Everyeye.it's Scores

  • Games
For 5,533 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Wonderbook: Book of Spells
Lowest review score: 20 Just Dance
Score distribution:
5541 game reviews
    • 62 Metascore
    • 60 Critic Score
    Deadpool is an game that will not remain in the annals of videogame, but that will be much more easily remembered as another missed opportunity.
    • 57 Metascore
    • 60 Critic Score
    The result is a three-dimensional fighting game with a role playing tip and a powerful sense of progression, but the product fails to express its value due to some too much naivety.
    • 55 Metascore
    • 60 Critic Score
    Gods vs Humans is not necessarily bad. It has some good ideas, and the gameplay is quite addictive for the first hour. Later on, it gets boring, but it's more a problem of the genre than a problem of the game. It would be even worh a try, if it wasn't for it's price tag: 1500 Wii Points is absolutely too much.
    • 54 Metascore
    • 60 Critic Score
    Compared to Astrobot, which was effectively a small game with great gaming value, Switch 2's Welcome Tour is a strange hybrid that constantly oscillates between fun, interesting and boring, without ever finding a stable position. Would it have been better if they had given it away? Definitely. Is the price an insurmountable obstacle compared to the value of the product? Not really, 10 euros is a more or less acceptable compromise for a product that is well-crafted in detail, at times fun, but very limited, with the small merit of bringing a pinch of innovation to this strange software launch of Switch 2.
    • 60 Metascore
    • 60 Critic Score
    Suicide Squad: Kill the Justice League could have been saved, in his evaluation, by the narrative plot: beyond the goodness of the writing of the protagonists, however, there is nothing else, because even the idiosyncrasies with the comic book counterparts they scream before the eyes of passionate readers. That should have and could have been the main target to address, but even the most ferocious enthusiasts would have found fault with this arid content proposal. Metropolis is bare, it is a desert which, although justified by the plot devices, is not sufficient for our gaming era. The missions are all repetitive, some suffocating the yield, even worse than what Insomniac tried to do with Mary Jane's stealth in Spider-Man 2. What remains to be saved are the technical profile, of an excellent level, and the gunplay, which is pleasant for who wants to shoot with little worry and blow up everything possible. But at this price, it is only worth it if the post-launch support proves to be of incredible workmanship, enough to overturn the table.
    • 59 Metascore
    • 60 Critic Score
    Dust 514 is a mediocre FPS, aimed only to log-time fans of EVE Online.
    • 74 Metascore
    • 60 Critic Score
    Forgive Me Father is a Doom-clone like many have been seeing of late. A concentrate of extreme splatter, comic graphics, Lovecraftian suggestions and some small RPG ambitions that however end up collapsing under the weight of some anachronistic and superficial game and level design choices.
    • 53 Metascore
    • 60 Critic Score
    Despite the classic gameplay, which does not rejuvenate the FPS genre, Eat Lead is a nice experience, because of the intelligent humor wich pervades the adventure. A brilliant parody of videogame icons, of videogamers and of the industry itself.
    • 65 Metascore
    • 60 Critic Score
    Not always fascinating.
    • 84 Metascore
    • 60 Critic Score
    An expected conclusion for Bigby's Story: a couple of well-designed fight scene and a strong moral choice aren't enough to make the series stand and reach the quality of TWD.
    • 72 Metascore
    • 60 Critic Score
    A lemmings-like puzzle with an interesting editor. But after so many years we keep playing this formula, we deserve something more than a nice looking graphics trying to renew an old idea.
    • 69 Metascore
    • 60 Critic Score
    Batman Arkham City Lockdown is the dark side of Infinity Blade, and that's not cool as it could seem. It has an excellent presentation, thanks to the Unreal Engine, but that can't compensate for the lack of variety which the gameplay offers. We love Batman, but it deserves a bit more than this poor treatment, mainly because its price is quite high.
    • 67 Metascore
    • 60 Critic Score
    Not very enthralling and without particular flashes.
    • 59 Metascore
    • 60 Critic Score
    Matchpoint Tennis Championships is a simulation with ups and downs: we expected more from Torus Games. As a tennis game itself, once you have metabolized the control system and passed over a number of gaps, it's not bad at all. Unfortunately, there is a lack of content: the career becomes boring after a couple of hours of play and there is nothing else to do but beat your own records with minigames or challenge a friend on the sofa at home. The inability to play doubles (it should arrive soon) is a big limitation, while online offers - for now - too little. Torus Games aims to make a series, but the start is really all uphill. For those who have a Game Pass subscription we recommend downloading it (PC or Xbox Series S / X), while for those who want to buy it we suggest waiting for some price reduction instead.
    • tbd Metascore
    • 60 Critic Score
    Christmas Massacre is a magnificent disaster. Puppet Combo's latest effort can't even remotely compete with sacred monsters like Hotline Miami, but that doesn't mean it's a product to ignore. In fact, it is a short and affordable experience whose purchase could be considered by those who want nothing more than to have a laugh, perhaps in the company of some friends and in the midst of the Christmas holidays.
    • 45 Metascore
    • 60 Critic Score
    Better exploitation of the license would allow Spartacus Legends of becoming a title unavoidable at least for fans of the TV series.
    • 59 Metascore
    • 60 Critic Score
    Technically speaking, Killzone HD is a good remake. But it's too hard to play such an old FPS with other masterpieces available.
    • 73 Metascore
    • 60 Critic Score
    The only real missteps made by the developer Qureate are represented, in this case, by a practically absent narrative sector and by the tedious backtracking sessions to which the title subjects the user between one puzzle and another.
    • 60 Metascore
    • 60 Critic Score
    Square-Enix's fifteenth fantasy will end up condemned to darkness, as the protagonist of his latest DLC.
    • tbd Metascore
    • 60 Critic Score
    FIFA 12 is FIFA 11, with rosters updated. Useless you already own an older episode, but it is still a fun game for a few days.
    • 54 Metascore
    • 60 Critic Score
    LEGO Lord of the Rings is not a bad game. Unfortunately the conversion for PS Vita has many flaws. If possible it is best to opt for the version for Xbox 360 and PS3.
    • tbd Metascore
    • 60 Critic Score
    Towns is a game with great potential who suffers from many technical problems which undermine the gaming experience.
    • 66 Metascore
    • 60 Critic Score
    New chapter in the unending saga by From Software, Verdict Day shifts the focus of a multiplayer component improved and enriched compared to its predecessor.
    • 64 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 66 Metascore
    • 60 Critic Score
    Despite the title, this is not a proper museum, but a collection of nine titles most of which did not age so well.
    • 65 Metascore
    • 60 Critic Score
    If you are looking for a title that is difficult but you know how to curious and enjoy yourself, the few hours spent with Atomega may still be worth the cost of the ticket.
    • 67 Metascore
    • 60 Critic Score
    While correcting and improving some of the gameplay aspects of Neon Chrome, Jydge can not overcome it in a substantial way.
    • 51 Metascore
    • 60 Critic Score
    Confrontation was announced as a tactical RPG, but as a matter of facts is more of a Hack'n'Slash with some tactical twists and many problems like the terrible pathfinding and a shallow technical component. Recommended only to the fans of the board game.
    • tbd Metascore
    • 60 Critic Score
    In looking for a way to compose a product suitable for children, Microids seems to have lost sight of what it really takes to convey a bit of fun pad to hand. The Smurfs: Felleaf Mission does not go beyond the dignified platform game accessible to all, but lacks bite due to its substantial inability to produce content that really manages to stimulate action and exploration, the two pillars of this playful formula “Sunshine-like”. Sorry for Peyo's art, but in the platform market aimed at the very young it is easy to find better.
    • 61 Metascore
    • 60 Critic Score
    Game & Wario is a wavering chapter of a saga that has always struggled to find its size on the home console.

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