Game Chronicles' Scores

  • Games
For 3,050 reviews, this publication has graded:
  • 79% higher than the average critic
  • 4% same as the average critic
  • 17% lower than the average critic
On average, this publication grades 2 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 The Elder Scrolls V: Skyrim
Lowest review score: 10 X-Men: Destiny
Score distribution:
3050 game reviews
    • 66 Metascore
    • 65 Critic Score
    The tactile mini-games were inspired, but the actual platforming elements were simply average. The graphics were decent, the extras largely boring and the difficulty a little easy.
    • 57 Metascore
    • 65 Critic Score
    I enjoyed Call of Duty: Modern Warfare 3: Defiance on the DS though there are a few things that bring it down. The graphics are still rough and they totally missed an opportunity to use the now affordable 3DS's power.
    • 58 Metascore
    • 65 Critic Score
    For the fan of cute sandbox simulations, this game will provide hours of enjoyment. If you’re simply interested in playing mini-games, landscaping, or interior decorating, I’d say you’re better off looking elsewhere.
    • 68 Metascore
    • 65 Critic Score
    I don’t feel this game is the best Rockstar has to offer.
    • 55 Metascore
    • 65 Critic Score
    Diner Dash is a pretty addictive game and stands as one of those easy to pick and play games for fun. If you want a simple to play game that only requires reflexes and little thinking Diner Dash: Sizzle & Serve may just be for you.
    • 58 Metascore
    • 65 Critic Score
    Black Hawk Down’s main problem is that it purports to offer the experience of being the leader of Delta Force operatives in war torn Somalia. But hamstrung game play with shoddy graphics doesn’t cut it.
    • 72 Metascore
    • 65 Critic Score
    It’s predictable, clichéd, and a bit lackluster in many ways, but it’s not flat out bad.
    • 65 Metascore
    • 65 Critic Score
    All in all, EyePet & Friends is an impressive piece of technology that is a definite improvement over the previous releases. It still needs quite a bit of work when it comes to presentation, as the blurry backgrounds and visual lag do not help in delivering a believable experience.
    • 64 Metascore
    • 65 Critic Score
    It's gameplay and graphics are good but it does not stand out in any major way.
    • 60 Metascore
    • 65 Critic Score
    In the end, Off-Road Drive could have been a really enjoyable title for me. I'm always up for a challenge but unfortunately neither a keyboard nor gamepad could help me through the frustrating gameplay.
    • 74 Metascore
    • 65 Critic Score
    If you are someone like me, who takes baseball really seriously and follows their favorite team closer than anyone else you know, then I would strongly recommend this game.
    • 69 Metascore
    • 65 Critic Score
    To each their own of course, but this game's developers probably could have put a bit more effort into Gallop Racer 2006 in order to make it more accessible for people who are curious, or just think the idea of a racing game with horses is cool. As someone who feels just like that, I can respect what Gallop Racer 2006 is about, but I'm a little disappointed too.
    • 58 Metascore
    • 65 Critic Score
    But this latest version of the game suffers from the same problems pretty much since the beginning. What was once tolerable due to technology constraints simply doesn't cut it in the era of "Snake Eater" and "Chaos Theory."
    • 51 Metascore
    • 65 Critic Score
    The bottom line is Dead To Rights II tries to make like a summer action blockbuster, but ends up more like that large tub of movie popcorn; too expensive, too short-lived, and ultimately unfulfilling.
    • 67 Metascore
    • 65 Critic Score
    It has a very simplistic strategic level that amounts to rolling craps when deciding who and where to attack.
    • 67 Metascore
    • 65 Critic Score
    But why try the rest when you already have the best? Just Cause is competently done, but it fails to put anything truly new on the table, making San Esperito a nice place to visit, but not to live.
    • 67 Metascore
    • 65 Critic Score
    I’m not being offered anything new but I’m being asked to buy it anyway, largely because the material has been repackaged There are highlights, of course, but they’re framed by mediocre efforts that turn out to be better in hindsight.
    • 55 Metascore
    • 65 Critic Score
    Compared to the likes of NBA Street or the highly underrated Street Hoops, NBA Ballers: Chosen One seems sluggish and contrived.
    • 54 Metascore
    • 65 Critic Score
    The game offers top-notch kid-friendly presentation and a solid selection of kid-level mini-games. And if it were not for the fact that Cosmic Family just does not offer the degree of depth or longevity of similarly priced grade-A titles, it would be a sure recommendation.
    • 67 Metascore
    • 64 Critic Score
    I suppose PaRappa might find a niche fan base on the PSP, but most of us will be seeking our musical entertainment elsewhere.
    • 59 Metascore
    • 64 Critic Score
    It's one of those games that parents will buy for their kids and end up playing it themselves.
    • 60 Metascore
    • 64 Critic Score
    If you try to play the game through in continuous sittings you are going to get bored real fast. Despite the RPG elements and the various combat modes, the endless combat just wears you down.
    • 62 Metascore
    • 64 Critic Score
    Out of the box Dead Man’s Hand is a huge disappointment and a classic example of a great idea marred by poor or just sloppy game design.
    • 58 Metascore
    • 64 Critic Score
    Sadly, that is the game's only strength, so if you aren't going to be playing with Move then you're better off with the more feature-rich and entertaining Tiger Woods.
    • 63 Metascore
    • 64 Critic Score
    But the betting system wasn’t integrated tightly enough so it is just as easily forgotten, and when you factor in the clunky fight engine and predictable combo system, the game loses much of its appeal.
    • 43 Metascore
    • 64 Critic Score
    I can say without hesitation that there is no other game like this on the PSP and there probably won’t be another for quite some time.
    • 62 Metascore
    • 64 Critic Score
    It also pales in comparison to the competition. It’s a bit shallow on content and the gameplay is highly unbalanced.
    • 62 Metascore
    • 64 Critic Score
    NASCAR 2011 isn't bad for Eutechnyx's first effort. It's not horrible, it's not great, it's merely okay. But NASCAR should be a great video game. Past games on console and PC certainly provide enough guidance as to what does and doesn't work. Maybe my expectations were too high. The one revelation I found in NASCAR 2011 is I will never be able to race at Bristol. It's too much like driving in Chicago traffic.
    • 55 Metascore
    • 64 Critic Score
    You have a potentially scary story set in the isolation of space, but the aliens cease to become scary long before the story concludes. Everything becomes predictable and downright boring near the end, as the game spirals into mediocrity.
    • 68 Metascore
    • 64 Critic Score
    The characters in the game are pretty stereotypical, and the plot and story is certainly not up to the standards of story-oriented RPGs like "Final Fantasy X." The characters seem flat and uninteresting to me, and the story didn't really get me emotionally attached to them.

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