Finger Guns' Scores

  • Games
For 1,397 reviews, this publication has graded:
  • 41% higher than the average critic
  • 17% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 6.9 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Shadow Gambit: The Cursed Crew
Lowest review score: 0 Epic Chef
Score distribution:
1400 game reviews
    • 63 Metascore
    • 50 Critic Score
    Gods Will Fall should have been so much more fun. An average action-adventure with a few roguelike elements, it’s combat is both fiddly and too simplistic to engage. Its Gods fail to inspire, and its world lacks tangible reward, while hurting the player with its high-stakes warrior loss mechanic.
    • 78 Metascore
    • 80 Critic Score
    It may not look like much to begin with, but when Olija gets going it’s a captivating experience. Pixelated violence paired with the minimalism of its peers, it’s as worthy as any other game with Devolver’s blessing behind it.
    • 70 Metascore
    • 70 Critic Score
    Turrican Flashback is a rose-tinted ride to the heady days of the Amiga. However you can’t help but think this is a wasted opportunity considering the lack of extra features.
    • tbd Metascore
    • 60 Critic Score
    Project Starship X is a well put together retro shmup with tons of style. It’s simple and hones its small selection of moves into well-handled and white knuckle sections of gameplay. However it’s also relatively short, and lacks any real depth unless you’re a score-chaser.
    • 81 Metascore
    • 90 Critic Score
    It’s absolutely nails to begin with, but stick with Cyber Shadow and it will be your new favourite platformer. There will be tantrums and swearwords, but when a game looks this cool you can’t stay mad at it.
    • tbd Metascore
    • 50 Critic Score
    A series of challenging, varied boss battles are the saving graces for Teratopia, an action adventure game that’s repetitive and uninspired far too often.
    • tbd Metascore
    • 80 Critic Score
    Bezier: Second Edition may hit or miss with its strange narrative, but push that aside and there’s a dazzling arcade shooter in there. Twitchy reflexes and a keen eye are needed if you’re to reach those high scores.
    • 63 Metascore
    • 70 Critic Score
    Override 2 is a different beast compared to the original. It’s easier to grasp, much faster paced and far more dynamic. Fans of the first game might not gel with these changes which make it more akin to a traditional fighting game. Despite the tweaks and a lack of game modes, this game manages to bombastically portray destructive kaiju battles in a very satisfying way.
    • 72 Metascore
    • 70 Critic Score
    It’s impossible to ignore the similarities to The Witness, and it’s disappointing that it’s so patchy from a technical standpoint, but The Pillar: Puzzle Escape was a short, pleasant and surprisingly enjoyable puzzle game that people should check out. It’s not overly taxing, so you might want to look elsewhere if you’re specifically looking for a challenge, but it’s a fine game for zoning out and killing a couple of hours.
    • tbd Metascore
    • 30 Critic Score
    In this critics opinion, Tiny Hands Adventure is poor. It’s a 3D platformer that takes inspiration from the classics in the genre but doesn’t demonstrate an understanding of what made them so fun. Littered with design issues, a few technical hiccups and a narrative which is laughable (even to my 7 year old), it’s hard to recommend this game when it’s a shade of the games it attempts to emulate.
    • 62 Metascore
    • 60 Critic Score
    As a beat ’em up, Fatal Fury First Contact is a cracking little game that shows off the power the Neo Geo Pocket could achieve. But as a port, it’s just too niche when there are far better alternatives from the same catalogue available.
    • 83 Metascore
    • 90 Critic Score
    A magical, meditative experience that blends a surrealist painterly art style with majestic choral music and an imaginative narrative delivery, Sunlight is quite a special game. It won’t be for everyone but if you’re looking for a 30 minute diversion from the trials and tribulations of modern day life, Sunlight is a fantastic diversion.
    • tbd Metascore
    • 10 Critic Score
    The only silver lining to this game is the sound track which is pretty funky. Everything else about Chickens On The Road – the game play, visuals and premise – are so paper thin and designed for a singular, distasteful purpose that despite this game costing less than a bag of Doritos, I’d find it hard to recommend to anyone other than die hard Trophy Hunters.
    • tbd Metascore
    • 10 Critic Score
    The sport of Darts deserved better than this. Better described as a virtually unplayable mess with a darts façade rather than a darts game, I wouldn’t even recommend this title to my worst enemy.
    • tbd Metascore
    • 20 Critic Score
    In Checkers, a Zugzwang is a situation in which the obligation to make a move in one’s turn is a serious, often decisive, disadvantage. I recommend against putting yourself in one by buying Sabec’s virtual version of Checkers. It’s functional, sure, but the AI opponents are atrocious, the game lacks any personality and it’d more fun to simply play a table top version.
    • 55 Metascore
    • 50 Critic Score
    For a game about spirits, Sense: A Cyberpunk Ghost Story is pretty soulless. A by-the-numbers backtracking horror game in the vein of Clock Tower, it’s structure and content feel lacklustre and a little disappointing if you went in expecting cyberpunk themes.
    • tbd Metascore
    • 80 Critic Score
    Like trying to solve your way out of a puzzle box that’s persistently creepy and occasionally nightmarish, Darq is an artistic game that leverages perspective to have your cogs turning and your head spinning. There’s a number of puzzles that rely on trial and error and stand our as low points but the rest of the game, including the 2 additional chapters, make this an easy recommendation for puzzle game fans.
    • tbd Metascore
    • 50 Critic Score
    As it is, Drunken Fist is a nice proof of concept, but little more than that. If you can find it on sale (the game has been available on other platforms for over a year now, so that shouldn’t be difficult), you can probably glean a couple of hours of enjoyment from its shambling nonsense. Otherwise, it’s a shallow experience that doesn’t quite pull off its one trick well enough to recommend.
    • tbd Metascore
    • 60 Critic Score
    CRSED: FOAD probably won’t ever see major numbers like at the very height of PUBG and its revamp may have just come a little too late for the masses to really be all that bothered, but it’s a fun quirky indie distraction from the mainstream support acts that looks better than ever before.
    • 70 Metascore
    • 80 Critic Score
    Offering no degree of hand-holding or tutorial, MXGP 2020 isn’t an easy ride. If it does take your fancy, however, you’ll fine a well-polished and authentic look at the world of motocross.
    • tbd Metascore
    • 60 Critic Score
    Neoverse is a deck-building roguelite with some impressive systems and lots of room for intricate strategy, however its presentation, lack of modes, narrative or personality really make it feel a few cards short of a full deck.
    • tbd Metascore
    • 50 Critic Score
    The quality of the mechanics, a cool take on those of 1982’s Pengo, are the star of Crawlco Block Knockers, a cheap, erotic puzzle game that’s only a few hours long. It’ll titillate its target audience and there’s some replayability here for them. For everyone else, a genuinely enjoyable puzzle game is combined with anime cleavage that’s poor, even for budget eroge standards.
    • 74 Metascore
    • 70 Critic Score
    El Hijo: A Wild West Tale’s focus on a non-combat brand of stealth, as well as its forgiving mechanics, serves as a very pleasant change to most stealth games on the market, and its overall style is cute without being cloying. It’s not perfect, with some roughness round the edges mechanically, but there are much worse ways to spend a few hours.
    • tbd Metascore
    • 40 Critic Score
    Your mileage with NO THING will depend on how much patience and thought you’re willing to give it. There’s a story buried in a trippy, simplistic autorunner that actively works to frustrate the player at times. A cool vaporware aesthetic and a hand full of decent songs don’t make it any less aggravating to play or help the delivery of a tale that needed clarity.
    • 67 Metascore
    • 70 Critic Score
    A trio of twists on a classic, Space Invaders Forever brings together 3 inventive titles that can fill an evening with friends or a weekend score chasing alone. There’s caveats with all 3 games that long time fans will need to consider before purchasing but if you’re simply looking for a Space Invaders fix with a difference, this is the game for you.
    • 73 Metascore
    • 70 Critic Score
    A dream-like point-and-click story of love and grief told through memory vignettes, When The Past Was Around is memorable but when you can finish it in a few hours, it feels oh so fleeting.
    • 67 Metascore
    • 80 Critic Score
    Offering a modern roguelite spin on a retro-inspired concept, SYNTHETIK is a cracking title from a small team. A fiddly menu system can be a pain at times, but the core gameplay of this robot rampage is absolutely top notch. Either solo or with a friend, there’s hours of fun to be had in trying to overthrow the machine.
    • 79 Metascore
    • 90 Critic Score
    Look up the word “charming” in the dictionary, and you might very well find the cover for this game looking back at you. A bright and breezy game with an important message at its core, Alba: A Wildlife Adventure is a terrific experience, imbued with personality at every turn, that can be polished off in a single session. Another winner in a rapidly burgeoning library from ustwo games.
    • 65 Metascore
    • 50 Critic Score
    The game adaptation of Orwell’s Animal Farm tells a disjointed story, without the kind of buildup and nuance that makes it a classic novel. As a game, it lacks the kind of options and menus necessary to make you feel like you’re ever in control of your farm.
    • 76 Metascore
    • 80 Critic Score
    As a cinematic platformer that borrows all the best bits from the Soulslike genre without being too punishing then adds its own unique elements, Unto The End is a triumph. The ‘bleeding out’ feels like it’s not utilised as well as it could have been and there are a few annoying glitches but the core game here is a stiff test and a very satisfying reward.

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