Forbes' Scores

  • Games
For 351 reviews, this publication has graded:
  • 68% higher than the average critic
  • 5% same as the average critic
  • 27% lower than the average critic
On average, this publication grades 6.7 points higher than other critics. (0-100 point scale)
Average Game review score: 82
Highest review score: 100 Metroid Prime Remastered
Lowest review score: 20 Doug Flutie's Maximum Football 2019
Score distribution:
  1. Negative: 7 out of 351
363 game reviews
    • 76 Metascore
    • 80 Critic Score
    If you like Far Cry, there’s a pretty good chance you’ll like this as well. But if you’re becoming exhausted by ~20 hours of leveling, skinning, leaf-collecting, trinket-finding and map-clearing after the last few installments, Primal is definitely more of the same. The setting change is effective, but this isn’t going outside of the series’ comfort zone as much as Ubisoft might have you believe.
    • 88 Metascore
    • 70 Critic Score
    While I really love this game, I have to dock points for performance issues. At release, a game shouldn’t have this many glitches, crashes, and other problems. Points also docked for the pacing misses and the difficulty spike at the beginning. Finally, points docked for the shoddy multiplayer, though I don’t weight this very high in my overall scoring of the game.
    • 80 Metascore
    • 90 Critic Score
    If you like your shoot-em-ups to unleash hell at an insane pace but all the while expect you to keep your head, then Dariusburst: Chronicle Saviours is definitely the game for you.
    • 77 Metascore
    • 80 Critic Score
    A thoroughly excellent game and one that Capcom intend to support for a good while to come. It is, however, an intensely involved beat-em-up, as well as a work in progress, and only time will tell if the online community will be able to support players unfamiliar with the series.
    • 81 Metascore
    • 90 Critic Score
    It’s a gripping, compelling story set in a truly beautiful world that’s worth exploring. Just go in with your expectations clear. This is a relatively short game that’s almost entirely about the story, which consists almost entirely of two people talking over radios to one another. You play a chubby guy in his forties talking to, presumably, a woman of a similar age who you never see. There’s really nothing else like it I can think of, which makes it all the more rewarding...I loved Firewatch, mostly, letdown with the ending notwithstanding
    • 76 Metascore
    • 85 Critic Score
    American Truck Simulator scratches the exact same itch that Elite: Dangerous does. While they’re vastly different games, both evoke a sense of the wide open road, of the perfect road trip. Both give you freedom and put you in control of your own destiny and your own direction. Both are ridiculously compelling and they let you set your own pace.
    • 80 Metascore
    • 85 Critic Score
    Your entire playthrough should take 4 hours, but Oxenfree’s story unfolds briskly. As do the stakes. There’s no filler here, just an increasingly fascinating, emotional story steeped in the paranormal. Night School Studio’s first effort is a brilliant one. Not perfect, but absolutely worth experiencing.
    • 78 Metascore
    • 100 Critic Score
    Like any good art That Dragon, Cancer redefines the boundaries of its genre. This is creativity unfettered, matched in weight only by the likes of The Last of Us. However, where that game told a similarly heartbreaking story, there is no need here to perpetuate preconceived ideas. Shooting had to continue one way or another in Naughty Dogs tour de force, but here even assumptions about God don’t have to perpetuate indefinitely.
    • 81 Metascore
    • 90 Critic Score
    Gransys is a fascinating, starkly beautiful world. Character customization, combat, and the weird story and brilliant end-game all make this one of my favorite action-RPG’s of all time. Meanwhile, the Dark Arisen changes make the game somewhat more traversable and streamlined, turning a fun but frustrating game into something far more enjoyable. There’s nothing really new here, but it’s great to finally have the game on PC.
    • 79 Metascore
    • 80 Critic Score
    I give Rainbow Six: Siege a Hold on my Buy/Hold/Sell scale. It’s a great multiplayer game and well worth playing, but it certainly won’t hurt to wait a bit until the price comes down. Better still, if you wait you can go and buy two or three copies with friends and play it the way it’s meant to be played: As a team.
    • 73 Metascore
    • 95 Critic Score
    Let’s try a metaphor and imagine games as drinks. Fallout 4 is a fine wine, aged, complex, and evolving, likely better with a bit of wait. Bloodborne is a single malt Scotch — dense, overwhelming and rarified. Destiny might be a well made cocktail — a bit trendy, probably too expensive, but eminently satisfying and possessed of a certain technical skill. Just Cause 3 is a Miller High Life. It might not tick those other boxes of quality that those other drinks manage, but damn if I’d have it any other way.
    • 87 Metascore
    • 100 Critic Score
    The Old Hunters is a devilishly challenging addition to an already brutal game. With its release, Bloodborne transforms into an even beastlier and more grotesque experience, and it’s better than ever—a blood diamond in the rough even in a year chalked full of incredible releases.
    • 73 Metascore
    • 65 Critic Score
    If you’re looking to capture that feeling of playing in a beautifully-realized Star Wars sandbox, albeit one lacking variety and depth, EA DICE nails it. If you’re looking for a shooter stacked with substance, engrossing character progression, and endlessly addictive gameplay to sink your teeth into for the months ahead, Star Wars Battlefront misses the mark.
    • 86 Metascore
    • 90 Critic Score
    The gameplay is the star here. Rise of The Tomb Raider does everything Tomb Raider did and does it better, taking a still-growing heroine into an unfamiliar location and unfolding its lethal mysteries as we grow to meet them. This is still not the game it could be, but it’s remarkable how quickly Crystal Dynamics has taken a half-dead franchise and turned into one of the most vital experiences on the market today, true to its essential character while still feeling absolutely new. This is the new standard for third-person shooter/adventure games. I want another.
    • 87 Metascore
    • 85 Critic Score
    Fallout 4’s greatest triumph, and its one major point of evolution is in its storytelling, crafting a lengthy, unexpected ending and resolution that I will remember for years to come. It also remains one of the best games in existence for those who simply like to wander and explore and unearth long-buried secrets. But it struggles with archaic gameplay systems and an inflexible engine that anchor the game to the past for all the wrong reasons. Fans may enjoy more Fallout and a brand new map to explore, but this sequel will not be heralded as revolutionary or overly impressive this time around.
    • 81 Metascore
    • 90 Critic Score
    While both the story and the multiplayer will likely be divisive—we’re a long, long ways from Modern Warfare or the original Black Ops here—I’m glad to see Treyarch taking risks, trying something different, and impressed that even with all the changes, the core game still feels very much like Call of Duty.
    • 84 Metascore
    • 90 Critic Score
    Halo 5: Guardians is a smashing success. The campaign isn’t the strongest of the series, but it’s still a fun space opera romp, and it’s ending transforms the Halo universe completely...The phenomenal multiplayer makes this a must-have game, and probably the most compelling Xbox One exclusive to date.
    • 76 Metascore
    • 75 Critic Score
    There’s just no spark of life in Syndicate. Everything is so by the book it feels like it was made in factory by the child laborers I’m trying to free. They have refined the combat, stealth and traversal systems to a point where they’re as close to perfect as they’re ever going to get, but the actual content of the game itself refuses to evolve.
    • 80 Metascore
    • 75 Critic Score
    At the end of the day, it’s just not innovative and fun enough for me to heartily recommend it, and that’s largely because of the cost.
    • tbd Metascore
    • 90 Critic Score
    Seeing the cars come alive on the track, commander characters speak back to you when you take them down, and the slowly evolving powers of each car is like nothing I’ve encountered before.
    • 77 Metascore
    • 80 Critic Score
    A great start to a new series. Although the child-like visuals will put some Telltale fans off this is to miss the huge investment and achievement so far. If the series continues in this vein it’s set to be warmly welcomed by both Minecraft fans and families.
    • 72 Metascore
    • 70 Critic Score
    I do wish there was a better deck-building mechanism and it could certainly use more character-progression—anything to lessen the random-numbers game (RNG) and increase player agency. Anything, also, to give it more longevity. Even a multiplayer mode would help give this game more substance. But as a simple pick-up game? It works.
    • 92 Metascore
    • 100 Critic Score
    It’s a simple remaster, but it makes a work of art all the more beautiful and immersive.
    • 80 Metascore
    • 90 Critic Score
    From exploration to puzzle-solving to the charming story and lovely graphics, King’s Quest: A Knight To Remember is a delightful game.
    • 66 Metascore
    • 40 Critic Score
    It was nice while it lasted, but I doubt I’ll keep it installed. I hate waiting for most things in life, but if I’m going to wait then it had better be worth it. Angry Birds 2 is not.
    • 79 Metascore
    • 85 Critic Score
    I’m sure it won’t be for everyone, but if you enjoy horror movies like Scream and want to experience the genre with some agency in the story’s outcome, Until Dawn is a great choice.
    • 78 Metascore
    • 80 Critic Score
    It’s an experience with considerable polish that will introduce many young players to Star Wars franchise for the first time. Equally it will re-connect many parents who remember the original trilogy to the more recent joys of Rebels, Clone Wars and Episodes I, II and III.
    • 81 Metascore
    • 90 Critic Score
    Superchargers is the moment we really see Skylanders deliver on its potential. It’s not the cheapest game to play with your family but it delivers a huge amount of value.
    • 80 Metascore
    • 90 Critic Score
    In an already crowded it stands out from the crowd by taking the toys-to-life genre another step in the right direction.
    • 79 Metascore
    • 90 Critic Score
    Rock Band 4 may have lost a few features (some temporarily, some permanently) in its transition to Xbox One and PlayStation 4, but the core gameplay is dramatically improved by allowing us to be more expressive, while preserving the older mechanics for those resistant to change. It’s player choice at its finest, and a welcome return to fake plastic rocking.

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