Game Informer's Scores

  • Games
For 7,736 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7751 game reviews
    • 89 Metascore
    • 88 Critic Score
    Soccer is a free-flowing game of creativity and skill, and I can experience that on the pitch in FIFA 11. Unfortunately, weak spots like the game's bare career mode hold it back and keep the entire package from being Total Football.
    • 89 Metascore
    • 85 Critic Score
    The problematic gunplay and annoying stealth takedown mechanics keep the game from greatness, but if played a certain way, Human Revolution captures the spirit of its predecessors and can be a blast. Even if it's not a masterpiece, this entry lays the groundwork for a promising future for the series.
    • 89 Metascore
    • 93 Critic Score
    Its sublime mix of puzzles, great bosses, perfectly paced exploration, and enormous variety make this an utterly amazing adventure. [Nov 2005, p.176]
    • Game Informer
    • 89 Metascore
    • 90 Critic Score
    In the end, it may not be a true five-on-five simulation, but no other game captures the sport like NBA Street Vol. 2. Like KG, it's this year's basketball MVP. [May 2003, p.90]
    • Game Informer
    • 89 Metascore
    • 88 Critic Score
    At times, L.A. Noire is one of the most vivid, gripping game experiences I've had. Other times, it can be plain boring. As in much noir fiction, the truth lies in the gray area between those two extremes. It's an adventure I won't soon forget, filled with characters as fascinating as they are flawed – a bit like the game itself.
    • 89 Metascore
    • 88 Critic Score
    Death Stranding 2 is a game with faults and annoyances, but it also makes big, expensive swings and is trying to establish its own unique genre, often successfully.
    • 89 Metascore
    • 93 Critic Score
    It is quite possibly the best one-player, action-intensive shooter ever. Yes, the multiplayer is good, but the true strength of this title is in the solo experience. [May 2004, p.105]
    • 89 Metascore
    • 93 Critic Score
    If horror is your forte, dim the lights, crank up the surround sound, and take the deepest breath you ever have. I think you’ll agree, no game has ever been this frightening.
    • 89 Metascore
    • 85 Critic Score
    In one of the final moments of Infinite Wealth, one of the characters falls exhausted into the street, beaten down by everything that just came before. As he does so, he looks satisfied and happy, even though arguably nothing is going right for him at that moment. In a lot of ways, I felt the exact same by the end of the game. I was tired. And yet, I was also ready to see what this crew would get up to next.
    • 89 Metascore
    • 88 Critic Score
    The Delicious Last Course sends our jolly beverage containers off on a high note. It offers an entertaining final exam of your skills while also freshening up the original adventure by giving players a cool new character to enjoy. It’s more Cuphead at the end of the day, but I had a great time revisiting Studio MDHR’s wonderful animated universe, testing my mettle against its villains, and feeling fist-pumping triumph all over again.
    • 89 Metascore
    • 88 Critic Score
    The steampunk-inspired technology is fascinating, and the art direction superbly establishes a distinct visual style to accompany the dark and disturbing lore lurking behind the city. I hope this isn't the last time I play a game set in Dunwall.
    • 89 Metascore
    • 98 Critic Score
    Requiem is Resident Evil at its finest…It is fantastic, a revelatory mix of terrifying survival-horror and action.
    • 89 Metascore
    • 95 Critic Score
    Firaxis' outstanding design strips away every last vestige of tedium from combat while maintaining the agency that makes the original such a classic...The PC version is slightly superior thanks to improved textures and resolution and drastically lower load times, but those are minor differences.
    • 89 Metascore
    • 90 Critic Score
    As solid as bedrock. [July 2003, p.119]
    • Game Informer
    • 89 Metascore
    • 83 Critic Score
    With a mere $30 price tag, it's the perfect way for fans and newcomers to experience this exceptional RPG. [May 2008, p.94]
    • 89 Metascore
    • 70 Critic Score
    Terrible batting collision and awkward fielding control are just a couple of things keeping Sega's hardball title from getting into the majors. [Apr 2003, p.70]
    • Game Informer
    • 89 Metascore
    • 85 Critic Score
    Hardcore sim fans won't be too impressed, but I would argue that this game's balls-out mayhem is just what you stodgy, gear-ratio-calculatin', downforce-tweakin' fools need. [May 2003, p.85]
    • Game Informer
    • 89 Metascore
    • 93 Critic Score
    Apex Legends is not Titanfall, but that doesn’t mean it’s not a special game packed with potential for greatness. I’ve put a lot of hours into Respawn’s latest, and haven’t had the desire to stop yet. The combination of character-driven powers, streamlined team features, and fantastic gunplay have elevated this unexpected spin-off into my go-to battle royale, and I don’t see that changing anytime soon.
    • 89 Metascore
    • 93 Critic Score
    I’ve never played a game like Norco, which elegantly celebrates and admonishes its cultural roots while simultaneously chronicling a strange doomsday scenario. Kay and Catherine’s shattered America is not so dissimilar from our own – burgeoning industrial complexes threaten to displace low-income families, automated systems supersede human workers, and the filthy rich work around the clock to deter upward mobility. The game isn’t always gloomy. One cool night, I sat atop City Hall and gazed at the constellations with a stranger. Hours earlier, I flipped through treasured memories on a faulty flatscreen TV. Norco is an unforgettable reminder that there’s an inherent beauty behind the madness.
    • 89 Metascore
    • 80 Critic Score
    On my short list for mobile game of the year.
    • 89 Metascore
    • 90 Critic Score
    The fight against The Boss, Colonel Campbell going nuts, the haunting tune as Chrysalis flies by – these are the kind of memorable events that define Metal Gear, and they are just as awesome as you remember.
    • 89 Metascore
    • 95 Critic Score
    Multiplayer maintains the high level of quality DICE is known for, and the campaign is the best in franchise history. Outside of the annoying Battlelog and a tacked-on, uninspired co-op mode consisting of six short standalone missions, the only downside to Battlefield 3 is the lack of substantial changes to the multiplayer formula. However, that shouldn't stop longtime fans and newcomers from enjoying one of the best FPS experiences in gaming.
    • 89 Metascore
    • 90 Critic Score
    Has everything we've ever wanted in a WWII battlefield game. [Nov 2002, p.146]
    • Game Informer
    • 89 Metascore
    • 90 Critic Score
    A monster of a sequel, offering bigger scares and more excitement than I expected... The tease for Dead Space 3 has my head spinning with questions. [Feb 2011, p.92]
    • Game Informer
    • 89 Metascore
    • Critic Score
    We may have longer to wait for the official release and Media Molecule’s single-player story levels, but Dreams is already a magnificent wellspring for those who love playing, creating, and thinking about games in all their many forms. [Early Access review score = 95]
    • 89 Metascore
    • 85 Critic Score
    The problematic gunplay and annoying stealth takedown mechanics keep the game from greatness, but if played a certain way, Human Revolution captures the spirit of its predecessors and can be a blast. Even if it's not a masterpiece, this entry lays the groundwork for a promising future for the series.
    • 89 Metascore
    • 95 Critic Score
    Not only are the visuals ridiculously sweet, the gameplay is unique and incredibly well-paced. Hands down, this is one of the best titles in the Xbox library. [July 2004, p.118]
    • 89 Metascore
    • 85 Critic Score
    Telltale's episodic love letter to zombies remains one of the most memorable gaming experiences of the year. Telltale has already announced it is working on Season Two, and No Time Left beautifully wraps up the story of these last several episodes while teasing things to come. No Time Left isn't a "happily ever after" affair, but it feels like a dark and stormy intro to another exciting chapter.
    • 89 Metascore
    • 93 Critic Score
    A fabulously executed game that remains a consistent joy to play for many, many moons. But it lacks innovation. [March 2005, p.120]
    • Game Informer
    • 89 Metascore
    • 95 Critic Score
    With a mixture of open-world exploration, entertaining combat, and top-tier characters, the team at BioWare has found a winning formula that isn’t shackled to either Dragon Age: Origins or Dragon Age II. Inquisition is not defined by the traditions it returns to, but by the new directions it forges for this magnificent fantasy universe.

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