Game Informer's Scores

  • Games
For 7,736 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7750 game reviews
    • 89 Metascore
    • 88 Critic Score
    Harmonix has done a remarkable job of bringing the Beatles' music to life in an interactive setting, devoting enormous attention to the details of history and authenticity that Beatles fans demand. The developers also added their own flair to the game, making this the most aesthetically beautiful music game to yet release. [Sept 2009, p.80]
    • 89 Metascore
    • 93 Critic Score
    Everything a fan of the series could want. There are more opportunities for dual army control (like the final battle in the original) as well as much more challenging maps to defeat. [July 2003, p.121]
    • Game Informer
    • 89 Metascore
    • 88 Critic Score
    Return Of Obra Dinn is a surprisingly hardcore detective title with a surreal bite, and one that shouldn’t be missed by anyone who loves a great challenge.
    • 89 Metascore
    • 90 Critic Score
    A phenomenally addictive and brilliantly designed masterpiece, and the moment you lay down the bucks for a PSP, Lumines should go in that same shopping cart before you walk out of the store. [May 2005, p.130]
    • Game Informer
    • 89 Metascore
    • 88 Critic Score
    At times, L.A. Noire is one of the most vivid, gripping game experiences I've had. Other times, it can be plain boring. As in much noir fiction, the truth lies in the gray area between those two extremes. It's an adventure I won't soon forget, filled with characters as fascinating as they are flawed – a bit like the game itself.
    • 89 Metascore
    • 93 Critic Score
    It succeeds simply by delivering gameplay that’s perfectly executed along with a story that lovingly advances the saga of characters I’ve known and loved for years. Could it have done more to push the envelope? Sure, but that’s not what I’ll think of when I remember playing this game. I’m just going to remember all the fun I had – and that’s the point, isn’t it?
    • 89 Metascore
    • 88 Critic Score
    Tony Hawk’s Pro Skater 1 and 2 makes the experience of playing through these games again feel fresh and current. With contemporary visuals, smooth gameplay, and the iconic soundtrack you remember, the Tony Hawk’s Pro Skater franchise may once again have a bright future thanks to this terrific blast from the past.
    • 89 Metascore
    • 78 Critic Score
    I have been eagerly waiting for Alan’s return since the original game ended with a cliffhanger and 2012’s American Nightmare did little to move the story forward. I am narratively satisfied with the events of the game and enthusiastically welcome Saga into the world. But actually playing the game, navigating the world, and avoiding combat is where I stumbled. I was eager to see the next cutscene, but gameplay often fell short, and I fought more bugs than Taken enemies. For longtime Remedy fans and those who want to see what happens next for Alan Wake, the sequel is a success, but making it to the end includes unnecessary hurdles.
    • 89 Metascore
    • 93 Critic Score
    It might not be the huge revolution some hoped it would be, but this is a highly enjoyable and well-crafted trip down memory lane. [July 2006, p.112]
    • Game Informer
    • 89 Metascore
    • 70 Critic Score
    Instead of the brain-bending adventure with scares and gore that I had so desperately hoped for, it turned out to be a sloppy, monotonous bore that nearly put me to sleep.
    • 89 Metascore
    • 80 Critic Score
    Despite the fact that Hideo Kojima was directly involved in the game's development, Peace Walker doesn't feel like a fully realized chapter in the saga – but it still completes the mission.
    • 89 Metascore
    • 93 Critic Score
    One perennial problem DICE solved with Battlefield 1 is the quality of its campaign.
    • 89 Metascore
    • 90 Critic Score
    Not only does this Xbox 360 edition of Virtua Fighter 5 have the online multiplayer support that was sadly missing from the PlayStation 3 iteration released earlier this year, it also features the latest arcade code, so it is the most balanced home edition you can play.
    • 89 Metascore
    • 75 Critic Score
    Lots of shallow elements thrown together does not create an absorbing experience. [June 2003, p.118]
    • Game Informer
    • 89 Metascore
    • 88 Critic Score
    NBA 2K2 is money – but I expect more next season. [Mar 2002, p.79]
    • Game Informer
    • 89 Metascore
    • 93 Critic Score
    Half-Life 2 delivers stunning action and fantastic storytelling, while dramatically changing the tone of the gameplay at regular intervals, and its subsequent episodes only add to that formula.
    • 89 Metascore
    • 95 Critic Score
    The Taken King ultimately is what the players – and probably even Bungie – always wanted Destiny game to be. The improvements to the user interface and quest system alone make the game so much more playable, but they quickly fade to the background once you dig into the content.
    • 89 Metascore
    • 88 Critic Score
    With solid presentation, a great franchise mode, and strong gameplay, NBA 2K11 is an impressive package.
    • 89 Metascore
    • 90 Critic Score
    The Final Cut opens this strange world up to a wave of new superstar detectives on console, and the additions provide a rewarding return trip for the rest of us.
    • 89 Metascore
    • 85 Critic Score
    Phantom Liberty succeeds as another 20 hours of great adventure in Night City and, coupled with Cyberpunk 2077’s new Update 2.0, a culmination of three years of hard work. It makes a strong case for a return to Night City for experienced mercs and rolls out the red carpet for CDPR to showcase to newcomers all it's done to improve Cyberpunk 2077. From a disastrous launch in 2020 to now, CDPR has finally made good on the promise of this futuristic, dystopian RPG. While Phantom Liberty doesn't stand head and shoulders above the rest of the Cyberpunk package, it slots in nicely, like a preem piece of cyberware you’ve been waiting to be in stock.
    • 89 Metascore
    • 88 Critic Score
    None of Horizon's faults stopped me from sinking 55 hours into the game, or walking away supremely satisfied with the experience. Horizon may not be a revolution for the open-world genre, but it is a highly polished and compelling adventure that proves Guerrilla is more than a single franchise.
    • 89 Metascore
    • 88 Critic Score
    With solid presentation, a great franchise mode, and strong gameplay, NBA 2K11 is an impressive package.
    • 89 Metascore
    • 95 Critic Score
    KCD2 is challenging, demanding, and often unforgiving. But, like the sharp blades I smithed in-game, through fire, it forges an exciting, surprising, and unforgettable fable.
    • 89 Metascore
    • 88 Critic Score
    Despite my complaints, I can't help but feel a rush of adrenaline just thinking about Dark Souls. I spent around 60 hours playing it over the last month and died nearly 100 times while doing so. I screamed, I cursed, and I threw down my controller in defeat more times than I'm proud of. I can't wait to get back in and do it all over again. Dark Souls probably won't be the biggest or best game released this year, but I'm already sure it's the one I'm going to spend the most time playing.
    • 89 Metascore
    • 88 Critic Score
    Though some quirks might unnecessarily keep players at arm’s length, those willing to grapple with the more arcane aspects of Stardew Valley are in for a world of delight.
    • 89 Metascore
    • 85 Critic Score
    Devil May Cry 5 holds up, and I had a good time revisiting it in different ways. Vergil, turbo mode, and the Legendary Dark Knight difficulty are good additions – but fans have already seen all of those features in the series’ previous special editions. They are still worthwhile, but don’t expect any big surprises here. Devil May Cry 5: Special Edition is the best way to play an already-good game, but the fine-tuning doesn’t elevate the experience to new heights.
    • 89 Metascore
    • 95 Critic Score
    ESPN NBA is not only one game but two, and they both kick ass... The best in video game basketball. [Nov 2003, p.146]
    • Game Informer
    • 89 Metascore
    • 90 Critic Score
    From character creation to stat increasing to picking up sponsors, single-player thrills abound. For multiplayer fans, you can't beat Xbox Live support. [Nov 2003, p.167]
    • Game Informer
    • 89 Metascore
    • 93 Critic Score
    What is astounding is the replay value and depth added to the off the course shenanigans... Just like in real life, the coming of Tiger has changed the sport forever. [Oct 2003, p.139]
    • Game Informer
    • 89 Metascore
    • 85 Critic Score
    There's no denying Splinter Cell's brilliant level designs, countless gameplay innovations, and seamlessly integrated storytelling. [May 2003, p.84]
    • Game Informer

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