Game Informer's Scores
- Games
For 7,740 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | The Legend of Zelda: Breath of the Wild | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,811 out of 7740
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Mixed: 2,570 out of 7740
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Negative: 359 out of 7740
7756
game
reviews
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- Critic Score
To be dead honest, playing Wreckless is much like watching a fireworks show. I sat in wonderment and let out an "ooh" and an "ahh," but quickly grew disenchanted. [Apr 2002, p.80]- Game Informer
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Scorned like the sport itself, the Xbox controller positively redeems itself in this incarnation. [Jan 2002, p.86]- Game Informer
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Thematically, developer Rockstar San Diego has hit the nail right on the head. You really do feel like the toughest cowboy to ever step foot in the west. [June 2004, p.124]- Game Informer
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Crytek's first iOS game is a decent 30-level romp for folks that are looking for something new and pretty to play on the go.- Game Informer
- Posted May 14, 2012
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Electronic Arts has resurrected the franchise after many years, transforming it from an isometric strategy game to a first-person shooter. If you're a hardcore superfan of the original who has an issue with this decision, nothing anyone says is going to change your mind. But if you're open to an FPS reinterpretation with loads of references to the old games, or if you've never heard of Syndicate and like sci-fi shooters, this may be the game for you.- Game Informer
- Posted Feb 21, 2012
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Trips down memory lane have peaks and valleys, but this one is definitely worth taking. [Jan 2006, p.138]- Game Informer
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The icing on this cake of RPG happiness is the clever and relatively gaffe-free localization. [June 2005, p.128]- Game Informer
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It's one thing for the current-gen versions of this game to be not as visually compelling (such as the sense of speed not being as good), but it's unfortunate that you only race against three other cars during typical challenges.- Game Informer
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The Ascent has issues, but those issues don’t detract from my overall enjoyment of the game. I won’t write my thesis on its commentary on capitalism, but I’ll fondly remember my co-op sessions where I tore through this cyberpunk world. That being said, the shallow RPG elements, lack of meaningful narrative, and exploration frustration were constants that really dragged the experience down. Neon Giant has made a solid foundation to build on, and I hope we can see future installments grow into something truly worthy of ascension.- Game Informer
- Posted Jul 29, 2021
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The one real problem I have with this game is that the ubertrick system doesn’t work nearly as well as it should. The new controls do add something new to the series, but almost the entire time I pined for something more traditional.- Game Informer
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It may not deliver the entire package this year, but NHL 2K8 is a fun game that offers a fast-paced arcade feel.- Game Informer
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It's an intelligently written clash of the titans. [Jan 2004, p.149]- Game Informer
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Dying Light’s combat is at its best during melee fights due to the sheer brutality of the hand-to-hand animations, as well as the satisfying nature of hitting an attacker with the weapon you looted or crafted.- Game Informer
- Posted Feb 2, 2015
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Despite those frustrations, I continually returned to John Wick Hex because the core mechanics are incredibly tight. Thanks to Hex’s clever time management systems I always felt one step ahead of my enemies and capable of constructing the kinds of sophisticated close-quarters gunfights that make the films so exciting. John Wick Hex might hit the same note over and over again, but it’s one incredible note.- Game Informer
- Posted Oct 8, 2019
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If the gameplay is a zero-sum when compared to FIFA 14, the title's World Cup-related accoutrements are welcome, but not significant.- Game Informer
- Posted Apr 15, 2014
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Jurassic World Evolution 2 makes as many giant steps forward as it does back but has enough going for it to deliver a fun and rewarding theme-park experience. Like its predecessor, Sandbox Mode is the most fun, and this avenue of play combines everything the player has unlocked while removing all of the stresses. Collecting every dinosaur takes time and effort, but it's worthwhile, especially since you can experiment to see what happens when every dinosaur roams freely in the same space.- Game Informer
- Posted Nov 5, 2021
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Headlander doesn’t forge a bold new path, but it’s a lot of fun to live in its strange world for a while. Its various elements are well trod – ‘70s aesthetic, Metroid-style exploration, big questions about the nature of identity and consciousness – but they’ve been arranged in a fascinating way that feels fresh.- Game Informer
- Posted Jul 25, 2016
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This season has its bright spots, but it also suffers from recycled plot points and uneven writing. From The Gallows represents this season's inconsistencies; it has some satisfying moments, but it also features just as many head scratchers. At the very least, From The Gallows is a decent conclusion to Javier's story – but it didn't leave much of an impression on me.- Game Informer
- Posted May 30, 2017
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Dead or Alive 5 can be a decent fighter when you're settling into a good match, but the overall package just doesn't deliver what a sequel should. New characters Mila and Rig are fun to control, and some cameos from Virtua Fighter are a nice bonus, but this series simply hasn't progressed in the same way that its peers in the genre have. This may have sufficed as a sequel in 2007, but Dead or Alive is getting lapped by its competitors in 2012.- Game Informer
- Posted Sep 25, 2012
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I sank plenty of hours into Tokyo Jungle, and still want to play more. I'm just not sure why, as the repetitious gameplay limits the amount of fun I've had with it. Still, if you're looking for something off the beaten path – or just want to see a bunch of animals doing it – Tokyo Jungle provides a modest amount of entertainment.- Game Informer
- Posted Sep 13, 2012
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Quantifying the nuance of Cities: Skylines II isn’t easy. As I dig deeper into its complicated systems, more and more exciting features are still coming into focus. The sequel is ambitious and wants players to juggle hundreds of considerations as they build towards Elysium, and it delivers in that aspect. Yet, unfortunately, the game’s consistent technical problems tend to mire that calculated success.- Game Informer
- Posted Oct 19, 2023
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Virginia is a taut thriller that strikes a fine balance between storytelling and interactivity in a way that narrative-driven first-person adventure games have not accomplished since their inception, thanks to its blend of classic cinema and exploration. It should not be missed.- Game Informer
- Posted Sep 22, 2016
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Mutant Football League brings back visions of the over-the-top arcade sports games of yesteryear, but its lack of mode depth makes it tough to recommend to anyone beyond nostalgia seekers. Should Digital Dreams build a more engaging infrastructure around the bloody gridiron action in subsequent updates, the game could deserve a second drive, but after reading the field of play on this fourth down I advise you to punt.- Game Informer
- Posted Nov 3, 2017
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It's rife with humor, and the online play does an excellent job of using its core mechanics to keep even boring deathmatches fresh. [Jan 2006, p.156]- Game Informer
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The Flame in the Flood has a beautiful aesthetic and a strong structure, welcoming a larger audience with its accessibility options. The trip down the river is a rocky, dangerous one, but there are rich treasures and exciting tales waiting to be discovered by those brave enough to take the journey.- Game Informer
- Posted Feb 24, 2016
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Despite its often-disastrous implementation, Eador’s design is worth your time – a testament to its strength.- Game Informer
- Posted Apr 29, 2013
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In terms of gameplay quality, this may be another middle-of-the-road shooter, but the unique premise sets it aside from everything else out there. [Sept 2005, p.94]- Game Informer
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By no means a perfect game, but it's definitely a breath of fresh air within the RTS scene. [June 2004, p.136]- Game Informer
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The new territory of the Game Boy Advance isn't too hospitable to our fiery friend. [Jan 2002, p.98]- Game Informer
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It's clunky, and some stages are just plain dumb. Transworld is just another log to toss on the fire. [Jan 2003, p.114]- Game Informer