and, hardcores be damned, it's cute-as-a-button attitude is a great asset. [Oct. 2006, p.110]- Game Informer
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- Critic Score
Outlast is a virtual tour through a hall of terrors. Even playing the game in full daylight makes me uneasy. However, the game's overall level design and gameplay were sacrificed at the altar of fear. If you're looking for an experience that will get your adrenaline pumping, Outlast is hard to beat, but if you’re looking for a meatier horror experience then you might want to run past this one.- Game Informer
- Posted Feb 25, 2014
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All Stars is a game that could have been much more than it is. Its striking visual style and focus on over-the-top action should have been a perfect fit for the wrestling world, but the lack of variety brings down the overall experience. With no mode feeling like anything more than a glorified series of exhibition matches, it seems like less than a full game. I hope that THQ gives this formula another shot, because it could be a great companion series to Smackdown vs. Raw if it comes back with a more substantial experience.- Game Informer
- Posted Mar 29, 2011
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Even after I felt like I’d seen behind the curtain and knew how the machinery worked, I still moved timidly through Amnesia: Rebirth's world, which is a testament to Frictional Games’ superb environmental design and sound work. Tasi Trianon’s journey is a surprisingly emotional rollercoaster, and I’m glad I saw that story to the end. The cave full of horrifying monsters I could deal with, but I never want to see those infuriating puzzles again.- Game Informer
- Posted Oct 19, 2020
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In the end NBA Live 10 may have the glamorous look of a basketball superstar, but it still needs to round out its game to steal the crown of best hardcore hoops game from its rival.- Game Informer
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Keep expectations in check, and your band should have a good time, even if it’s nowhere near the “ultimate” music game experience.- Game Informer
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Offroad Fury 4 gives a wider selection of rides than just an ATV. However, this title misses Rainbow’s attention to detail.- Game Informer
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A slow-paced and generally average rehash of the concepts that made ["The Sims: Bustin' Out"] unique. [Nov 2004, p.170]- Game Informer
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A great idea on paper, but it simply fizzles when the meaty portion of its plot is exposed to play. [Mar 2003, p.90]- Game Informer
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Wildly amusing and quirky to the extreme, Technic Beat is a flawed but enormously fun music game that should readily appeal to those fond of cult favorites like "Amplitude" or "Rez." [Nov 2004, p.158]- Game Informer
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- Critic Score
Smart playing can minimize (but not eliminate) the annoyance of the VP gauge, leaving you with an entertaining strategy experience. However, with Level 5’s Jeanne D’Arc out there, Wild Arms XF certainly wouldn’t be my first recommendation to someone looking for an original, tactics-oriented PSP game.- Game Informer
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If you loved the original Steel Battalion, I can't recommend this purchase enough...But be forewarned that there aren't exactly a ton of people online and the quality of the experience suffers for it. [May 2004, p.103]- Game Informer
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