Everyeye.it's Scores

  • Games
For 5,529 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Last of Us Remastered
Lowest review score: 20 Scourge: Outbreak
Score distribution:
5537 game reviews
    • 84 Metascore
    • 80 Critic Score
    In representing the moment of passing away, however, it enhances life, creating a cycle of small daily actions that describe days of joy and carefree nature.
    • 76 Metascore
    • 70 Critic Score
    The clashes with the basic enemies are satisfying and arduous at the right point, and the general design, removed some too obvious and uninspired tributes, knows how to be appreciated: what is missing are mainly a sufficiently interesting lore, some really memorable boss fights, and an overall a richer amount of content.
    • 91 Metascore
    • 90 Critic Score
    The work done by Asobo and Microsoft on the technical and simulation front is in fact simply colossal and cannot fail to be rewarded.
    • tbd Metascore
    • 50 Critic Score
    A painfully wasted opportunity with a package that is currently struggling to justify the price of the ticket.
    • 68 Metascore
    • 75 Critic Score
    Although the result of this production process is a solid and fun experience, it is clear that not all the pieces of Hyper Scape's playful mosaic have yet found their ideal place.
    • 82 Metascore
    • 82 Critic Score
    Ultimately, while not offering any real conceptual or structural revolution, UFC 4 proves to be a surprisingly solid product capable of offering a satisfying and above all satisfying experience regardless of one's degree of familiarity with the world of mixed martial arts.
    • 78 Metascore
    • 80 Critic Score
    Although a slight bitterness remains for some questionable design choices and for a roguelite structure that tends to limit the very potential of production instead of enhancing it, it is impossible not to recognize the undoubted value of the project and the equally undeniable talent of a development team. which will certainly be talked about in the years to come.
    • 57 Metascore
    • 60 Critic Score
    While offering a precise and deep board control system - far from the simplifications seen in other exponents of videogame skateboarding - Skater XL does not assign a real purpose to the player.
    • 67 Metascore
    • 80 Critic Score
    Raedelli has found the right language and the most suitable visual choices to transform into a code an experience that marks forever, and that emerges with harsh reality in the final stages of the game.
    • 35 Metascore
    • 40 Critic Score
    In no uncertain terms, Fast & Furious Crossroads is a complete disaster in any respect.
    • 71 Metascore
    • 63 Critic Score
    The strengths of this all-Italian point-and-click graphic adventure therefore lie in the characterization of the protagonist and in the structuring of the puzzles.
    • 81 Metascore
    • 82 Critic Score
    Net of some small defects that can be filed without particular problems by the small development team, at present the game represents the perfect basis for a sort of platform that can be expanded in the years to come with increasingly crazy mini-games and costumes resulting from collaborations involving famous brands (in this regard there are already those who are coming forward).
    • 64 Metascore
    • 65 Critic Score
    A decent experience.
    • 77 Metascore
    • 76 Critic Score
    Team Ninja's proposal once again reaffirms the conservative approach of the studio, between the meshes of a narrative arc that runs out all too quickly.
    • 84 Metascore
    • 88 Critic Score
    Horizon Zero Dawn brings to PC a vibrant and unique world, excellently characterized and wonderful to observe. Aloy's adventure, net of some obvious imperfections and some aspects that have withstood the test of time, is still fascinating and extremely fun to play today. In short, Guerrilla's remains one of the most precious open-world titles in recent years, not only for the charm of the story and the setting, but also for dynamic, responsive, layered and engaging gameplay.
    • 61 Metascore
    • 68 Critic Score
    Between ironic tones and a least bizarre protagonist, Skully has the potential to entertain players willing to try their hand at a title whose structure is modeled around a frequent oscillation between platform and puzzle game.
    • 71 Metascore
    • 72 Critic Score
    If you are already in love with the rowdy license of Hiro Mashima, FAIRY TAIL will be able to enchant you with its irresistible irony; otherwise, the absence of important narrative pieces could preclude the total understanding of the story and favor a premature abandonment by the player.
    • 59 Metascore
    • 68 Critic Score
    With the hope that the development team will be able to intervene with post-launch corrective patches, Hellpoint is undoubtedly a dignified soulslike, unfortunately unable to fully express its potential.
    • 70 Metascore
    • 70 Critic Score
    It remains an enjoyable and amusing title, capable of offering 8 hours of leisure amid hilarious clichés and sensational doses of lighthearted devastation.
    • 76 Metascore
    • 77 Critic Score
    What is missing, however, is perhaps that special twist, that extra momentum of creativity capable of giving a truly memorable body and structure to the title: who knows what paradox, considering the total absence of the creepy protagonist's backbone.
    • 72 Metascore
    • 50 Critic Score
    One wonders if it is worthwhile to enjoy a few minutes of nice parodic slings at the cost of enduring very insignificant hours of play.
    • 58 Metascore
    • 60 Critic Score
    Our hope is that the Aquria team will soon be able to remedy the catastrophic technical sector, which currently degrades the latest incarnation of the SAO Gameverse.
    • 67 Metascore
    • 60 Critic Score
    The combat phases are quite pleasant especially thanks to a well-chosen progression system, but they quickly become repetitive due to some imbalance and a mediocre level design. In conjunction with these critical issues, the PlayStation 4 version has obvious fluidity and stability problems: in short, there is the need for an update that will fix the situation.
    • 80 Metascore
    • 84 Critic Score
    The title is embellished by an exceptional writing, always whimsical and carefree, and by a variety of situations that constantly teases the player, keeps him attentive and intrigues him relentlessly.
    • 80 Metascore
    • 78 Critic Score
    Ruthless, smashing and a little haphazard like many of his counterparts, the 2D shooter by Veewo Games and Team17 finds its figure above all in an original dungeon development system and, over distance, capable of following somewhat heterogeneous approaches to the game. It is only regrettable that, in the long run, experience tends to recycle a few situations too much, removing from progression that little bit more freshness that, given today's playful competition, would certainly not have spoiled.
    • 86 Metascore
    • 90 Critic Score
    The word "masterpiece" is often used inappropriately and risks losing strength. But if you look at the entire production of Kojima, science fiction as a narrative genre, and those video games that try to get out of the production and thematic logics of the mainstream market, it is undeniable that the merits of a giant should be recognized at Death Stranding.
    • 83 Metascore
    • 75 Critic Score
    Sucker Punch bases an adventure full of ambitions that do not always manage to materialize or find their balance. If on the one hand the combat system offers a good number of techniques and requires a certain amount of timing, on the other the inaccurate camera inevitably undermines the reading of the action. In the same way, the use of a setting ennobled by a brilliant art design collides with a story with a swinging rhythm, which only on a few occasions has managed to make us jump.
    • 68 Metascore
    • 75 Critic Score
    The 3 versus 3 formula goes well with the size of the maps and with the modalities present at the launch, as well as the variety of heroes and artifacts outlines a fairly thorough game system. However, the Final Strike Games title suffers from an excessively anonymous style, which is unlikely to create a memorable imagination and to establish itself in the imagination of the players.
    • 88 Metascore
    • 90 Critic Score
    One cannot fail to point out the significant achievements achieved by the team of development in terms of fluidity and optimization, through which it was possible to enrich a package that, even if only for the amount of content offered, would deserve a place in the collection of any videogame player.
    • 82 Metascore
    • 85 Critic Score
    Curse of the Moon 2 is an excellent result that we hope will bring the Bloodstained series and the memory of the Castlevania classics to touch new qualitative peaks.

Top Trailers