Everyeye.it's Scores

  • Games
For 5,534 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Wonderbook: Book of Spells
Lowest review score: 20 Just Dance
Score distribution:
5542 game reviews
    • 62 Metascore
    • 50 Critic Score
    PokePark Wii is everything but interesting. Sure it's aimed to a younger audience but the game's structure, from the minigames to the exploration of the park, is boring and unrewarding.
    • 62 Metascore
    • 65 Critic Score
    Concord is a hero shooter with effective graphics and really fun gunplay, features that fail to stand out due to the presence of significant issues, both in terms of roster balance and the characterization of individual fighters. The functioning of the round mode needs to be reviewed and the progression system seemed to us to lack bite, due to rewards that are not worthy of attention. In short, the situation of the title by Firewalk Studios is not rosy at all at the moment.
    • 62 Metascore
    • 75 Critic Score
    Planetary Annihilation has some amazing ideas and an inspired look, but too many issues with the User Interface, the AI and the random generation of the solar systems.
    • 62 Metascore
    • 50 Critic Score
    The art direction is fine, even if sometimes too close to Genova Chen's style, but the gameplay is sadly very far from interesting. In the end, it lacks one of the most important things a game of this kind should provide: immersion.
    • 62 Metascore
    • 70 Critic Score
    It's an average twin-stick shooter. You've played this game before, but if you really enjoy the genre, it might have something for you too.
    • 62 Metascore
    • 45 Critic Score
    Our judgment on Rise of Insanity is a peremptory "no".
    • 62 Metascore
    • 65 Critic Score
    The ideas certainly were not lacking: a little extra budget and a bit of greater dedication would have been enough to create a truly special game.
    • 62 Metascore
    • 60 Critic Score
    A great wasted opportunity, yet another demonstration that the software houses themselves must learn to study their history, to preserve and enhance.
    • 62 Metascore
    • 40 Critic Score
    Hokko Life arrives on Nintendo Switch in an unacceptable technical state, so much so that any possibility of feeling sympathy for the dishes of Hokko's inhabitants and their stories fades regardless. It does not help the low quality of writing and an experience structure that made us feel trapped in Hokko, and not masters of the adventure. Dragged into a whirlwind of assignments, wood gathering and unpleasant fishing sessions, we were not in any way fascinated by a life sim that promised a relaxing and creative experience, but which on balance cannot compete with the most famous exponents. like that, Animal Crossing and Stardew Valley above all.
    • 62 Metascore
    • 50 Critic Score
    With a little more work and a less nuanced direction, the title from Compulsion Games could have won a dignified place in the genre. In the current state of events, however, it is a production to be forgotten.
    • 62 Metascore
    • 70 Critic Score
    Developed on the base of rogue-like genre, Legend of Dungeon is designed for the arcade game and complex challenges lovers, where the skill is not enough if it's not also accompanied by a good dose of luck.
    • 62 Metascore
    • 70 Critic Score
    With its last chapter of this spin-off trilogy, Climax ups the ante with more variety and a deeper difficulty level. It's a shame that the lack of polish in the level and game design remains the same, and frustration sometimes emerges. Anyway, visually and complexity wise, it's the best of the three chapters.
    • 62 Metascore
    • 30 Critic Score
    Quotation forthcoming.
    • 62 Metascore
    • 50 Critic Score
    Rure fan-service. Too bad that the hack'n'slash-style of gameplay doesn't work well, and it's too simple and repetitious.
    • 62 Metascore
    • 60 Critic Score
    Despite starting from truly intriguing premises, Shattered Space is a content that moves - with the brakes on - between light and shadow, failing to add a piece of great value to the Starfield content mosaic. Net of its qualitative fluctuations, Bethesda's DLC is not unpleasant in any way, but it is difficult not to attribute to the package the characteristics of an operation carried out, at least in part, on autopilot. A direction that makes one turn up one's nose also in relation to the list price, too high in relation to the scope and quality of the offer.
    • 62 Metascore
    • 80 Critic Score
    A stimulating title and can entertain a varied audience, which includes both enthusiasts and those who have never touched a controller before much less a VR viewer.
    • 62 Metascore
    • 60 Critic Score
    Pokémon Friends has a pleasant variety of puzzles, though it quickly becomes repetitive. The system designed to ensure replayability of the various puzzles, with the goal of collecting and obtaining as many plushies as possible, is engaging, but the experience ends there. Everything added on top of that fails to keep a product afloat. Given its truly high price on mobile and the push to purchase excessive DLC on consoles, it can only appeal to a very young audience.
    • 62 Metascore
    • 68 Critic Score
    Final Fantasy 7 The First Soldier is not the battle royale that will upset the equilibrium of the market or will surpass the industry champions such as COD Warzone and Fortnite Chapter 2, but it is a product that, without particular pretensions, offers a gameplay that is all in all enjoyable and immediate. If you are a fan of the seventh chapter of the Square Enix series and do not disdain the battle royale, The First Soldier would at least deserve a try to explore Midgard in a different context from what you are used to. And who knows, maybe you will also have fun picking up every single quote posted by the development team in the various corners of the map. On the other hand, those who are not a die-hard Final Fantasy fan might in any case find a product a little distant from the usual battle royale and which, compared to the competition, offers a lighter gaming experience and less devoted to unbridled competition. In short, a game that fulfills its duty for a few games in the name of lightheartedness.
    • 62 Metascore
    • 70 Critic Score
    Here They Lie is a disturbing psychological thriller, the digitization of a nightmare. The gaming experience is, for this reason, interesting and meaningful. Much of the credit goes to the virtual reality headset, which transforms this disturbing Walking Simulator in a hellish journey.
    • 62 Metascore
    • 65 Critic Score
    Heroes Over Europe delivers a classic arcade dogfight experience.
    • 62 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 62 Metascore
    • 50 Critic Score
    Except for the picturesque landscapes, Super Neptunia RPG is a disaster.
    • 62 Metascore
    • 65 Critic Score
    Despite its good ancd charming visuals, this colorful indie shooter lacks in variety and difficulty.
    • 62 Metascore
    • 50 Critic Score
    Giraffe and Annika couldn't convince us. The bite-free plot, the lack of characterization of the protagonist and the non-existent challenge rate are in this case only the tip of the iceberg.
    • 62 Metascore
    • 78 Critic Score
    Thanks to a deep and convincing handling system WRC 4 gave players a solid racing experience. However, too simple and repetitive game modes and some technical issues, prevent the game from achieving excellence.
    • 62 Metascore
    • 67 Critic Score
    Heart of the Forest is an advisable experience for an evening of relaxation and deepening of the narrative universe of the World of Darkness.
    • 62 Metascore
    • 60 Critic Score
    As much as we appreciate the idea of ​​putting ourselves, for once, not in the shoes of a budding driver needing to prove his worth, but in the cloud of a "Deus ex Machina" who can literally call the shots, build courses, drive, race, and destroy everything, without having to worry about driving techniques, gear changes, road conditions, and so on, Wreckreation takes arcade "simplification" to extremes. The result is not, as the developers likely hoped, a "eat and run" title, where you can enjoy extreme speeds and environmental (and car) destruction freely and without consequences. Crucial details and spectacularity are missing, car customization is extremely limited, and the absence of a certain feeling is felt. Whether the most dedicated players will be able to create courses and flying circuits so insane as to be worth the (albeit modest) price of entry to this enormous, yet empty, playground, we cannot know at this point. For now, if you're willing to bet on Wreckreation, it's certainly not a bad game, but it's not as exciting as it seemed before we started it up for the first time.
    • 62 Metascore
    • 68 Critic Score
    As often happens with first works, Lost Soul Aside was the victim of its creator's unbridled ambitions and the vast inexperience of the team that supported him during development. Eleven years ago, the project, spearheaded by Yang Bing alone, seemed simply incredible, but today—especially with the latest generational leap and the advent of titles like Black Myth: Wukong—the magic of Lost Soul Aside has faded, becoming a sort of standard. The title is based on a frenetic, robust, and satisfying combat system unlike any other, but this alone cannot offset the numerous problems that plague all other aspects of Chinese production, nor does it justify the high entry price set by Sony this time around. Faced with a market now saturated with souls-like games and increasingly less diverse, fans of more traditional action RPGs and hack'n'slash games might still give it a chance.
    • 62 Metascore
    • 67 Critic Score
    Moon Hunters is a non consistent game that wants to bravely show a different gameplay, though the intriguing potentialities of the latter were not realized as initially thought. However, it is a quite solid game, funny both in single player and in co-op mode.
    • 62 Metascore
    • 75 Critic Score
    Entertaining for the family. Tons of questions, images and photos for a polished quiz.

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