Game Informer's Scores

  • Games
For 7,740 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7756 game reviews
    • 73 Metascore
    • 75 Critic Score
    Touch & Go's unique control scheme opens up a world of possibilities for the action/platform genre, and Nintendo has explored exactly two of them. [May 2005, p.126]
    • Game Informer
    • 73 Metascore
    • 75 Critic Score
    This clearly isn't a game for the hardcore cynics out there. It is, however, another solid option for families looking for a new game to add to their library or for Disney junkies looking for another fix. Best of all, you don't need to worry finding your car when you're done.
    • 57 Metascore
    • 75 Critic Score
    Unlike John Daly himself, this game is devoid of personality. That being said, the ProStroke controls have their advantages over Tiger in some cases (except using PlayStation Move doesn't feel as good as in Tiger). With such a bare career mode I hope this game takes advantage of the fact that is has room to grow in future iterations.
    • 71 Metascore
    • 75 Critic Score
    The best it's ever been. [July 2005, p.120]
    • Game Informer
    • 81 Metascore
    • 75 Critic Score
    FTB’s saving grace is its multiplayer, the only real reason to play this game. A lot of the single player problems evaporate when you go online and sample any of the eight multiplayer modes FTB 2 has to offer.
    • 65 Metascore
    • 75 Critic Score
    It leaves you wanting more. [Oct 2008, p.15]
    • Game Informer
    • 84 Metascore
    • 75 Critic Score
    Despite all the good parts, the finale is underwhelming, which sums my feelings about the overall season. It has amazing moments, but the missteps along the way make them harder to enjoy.
    • 76 Metascore
    • 75 Critic Score
    House of the Dying Sun is light on content offerings and depth, but big on giving players a modern day chance to experience the great gameplay that defined classic space shooters of an era long past.
    • 58 Metascore
    • 75 Critic Score
    Unlike John Daly himself, this game is devoid of personality. That being said, the ProStroke controls have their advantages over Tiger in some cases (except using PlayStation Move doesn't feel as good as in Tiger). With such a bare career mode I hope this game takes advantage of the fact that is has room to grow in future iterations.
    • 65 Metascore
    • 75 Critic Score
    LEGO Battles won’t offer the slightest challenge to an avid RTS fan. But overall I can’t complain too much. I had fun, got in a few laughs, and kept coming back for more. Sometimes that’s enough.
    • 73 Metascore
    • 75 Critic Score
    This game hasn't solved all of its pivot-based racing problems, so unfortunately that doesn't help matters, but at least it's better simply because the tracks are more interesting and the sense of speed is pretty good. [Sept. 2006, p.88]
    • Game Informer
    • 75 Metascore
    • 75 Critic Score
    An ambitious game that’s fun while it lasts. Unfortunately, it lasts a little too long, especially if you’re dying to see what Annie looks like dressed up as a Breath of Fire character.
    • 52 Metascore
    • 75 Critic Score
    If you've already invested a portion of your life to the game on other platforms, it's probably not as essential because you've already done all it has to offer and more. Still, it's a great way to experience the fun of a Hoarders-style train wreck while you're on the road.
    • 68 Metascore
    • 75 Critic Score
    It has a good sense of speed and physics, and the tracks accentuate these qualities quite well. [Apr 2003, p.93]
    • Game Informer
    • 70 Metascore
    • 75 Critic Score
    It toes the point-and-click line with its mechanics, characters, and story but its hand-crafted aesthetic is what elevates it into the realm of something special worth experiencing.
    • 75 Metascore
    • 75 Critic Score
    All Stars is a game that could have been much more than it is. Its striking visual style and focus on over-the-top action should have been a perfect fit for the wrestling world, but the lack of variety brings down the overall experience. With no mode feeling like anything more than a glorified series of exhibition matches, it seems like less than a full game. I hope that THQ gives this formula another shot, because it could be a great companion series to Smackdown vs. Raw if it comes back with a more substantial experience.
    • 83 Metascore
    • 75 Critic Score
    But there are a lot of interesting ideas here and, hardcores be damned, it's cute-as-a-button attitude is a great asset. [Oct. 2006, p.110]
    • Game Informer
    • 78 Metascore
    • 75 Critic Score
    Outlast is a virtual tour through a hall of terrors. Even playing the game in full daylight makes me uneasy. However, the game's overall level design and gameplay were sacrificed at the altar of fear. If you're looking for an experience that will get your adrenaline pumping, Outlast is hard to beat, but if you’re looking for a meatier horror experience then you might want to run past this one.
    • 75 Metascore
    • 75 Critic Score
    All Stars is a game that could have been much more than it is. Its striking visual style and focus on over-the-top action should have been a perfect fit for the wrestling world, but the lack of variety brings down the overall experience. With no mode feeling like anything more than a glorified series of exhibition matches, it seems like less than a full game. I hope that THQ gives this formula another shot, because it could be a great companion series to Smackdown vs. Raw if it comes back with a more substantial experience.
    • 75 Metascore
    • 75 Critic Score
    Even after I felt like I’d seen behind the curtain and knew how the machinery worked, I still moved timidly through Amnesia: Rebirth's world, which is a testament to Frictional Games’ superb environmental design and sound work. Tasi Trianon’s journey is a surprisingly emotional rollercoaster, and I’m glad I saw that story to the end. The cave full of horrifying monsters I could deal with, but I never want to see those infuriating puzzles again.
    • 71 Metascore
    • 75 Critic Score
    It just looks awful and pixilated. [May 2002, p.85]
    • Game Informer
    • 81 Metascore
    • 75 Critic Score
    In the end NBA Live 10 may have the glamorous look of a basketball superstar, but it still needs to round out its game to steal the crown of best hardcore hoops game from its rival.
    • 59 Metascore
    • 75 Critic Score
    Keep expectations in check, and your band should have a good time, even if it’s nowhere near the “ultimate” music game experience.
    • 77 Metascore
    • 75 Critic Score
    Offroad Fury 4 gives a wider selection of rides than just an ATV. However, this title misses Rainbow’s attention to detail.
    • 61 Metascore
    • 75 Critic Score
    The lackluster play control cannot be denied. [Oct 2002, p.82]
    • Game Informer
    • 72 Metascore
    • 75 Critic Score
    A slow-paced and generally average rehash of the concepts that made ["The Sims: Bustin' Out"] unique. [Nov 2004, p.170]
    • Game Informer
    • 72 Metascore
    • 75 Critic Score
    A great idea on paper, but it simply fizzles when the meaty portion of its plot is exposed to play. [Mar 2003, p.90]
    • Game Informer
    • 67 Metascore
    • 75 Critic Score
    Wildly amusing and quirky to the extreme, Technic Beat is a flawed but enormously fun music game that should readily appeal to those fond of cult favorites like "Amplitude" or "Rez." [Nov 2004, p.158]
    • Game Informer
    • 64 Metascore
    • 75 Critic Score
    Smart playing can minimize (but not eliminate) the annoyance of the VP gauge, leaving you with an entertaining strategy experience. However, with Level 5’s Jeanne D’Arc out there, Wild Arms XF certainly wouldn’t be my first recommendation to someone looking for an original, tactics-oriented PSP game.
    • 70 Metascore
    • 75 Critic Score
    If you loved the original Steel Battalion, I can't recommend this purchase enough...But be forewarned that there aren't exactly a ton of people online and the quality of the experience suffers for it. [May 2004, p.103]

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